Easy_D
never left the stone age
(01-28-2012, 02:29 PM)

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#2951

Dunno why but I'm now officially hyped. I want this game so bad :D. The video series they made for the game really show off the game's strengths.
jet1911
Member
(01-28-2012, 02:44 PM)

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#2952

Originally Posted by ElyrionX: View Post
Gametrailers posted a decent preview:

http://www.gametrailers.com/video/ad...doms-of/726282

Great to watch for those still on the fence.
Upgradable houses? Niiiiice. :)
Aesthet1c
Member
(01-28-2012, 02:52 PM)

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#2953

Originally Posted by jet1911: View Post
Upgradable houses? Niiiiice. :)
Had no idea there was housing in this game. That's awesome!
spirity
Member
(01-28-2012, 02:58 PM)

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#2954

Originally Posted by Outtrigger888: View Post
Amalur is way more fun than skyrim. Skyrim was a dissapointment from its dull quests and combat to the boring characters and towns. Amalur seems better in all those areas from what I played.
I found Skyrims combat satisfying enough. If I sword and boarded it, it became boring. But as a mage using stealth I was happy enough with it. Mixing it up is where Skyrim shines, but it would have been nice for Bethesda to put more work into the melee combat.

The quests, specifically the guild quests, were done better in Oblivion I think. Standard fare, otherwise. Nothing remarkable, but not poor either.

Fun is subjective. Some people think Gears of War cannot possibly be fun because of its 'mature' tilt and its not a Nintendo 1st party game where you wave sticks around. I found exploration in Skyrim to be incredibly fun, but I know I couldn't really tell others "get Skyrim, its got more fun than other games".
ironcreed
Member
(01-28-2012, 03:00 PM)

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#2955

Originally Posted by Aesthet1c: View Post
Had no idea there was housing in this game. That's awesome!
Not just houses, but even a castle and an island fortress.
scy
Member
(01-28-2012, 03:04 PM)

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#2956

Originally Posted by spirity: View Post
I found Skyrims combat satisfying enough. If I sword and boarded it, it became boring. But as a mage using stealth I was happy enough with it. Mixing it up is where Skyrim shines, but it would have been nice for Bethesda to put more work into the melee combat.
Stealth bored me in Skyrim (and, for that matter, it bores me a bit in Reckoning's demo) :( I guess I hate moving slowly or something. It's very much a subjective thing, as you say. For me, Skyrim's combat is pretty lacking ... but it's also not the main focus of the game (even if you do it a lot) so it doesn't really matter in the end.

Reckoning seems like it does a lot more with the combat than the games mentioned and I don't think that's a strange or bizarre thing to claim objectively. Whether or not that means it does it better than all of them or more fun than all of them or anything compared to all of them is a different thing entirely; I'd hesitate to make that kind of broad generalized claim of quality, really.

Though ... I do hope I can say that about the combat. I really do.
Nelo Ice
Nelotard
(01-28-2012, 03:21 PM)

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#2957

Originally Posted by ironcreed: View Post
Not just houses, but even a castle and an island fortress.
This game has everything. I Iove games where u get home base(s).
Samara
Member
(01-28-2012, 03:22 PM)

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#2958

I actually enjoyed the demo. I liked how it looked, reminds me of Kameo especially the music (that's not a bad thing). I tried out as a rogue/thief but I still had magic so that was unusual. I liked that. The finishing moves were cool as well.

There was some problem with targeting with the staff tho. That damn purple thing that you have to make a glyph or whatever. FUCKING SUCKS. It removed all my magic. So I tried another one: and failed again?!?! And now my health won't regenerate? F YOU.

