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Nirolak
Mrgrgr
(01-22-2012, 12:12 AM)
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Update:

Originally Posted by rockman zx

The final piece of Resident Evil 6 information: The pre-order bonuses. GameStop, Best Buy and Amazon.com will each get an exclusive map that will function with various modes in the game. Further details on the maps and modes will be revealed at a later date.

http://www.g4tv.com/thefeed/blog/pos...uses-revealed/

Original:

We have gotten a lot of info since the last thread, so I compiled it and am making a new thread.

Quick Info Guide:
-Ashley is the blonde female character [Or not? Capcom U.S. says the page isn't official. IGN says it's Sherry Birkin.]
-Splitscreen returns (for two people)
-2-6 player co-op
-2-8 player online
-Moving/shooting is in
-Cover system is in
-Game takes places in 2013 *and* 10 years after Raccoon City (this is conflicting...)
-Info on a demo will arrive in the coming months
-It is implied co-op is seen in the trailer
-150 person development team, 600 total with all outsourcing/support staff
-In development for 2 years so far
-Note: When it says 1-2 offline, the same is listed on Gears of War 3's page, which has AI co-op partners: http://marketplace.xbox.com/en-US/Pr...8ab?nosplash=1
-If you would like to debate race representation in Resident Evil 6, please use this thread instead: http://www.neogaf.com/forum/showthread.php?t=459793

Where that info comes from:

Xbox.com Update: (via miladesn)





Source: http://marketplace.xbox.com/en-US/Pr...5-d80243430819

Ashley Confirmed:



Source: http://www.facebook.com/photo.php?fb...02455583171514 [Via Friedreich]

In development for two years:



A demo is coming eventually:



Co-op is seen in the trailer:



You can move/shoot and there's a cover system.



Source: http://twitter.com/#!/RE_Games

CVX's Premium Party Information:

Originally Posted by cvxfreak

Just rewatched the broadcast and no one said anything about the game's single player or co-op system.

Only new thing I can provide that I didn't tweet was the 150+ person dev team size. Other tidbits like "people may not be able to tell what is gameplay and what is a cutscene" go without saying.

(I'm reasonably fluent in Japanese so I wouldn't miss something crucial like this)





AndriaSang Extra Note:

Originally Posted by AndriaSang

RE6 has the largest staff count in series history, said Hirabayashi. He gave a specific figure of around 150 people, but noted that when you add in overseas staff and other contributing parties, it comes to over 600.

Source: http://andriasang.com/comzps/re6_anniversary_details/
Last edited by Nirolak; 01-22-2012 at 04:25 AM.
TreIII
Member
(01-22-2012, 12:13 AM)
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Hm. Sounds good so far. But...

> 2013
> Ten years after Raccoon City

Eh?
Dennis
Banned
(01-22-2012, 12:14 AM)
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600 people, huh?
sixteen-bit
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(01-22-2012, 12:14 AM)
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Did RE4 have cover mechanics in certain parts too?
PinkCrayon
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(01-22-2012, 12:14 AM)
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Good stuff. Hype Rising.
miladesn
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(01-22-2012, 12:15 AM)
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I think they made a bad mistake, 2003 Umbrella went defunct.
funkystudent
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(01-22-2012, 12:15 AM)
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anyone ask about PS move support?

I cant play RE5 without it now and I didnt pick up the HD release of RE4 since it didnt have it ether.
Sho_Nuff82
(01-22-2012, 12:16 AM)
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6 Player Co-op? Rainbow Evil?
[Nintex]
Banned
(01-22-2012, 12:16 AM)
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Originally Posted by DennisK4

600 people, huh?

If you count the local Starbucks employees and everyone working at the cover printing company sure
Allonym
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(01-22-2012, 12:16 AM)
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But the best question; is it forced co-op or optional?
RPGamer92
Junior Member
(01-22-2012, 12:16 AM)
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They probably mean about 10 years after RC not exactly 10
SpaceBridge
Member
(01-22-2012, 12:17 AM)
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Wait, so I cant play alone?
Dragoon En Regalia
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(01-22-2012, 12:17 AM)
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600 people total working on Resident Evil 6, where you can hold a 6-player co-op session.

Capcom is funny.
Hours Left
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(01-22-2012, 12:17 AM)
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Originally Posted by SpaceBridge

Wait, so I cant play alone?

