enzo_gt
tagged by Blackace
(05-27-2012, 09:07 PM)

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#9201

Heroes & Heralds is broken Vol. 2.
SolarKnight
Member
(05-27-2012, 09:09 PM)

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#9202

I'm back, I'm still on time for the Marvel finals on UFGT, right?

Speaking of which, what are some things I missed that I should look for in the archives?
LakeEarth
Member
(05-27-2012, 10:19 PM)

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#9203

Originally Posted by enzo_gt: View Post
Amazing stuff here. I'm sad that this mode died off so fast.
Professor Beef
holds a doctorate in beef
(05-27-2012, 10:26 PM)

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#9204

Originally Posted by LakeEarth: View Post
Amazing stuff here. I'm sad that this mode died off so fast.
Not being able to play locally (Training Mode doesn't count) + not being able to play people on your friends list helped kill it.
enzo_gt
tagged by Blackace
(05-27-2012, 10:49 PM)

enzo_gt's Avatar
#9205

Runnin' Sets Fanatiq & Mike Ross Pt. 2.

They really need to sync the audio properly.

WHY DOES MIKE ROSS STILL CANCEL ALL OF HIS WHIFFED GAMMA CHARGES INTO THE ANTI-AIR ONE? WHY? WHYYYYYYYYY

Annoys me to no end.
Last edited by enzo_gt; 05-27-2012 at 11:18 PM.
Karsticles
Member
(05-27-2012, 10:58 PM)

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#9206

Originally Posted by enzo_gt: View Post
Runnin' Sets Fanatiq & Mike Ross Pt. 2.

They really need to sync the audio properly.

WHY DOES MIKE ROSS STILL CANCEL ALL OF HIS WHIFFED GAMMA CHARGES INTO THE ANTI-AIR ONE? WHY? WHYYYYYYYYY

Annoys me to no end.
It's technically an improvement over trying to frame trap every single Gamma Charge into death.
WesternHeretic
Member
(05-27-2012, 11:03 PM)
#9207

Originally Posted by enzo_gt: View Post
Runnin' Sets Fanatiq & Mike Ross Pt. 2.

They really need to sync the audio properly.

WHY DOES MIKE ROSS STILL CANCEL ALL OF HIS WHIFFED GAMMA CHARGES INTO THE ANTI-AIR ONE? WHY? WHYYYYYYYYY

Annoys me to no end.
Your link isn't working for me... but I found the vid on youtube anyways.
enzo_gt
tagged by Blackace
(05-27-2012, 11:18 PM)

enzo_gt's Avatar
#9208

Originally Posted by WesternHeretic: View Post
Your link isn't working for me... but I found the vid on youtube anyways.
Derp. Fixed.
SolarPowered
Member
(05-28-2012, 12:39 AM)

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#9209

Originally Posted by SolarKnight: View Post
I'm back, I'm still on time for the Marvel finals on UFGT, right?

Speaking of which, what are some things I missed that I should look for in the archives?
Skullgirls 8->4
Skullgirls top 4

UMvC3 8->4
UMvC3 top 4

AE top 8

UMvC3 top 32 had some eventful stuff. You are hispanic like me, right? Go ahead and watch the KOF top 8. It's the BEST GAME EVAR(hint:volleyball).
"God's Beard!"
(05-28-2012, 01:48 AM)

"God's Beard!"'s Avatar
#9210

Flocker was playing Zero/Doom/Phoenix today? :-o

Need to check the replays.
biosnake20
Member
(05-28-2012, 02:08 AM)

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#9211

Yipes tier list:
Professor Beef
holds a doctorate in beef
(05-28-2012, 02:10 AM)

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#9212

Originally Posted by God's Beard: View Post
Flocker was playing Zero/Doom/Phoenix today? :-o

Need to check the replays.
...Does anyone else wanna break it to him how Flocker did with that team in Top 4?
Bizazedo
Member
(05-28-2012, 02:15 AM)

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#9213

I watch Bright get destroyed by Chris G and see my future.
Oldschoolgamer
The physical form of blasphemy
(05-28-2012, 02:19 AM)

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#9214

For the love of everything, will people STOP playing Wesker as anchor, especially against someone with a team like Chris G. It does n o t work.
Grecco
Member
(05-28-2012, 02:33 AM)

Grecco's Avatar
#9215

Originally Posted by Oldschoolgamer: View Post
For the love of everything, will people STOP playing Wesker as anchor, especially against someone with a team like Chris G. It does n o t work.