And those random encounters? I didn't know what those blue flying things were, so I assumed "fairies". Yeah I'm gonna save the fairies! There was 2 wolves behind them ...did not go as planned.
spirity
Member
(01-28-2012, 03:24 PM)

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#2959

Originally Posted by scy: View Post
Stealth bored me in Skyrim (and, for that matter, it bores me a bit in Reckoning's demo) :( I guess I hate moving slowly or something. It's very much a subjective thing, as you say. For me, Skyrim's combat is pretty lacking ... but it's also not the main focus of the game (even if you do it a lot) so it doesn't really matter in the end.

Reckoning seems like it does a lot more with the combat than the games mentioned and I don't think that's a strange or bizarre thing to claim objectively. Whether or not that means it does it better than all of them or more fun than all of them or anything compared to all of them is a different thing entirely; I'd hesitate to make that kind of broad generalized claim of quality, really.

Though ... I do hope I can say that about the combat. I really do.
Its dicey trying to extrapolate 45mins into 200 hours. A common complaint people have with Skyrim is that there's too much content so the quality took a nosedive. Will this be the case for Amalur? Its 50/50 right now.
MushroomSamba
Member
(01-28-2012, 03:40 PM)

MushroomSamba's Avatar
#2960

You guys got any build ideas? I've been playing around with the ability calculator some more...

I think a warrior/rogue hybrid should be pretty fun (link to ability tree).

1. Plant some Frost Traps.

2. Aggro from a distance with a bow, Barbed Arrow and Envenomed Edge inflict bleed and poison effects, Enduring Agony makes sure they stay that way for longer. Arrow Storm makes sure I get as many as possible.

3. After they run into Frost Traps, run up and blast them in the face with War Cry, knocking them down and reducing their attack, Terror passive ability also reduces their armor.

4. So now that they're bleeding, poisoned, reduced in attack and armor, knocked down, and possibly in a panic, mop up duty with the greatsword/faeblade combo should wrap things up quickly, especially with Blade Honing to boost the critical hit damage. Or maybe a big ol' Quake for the purdy effects.

I'll have 76 pts. in Warrior class at this point, which should buy me the conqueror destiny card, most notably boosting both stun chance and duration. That'll go great with the Concussive Force passive that boosts damage to stunned enemies.

Problem is, I have no clue what the mana cost is for all this, so it might all be completely impossible. Still fun to imagine in my head though. :P
Last edited by MushroomSamba; 01-28-2012 at 03:44 PM.
Grinchy
Member
(01-28-2012, 03:48 PM)

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#2961

Originally Posted by Muskweeto: View Post
I don't know why your mouse pointer wasn't showing, but if it was you can just click the "X" in the corner and bypass the login screen. No sign up necessary.
I turns out that when I enabled post processing, the game was just giving me a total black screen. I think that's why the cursor wasn't showing.

I actually just made up an e-mail account, something like "thisisademoleavemealone@yahoo.com" and finally played the demo. Pretty cool stuff.
Baconsammy
Banned
(01-28-2012, 04:00 PM)
#2962

Originally Posted by ironcreed: View Post
Not just houses, but even a castle and an island fortress.
And a mine that will be all mine.
Xilium
Member
(01-28-2012, 04:23 PM)

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#2963

Originally Posted by MushroomSamba: View Post
You guys got any build ideas? I've been playing around with the ability calculator some more...
My Skill Tree
I'm mostly going pure sorcery on my first playthrough. I'll put just enough points into sorcery to unlock the archmage destiny (109 points) and have the rest in might to further increase my survivability (max Skillful Defense, max Hardy Constitution, and 3 points into Adrenaline surge).

In the sorcery tree, I will be sacrificing Mark of Flame and Meteor (one point each) as well as Scepter mastery (no points). The plan is to predominately use flame infused weapons on anything weak to or indifferent towards fire based magic (which, in theory, should be made stronger by having Smolder maxed. If not, I will have those points transferred over to Meteor instead) while using spells for anything weak to ice/lighting or strong against fire as well as always having my summon out to tank.
Elginer
Member
(01-28-2012, 04:31 PM)

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#2964

I'm late but welcome Curt!!!

