GeekyDad
Member
(02-25-2012, 01:26 PM)

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#4601

I posted this elsewhere, but I just wanted to see what folks' opinion(s) was here regarding Raymond and Jessica:

So, end credits finish, and they meet in some cafe where Raymond hands off the sample to Jessica. According to the wiki, the two are possibly members of the same mysterious organization that Wesker is a part of. However, The Jessica Report seems to suggest she is part of the GPC. Is that just another ruse? Has any of this been definitively cleared up?
wrowa
Member
(02-25-2012, 01:33 PM)

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#4602

Personally, I got the impression that Raymon might actually be a Wesker.

It might very well be just a coincidence, but in the ending scene when his face is mirrored in one the tubes he looked identical to Wesker to me. I'm not sure if this was deliberate or not. His surname Vester is also so uninspired and similar to Wesker that it's either a sign of a severe lack of creativity or a hint to his true identity.
TheBigG753
Member
(02-25-2012, 01:39 PM)

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#4603

Alright, finished my 5th and final playthrough for the time being (no-herb run on Casual).

This really wasn't too bad. Going into this run, I had 400 handgun bullets, 200 shotgun shells, 200 rifle rounds, 600 machine gun rounds and 50 magnum rounds (though I could hold up to 200, lol), 9 grenades, etc. All of my guns had Damage 7 or Damage 6.

I was able to get through this relatively smoothly. My approach was to get by with the high-powered, 5-shot burst handgun as much as possible through the first half of the game, and the shotgun if I needed something more powerful. I took my time and was pretty economical, I did a lot of intentional backtracking to clear out all areas of ammo so that I'd always stay fully stocked. By the end of the game, I was able to be a lot more liberal with my shotgun (2-shot burst), rifle and magnum (3-shot burst -- had about 80 magnum rounds at one point).

Had my 1 rocket launcher shot saved up from an earlier round, used that one shot on the final boss. Maybe 9 magnum shots later ended it.

The problem areas were, as expected, everything outside of the Zenobia. Episode 11, in particular, caused me all sorts of grief. I don't like that episode's placement in the game normally (kills all of the momentum, and that level just isn't fun at all -- IMO its the worst part of the game), and its even worse when you are retrying portions of it over and over.

My strategy as far as health/saves was to use Auto-save, and whenever I took a bad hit, I'd just let myself die or restart from the last checkpoint. Never was an issue when playing as Jill, I really only took one bad hit from a sea creeper that prompted me to let myself get killed. Otherwise, I only took about 3 minor hits the entire game as Jill. The non-Jill scenarios in Episode 9 and 11 were the most challenging segments.

Spent the last 2+ weeks with this game, I'll probably finish as much of Raid as possible this weekend and then move on to something else.

Originally Posted by wrowa: View Post
Personally, I got the impression that Raymon might actually be a Wesker.

It might very well be just a coincidence, but in the ending scene when his face is mirrored in one the tubes he looked identical to Wesker to me. I'm not sure if this was deliberate or not. His surname Vester is also so uninspired and similar to Wesker that it's either a sign of a severe lack of creativity or a hint to his true identity.
And the way he took off his sunglasses.
GeekyDad
Member
(02-25-2012, 02:24 PM)

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#4604

Originally Posted by wrowa: View Post
Personally, I got the impression that Raymon might actually be a Wesker.

It might very well be just a coincidence, but in the ending scene when his face is mirrored in one the tubes he looked identical to Wesker to me. I'm not sure if this was deliberate or not. His surname Vester is also so uninspired and similar to Wesker that it's either a sign of a severe lack of creativity or a hint to his true identity.
Ooh, didn't think of that. I wasn't really paying attention to that part of the equation. Interesting... they definitely carry themselves similarly.
Neiteio
Member
(02-25-2012, 02:29 PM)

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#4605

Originally Posted by GSR: View Post
Capcom's put up samples of the OST on their site now. Hope I can get my hands on this soon, ideally the 3-disc version with the Mercs 3D soundtrack as well.

http://www.capcom.co.jp/sound/discog...a-10254_10255/
This looks good, but how much will it cost in USD? And I hear there's a more complete version with the Mercenaries 3D soundtrack included? How much is that?
Toge
Member
(02-25-2012, 02:45 PM)

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#4606

Have I missed much? Haven't played in aggeeesss
bumpkin
Member
(02-25-2012, 02:46 PM)

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#4607

Finally beat this sucker last night. It was pretty satisfying overall, I suppose. I was a bit surprised by the final episode; wasn't expecting to have to "play" a flashback after beating the last boss. It sucked for me because hunters always give me trouble and I was crazy low on ammo.

