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Super Adventure Boxing
(01-21-2012, 11:12 PM)
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New Resident Evil 6 Info: Splitscreen, Co-Op/Online Info, Run/Fire, Demo, Ash/Sherry?
#1
Update:
Originally Posted by rockman zx:
We have gotten a lot of info since the last thread, so I compiled it and am making a new thread. Quick Info Guide: -Ashley is the blonde female character [Or not? Capcom U.S. says the page isn't official. IGN says it's Sherry Birkin.] -Splitscreen returns (for two people) -2-6 player co-op -2-8 player online -Moving/shooting is in -Cover system is in -Game takes places in 2013 *and* 10 years after Raccoon City (this is conflicting...) -Info on a demo will arrive in the coming months -It is implied co-op is seen in the trailer -150 person development team, 600 total with all outsourcing/support staff -In development for 2 years so far -Note: When it says 1-2 offline, the same is listed on Gears of War 3's page, which has AI co-op partners: http://marketplace.xbox.com/en-US/Pr...8ab?nosplash=1 -If you would like to debate race representation in Resident Evil 6, please use this thread instead: http://www.neogaf.com/forum/showthread.php?t=459793 Where that info comes from: Xbox.com Update: (via miladesn) ![]() ![]() Source: http://marketplace.xbox.com/en-US/Pr...5-d80243430819 Ashley Confirmed: ![]() Source: http://www.facebook.com/photo.php?fb...02455583171514 [Via Friedreich] In development for two years: ![]() A demo is coming eventually: ![]() Co-op is seen in the trailer: ![]() You can move/shoot and there's a cover system. ![]() Source: http://twitter.com/#!/RE_Games CVX's Premium Party Information:
![]() ![]() AndriaSang Extra Note:
Originally Posted by AndriaSang:
Last edited by Nirolak; 01-22-2012 at 03:25 AM.
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(01-21-2012, 11:19 PM)
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#18
6 player co-op? What?
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(01-21-2012, 11:19 PM)
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#19
ideally it will be
leon: 1 player (probably not) chris: 6 player co-op wesker babby: 2 player |
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(01-21-2012, 11:23 PM)
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#27
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Member
(01-21-2012, 11:25 PM)
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#31
Knew it was Ashley... not that this pleases me.
2-6 player co-op? How does that work in storymode? I'm feeling some Guardian Heroes level excitement right now.
Quote:
Still confused about the timeline, how old is everyone now? |
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Member
(01-21-2012, 11:25 PM)
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#32
Co-op is definitly back
Notice helena is on the RIGHT side of the screen (like Sheva) and leon on the LEFT (like Chris) It's so hard to accept this, why can't we just switch off the partners. I want to be immersed instead of laughing my ass off with a friend every 10 secs, there are other games for that. |
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fired zero bullets in the orphanage.
(01-21-2012, 11:26 PM)
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#34
The conflicting info on the time the game takes places makes me think that one of the scenarios precedes the others, but I thought they also said they all tie into eachother so that might not be right.
It had one or two parts IIRC, atleast with ducking behind cover. RE5 let you do it on walls at specific parts, but only when the game prompted. |
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Member
(01-21-2012, 11:29 PM)
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#38
Maybe they'll do it like Halo. Where there's just another Chris/Leon and the difficulty slightly goes up. No story significance.
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Member
(01-21-2012, 11:31 PM)
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#41
To be honest RE5 was one of my favorite games to play with the PS Move, but now that I sold that will be control only. Which is perfectly fine for me.
Can't wait for some co-op! I just would like a little bit more RE4 flavor in RE6. Oh, and I'm a bit afraid of the new controls, with cover system, etc... =/ But I guess that hoping for the old formula in RE is just a dream now.
Last edited by The_Monk; 01-21-2012 at 11:33 PM.
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(01-21-2012, 11:35 PM)
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#44
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Member
(01-21-2012, 11:35 PM)
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#45
Beyond that even if Chris does have an increased feel unless they decide to use alot of the Gunweilding Majins then it should still have it's own unique feel compared to Gears. |
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Super Adventure Boxing
(01-21-2012, 11:35 PM)
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#46
So, 150 per each of those two projects gets us to 300, then I'm assuming the engine and internal QA team are counted differently, so probably around another 100-150 there. Then across a couple of smaller projects and Monster Hunter I can see why they say they're resource constrained. |