It says "Offline players 1-2".
Despera
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(01-22-2012, 12:17 AM)
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So, if you're planning on playing this game alone, you'll have to deal with the AI...

Guess it's co-op for the 1st playthrough then.
FreeMufasa
Banned
(01-22-2012, 12:19 AM)
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Awesome. I'll be playing RE6 splitscreen with my bro like I did with 5.
Dragoon En Regalia
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(01-22-2012, 12:19 AM)
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1-2, to me, implies you have a choice, though I guess it all depends on whether or not you're going to have a companion to escort, one that can be playable.
Chinner
(01-22-2012, 12:19 AM)
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ideally it will be
leon: 1 player (probably not)
chris: 6 player co-op
wesker babby: 2 player
Lakitu
st5fu
(01-22-2012, 12:19 AM)
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So the game will be built around co-op like RE 5? Trailer put me off and now this is even worse.
Dabanton
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(01-22-2012, 12:20 AM)
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6 player co-op sounds intriguing.


-Moving/shooting is in

Lol finally
Hours Left
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(01-22-2012, 12:20 AM)
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Originally Posted by Kyoufu

6 player co-op? What?

I wonder if all three teams are going to join up at some point and you can have everyone playing at the same time.
Anth0ny
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(01-22-2012, 12:20 AM)
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I am hyped for a demo.

The RE4 demo was the greatest demo I've ever played, and even the RE5 demo got me really hyped.

Ashley doubters silenced!
Nirolak
Mrgrgr
(01-22-2012, 12:22 AM)
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Originally Posted by Chinner

leon: 1 player (probably not)

I feel there's fairly good evidence that this campaign has co-op in the trailer:

You can see his partner in the back here:



And playable:

Cerberus
Member
(01-22-2012, 12:22 AM)
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Raccoon City incident is 1998, right? Why not just say 15 years?
Alligatorjandro
MONEY UP, BITCH
(01-22-2012, 12:23 AM)
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Sounds awesome to me.
Chinner
(01-22-2012, 12:23 AM)
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Originally Posted by Nirolak

I feel there's fairly good evidence that this campaign has co-op in the trailer:

You can see his partner in the back here:



And playable:

yeh thats why i said probably not. i was just talking ideally and just to give variety of gameplay. oh well!
Y2Kev
The Last Guardian is Dead. Sorry.
(01-22-2012, 12:23 AM)
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I like that it's in the dark, at least. Most of RE5 was in daylight.
Coxswain
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(01-22-2012, 12:23 AM)
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Just make the co-op like Lost Planet 2 with two more people, and this is going to end up being the first Resident Evil game I finish.
ezekial45
I have assigned to you one day for each year its punishment will last.
(01-22-2012, 12:23 AM)
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With all this focus on co-op, I suppose it's safe to say that it'll follow the chapter progression from RE5.
Rinoa
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(01-22-2012, 12:25 AM)
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Knew it was Ashley... not that this pleases me.

2-6 player co-op? How does that work in storymode? I'm feeling some Guardian Heroes level excitement right now.

-Moving/shooting is in
-Cover system is in

Oh boy here we go.

Still confused about the timeline, how old is everyone now?
Xpliskin
Member
(01-22-2012, 12:25 AM)
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Co-op is definitly back

Notice helena is on the RIGHT side of the screen (like Sheva)

and leon on the LEFT (like Chris)


It's so hard to accept this, why can't we just switch off the partners.
I want to be immersed instead of laughing my ass off with a friend every 10 secs, there are other games for that.
Messypandas
Member
(01-22-2012, 12:25 AM)
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so they already changed the giraffe blow-job logo
Papercuts
fired zero bullets in the orphanage.
(01-22-2012, 12:26 AM)
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The conflicting info on the time the game takes places makes me think that one of the scenarios precedes the others, but I thought they also said they all tie into eachother so that might not be right.

Originally Posted by _dementia

Did RE4 have cover mechanics in certain parts too?

It had one or two parts IIRC, atleast with ducking behind cover. RE5 let you do it on walls at specific parts, but only when the game prompted.
Lakitu
st5fu
(01-22-2012, 12:26 AM)
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Originally Posted by Messypandas

so they already changed the giraffe blow-job logo

It's still there. Can't unsee it.
Grimm Fandango
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(01-22-2012, 12:28 AM)
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Originally Posted by TreIII

Hm. Sounds good so far. But...