I convinced a friend of mine to try the demo last night and this morning he preordered the 360 copy. He was really won over by the art style and combat and he's really not one for huge RPGs like Skyrim but really digs Fable. Really looking forward to this and wow, I didn't know you could even own a house in this. Is there mounts too? LOL
Baconsammy
Banned
(01-28-2012, 04:32 PM)
#2965

Curts response to the online pass from the Reckoning forum:

Please don't post things that are untrue. I never said that, because it's not true. EA was our PUBLISHER for Reckoning. They funded the latter half of development, and are distributing and marketing the game. What they decided for online passes is not something we would have any say in, since the online pass is something that EA does as a business.

I was never privy to the discussion around and about the online pass, and it's likely the Baltimore team was informed of how our Publisher would want this 'feature' to work within Reckoning.

We won't benefit financially in any way from anything related to $$ and an online pass. Honestly I don't own one and have no idea what it is or does, though I can assume just from it's name it's like a seat license for a season ticket holder or something.



I feel bad for them, but if EA funded that much of the game then they deserve to have a say. It's just kinda ugly that one of the factions listed in the manual as joinable appears to have been pulled out of the full game and turned into DLC/reward for buying new.
abundant
Member
(01-28-2012, 04:34 PM)

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#2966

Originally Posted by MushroomSamba: View Post
You guys got any build ideas? I've been playing around with the ability calculator some more...
Finesse/Sorcery
http://www.38watch.com/calculator/#0...51300553055000

Sneak up on enemies, place some Ice Traps, back up and hit them with Storm Bolts, hopefully still undetected to gain some stealth damage bonuses. When they come for me, I'll use my Chakrams, which will either deal fire or ice damage, enhanced by Smolder and Frostshackle. After that, they'll hit my Ice Traps, and then I will unload with my daggers/faeblades. If I get in trouble, I'll use a Smoke Bomb, get a stealth kill on the biggest enemy in the group, then Blink like crazy, giving everyone poison damage.
MushroomSamba
Member
(01-28-2012, 04:38 PM)

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#2967

Originally Posted by Xilium: View Post
My Skill Tree
In the sorcery tree, I will be sacrificing Mark of Flame and Meteor (one point each) as well as Scepter mastery (no points). The plan is to predominately use flame infused weapons on anything weak to or indifferent towards fire based magic (which, in theory, should be made stronger by having Smolder maxed.
Elemental Rage looks so damn awesome, but I think I'd rather use meteor over it, which does more damage and affects a greater area. Unless you're fighting something especially resilient to fire, ER seems a bit redundant.

I like the idea of going with survival skills from the Might tree. It'll fit well with the Sphere of Protection, Healing Surge, Summon+Transference skills. Only thing about SoP though, is that I find the aura effect a bit annoying around my character.
NoirVisage
Banned
(01-28-2012, 04:39 PM)
#2968

Originally Posted by Baconsammy: View Post
I feel bad for them, but if EA funded that much of the game then they deserve to have a say. It's just kinda ugly that one of the factions listed in the manual as joinable appears to have been pulled out of the full game and turned into DLC/reward for buying new.
I agree with your assessment, EA's losing battle against the used games market taints this game unduly, and the actual developers can do nothing but shrug it off, as its not their call ultimately.
Baconsammy
Banned
(01-28-2012, 04:46 PM)
#2969

Originally Posted by NoirVisage: View Post
I agree with your assessment, EA's losing battle against the used games market taints this game unduly, and the actual developers can do nothing but shrug it off, as its not their call ultimately.
Not to be a conspiracy nut, but I find this funny:

EA's site talks about the 6 factions in a post last October:

And in it links to them, which is now a page featuring only 5, with the 6th one removed.

Ooopsie
Khezu
Member
(01-28-2012, 04:51 PM)

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#2970

Since it is just a EA partners game, hopefully if they blow up big enough, they can find a more suitable publisher in the future.

