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Member
(08-10-2012, 11:00 PM)
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Just hit 2nd Lord on Xbox Live and it feels great! It'll be fun to see just how far I can take Tron/Super Skrull/Arthur. I have to admit, though, that a lot of my wins probably stem more from unfamiliarity with my team than from my own skill (I get way too many simple cross-ups with the Stone Dunk/Dagger assist combo).
Last edited by Nert; 08-10-2012 at 11:03 PM.
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Member
(08-11-2012, 06:08 AM)
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Member
(08-11-2012, 06:32 AM)
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Thanks! I worked as a practice interviewer for a year, so I tend to interview pretty well after coaching so many people. And I don't have to do a mock lesson as part of the deal, which is the part that really makes me nervous.
When I start matches on the right side, I'm like "oh shit, time to teleport ASAP". It's funny to watch my Morrigan play from both sides. Slasher can vouch that my Soul Fist streams are mostly smooth on the left side. On the right side...I might throw a Soul Fist, fly, and then float around awkwardly while my hands mess up before I get hit out of the air. |
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Member
(08-11-2012, 06:52 AM)
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Zero's running dash in this situation is OP. :lol On another note, question guys. Do you think it's poor losing/unsportsmanlike to get upset at your performance versus X character or kinda just let the salt flow when that one thing hits you after playing the matchup cautiously even in jest? I'm asking because I really don't know what it is about this game that is so amazingly fun but makes me the most tense player ever. Hearing myself get called on it though is jarring, even more so when I'm seeing some really hilariously dumb (in a game way) things happen while the other side doesn't want to hear that "x" is bullshit because it's "taking away from their skill". Passionate gamers are a bitch to deal with. |
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Member
(08-11-2012, 06:58 AM)
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What team are you running these days? If you can get Dormammu in safely against Zero, I tend to think that he does very well. As far as I know, Zero has no answer to Stalking Flare spam. |
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Member
(08-11-2012, 07:07 AM)
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I'm still sticking to the three team rule here:
Viper (Burn Kick)/Dante (Weasel Shot)/Strider (Vajra) Zero (Ryuenjin)/Dante (Jam Session)/Phoenix (TK Overdrive) Dante (Jam Session)/Dormammu (Dark Hole or Liberation)/Magneto (Disruptor) Dormammu is a seriously good Zero check if he gets his space and has at least 2 meters. Nothing like seeing Zero do a late lightning on entry only to run into the tip of 2D1C. With regard to the stuff there posted on sportmanship, well I try but there are times where you just want to laugh and say "that was fucked up" not because you are doing anything to demoralize, but just because "Hey we're playing games, that was funny I hope you can understand/see that much." The salt comes when they don't get the latter and have to "defend their pride". Ugh. :lol Tangent: Hawkeye is insanity. So many projectiles I never expected to work the way they do. |
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Member
(08-11-2012, 07:12 AM)
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Member
(08-11-2012, 07:26 AM)
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Karst: You have a fun wife and family it sounds like. :P
I don't even know what I could ask beyond the catch all "what's punishable?" I'm understanding it more, but it does seem like Hawkeye matchups instantly become "respect the fuck out of Piercing Bolt/just assume every arrow is going to be a Piercing Bolt", "jump to protect precious assists when called while he has a meter" and to zone/play the strongest neutral possible. I just hate that feeling of playing to someone else's pace so much. The last of my internal hawkeye "do nots" is to avoid doing air grabs unless you're perfect with them. j.H blows up everything. Shit's like a one hit Prop Shredder with Stinger's hitstun I swear.:lol |
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Member
(08-11-2012, 07:31 AM)
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It's more of a life curse. I come off as a "know it all"/"always has to be right" kind of guy IRL, so people tend to be really, really excited when I admit to being wrong about something, or when I lose.
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fuckin' called it, man
(08-11-2012, 07:41 AM)
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With Dante? Hmm I don't think there's much you can do with him. As far as punishable things go, Hawkeye's buttons are pretty awful but that doesn't seem to be your problem. Maybe a Hail Mary Stinger or something ahaha.
Looking at the 3 teams you posted the third one is not so bad. Distruptor is real fast and annoying and hard to punish for Hawkeye unless you're being super obvious with it. Piercing Bolt is slow on start up... I think. I don't know frame data, it just feels slow.
Last edited by A Pretty Panda; 08-11-2012 at 07:45 AM.
