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(01-21-2012, 11:36 PM)
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#51
Haha. I absolutely love it when a developer fucks with an already nonsensical timeline. Watching the fans self destruct is such a guilty pleasure.
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Member
(01-21-2012, 11:37 PM)
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#54
I haven't liked it so far, but that is because I hated Ashley and Sheva. Chris and Leon would have been much more enjoyable to me without them. That said I'm more then willing to give these new characters a shot. Then again I've never found any Resident Evil aside from REmake to be that great when it comes atmosphere or fear. |
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Super Adventure Boxing
(01-21-2012, 11:38 PM)
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#55
Last edited by Nirolak; 01-21-2012 at 11:50 PM.
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(01-21-2012, 11:40 PM)
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#60
Cover system is weird. Hope they don't shoehorn random things to cover behind. That always bugs me in games with cover mechanics.
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Blinded by the luminous glory that is David Bowie's physical manifestation.
(01-21-2012, 11:41 PM)
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#63
Quote:
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(01-21-2012, 11:43 PM)
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#65
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Little Big NeoContra
(01-21-2012, 11:44 PM)
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#68
Co-op is great as long as the atmosphere is still there. Played Lost in Nightmares and base RE5 with two different gaffers online, two totally different experiences. Base RE 5 was "omg tension go go RUN!" and Lost in Nightmares was " What was that noise" / hearing things/seeing things that weren't actually there due to all the atmospheric effects (lightning, random creaking noises, certain camera angles, tight corridors/halls, etc).
Last edited by Teknoman; 01-21-2012 at 11:47 PM.
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formerly Strider2K99
(01-21-2012, 11:44 PM)
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#69
I didn't think about it much until now, but RE6 is sounding alot like Operation Raccoon City, which is already a third-person action shooter with cover system. ORC has a full squad of AI with you, while RE6 will probably only be 2-player for the campaign. Still, there's some crossover that seems to be happening.
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Member
(01-21-2012, 11:46 PM)
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#72
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Member
(01-21-2012, 11:48 PM)
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#75
I know I know, but wasn't he 27 in RE4? I read he's 32 in RE6 according to certain sources but his face he looks very defined for just 6 years later. It's like someone injected Sawyer from LOST in.
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Sucking and blowing™
(01-21-2012, 11:48 PM)
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#77
Like Konami, Bamco and Nintendo for comparison's sake? |
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Super Adventure Boxing
(01-21-2012, 11:49 PM)
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#78
Give me a bit, I'll see what I can come up with. |
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Member
(01-21-2012, 11:51 PM)
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#82
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(01-21-2012, 11:52 PM)
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#83
"BOULDER PUNCHIN'" CHRIS "LADIES LOVE HIM" LEON NEW GUY POSSIBLY ASHLEY SOME OTHER PEOPLE TEAM BIOHAZARD, AND THEY'RE ALL OUTTA GUM |
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(01-21-2012, 11:53 PM)
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#85
lol good god, I don't even know what to say about this game anymore.
Last edited by -Pyromaniac-; 01-21-2012 at 11:55 PM.
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Member
(01-21-2012, 11:56 PM)
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#87
Being able to move and shoot is nice not to mention a long time coming, but I feel bad for those members of CapGAF who told me such a modern control scheme would ruin the tension of enemy encounters; they must not be looking forward to RE6 in the slightest! ;)
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Sucking and blowing™
(01-21-2012, 11:58 PM)
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#88
Moving and shooting is gonna be nice if you gotta shoot some AK wielding terrorists. |
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Super Adventure Boxing
(01-21-2012, 11:58 PM)
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#89
Originally Posted by Cheesemeister:
Originally Posted by Cheesemeister:
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Member
(01-21-2012, 11:59 PM)
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#90
Unlike many people in RE threads, I have come to peace with the new direction for the series. I didn't mind RE5 at all. I thought it was a good game. Granted, not the RE game I want, but a great game nonetheless. Same thing with this one. I want it to be a good game. Having the RE name on it or not, I want a good game in the end. Be it action or not. |
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Member
(01-22-2012, 12:00 AM)
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#92
They can still play with one hand to artificially limit themselves and create tension!
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Member
(01-22-2012, 12:00 AM)
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#93
The RE that I grew up on is long gone, this is what it has become. |
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Member
(01-22-2012, 12:00 AM)
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#94
Moving and shooting is going to be interesting for Mercenaries. Having to stand still to shoot in RE5 mercs was intense at some points, especially when a boss spawned onto the map. Damn reapers and chainsaw dudes.
And if 6 player co-op is 6 player Mercs, that sounds awesome. Definitely need to increase the enemy count on the map though. |
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Little Big NeoContra
(01-22-2012, 12:01 AM)
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#95
How many players is RE5 versus mode? Also if you want another taste of classicish RE style, you should really pick up a 3DS and Revelations. Its great, and the 3DS itself actually has some really nice surround sound. |
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Unlimited Capacity
(01-22-2012, 12:02 AM)
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#96
Lower initial time and time pickups, as well. |
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Member
(01-22-2012, 12:02 AM)
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#97
Perfect!
Last edited by JaseC; 01-22-2012 at 12:08 AM.
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Member
(01-22-2012, 12:04 AM)
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#99
I think it was 6? I dunno I never touched it except once and that was a long time ago. |
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(01-22-2012, 12:06 AM)
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#100
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