Like SE or WB, I know WB does the online too, but outside of that they have done a pretty great job with there stuff.
jet1911
Member
(01-28-2012, 04:52 PM)

jet1911's Avatar
#2971

My skill tree

http://www.38watch.com/calculator/#0...55055550555555

Mostly Sorcery with a bit of Might thrown in.
cametall
Member
(01-28-2012, 04:53 PM)

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#2972

Trying to decide where to pre order it. Newegg or Toys R Us. Anyone know if the the pre order price on Toys R Us.com is the same as in store?

I talked a friend into playing the demo. Sounds like he is getting it at release too. He never heard of the game until I told him to try the demo.
ironcreed
Member
(01-28-2012, 04:54 PM)

ironcreed's Avatar
#2973

Originally Posted by Baconsammy: View Post
Curts response to the online pass from the Reckoning forum:

Please don't post things that are untrue. I never said that, because it's not true. EA was our PUBLISHER for Reckoning. They funded the latter half of development, and are distributing and marketing the game. What they decided for online passes is not something we would have any say in, since the online pass is something that EA does as a business.

I was never privy to the discussion around and about the online pass, and it's likely the Baltimore team was informed of how our Publisher would want this 'feature' to work within Reckoning.

We won't benefit financially in any way from anything related to $$ and an online pass. Honestly I don't own one and have no idea what it is or does, though I can assume just from it's name it's like a seat license for a season ticket holder or something.



I feel bad for them, but if EA funded that much of the game then they deserve to have a say. It's just kinda ugly that one of the factions listed in the manual as joinable appears to have been pulled out of the full game and turned into DLC/reward for buying new.
Yeah, they are unfortunately at the mercy of EA on this, but it is not going to stop me from supporting what I think is going to be a great foundation, built by a team ran with such passion and caring. Don't punish the devs who have shown nothing but class and are trying their hardest to be involved with the community and obviously want to deliver quality. This new team and new IP deserve the support, so maybe in the future they can be unshackled from the likes of EA and practices such as this.
eshwaaz
Member
(01-28-2012, 04:55 PM)

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#2974

Originally Posted by Khezu: View Post
Since it is just a EA partners game, hopefully if they blow up big enough, they can find a more suitable publisher in the future.

Like SE or WB, I know WB does the online too, but outside of that they have done a pretty great job with there stuff.
I dunno. I respected WB until they pulled that Catwoman and retailer-exclusive costume crap for Arkham City.
Dr. Kitty Muffins
Member
(01-28-2012, 04:57 PM)

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#2975

Originally Posted by cametall: View Post
Trying to decide where to pre order it. Newegg or Toys R Us. Anyone know if the the pre order price on Toys R Us.com is the same as in store?

I talked a friend into playing the demo. Sounds like he is getting it at release too. He never heard of the game until I told him to try the demo.
I have never had any problems with my pre-orders from either place. Fir 45 bucks, you can't go wrong. I'm not sure what pre-order bonuses you get with eihter.
Last edited by Dr. Kitty Muffins; 01-28-2012 at 05:00 PM.
Mindman
Member
(01-28-2012, 05:03 PM)

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#2976

Originally Posted by Dr. Kitty Muffins: View Post
I have never had any problems with my pre-orders from either place. Fir 45 bucks, you can't go wrong. I'm not sure what pre-order bonuses you get with eihter.
Just wish Newegg offered 99 cent release date delivery. :(
NoirVisage
Banned
(01-28-2012, 05:05 PM)
#2977

Yah, i'm aware of it, and to my knowledge the instruction booklet STILL says 6. -__-
Hopefully they change it before release, the Catwoman DLC fiasco was the thing that helped me decide not to hurt my already bleeding wallet buying Arkham City new, i'll support this game though, the Devs have been more visible/up front than most.
Khezu
Member
(01-28-2012, 05:11 PM)