I might go through it again, but I'll probably mess with Raid mode for a bit now. I avoided playing that mode for fear locations and/or enemies would be revealed to me before reaching them in the campaign.
Mechanized
Member
(02-25-2012, 02:48 PM)

Mechanized's Avatar
#4608

Originally Posted by EatChildren: View Post
Finally finished the campaign. It was excellent. Not perfect, but still excellent. The episodic format was a stroke of simple genius that made for a huge cast of characters, wide variety of locations, and great 'seasonal' style plot arc that slowly revealed itself as the game went by. The little "Previously, on Resident Evil: Revelations..." intermissions between each episode put a smile on my face every time.

I also really liked the plot. Cheesy, but great fun to follow with a good cast of characters. It really was like playing a TV series, and I'd go so far as to say this episodic/seasonal format is the most original thing Capcom has done in quite awhile. Loved it.
It's really a perfect fit for a handheld device. I love finishing a chapter, it feels like I accomplished something. Then when I come back the next day I get a recap of the story. It's just great. I'd go so far as to say I'd like to see it in the console games.
Sadist
Member
(02-25-2012, 02:52 PM)

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#4609

The whole implementation of the episodic structure made me think about the Alone in the Dark game from a few years back. It was one of the few things it did right imo. Good to see the idea being excuted as well in Revelations.
Anteo
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(02-25-2012, 03:13 PM)

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#4610

Originally Posted by bumpkin: View Post
Finally beat this sucker last night. It was pretty satisfying overall, I suppose. I was a bit surprised by the final episode; wasn't expecting to have to "play" a flashback after beating the last boss. It sucked for me because hunters always give me trouble and I was crazy low on ammo.

I might go through it again, but I'll probably mess with Raid mode for a bit now. I avoided playing that mode for fear locations and/or enemies would be revealed to me before reaching them in the campaign.
You got to play a flashback after the last boss? Are you sure you are finished with the game? Or you ment"last boss" as in the last boss before the final boss?

And I agree with the feelings avbout the episodic structure. It was awesome, after finishing a chapter I wanted to see the next recap, always. And after that I just wanted to continue playing.
GeekyDad
Member
(02-25-2012, 03:16 PM)

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#4611

Originally Posted by Anteo: View Post
You got to play a flashback after the last boss? Are you sure you are finished with the game? Or you ment"last boss" as in the last boss before the final boss?
Was thinking the same thing.

Don't think you're yet, dude.

Originally Posted by bumpkin: View Post
I might go through it again, but I'll probably mess with Raid mode for a bit now. I avoided playing that mode for fear locations and/or enemies would be revealed to me before reaching them in the campaign.
Also, the game only unlocks stages that you've already completed in the campaign, so there's no chance for spoilers in Raid mode.
CassSept
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(02-25-2012, 03:49 PM)

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#4612

Is Circle Pad Pro version worth getting? I'm set on buying this game but I wonder whether I should throw more money at it and get Frankenstick bundle or just the cheaper one.
bumpkin
Member
(02-25-2012, 03:52 PM)

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#4613

Originally Posted by Anteo: View Post
You got to play a flashback after the last boss? Are you sure you are finished with the game? Or you ment"last boss" as in the last boss before the final boss?

And I agree with the feelings avbout the episodic structure. It was awesome, after finishing a chapter I wanted to see the next recap, always. And after that I just wanted to continue playing.
Oh yeah, derp! I meant the flashback section between the boss before getting off the Zenobia and the final boss on the Queen Dido. Slight Freudian slip.

I also really dug the episodic structure. That combined with the "previously on..." vignettes was perfect for broken-up sessions.

In hindsight of the final boss fight, is there a good strategy for dealing with his big attack that knocks you down? I kept running like hell away from him when he starts winding up, but I still got hit a lot. Especially on the last part when he teleports over and over before swinging.
Last edited by bumpkin; 02-25-2012 at 03:56 PM.
Anteo
Member
(02-25-2012, 04:00 PM)

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#4614

Originally Posted by CassSept: View Post
Is Circle Pad Pro version worth getting? I'm set on buying this game but I wonder whether I should throw more money at it and get Frankenstick bundle or just the cheaper one.
The game controls fine without it, just like re4, and it feels that the game was built around that control scheme.

If you really want a dual analog control scheme, and you're planing to buy some other games that may use the cpp in the future then yes.


Originally Posted by bumpkin: View Post
Oh yeah, derp! I meant the flashback section between the boss before getting off the Zenobia and the final boss on the Queen Dido. Slight Freudian slip.