Playing him seccond sucks for dhc purposes with his team. Hes not reall playing him as anchor just using him for the assist.
Dahbomb
Member
(05-28-2012, 02:38 AM)

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#9216

Originally Posted by Oldschoolgamer: View Post
For the love of everything, will people STOP playing Wesker as anchor, especially against someone with a team like Chris G. It does n o t work.
Of course it doesn't work but if you prepared your entire Marvel tournament career on 3 characters in a particular order then what else can you do? Put Spider Man on anchor?

To be honest Wesker probably got him this far in the tournament.
Frantic
Member
(05-28-2012, 02:39 AM)

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#9217

Originally Posted by Bizazedo: View Post
I watch Bright get destroyed by Chris G and see my future.
Haha, yeah... you definitely need some sort of neutral assist to go up against that team.

My team should theoretically do really well against Morri/Doom, but ChrisG's fundamentals are so solid I'd probably be demolished(outside of some Strider XF3 derp :P).
Dahbomb
Member
(05-28-2012, 02:44 AM)

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#9218

I am pretty sure ChrisG destroyed all sorts of team constructions, characters and "counter picks".

Vergil, Zero, Wolverine, Storm, Dormammu, Spider Man, Morrigan, Strange, Joe, Phoenix, Hawkeye, Doom, Akuma, Nova, Arthur, Strider Taskmaster, Wesker etc. Didn't see him run into Dante, Skrull, Amaterasu, Spencer, Firebrand, MODOK (did he play Royal Flush?) and Viper but I am sure he has those characters on lock too. That pretty makes the entire top tier and some characters from high/mid tier.

Any time he senses a threat at the start of the round, he puts Akuma on front. Which works because Akuma with Doom is still extremely powerful and shuts down a lot of rushdown tactics. A lot of people actually took out Morrigan thinking they got the game only to get curb stomped by either Doom or Akuma.
SolarKnight
Member
(05-28-2012, 03:04 AM)

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#9219

Originally Posted by Oldschoolgamer: View Post
For the love of everything, will people STOP playing Wesker as anchor, especially against someone with a team like Chris G. It does n o t work.
Yeah, having Wesker on anchor was a problem, but it's another problem that Wesker couldn't be anywhere else on that team. He doesn't have as much synergy with Spiderman as Dorm to go second, and if he goes first then you leave Spiderman without his assist :/



These grand finals made me wonder, how would my Nova/Frank/RR team do against a Morrigan team? I was thinking that log could clear most of the screen while being a threat of its own if Rocket doesn't get hit, but I dunno how well that would work :S
"God's Beard!"
(05-28-2012, 03:26 AM)

"God's Beard!"'s Avatar
#9220

Originally Posted by Dahbomb: View Post
I am pretty sure ChrisG destroyed all sorts of team constructions, characters and "counter picks".

Vergil, Zero, Wolverine, Storm, Dormammu, Spider Man, Morrigan, Strange, Joe, Phoenix, Hawkeye, Doom, Akuma, Nova, Arthur, Strider Taskmaster, Wesker etc. Didn't see him run into Dante, Skrull, Amaterasu, Spencer, Firebrand, MODOK (did he play Royal Flush?) and Viper but I am sure he has those characters on lock too. That pretty makes the entire top tier and some characters from high/mid tier.

Any time he senses a threat at the start of the round, he puts Akuma on front. Which works because Akuma with Doom is still extremely powerful and shuts down a lot of rushdown tactics. A lot of people actually took out Morrigan thinking they got the game only to get curb stomped by either Doom or Akuma.
He's timing fireballs better, too. He leaves a little pause when missiles are off screen so they try to jump into it. He wasn't doing that before.
Professor Beef
holds a doctorate in beef
(05-28-2012, 03:59 AM)