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#2978

Originally Posted by eshwaaz: View Post
I dunno. I respected WB until they pulled that Catwoman and retailer-exclusive costume crap for Arkham City.
Ya that shit was fucked up. I do hope WB chills with this stuff, outside of that they have been really good to there devs.
edgefusion
Member
(01-28-2012, 05:17 PM)

edgefusion's Avatar
#2979

It's shitty but I'm still gonna buy it, I loved the demo and the game looks awesome. I usually rent everything through Lovefilm, despite the prevalence of online passes but this just looks too good to relegate to rental status. Plus how can I say no to a game with such lovingly rendered abs? I'm part of the problem!
Totobeni
An blind dancing ho
(01-28-2012, 05:20 PM)

Totobeni's Avatar
#2980

Can't download ( I killed my bandwidth limit) so a Q for the PC people

Is the game play better with KB&M like The Witcher 2 or with a controller like Skyrim?
Wallach
Member
(01-28-2012, 05:21 PM)

Wallach's Avatar
#2981

Originally Posted by Totobeni: View Post
Can't download ( I killed my bandwidth limit) so a Q for the PC people

Is the game play better with KB&M like The Witcher 2 or with a controller like Skyrim?
Like both of those games, it hardly makes any difference.
Lonesome_Raod
Member
(01-28-2012, 05:25 PM)
#2982

As a huge rpg fan I cannot be more happy with this year:

Feb: Reckoning.
March: Mass Effect 3
April: The Witcher 2 / Risen 2
May: Dragon's Dogma

Just to kick 2012 off with :D
Totobeni
An blind dancing ho
(01-28-2012, 05:25 PM)

Totobeni's Avatar
#2983

Originally Posted by Wallach: View Post
Like both of those games, it hardly makes any difference.
Maybe with Skyrim but KB&M with The Witcher 2 make a huge difference and gave clear advantage in combat over the controller imho.
Wallach
Member
(01-28-2012, 05:28 PM)

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#2984

Originally Posted by Totobeni: View Post
Maybe with Skyrim but KB&M with The Witcher 2 make a huge difference and gave clear advantage in combat over the controller imho.
Dunno, I play TW2 on Dark mode and it made no real difference to me. The combat is slow as heck, I don't know what it would improve; maybe the aiming of free-throw stuff, but that is not really the biggest issue on a controller either.

If you thought as much though, I'd probably recommend KB/M for Amalur since it operates in sort of a similar way.

Edit - I'm only speaking to the gameplay, by the way. If there is anything that made TW2 better on KB/M it is navigating their crap menus, much like controller made that easier in Skyrim pre-mods. Is that what you meant?
Last edited by Wallach; 01-28-2012 at 05:32 PM.
abundant
Member
(01-28-2012, 05:38 PM)

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#2985

Originally Posted by Lonesome_Raod: View Post
As a huge rpg fan I cannot be more happy with this year:

Feb: Reckoning.
March: Mass Effect 3
April: The Witcher 2 / Risen 2
May: Dragon's Dogma

Just to kick 2012 off with :D
And this is why I had to prioritize my Gamer Q at Gamefly. February, March, and April are going to be consumed by KoA, ME 3, Witcher 2.
LiquidSolid
Member
(01-28-2012, 05:40 PM)

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#2986

Originally Posted by eshwaaz: View Post
I dunno. I respected WB until they pulled that Catwoman and retailer-exclusive costume crap for Arkham City.
Yeah that was awful and the Catwoman content ended up being completely pointless anyway.

If Square Enix Europe kept working with Obsidian and picked up Amalur, I'm not sure how I'd express my glee.

Square Enix Europe would easily be the best place they could end up. Which just makes me picture a Square Enix Europe lineup of Deus Ex, Amalur and whatever Obsidian are making (as I hope SE will stick with them after DS3).