I also really dug the episodic structure. That combined with the "previously on..." vignettes was perfect for broken-up sessions.

In hindsight of the final boss fight, is there a good strategy for dealing with his big attack that knocks you down? I kept running like hell away from him when he starts winding up, but I still got hit a lot. Especially on the last part when he teleports over and over before swinging.
You need to master dodging, that's all. Also, a weapon with good stoping power (an upgrade) may stop him from attacking if you hit him hard enough while he is charging.
MatthewB92
Member
(02-25-2012, 04:02 PM)

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#4615

Originally Posted by bumpkin: View Post
Oh yeah, derp! I meant the flashback section between the boss before getting off the Zenobia and the final boss on the Queen Dido. Slight Freudian slip.

I also really dug the episodic structure. That combined with the "previously on..." vignettes was perfect for broken-up sessions.

In hindsight of the final boss fight, is there a good strategy for dealing with his big attack that knocks you down? I kept running like hell away from him when he starts winding up, but I still got hit a lot. Especially on the last part when he teleports over and over before swinging.
Just load his heart with bullets.
Ridley327
Member
(02-25-2012, 04:02 PM)

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#4616

Originally Posted by bumpkin: View Post
Oh yeah, derp! I meant the flashback section between the boss before getting off the Zenobia and the final boss on the Queen Dido. Slight Freudian slip.

I also really dug the episodic structure. That combined with the "previously on..." vignettes was perfect for broken-up sessions.

In hindsight of the final boss fight, is there a good strategy for dealing with his big attack that knocks you down? I kept running like hell away from him when he starts winding up, but I still got hit a lot. Especially on the last part when he teleports over and over before swinging.
If you hit him with something strong enough (full shotgun blast, magnum or rifle), it should stagger him out of the attack animation. If all else fails, you can make use of the invincibility frames you get from opening the weapon chest in the room.
Desiato
Member
(02-25-2012, 04:11 PM)

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#4617

Anyone have any special tips for the final boss on Hell mode? I keep running out of ammo on him, fucking bullet sponge. I ran around the room and got all the ammo as well. Is there really no way to get more, or am I screwed?
EatChildren
Will Suck Cock While GDGF Watches
(02-25-2012, 04:11 PM)

EatChildren's Avatar
#4618

I had a little bit of trouble with the final boss until I realised that a healthy dose of bullets staggers him. It makes basically all of his surprise attacks useless. As long as you're pumping him full of rounds, and you should have the weapons to do so by that point, and keeping your distance whenever possible, he'll struggle to land many blows.
Amalthea
Member
(02-25-2012, 04:54 PM)

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#4619

Originally Posted by Desiato: View Post
Anyone have any special tips for the final boss on Hell mode? I keep running out of ammo on him, fucking bullet sponge. I ran around the room and got all the ammo as well. Is there really no way to get more, or am I screwed?
It's possible but you need to use weapon enhancements really well to get the most out of every gun.
Anteo
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(02-25-2012, 05:14 PM)

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#4620

Originally Posted by MatthewB92: View Post
Just load his heart with bullets.
That part is not his weak point though!!!

The weak point is in the back.
Ridley327
Member
(02-25-2012, 05:22 PM)

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#4621

Originally Posted by Anteo: View Post
That part is not his weak point though!!!

The weak point is in the back.
Aiming for the heart makes it take less time to stagger him.

Then you whip around to his back and unload!
KennyLinder
Member
(02-25-2012, 11:36 PM)

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#4622

How much do I have left?

Ship has flooded, Jill has gone diving and swam out, met up with Chris.


cheers :)
Ridley327
Member
(02-25-2012, 11:44 PM)

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#4623

Originally Posted by KennyLinder: View Post
How much do I have left?

Ship has flooded, Jill has gone diving and swam out, met up with Chris.


cheers :)
If I'm remembering correctly, maybe another two hours if you aren't rushing.
irriadin
Junior Member
(02-26-2012, 01:51 AM)

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#4624

Just started Chapter 9. Made it into a room with a TON of herbs, ammunition and two, TWO rocket launchers. I'm afraid!
prwxv3
Member
(02-26-2012, 02:10 AM)

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#4625

Is it just me or does jill look like sheva. And did anyone else think the the magnifying glass looked like a frying pan the first time you saw it?
Neiteio
Member
(02-26-2012, 02:12 AM)

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#4626

The current object of my gaming affections is Alan Wake on PC, but I'm looking forward to diving back into this game when I'm done. Last I played RER, I had S-ranked all Raid levels on all difficulties and unlocked all 10 characters. It will soon be time for another run through campaign, interspersed with helping people clear Ghost Ship online (if I can find someone not spamming it for missions, lol).
Dragonzord
coaches in the WNBA
(02-26-2012, 02:17 AM)

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#4627

Love that they made the frankenstick a GS exclusive, but you can't buy it on Gamestop. And none of the stores around here have it.