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Member
(08-11-2012, 07:47 AM)
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Piercing Bolt frame data for you both: 20 Startup / 40 Recovery (air, until grounded) / -11 on hit, -13 on block Greyhound for comparison: 10 Startup / 9 Active / 35 Recovery / -13 on hit, -14 on block |
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Member
(08-11-2012, 07:50 AM)
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2nd part: One of the reasons why I called Vergil the anti-comeback/anti-win factor is just because of that aspect of Swords. There is nothing more infuriating at times as playing the best defense around while he's just standing in front of you calling assists then teleporting to continue the lockdown. Well actually, there is something worse than that, getting picked up with a High Time OTG and wondering how you're getting back to land: - Don't press a button? Jump up grab into a combo that always builds 1 meter at least for Judgement Cut super. - Tech the grab? Option select j.H. Sorry but you just lost, no matter how far away you are. - Air dash? Helm Splitter from deep under yourself so you can't see. - Teleport? Lol, more swords, anti-air s.H/s.S - (Brand new) Descend low enough without something giving downstairs? Rapid Slash to cover the ground before you know what's up. - They're in full on troll mode? All of the above + jump confirm j.MH-Helm Splitter-High Time to do it all over again. And then there's the idea that this is usually a ZMC team so here's Jam Session to make things even crazier. Getting Dante back to the ground after this nonsense is terrifying. :lol
He's like Third Strike Chun-Li with a super that creates a revolving barrier of EX Lightning Legs I swear. |
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Member
(08-11-2012, 07:57 AM)
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Member
(08-11-2012, 08:06 AM)
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Disruptor is obvious deviousness, and I think there's some applications for 1D2C/2C1D assist. (Which reminds me, do you know if these retain 1st frame activations as an assist Karst?) Oddly enough, Phoenix on TK Overdrive helps a lot (which is a smaller part of a bigger discovery I made today: that team is perfect imo).
Re: Devil Trigger I've turned into a very evil being lately playing this game because I saw myself getting grabbed out of Vortex's ending too many times. If I go DT with Dante, it means I'm either about to X-Factor for some Thunderbolt reps or I've given up on being nice and intend on ending this in the flashiest way possible off a TAC. I definitely still believe in Vortex though that thing saves lives.
Thanks guys for all the discussion btw. It's going to be a bit longer before I get a bit more consistent with Mahvel-GAF again and then I'm going to have to go full hermit mode as I start another semester of school in September.
I'm just a bit too paranoid to all the options Vergil has on the table when I'm floating in the air. This is especially so with Dante since everything starts up slow-ish with him. At one point I even started coming down with Sky Dance just because I was coated in a hitbox and that kinda thing always has value in my matches.
Last edited by Azure J; 08-11-2012 at 08:16 AM.
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Member
(08-11-2012, 08:11 AM)
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Member
(08-11-2012, 11:45 AM)
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I feel it really depends on who gets their momentum started first, Hawkeye or Vergil.
http://www.youtube.com/watch?v=bySMPKh68WY Also had this moment last night while playing player matches online. Love this glitch, lol. It's so situational but still. |
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Junior Member
(08-11-2012, 04:56 PM)
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Hit confirm it. On hit, j.S or whatever. On block, I usually press M on the way down. If they block it standing, they can't even get off the ground before the M becomes active. (I think it's actually the same with H, but that still leaves a larger gap). If they attempt to chicken block it, I think it depends on the height, but if they're around the same height as you they shouldn't be able to throw you before the j.M is active. If they are really close to the ground you might just jump out of their.
I never bothered testing what happens when they chicken block it, pressing M probably isn't a completely safe move, but it kind of works anyway. |
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Member
(08-11-2012, 06:34 PM)
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You can't say this and not explain yourself :p
Vergil vs Hawkeye is a great test of a Hawkeye's wittiness though. Definitely get to see how clean they are by how they play this matchup IMO. Gotta punish those pinpoint mistakes and block a lot since Clint can't consistently get the space to play by his own rules. He can't do what he does best against Vergil. I really think Vergil has a ton more space to make mistakes in this matchup than Hawkeye does, and that's really how I rate matchups. It varies, but I tend to agree. Blocking, especially for an extended amount of time, against a good amount of well designed teams is bad news bears. Avoid and punish are usually better answers unless they're doing stupid stuff.
Last edited by Killa Sasa; 08-11-2012 at 06:47 PM.
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Member
(08-11-2012, 06:37 PM)
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Member
(08-11-2012, 07:48 PM)
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That's why my #1 tip against him is to move a lot. A whiffed Purification or Dark Hole against any character in the game is a dead Dormammu. If you sit back spamming Disruptor while calling Hidden Missiles, you're making it easy on me. Chaotic Flame for frame advantage, 95% of people hold back during Chaotic Flame like noobs for some reason, I get a free Purification H and have the game in my favor.