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#9221

Originally Posted by SolarKnight: View Post
These grand finals made me wonder, how would my Nova/Frank/RR team do against a Morrigan team? I was thinking that log could clear most of the screen while being a threat of its own if Rocket doesn't get hit, but I dunno how well that would work :S
Log isn't a good assist to try and deal with Morrigan's zoning. If it hits a fireball, then it gets negated entirely and will sail past her, doing nothing.
SolarKnight
Member
(05-28-2012, 04:14 AM)

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#9222

Hmm, well, it should at least clear some of the fireballs though, shouldn't it? I mean, if it can clear drones...
Grecco
Member
(05-28-2012, 04:34 AM)

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#9223

Holy crap at this FT15 set by Fanatiq and Rog what a set.
smurfx
get some go again
(05-28-2012, 07:15 AM)

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#9224

wait nevermind looks like what i said might not be possible.
Last edited by smurfx; 05-28-2012 at 07:38 AM.
shaowebb
The Keeper and Holy Guardian of Captain Badass
(05-28-2012, 07:19 AM)

shaowebb's Avatar
#9225

Hey guys...um...how do you feel about another fighting game? Like a sequel to a series that isn't Capcom? Because we're all about to get one.

Guilty Gear is back.
You can discuss it in the thread for it, but I felt I should throw this here to make certain you all saw it as it just got posted in the past 30 minutes.

Curious how this will go over in tourneys because weren't Guilty Gear players not showing up for their sets or something at one point? Isn't Marn a big Guilty Gear guy? Think he'll drop Marvel once this comes out?
A Pretty Panda
fuckin' called it, man
(05-28-2012, 07:21 AM)

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#9226

Marn killed Guilty Gear (allegedly)
shaowebb
The Keeper and Holy Guardian of Captain Badass
(05-28-2012, 07:23 AM)

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#9227

Originally Posted by A Pretty Panda: View Post
Marn killed Guilty Gear (allegedly)
Thats what I heard too. Was there a set he held up or something by no showing or is that whole thing about Guilty Gear players missing sets not related to him? I'm super vague on the history behind its removal from tourneys.
solidgear91
Member
(05-28-2012, 07:39 AM)

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#9228

I still don't know how to feel about this game but I want to improve, so I'm going to ask for a few tips Mahvel Gaf.

First, a problem I have is team composition. I've messed around with Wesker, Dr. Doom, Vergil, Magneto, and Dormammu. I think I want to run Dorm, Doom, and Magneto. But what should I do for team order. I've read that Dorm would make a good point character because he can battery. I also hear that Doom is an ass anchor and that Mag's is good with xfactor level 3. So should the order be: Dorm, Doom, Magneto?

Next thing I have trouble with is team synergy. What assists do you think I should run with this team and what can I do to improve things like DHC synergy?

I think my biggest problem might be is I don't know how to practice getting better at this game in the lab. How do you guys practice when you are in training mode? What I was thinking is that I learn how to to get movement down with my characters since it's so crucial in this game. But how do you guys practice combos? I don't know what combos I should go to since there are so many for each character and plus it seems like the go on forever.

Sorry for the long post, but a few tips would be helpful. Thanks.
Karsticles
Member
(05-28-2012, 07:46 AM)

Karsticles's Avatar
#9229

Edit: Interested in Guilty Gear, but I feel like I'm waaaay too late to jump in right now. I wonder who would fit my style?

Originally Posted by solidgear91: View Post
I still don't know how to feel about this game but I want to improve, so I'm going to ask for a few tips Mahvel Gaf.

First, a problem I have is team composition. I've messed around with Wesker, Dr. Doom, Vergil, Magneto, and Dormammu. I think I want to run Dorm, Doom, and Magneto. But what should I do for team order. I've read that Dorm would make a good point character because he can battery. I also hear that Doom is an ass anchor and that Mag's is good with xfactor level 3. So should the order be: Dorm, Doom, Magneto?

Next thing I have trouble with is team synergy. What assists do you think I should run with this team and what can I do to improve things like DHC synergy?

I think my biggest problem might be is I don't know how to practice getting better at this game in the lab. How do you guys practice when you are in training mode? What I was thinking is that I learn how to to get movement down with my characters since it's so crucial in this game. But how do you guys practice combos? I don't know what combos I should go to since there are so many for each character and plus it seems like the go on forever.