Think they'll do a bundle with Icarus?
GeekyDad
Member
(02-26-2012, 02:55 AM)

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#4628

Originally Posted by irriadin: View Post
Just started Chapter 9. Made it into a room with a TON of herbs, ammunition and two, TWO rocket launchers. I'm afraid!
LOL

Yeah, use it up while you're there -- that's all I'm gonna say.
hitmon
Member
(02-26-2012, 05:01 AM)

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#4629

Finally finished the campaign. Wow the last boss was annoying.
Bastion
Member
(02-26-2012, 05:27 AM)
#4630

What do you suggest: first person shooting or third person shooting? I have the CPP.
hitmon
Member
(02-26-2012, 05:28 AM)

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#4631

Originally Posted by Bastion: View Post
What do you suggest: first person shooting or third person shooting? I have the CPP.
I preferred first person shooting,but I don't have the CPP.
The M.O.B
important Canuck facts
(02-26-2012, 05:32 AM)

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#4632

Originally Posted by Bastion: View Post
What do you suggest: first person shooting or third person shooting? I have the CPP.
Third Person, gives u more room to see whats around you, which is vital especially in Raid Mode.
Cookychan
Banned
(02-26-2012, 05:42 AM)
#4633

I was talking with my friend in the library about Revelations (he likes RE, but doesn't own a Nintendo system) and I said "DUUUUDE! You have to see Rachel's character design when she mutates, it's so goddamn cool!". I then googled "Ooze Rachel" on the school computers, and it returned a bunch of porn links. The teacher almost saw.

I could've committed seppuku.
The M.O.B
important Canuck facts
(02-26-2012, 05:46 AM)

The M.O.B's Avatar
#4634

Rachel will get her own spin-off in Revelations 2.

Capcom can shoehorn her into another top-secret "Isolated" incident.

But really Capcom, 3DS better get another RE game.
Cookychan
Banned
(02-26-2012, 05:48 AM)
#4635

Originally Posted by The M.O.B: View Post
Rachel will get her own spin-off in Revelations 2.

Capcom can shoehorn her into another "Isolated" incident.

But really Capcom 3DS better get another RE game.
Revelations II between 5 and 6 and then 6 on Wii U, yeeeeeah.

With 50% extra tits.
Jaruru
Member
(02-26-2012, 05:48 AM)

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#4636

Originally Posted by hitmon: View Post
Finally finished the campaign. Wow the last boss was annoying.
just finished mine too. used up all ammo @ last boss XD
TheBigG753
Member
(02-26-2012, 07:12 AM)

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#4637

Completed all Raid stages with "S" ranking on Chasm & Trench.

For those who have gotten to Level 50 -- are there ever any Level 50 weapons you can buy? Or even Level 49? Highest I've seen is 48. Do you have to keep playing Abyss mode or something?
Razgriz-Specter
Member
(02-26-2012, 07:16 AM)

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#4638

Originally Posted by TheBigG753: View Post
Completed all Raid stages with "S" ranking on Chasm & Trench.

For those who have gotten to Level 50 -- are there ever any Level 50 weapons you can buy? Or even Level 49? Highest I've seen is 48. Do you have to keep playing Abyss mode or something?
not sure in the store but infection missions and the others give you level 50 guns, I have Lv 50 G18,Muramasa,G36,Government
Last edited by Razgriz-Specter; 02-26-2012 at 07:19 AM.
hitmon
Member
(02-26-2012, 07:42 AM)

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#4639

Originally Posted by Jaruru: View Post
just finished mine too. used up all ammo @ last boss XD
Congrats! I ended up using a rocket launcher to finish him. Got scared when I was running low on herbs.
DNF
Member
(02-26-2012, 09:30 AM)

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#4640

Originally Posted by Cookychan: View Post
Revelations II between 5 and 6 and then 6 on Wii U, yeeeeeah.

With 50% extra tits.
Three tits ? That's awesome
Famassu
Member
(02-26-2012, 09:40 AM)

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#4641

Originally Posted by Neiteio: View Post
This looks good, but how much will it cost in USD? And I hear there's a more complete version with the Mercenaries 3D soundtrack included? How much is that?
http://www.cdjapan.co.jp/detailview.html?KEY=CPCA-10254

They've still got 3 copies of the First Press Edition, which comes with the bonus Mercs 3D OST. It's the same price as the OST without it will be, once the FPE runs out. It'll probably be a little over 50$ with p&p.
GeekyDad
Member
(02-26-2012, 11:38 AM)

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#4642

Originally Posted by hitmon: View Post
Finally finished the campaign. Wow the last boss was annoying.
Yeah, it's definitely one of those where you have to learn his patterns.