But regardless, seeing as the Online Pass content was originally intended to be DLC, I really don't see the big deal. Would people be whining about it if they'd instead released it as DLC a couple of weeks after the games release?
inky
Member
(01-28-2012, 05:41 PM)

inky's Avatar
#2987

Yeah, they don't go into specifics in the manual, but they sure mention there are 6 of them:



...
MushroomSamba
Member
(01-28-2012, 05:43 PM)

MushroomSamba's Avatar
#2988

Originally Posted by Lonesome_Raod: View Post
As a huge rpg fan I cannot be more happy with this year:

Feb: Reckoning.
March: Mass Effect 3
April: The Witcher 2 / Risen 2
May: Dragon's Dogma

Just to kick 2012 off with :D
For me, it's more:

February: Reckoning
March: Mass Effect 3
April: The Witcher 2
June: Borderlands 2
June: Diablo 3 (supposedly)

...and then Ni no Kuni, The Last Story, and Gungnir on the JRPG side of things.
Baconsammy
Banned
(01-28-2012, 05:45 PM)
#2989

Originally Posted by inky: View Post
Yeah, they don't go into specifics in the manual, but they sure mention there are 6 of them:



...
Is it just me or is that one banner flipping the double bird?
Sothpaw
Member
(01-28-2012, 05:47 PM)

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#2990

Originally Posted by Baconsammy: View Post
He said it was more fun/better in Amalur. Babysitting my team in Dragon Age due to the AI's ineptitude wasn't fun. Deciding what attacks to use, and which enemies in the pack to attack first etc is fun to me Amalur. Perhaps it was more fun to him too. His statement was hyperbolic, but that's what they do at IGN. It generates clicks for them.
No he specifically said "Reckoning easily outclasses all of them in the gameplay department. The competition isn't even remotely close in any respect." He doesn't say "fun". If he said Amalur is more fun I wouldn't have a problem with his statement at all. I can absolutely see how someone who primarily plays console games would think Amalur is more fun. But to say that it outclasses and Dragon Age isn't close IN ANY RESPECT is just a joke.

Anyway I'm going to let this go now because I really like Amalur and I don't want IGN's poor writing to mess up the thread.
Last edited by Sothpaw; 01-28-2012 at 05:50 PM.
ParityBit
Member
(01-28-2012, 05:49 PM)

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#2991

Originally Posted by Baconsammy: View Post
Is it just me or is that one banner flipping the double bird?
Haha. Good catch! The one on the end looks like a guitar
Baconsammy
Banned
(01-28-2012, 05:54 PM)
#2992

Originally Posted by Sothpaw: View Post
No he specifically said "Reckoning easily outclasses all of them in the gameplay department. The competition isn't even remotely close in any respect."
That doesn't mean anything. He's expressing his opinion hyperbolically. Again, that's what they do. If he even considers tactics to be a category worth ranking, maybe he simply enjoys it more in Amalur. It's why I dont read reviews to see other people's opinions. I read them to see if there's something wrong in the game that's pointed out by a substantial number of reviewers.
RoboPlato
Member
(01-28-2012, 05:55 PM)

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#2993

Managed to scrounge up the cash to be able to preorder this. The demo was too good for me too wait. All I want to play is this after that demo.
scy
Member
(01-28-2012, 06:02 PM)

scy's Avatar
#2994

Just doing some quick checks in the demo build but there doesn't really seem to be a lot of RNG factors to the damage system, just basic Damage, Resistances, Armor, etc. sort of things. Looking forward to getting more than 45m at a time to try to flesh it out some.

Originally Posted by Sothpaw: View Post
But to say that it outclasses and Dragon Age isn't close IN ANY RESPECT is just a joke.
I dunno ... I didn't find Dragon Age: Origins to have that much depth to the system. Well, not much reason to utilize certain things may be a better way to word it. Crowd Control was the name of the game, even on Nightmare, and Force Field and basic positioning let you ignore it anyway. DA:O had the room for depth but it felt a bit squandered when you learned the game.