Sorry for the long post, but a few tips would be helpful. Thanks.
In my opinion, combos are something you pick up after you are happy with your characters. Learning movement and "what to do" in each situation is infinitely more important than having a fancy combo. I play people all the time who have amazing combos, but I still win because their fundamentals or matchup knowledge is weak. All the damage in the world doesn't matter if you can't hit your opponent.

Watch the F.Champ vs. Fanatiq set that just happened tonight. F. Champ uses Magneto/Dormammu/Doom. Dormammu on point is very risky. He's best second. Your assists should be EM Disruptor / Dark Hole / Hidden Missiles. You can also make an argument for Plasma Beam, but I think the missiles are slightly better overall, especially if you're learning.

Doom is a pretty "meh" anchor, but Hidden Missiles counteracts that. You're free to burn XF2.
Last edited by Karsticles; 05-28-2012 at 07:57 AM.
Professor Beef
holds a doctorate in beef
(05-28-2012, 07:51 AM)

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#9230

Originally Posted by shaowebb: View Post
Hey guys...um...how do you feel about another fighting game? Like a sequel to a series that isn't Capcom? Because we're all about to get one.
Guilty Gear? Barfola.
Originally Posted by shaowebb: View Post
Thats what I heard too. Was there a set he held up or something by no showing or is that whole thing about Guilty Gear players missing sets not related to him? I'm super vague on the history behind its removal from tourneys.
Right here.

Originally Posted by WesternHeretic: View Post
At Season Beatings Marn volunteered to run the Guilty Gear tournament. So about an hour into the tournament he got bored and stopped giving a fuck. He wasn't making sure people were playing the correct people. He wasn't making sure winners and loser will report to tournament organizer. The bracket was hand written and he scribbled the name of the winners in a way that no one could read the bracket including himself. Then to top it all off he decided to go get high, then got sleepy and went back to his hotel room to sleep. While everyone ran around trying to figure out how the fuck he structured the bracket or where he even was (sleeping in his hotel room).

Long story short they ended up canceling the tournament because no one could read the bracket and starting over would of taken too much time.
solidgear91
Member
(05-28-2012, 07:58 AM)

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#9231

Originally Posted by Karsticles: View Post
In my opinion, combos are something you pick up after you are happy with your characters. Learning movement and "what to do" in each situation is infinitely more important than having a fancy combo. I play people all the time who have amazing combos, but I still win because their fundamentals or matchup knowledge is weak. All the damage in the world doesn't matter if you can't hit your opponent.

Watch the F.Champ vs. Fanatiq set that just happened tonight. F. Champ uses Magneto/Dormammu/Doom. Dormammu on point is very risky. He's best second. Your assists should be EM Disruptor / Dark Hole / Hidden Missiles. You can also make an argument for Plasma Beam, but I think the missiles are slightly better overall, especially if you're learning.

Doom is a pretty "meh" anchor, but Hidden Missiles counteracts that. You're free to burn XF2.
Okay. I'll be sure to watch that set and focus on movement with the characters first. Thank you for the tips.
A Pretty Panda
fuckin' called it, man
(05-28-2012, 08:00 AM)

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#9232

Make sure your colors match. I feel that is most important when picking a team.
Professor Beef
holds a doctorate in beef
(05-28-2012, 08:02 AM)

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#9233

Originally Posted by A Pretty Panda: View Post
Make sure your colors match. I feel that is most important when picking a team.
This cannot be stressed enough. Always put beauty before duty!
solidgear91
Member
(05-28-2012, 08:29 AM)

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#9234

Originally Posted by A Pretty Panda: View Post
Make sure your colors match. I feel that is most important when picking a team.
I try to pick all black =)
shaowebb
The Keeper and Holy Guardian of Captain Badass
(05-28-2012, 08:40 AM)

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#9235

Originally Posted by Professor Beef: View Post
This cannot be stressed enough. Always put beauty before duty!
But they got rid of Pink outfits since MVC2 :C
Karsticles
Member
(05-28-2012, 08:41 AM)

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#9236

Originally Posted by A Pretty Panda: View Post
Make sure your colors match. I feel that is most important when picking a team.
I like default colors.
crimsonspider89
Member
(05-28-2012, 09:23 AM)

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#9237

Oh Karst, 3D DOES clear screen of Hidden Missiles and Soul Fist if timed right.