> 2013
> Ten years after Raccoon City

Eh?

The way it's worded in the Xbox page is most likely a typo. With Leon and Chris as protagonists, they are probably in different years.
Psycho Powaa
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(01-22-2012, 12:28 AM)
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Maybe the 6 player co-op is a separate mode from story campaign. For example, 6 player Mercenaries mode.
FreeMufasa
Banned
(01-22-2012, 12:29 AM)
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Originally Posted by Dragoon En Regalia

1-2, to me, implies you have a choice, though I guess it all depends on whether or not you're going to have a companion to escort, one that can be playable.

Maybe they'll do it like Halo. Where there's just another Chris/Leon and the difficulty slightly goes up. No story significance.
Vulcano's assistant
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(01-22-2012, 12:29 AM)
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So, Leon's part of the game is before RE5, and the rest is after? That leaves space for Chris meeting him at some point.
Xav
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(01-22-2012, 12:29 AM)
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That trailer went from WOAH AWESOME ---> Oh okay, it's like 5 ---> Fuck you Capcom

Announcing co-op is just the final nail in the coffin for this game in my eyes, not interested. Let me know when Capcom decide to make a proper Resident Evil game .
The_Monk
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(01-22-2012, 12:31 AM)
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To be honest RE5 was one of my favorite games to play with the PS Move, but now that I sold that will be control only. Which is perfectly fine for me.

Can't wait for some co-op! I just would like a little bit more RE4 flavor in RE6.

Oh, and I'm a bit afraid of the new controls, with cover system, etc... =/ But I guess that hoping for the old formula in RE is just a dream now.
Last edited by The_Monk; 01-22-2012 at 12:33 AM.
Sean
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(01-22-2012, 12:31 AM)
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Moving/shooting with a cover system and a heavy emphasis on co-op. Seems like they are basically making Gears of War at this point?
Boney
Sucking and blowing™
(01-22-2012, 12:33 AM)
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How many people are actually working at Capcom internally.

DD and this have huuge teams. And then there's the MH team, Revelations team and I guess the few guys that were on MML3. Any other internal Capcom game being worked on recently?
Kyoufu
(01-22-2012, 12:35 AM)
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Originally Posted by Boney

How many people are actually working at Capcom internally.

DD and this have huuge teams. And then there's the MH team, Revelations team and I guess the few guys that were on MML3. Any other internal Capcom game being worked on recently?

MH has more than one team I think.
TruePrime
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(01-22-2012, 12:35 AM)
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Originally Posted by Sean

Moving/shooting with a cover system and a heavy emphasis on co-op. Seems like they are basically making Gears of War at this point?

Leon's and the Merc's segment don't really seem that way to me.

Beyond that even if Chris does have an increased feel unless they decide to use alot of the Gunweilding Majins then it should still have it's own unique feel compared to Gears.
Nirolak
Mrgrgr
(01-22-2012, 12:35 AM)
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Originally Posted by Boney

How many people are actually working at Capcom internally.

DD and this have huuge teams. And then there's the MH team, Revelations team and I guess the few guys that were on MML3. Any other internal Capcom game being worked on recently?

At last check, I think Capcom said they were about 600-700 developers.

So, 150 per each of those two projects gets us to 300, then I'm assuming the engine and internal QA team are counted differently, so probably around another 100-150 there.

Then across a couple of smaller projects and Monster Hunter I can see why they say they're resource constrained.
rollingstart
Member
(01-22-2012, 12:35 AM)
2013 and the world is torn to hell?

Mayans were right
TheVampire
(01-22-2012, 12:35 AM)
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Am I the only one who doesnt like co-op in Resident Evil?

It's more tense and scary if your alone.
Garcia el Gringo
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(01-22-2012, 12:35 AM)
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This really sounds amazing to me. I loved RE5's co-op.

I've played all the significant RE games, but I'm just a casual fan so Capcom actioning up the formula doesn't really bother me. It scratches my Gears of War itch.
JJD
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(01-22-2012, 12:36 AM)
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What??? Ashley is the blonde girl with that mercenary dude?

IGN was reporting that she was Sherry Birkin...

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