There's a reason why Dormammu/Doom decimates entire teams when Champ DHCs Dormammu in. Dormammu and Doom together makes the entire screen one big blockstring. If you start the match with Dormammu on point, it's waaaay harder to get that. Slasher, who is a very good player, so I don't say this to demean him in any way, knows what I'm talking about. In one match I was able to zone his entire team just by using combinations of Dark Matter, Dark Hole, Purification, and Rapid Slash to push him all the way back (which combos into Dark Matter and Dark Hole, yay!). But during the one match he put Wesker on point, I got slaughtered because I just never got to establish the breathing room Dormammu needs. Dormammu is all about that breathing room, and it's obvious if you look at his moveset. Dark Spells basically have "don't let this guy have time to scratch his immaterial head" written all over them. Nothing is easier for me than an opponent who is afraid of Dormammu, and spends time waiting for a Purification/Dark Hole to block. Both of these moves have frame advantage on block. People just help me when they are defensive. It's what the character thrives on. The people I lose to most are those who have no fear. |
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Member
(08-11-2012, 08:17 PM)
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You only really have to block against Vergil when he has meter. It's not like he has this absurd pressure and tight blockstrings, he needs assists and/or meter to keep you blocking/pressured. A lot of average Vergils get exposed when you block his canned mix ups and they got nothing after it. And if any rushdown character corners Vergil well that's that for him.
Now Strider on the otherhand puts you in bad situations constantly without resources although few players are at that proficient level with him yet.
Last edited by Dahbomb; 08-11-2012 at 08:23 PM.
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fuckin' called it, man
(08-11-2012, 08:20 PM)
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GGs Slasher!
Man I have no clue what to do against PW with my Wolverine team. That Maya shield combined with PW's H is really good. Every time I tried to grab you out of it I kept on getting QCF lol. I noticed you press H a lot, even with characters that are not Hulk. I got hit with so many Wesker st. H lol. I'd never see it coming. Also it's rare that I face characters with large amounts of life with my Spencer. I had to combo Hulk for so much longer than I'm used to, even with Xfactor and up grapples I kept on thinking "when is this guy gonna die" lol. |
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Member
(08-11-2012, 08:32 PM)
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Good games Panda. Your Wolverine is pretty good. You do everything a wolverine should do IMO. I do feel I had the advantage at the start a little. I think Wright does pretty good against Wolverine overall. The only way Wolverine can do good against Wright is if his assists can do a pretty good job of helping him destroy Maya's shield. It's hard for him to get in otherwise as his normals don't do very well against it and he simply can dive kick or berserker slash into derpness. Also paper shuts down all of Wolverines attacks except maybe is level 3. I was more worried about your other two characters not because you weren't good with Wolverine but I thought they were bigger threat to my specific characters. The second round with Nova, Spencer and Hawkeye I think I did pretty good considering your characters and skill but you definitely won that set. The last set I was getting so frustrated lol. Using Hulk against me. Arrrgggg so many rages in those three or four matches lol. I do press H a lot lol. For Wright it's because his L and M don't have any range and his H moves him forward a little and during relaunch combos H does a little extra damage. Wesker's standing H I feel doesn't get the respect it deserves sometimes. It has really good reach and it's hit box is at the tip of his foot, so if spaced good is pretty safe. As for H with Hulk herp derp Hulk smash.
Last edited by XxSlasherMcGirkxX; 08-11-2012 at 08:36 PM.
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fuckin' called it, man
(08-11-2012, 08:50 PM)
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I did that because I kept on getting hit by your Hulk lol. I was like "Maaaaan I use this guy, why am I getting hit by him?". So I used Hulk against you to see how you would fare. |
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Member
(08-11-2012, 09:02 PM)
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Panda do you think my Hulk lacks pressure? I feel like I am more defensive and trying to find opportunities or create set ups. Seeing your Hulk and some other Hulks it always seems they are on the offensive at all times. Wither it's gamma charging up and down with continued strikes constantly or abusing assists to create safety for Hulks normals. I guess it's because I guess normally those Hulks are on point maybe?
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Member
(08-11-2012, 09:09 PM)
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Member
(08-11-2012, 09:46 PM)
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Everything says I should join team blue coat between Dah's comment, Sparda Son synergy and the like, but Dante is just so much more fun.
Edit: Frantic is really the other me I swear. Edit 2: Season's Beatings should have had a Dante VS. Vergil event. Kappa
Last edited by Azure J; 08-11-2012 at 09:48 PM.
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tagged by Blackace
(08-11-2012, 09:53 PM)
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Assist Me! Taskmaster Part Two.
EDIT: LOL @ Ammy Legion & "White Morpheus" & the after credits scene. Oh man.
Last edited by enzo_gt; 08-11-2012 at 10:16 PM.
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Member
(08-11-2012, 10:03 PM)
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