Love hitbox data from Vita.
SolarPowered
Member
(05-28-2012, 01:14 PM)

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#9238

Originally Posted by shaowebb: View Post
Hey guys...um...how do you feel about another fighting game? Like a sequel to a series that isn't Capcom? Because we're all about to get one.

Guilty Gear is back.
You can discuss it in the thread for it, but I felt I should throw this here to make certain you all saw it as it just got posted in the past 30 minutes.

Curious how this will go over in tourneys because weren't Guilty Gear players not showing up for their sets or something at one point? Isn't Marn a big Guilty Gear guy? Think he'll drop Marvel once this comes out?
I don't know about Marn, but I'm pretty sure Marlinpie used to play the game.
Originally Posted by Karsticles: View Post
Edit: Interested in Guilty Gear, but I feel like I'm waaaay too late to jump in right now. I wonder who would fit my style?
It's only too late if there is no one left to play and this is most definitely not the case with Guilty Gear.
Karsticles
Member
(05-28-2012, 03:12 PM)

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#9239

Originally Posted by crimsonspider89: View Post
Oh Karst, 3D DOES clear screen of Hidden Missiles and Soul Fist if timed right.





Love hitbox data from Vita.
I don't need hitbox data. I've whiffed 3D0C enough times against superjumping characters to know it doesn't cover that area. It's still not going to remove Soul Fists coming from behind Dormammu off-screen (then again, we can't see the hitbox there, but I'm assuming here). Feel free to give it a try against a full-screen Morrigan who just threw a Soul Fist and let me know.

Originally Posted by SolarPowered: View Post
It's only too late if there is no one left to play and this is most definitely not the case with Guilty Gear.
Isn't the hardest game to play, ever?
SolarKnight
Member
(05-28-2012, 03:33 PM)

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#9240

Originally Posted by Professor Beef: View Post
Log isn't a good assist to try and deal with Morrigan's zoning. If it hits a fireball, then it gets negated entirely and will sail past her, doing nothing.
I just tried it in training mode right now, and that's not really what happens. If it hits only one fireball, it's still a threat to Morrigan. Hit two though and both the log and the soul fists are gone.


Originally Posted by SolarPowered: View Post
It's only too late if there is no one left to play and this is most definitely not the case with Guilty Gear.
Still, the catch up can be pretty overwhelming. It's pretty much the reason I don't really play KoF 2k2(UM) much despite me loving it. The only people I can play at that game pretty much have 5-10 years more of experience at it than I do and there's just a point where with such a skill gap the game stops being fun :/
Dahbomb
Member
(05-28-2012, 03:55 PM)

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#9241

Only Shuma's Mystic Ray can save us from MorriDoom.

If only that character was better... and had a trenchcoat, sword normals and a teleport.
Karsticles
Member
(05-28-2012, 04:20 PM)

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#9242

Originally Posted by Dahbomb: View Post
Only Shuma's Mystic Ray can save us from MorriDoom.

If only that character was better... and had a trenchcoat, sword normals and a teleport.
You know what's annoying? Playing Phoenix on point against Mystic Ray assist. Gah!
Solune
Member
(05-28-2012, 04:57 PM)

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#9243

Originally Posted by SolarPowered: View Post
I don't know about Marn, but I'm pretty sure Marlinpie used to play the game.
He does STILL play. Pretty sure he mains Eddie but that was some time ago the last time I saw him playing against Zidane.
"God's Beard!"
(05-28-2012, 05:32 PM)

"God's Beard!"'s Avatar
#9244

Originally Posted by Dahbomb: View Post
Only Shuma's Mystic Ray can save us from MorriDoom.

If only that character was better... and had a trenchcoat, sword normals and a teleport.
Psylocke's teleport would have been cool. And aerial Mystic Ray. And the MSH version of Mystic Stare. And OTG after Chaos Dimension. And he should have been as big as Tron.

Originally Posted by Professor Beef: View Post
Right here.
That story isn't 100% correct, though. According to Marn, he was high from the beginning.
A Pretty Panda
fuckin' called it, man
(05-28-2012, 06:12 PM)

A Pretty Panda's Avatar
#9245

Originally Posted by God's Beard: View Post
Psylocke's teleport would have been cool. And aerial Mystic Ray. And the MSH version of Mystic Stare. And OTG after Chaos Dimension. And he should have been as big as Tron.