Reckoning could end up the same so I can't/won't make a judgement on how it compares but, for me, DA:O kind of failed to actually provide much strategic depth to the system due to a lot of balancing oversights so I can easily see his stance. DA2 actually did a bit better in this regard (CCC system and more AoEs / no Force Field which made positioning more important) despite the A for awesome that otherwise surrounded the game.
Sothpaw
Member
(01-28-2012, 06:05 PM)

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#2995

Originally Posted by Baconsammy: View Post
That doesn't mean anything. He's expressing his opinion hyperbolically. Again, that's what they do. If he even considers tactics to be a category worth ranking, maybe he simply enjoys it more in Amalur. It's why I dont read reviews to see other people's opinions. I read them to see if there's something wrong in the game that's pointed out by a substantial number of reviewers.
Exactly. I don't think hyperbole should be used in a review, at least not to the extent he used it.
ReaperXL07
Member
(01-28-2012, 06:07 PM)

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#2996

Originally Posted by Khezu: View Post
Ya that shit was fucked up. I do hope WB chills with this stuff, outside of that they have been really good to there devs.
Their plan if they can make reckoning successful is to go 100% independant. So My hope is that they get their wish, because these guys are on the level, but being tied to EA through this partnership is going to force them into situations like this.


Also Curts added a few things since that last post, this one in perticular stands out to me :

Quote:

Ok, everyone take a deep breath. 48 pages, damn.

I was hoping to come in here and start this thread another way, but I can't. Anything other than "I didn't know' feels better, but is really a lie. Believe it or not in a company of 400+ I don't get the nitty gritty details of everything, and I make mistakes. I did both here, and it's on me.

Believe that or not, it's true.

Next. I honestly was wondering what the fuss was about as I woke up a bit dazed and jet lagged, to see the thread, and unlike most companies I didn't 'check in' with PR and Marketing folks, to see what was going on or if there was an 'official response', again that's totally on me.

Now if you, and we, both want to go that route we could, and that would mean I would stop posting (our community team just lept off the ground!), but I can't, it's not me.

Me making that statement though, it appears as if the TEAM, our team, is disorganized, and that is not the case, this is squarely on me, and something I should have pursued a conversation on a long time ago.

That being said, this next part is likely to piss people off, but it's a truth and it's how I feel. You can argue the merits and effectiveness of it, but right now it's how it's done and as someone that's as invested as I am in this company, I stand by what has happened.

DAY 1 DLC, to be extremely and VIVIDLY clear, is FREE, 100% totally FREE, to anyone that buys a new copy of Reckoning, ANYONE.

If you don't buy new games you buy them used, and in that case you will have to pay for the Day 1 free DLC content the new copy buyers got for free.

It's clear the intent right? To promote early adopters and MUCH MORE IMPORTANT TO ME, REWARD fans and gamers who commit to us with their time and money when it benefits the company.

Every single person on the planet could wait and not buy Reckoning, the game would hit the bargain bin at some point and you could get it cheaper. 38 Studios would likely go away.

That's just how business works. We MUST make a profit to become what we want to become. THE ONLY way we do that is to make games you CANNOT WAIT TO BUY! If we do that, and you do that, we want to reward you with some cool free stuff as a thank you.

You can TOTALLY disagree with this and I am sure many do, so we'll agree to disagree. This is not 38 trying to take more of your money, or EA in this case, this is us REWARDING people for HELPING US! If you disagree due to methodology, ok, but that is our intent.

I said earlier I did not know, truth is after a day of soul searching I do remember conversations I was on the cusp of but I, ME, never followed up and didn't ever pursue them. But damn, if EA and EAP don't step in and bet on us it would have never mattered and this game would have never been made.

The industry is in a very odd place. The data coming in on used game sales is not saying the things many thought it should, or would. But companies are still trying to figure out how to receive dollars spent on games they make, when they are bought. Is that wrong? if so please tell me how.