Originally Posted by The M.O.B: View Post
Third Person, gives u more room to see whats around you, which is vital especially in Raid Mode.
There's that, and the fact that it jumps to first-person view when ADS, rather than zooming in when using the third-person camera. That jump cut in the view doesn't work for me.
weird
Member
(02-26-2012, 12:00 PM)

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#4643

i need to get back to this game! i still need to finish ghost ship and hell mode!

dillon and last story are holding me back!
MatthewB92
Member
(02-26-2012, 12:11 PM)

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#4644

Originally Posted by weird: View Post
i need to get back to this game! i still need to finish ghost ship and hell mode!

dillon and last story are holding me back!
oooh yea I have to get back into Dillon. Still pissed about the whole losing 4 hours thing :(
daakusedo
Member
(02-26-2012, 12:15 PM)

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#4645

I lost at the end of ghost ship by playing alone.
But with a partner it was easy.
I had a rocket launcher for long in my inventory so I decided it was time.
When the last boss of this mission appeared, we were behind him, seeing it didn't seem to bother him, I took the rocket launcher and shot. Dead. I laughed.
And double punching to end the level, of course.
woo and indeed hoo
Member
(02-26-2012, 05:02 PM)

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#4646

Originally Posted by KennyLinder: View Post
How much do I have left?

Ship has flooded, Jill has gone diving and swam out, met up with Chris.


cheers :)
You have between a third and a half of the game left. I am around that part in my current playthrough and have just passed the half way point.

Originally Posted by irriadin: View Post
Just started Chapter 9. Made it into a room with a TON of herbs, ammunition and two, TWO rocket launchers. I'm afraid!
You should be! =P

Originally Posted by prwxv3: View Post
Is it just me or does jill look like sheva. And did anyone else think the the magnifying glass looked like a frying pan the first time you saw it?
Magnifying glass? :|

Oh and I spoke too soon in respect of Hell mode. It completely kicked my arse last night!
Anteo
Member
(02-26-2012, 05:13 PM)

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#4647

Originally Posted by irriadin: View Post
Just started Chapter 9. Made it into a room with a TON of herbs, ammunition and two, TWO rocket launchers. I'm afraid!
Originally Posted by woo and indeed hoo: View Post
Oh and I spoke too soon in respect of Hell mode. It completely kicked my arse last night!
That stage.. In hell mode.. Was so hard.. so damn hard.. I didn't help that the Ammo for the last Quint and Keith stage carried onto this one. I didn't had enough ammo to defend myself.

Oh and I noticed a dialoge between Parker and O'Brian that I didnt hear in my first playthrough. After the Chris and Jill stage (around Chapter 9) but before the escape from zenobia, you control Parker for a while. There are two ways to go to the deck to stop the flood, either you go through the Mayday boss stage (triggers the dialoge), or go to the dinner room (another rachel boss fight, also the longest way)

I love the credits music so much. Makes me want to replay the game just to listen it again.
idwl
Member
(02-26-2012, 05:43 PM)

idwl's Avatar
#4648

Can't wait to get this game in june (country I'm currently in doesn't have 3ds games and if it does they're PAL) .
Anyway whats the likelihood of getting a RE4/5 (preferably 4) port on 3ds. I loved it on wii but I haven't played it since it released a few years ago. Now I'm not into console gaming as much. So a handheld version would be great
UncleSporky
Member
(02-26-2012, 05:56 PM)
#4649

Originally Posted by Anteo: View Post
I love the credits music so much. Makes me want to replay the game just to listen it again.
http://www.youtube.com/watch?v=T1ZDWKujPGs

:)

It's very Metal Gear Solid-ish, IMO!
Neiteio
Member
(02-26-2012, 06:15 PM)

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#4650

Originally Posted by idwl: View Post
Can't wait to get this game in june (country I'm currently in doesn't have 3ds games and if it does they're PAL) .
Anyway whats the likelihood of getting a RE4/5 (preferably 4) port on 3ds. I loved it on wii but I haven't played it since it released a few years ago. Now I'm not into console gaming as much. So a handheld version would be great
Portable RE4/RE5 would be great. Capcom said in Iwata Asks, I believe, that they got RE5 running on the system. I would certainly be up for either game on the go. I loved both.