That story isn't 100% correct, though. According to Marn, he was high from the beginning.
Pretty sure Marn doesn't even know at this point. He's changed that part of the story several times. He talked about it recently (I think on the Dr. Sub Zero show) and also said how he thinks the game and the community suck.
solidgear91
Member
(05-28-2012, 06:36 PM)

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#9246

Karsticles, can you explain with the Magneto, Dorm, Doom team why you would use EM disruptor/ Dark hole / Hidden Missles?

Also, could someone link me to the set between Fanatiq and F Champ where F Champ uses the team mentioned above?

I'm not sure if I'm gonna stick with this team exactly, because I feel like I want to try other characters. However if I keep messing with characters I'll never get a working team =(
Frantic
Member
(05-28-2012, 06:58 PM)

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#9247

Originally Posted by Karsticles: View Post
Dormammu on point is very risky.
I've tried to play Dorm on point multiple times(especially recently where everyone has him in their top five), and it is terrifying at the start of the round. He's a giant target with a slow as hell walkspeed, a lackluster jump arc, and normals that are probably the worst normals to go up against other character's ground normals. I've never felt as vulnerable at the start of the round as I do when playing Dorm on point.

Originally Posted by Dahbomb: View Post
Only Shuma's Mystic Ray can save us from MorriDoom.

If only that character was better... and had a trenchcoat, sword normals and a teleport.
There's an idea. Dante + Mystic Ray. Throw out a Twister to protect the assist call, let Shuma come in to clear the screen and put Morrigan in blockstun, Devil Trigger > Air Trick and start the offense.

Or something like that.
biosnake20
Member
(05-28-2012, 07:06 PM)

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#9248

I think the best way to deal with morrigan is the same as dealing with wesker or pheonix. Pop xfactor on her to kill her and snap her in if she's not on point.
Karsticles
Member
(05-28-2012, 07:10 PM)

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#9249

Originally Posted by solidgear91: View Post
Karsticles, can you explain with the Magneto, Dorm, Doom team why you would use EM disruptor/ Dark hole / Hidden Missles?
EM Disruptor is pretty much always Magneto's best assist, and Dormammu makes good use of it for teleport mix-ups. Dark Hole is Dormammu's only non-shit assist unless you have a mystical way of making Purification useful. Hidden Missiles is the only assist in the game that can actually save you mid-combo, and Magneto is amazing at protecting the assist. It also covers all of Dormammu's bad match-ups, which tends to be teleporting characters.

Quote:
Also, could someone link me to the set between Fanatiq and F Champ where F Champ uses the team mentioned above?
Check the fgtv stream archives - it was last night.

Quote:
I'm not sure if I'm gonna stick with this team exactly, because I feel like I want to try other characters. However if I keep messing with characters I'll never get a working team =(
We call this "Playing Marvel".

Originally Posted by Frantic: View Post
I've tried to play Dorm on point multiple times(especially recently where everyone has him in their top five), and it is terrifying at the start of the round. He's a giant target with a slow as hell walkspeed, a lackluster jump arc, and normals that are probably the worst normals to go up against other character's ground normals. I've never felt as vulnerable at the start of the round as I do when playing Dorm on point
I almost stopped playing him because I felt as though I should be using my main character as my point character, and in Vanilla there isn't a single goddamn thing you can do as Dormammu at the start of the round if you're facing a rushdown character who is also backed by Tron/Haggar except block and hope you can get out of it. It's one of the reasons I was so supportive of nerfing those assists.

What really shocks me over and over, though, is that online people always start right in my face. I get no breathing room at all. In tournaments, people are perfectly content to back off and away from Dormammu at the start, and it just makes me mad. In many ways, I feel like the online community has a better understanding of some game aspects than the pros.
A Pretty Panda
fuckin' called it, man
(05-28-2012, 07:11 PM)

A Pretty Panda's Avatar
#9250

Originally Posted by biosnake20: View Post
I think the best way to deal with morrigan is the same as dealing with wesker or pheonix. Pop xfactor on her to kill her and snap her in if she's not on point.
True but the problem people are having is not getting in on her in the first place.