Again, you can argue with methods, or process, and you absolutely can bitch and gripe about ANY DAY 1 DLC you are charged for, because I think I agree with many on that, but we are trying to create something here, product and company wise, and it takes dollars to do that.

I said above but I will restate, this falls squarely on me, it is my responsibility as the leader to know of things like this and be aware that it would become an issue, I failed on both accounts. No one else is to blame, but at the same time there is no nefarious attempt to do anything under handed here, you get the content, NO MATTER WHAT PLATFORM you purchase the game for, or what outlet you buy from, FOR FREE.
Say what you want about this crap, but if nothing else Curt, and 38 as a whole imo are legit. I'd love to be able to see them go independant, and keep making the games they want to make free from the shackles of EA, because if Reckoning is any indication than they want to make great games. If your on PC and want to support them without giving any money to EA, the answer is simple. Purchase your copy from Steam...
gehrig38
Member
(01-28-2012, 06:14 PM)
#2997

Originally Posted by ironcreed: View Post
I am not the biggest fan of IGN either, but that does not mean that I am just going to automatically write off everything they ever write. As that is just silly and is also unfair to what may actually be a great game that the writer feels more attention should be paid to. Sure, IGN has had some bad pieces, but don't just blow off every single word they write as nonsense. Read between the lines and fluff at what lies at the core. I am inclined to believe that this is just a great game.

Here's the thing about IGN. You guys, while I bet some do wait on reviews, are folks that seek out your own answers to games and your money.

A large portion of the gaming world does not, and so the first reviews that come out, IGN and I think Game Informer will follow, are just huge for us.

We are a NEW fantasy IP, word of mouth and awareness is everything to our early sales.

I do believe the main difference is the game itself, it will sell itself once players start playing. The gameplay has none of the demo bugs and it DOES get more deep fun and awesome the more you play.
StormyTheRabbit
(01-28-2012, 06:17 PM)

StormyTheRabbit's Avatar
#2998

Demo seems great!...except that its nearly virtually unplayable on ATI cards. Kinda a bummer. I'll wait a little while until I'm sure these bugs are ironed out before I purchase.
scy
Member
(01-28-2012, 06:18 PM)

scy's Avatar
#2999

Originally Posted by gehrig38: View Post
Here's the thing about IGN. You guys, while I bet some do wait on reviews, are folks that seek out your own answers to games and your money.

A large portion of the gaming world does not, and so the first reviews that come out, IGN and I think Game Informer will follow, are just huge for us.

We are a NEW fantasy IP, word of mouth and awareness is everything to our early sales.

I do believe the main difference is the game itself, it will sell itself once players start playing. The gameplay has none of the demo bugs and it DOES get more deep fun and awesome the more you play.
The internet communities by and large hate every review outlet for low scores, high scores, middle scores, or basically anything.

That's how we roll~

Originally Posted by StormyTheRabbit: View Post
Demo seems great!...except that its nearly virtually unplayable on ATI cards. Kinda a bummer. I'll wait a little while until I'm sure these bugs are ironed out before I purchase.
The post-processing one is confirmed fixed and the other graphical glitches and occasional hiccups are from the build, not card specific.
StormyTheRabbit
(01-28-2012, 06:24 PM)

StormyTheRabbit's Avatar
#3000

Originally Posted by scy: View Post
The post-processing one is confirmed fixed and the other graphical glitches and occasional hiccups are from the build, not card specific.
Yeah the post-processing thing was a bummer, but then I just turned it off and forced AA through RadeonPro. However its almost like someone is using the "Pinch" photoshop effect on my game and my whole left side of the screen is completely fucked up graphically. It's the oddest thing. I'm sure it'll be fixed by release, just kind of a buzzkill as I was looking forward to playing the demo thoroughly but literally had to stop 15 minutes in due to it.