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badchoiceboobies
(01-21-2012, 02:50 AM)
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#152
At the end of the time I don't hate him, but I don't like him much at the moment from an outside view not having played it. There had to have been better designs for the character to "connect" with Shepard, every other human we have seen, part of the alliance or not, including Shepard doesn't look like the typical generic space marine that Vega does. I think some people are just disappointed with the scope of possibilities that the ME universe could have in the games to then be shown someone who looks like he could be from a good number of other games out in the last few games. |
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Member
(01-21-2012, 02:59 AM)
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#154
Originally Posted by truly101:
Also, it’s not trolling if it’s true. |
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xbot xbot xbot xbot xbot
(01-21-2012, 03:02 AM)
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#155
Yeah, the facial offness stand out way too much.
But damn, with the motion blur now in, and the way the armor and everything else looks right now, the visuals and style are getting me hyped once again - gotta finish the last DLCs for ME2 still before the game and even the demo for ME3 come out. |
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Member
(01-21-2012, 04:32 AM)
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#162
These fucking masks broke my suspension of disbelief more than anything else in the game. I can swallow almost anything else- the ME verse is pretty damn wacky- but Miranda walking around in fucking hard vacuum in a catsuit and a half face mask just killed any belief I had in the world.
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Boring Member
(01-21-2012, 05:20 AM)
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#164
Well they're only there for learning some important story/lore stuff, i dont think anything will transfer from them.
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(01-21-2012, 05:29 AM)
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#166
Originally Posted by manveerheir :
Quote:
Last edited by Mindlog; 01-21-2012 at 05:32 AM.
Reason: http://twitter.com/manveerheir
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Member
(01-21-2012, 05:57 AM)
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#167
There's a bit in Batman Returns where Michael Keaton has to twist around and bend almost backwards in order to look up at a staircase where Catwoman's hiding because he can't move his neck or shoulders in that big rubber suit. Looks almost exactly like the way Shepard is moving in that fight.
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(01-21-2012, 06:05 AM)
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#168
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(01-21-2012, 06:10 AM)
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#171
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Member
(01-21-2012, 06:13 AM)
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#173
I wish they kept the infinite ammo but let us use heatsinks to cool it faster in emergencies ... nope, they just made them so commonplace that it pretty much is just ammo. That's what I was expecting from ME2 but I just got ammo-with-another-name instead.
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(01-21-2012, 10:17 AM)
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#177
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badchoiceboobies
(01-21-2012, 10:47 AM)
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#179
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Member
(01-21-2012, 10:53 AM)
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#181
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Member
(01-21-2012, 11:07 AM)
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#185
Maybe its because the character models they use for dialogue are different for the character models they use for "action sequences", and because of the fight scene they use the latter, which have more limiting facial animations?
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Member
(01-21-2012, 11:16 AM)
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#188
New Info from German magazine called GameStar:
- If you enter Reaper-controlled territory, there's a chance the Reapers will try to hunt you down and you must do something to avoid them. That's referred to as a minigame - Reaper-controlled territory will change as the story progresses, but only main plot decisions trigger these changes. You'll have all the time you need for sidequests. - All missions may influence your reputation with NPCs (unclear whether this only refers to team members). That in turn may influence your interaction with them in future. NPCs differ in what they prefer, some may be more impressed by Renegade decisions, some more by Paragon decisions, but all will be influenced by decisions affecting their species. - If old team members are dead, different things may happen depending on the character. Sometimes a story arc will be completely lost, sometimes there will be a replacement character, sometimes the story will develop in a totally different way. - How the war progresses will also affect the Normandy somehow. - The Citadel will be bigger than ever before and you'll meet many characters you know from the first two games. Many loose ends from the first games will be tied up, including the mystery of the Keepers http://social.bioware.com/forum/1/to.../index/9034920 (Watch out for spoilers) |
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Member
(01-21-2012, 12:05 PM)
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#190
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Member
(01-21-2012, 01:53 PM)
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#194
I have to say:
1. Graphics are looking better than ever for the franchise 2. Enemy design and variety looks to have increased for better 3. Omg! Spriggan @ 2:10 mark! 4. I think I saw a dragon like creature as well! 5. Terrible expressionless faces. That fight sequence made me realise how important proper movement of Eyes and Eyebrows are. |
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Member
(01-21-2012, 01:53 PM)
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#195
It sounds amazing. I'm sure it will end up as "yo, I got an email from the dead character's sister saying something inane".
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Member
(01-21-2012, 01:58 PM)
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#196
I'm replaying ME2 right now and yesterday I saw that and thought the exact same thing. Let's hope there is a quest there.
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