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Member
(01-24-2012, 08:51 PM)
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#151
Quick look at un-boxing the Collector's Edition
http://www.youtube.com/watch?v=ndNLN...layer_embedded |
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Member
(01-24-2012, 08:54 PM)
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#152
And of course they won't be unlocked for tonight's stream :P |
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Member
(01-24-2012, 09:07 PM)
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#155
Instead of people paying to play the initial versions in the arcades funding the upgrades made in the final version we got on consoles, we get DLC. It's the same in principle as it always was. |
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Member
(01-24-2012, 09:16 PM)
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#159
It sold very well. I'd say it has more to do with not wanting to constantly update the arcade version, which is where Tekken still makes a fuckton of monies. |
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Member
(01-24-2012, 09:17 PM)
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#161
http://www.neogaf.com/forum/showthread.php?t=386509 |
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Member
(01-24-2012, 09:18 PM)
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#162
Every major fighting game gets paid updates, be it in the arcade, console, or both. |
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Member
(01-24-2012, 09:23 PM)
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#167
Futurepress is doing the guide.
480 pages. http://www.amazon.com/gp/product/386..._ya_os_product ![]() I've always liked FP guides, but I can't speak for this one. |
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Member
(01-24-2012, 09:25 PM)
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#168
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Member
(01-24-2012, 09:29 PM)
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#170
...once I get confirmation that the movelist tables are lightly colored and spacious enough for hand written, post-patch corrections. |
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Member
(01-24-2012, 09:30 PM)
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#172
Not that it would be a problem, it's just picture with holes, but it would be a first. MK had special uncovering slots for dlc. Maybe they do something like that. |
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Member
(01-24-2012, 09:31 PM)
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#173
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Member
(01-24-2012, 09:36 PM)
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#176
They could use the CAS slot? Maybe that hole in the middle could be used (unless they put the timer there or something.
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Member
(01-24-2012, 09:37 PM)
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#177
More commentary on the Devil Jin situation:
http://8wayrun.com/threads/demon-sou...-4#post-377707 I gotta say, I really don't agree with IdleMind here. He is basically whining that if a dude uses Devil Jin at an EVO-sponsored major because they allow it and thus violates the 8wayrun "ruling" he and the other admins there came up with then it would divide the community. |
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Member
(01-24-2012, 09:40 PM)
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#179
How undeniably out of the blue and wacked his inclusion was, he had awesome moves and animations and played like Darth Vader should too. Badass. |
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Member
(01-24-2012, 09:49 PM)
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#180
I'm all for banning DJ once we figure out he's broken especially if Heihachi was any indication. If DJ was tournament balanced, Project soul team should of just made a preset CaS character for all of us to use, but instead, we'll be wasting our time with the whole "Did you make a tournament legal DJ" and I can understand the hassle of getting it set up.
They should just make Kilik the new tournament DJ standard, problem solved. Can't you adjust original characters and give them different styles :)
Last edited by FinKL; 01-24-2012 at 09:52 PM.
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Member
(01-24-2012, 09:52 PM)
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#182
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Member
(01-24-2012, 09:56 PM)
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#183
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Member
(01-24-2012, 10:00 PM)
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#185
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Member
(01-24-2012, 10:00 PM)
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#186
Bingo. |
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Member
(01-24-2012, 10:08 PM)
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#187
I think instead of complaining about it on the various forums we should be asking for Namco on Twitter to just throw the *already* made Harada character in as a full bonus character. Everyone wins. |
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Member
(01-24-2012, 10:08 PM)
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#188
Does anyone know the tournament standard with that Tekken mimic treestump guy? Mokojin? I thought I saw footage of him allowed? I don't like mimic's to be in because it sways matches for luck over skill IF they change style per round (Assuming both player knows everything about their characters) There's always a chance for a 9-1 round then next round it being a 3-7 matchup. Who knows if the mimics change every round or stage/set. I'm all for mimics if they stay with their style for a battle (first to 3 rounds)
Last edited by FinKL; 01-24-2012 at 10:14 PM.
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Member
(01-24-2012, 10:09 PM)
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#189
Either that, or having a default DJ on machines running Soul Calibur, in which case it isn't any different than making sure each machine in a game like, say SF or MK, has all DLC. |
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Member
(01-24-2012, 10:16 PM)
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#192
This is one of the things Namco needs to actually address that shouldn't cost us a dime.
Last edited by Master Thespian; 01-24-2012 at 10:19 PM.
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Member
(01-24-2012, 10:19 PM)
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#193
Why not just make the Harada custom the default. Make one blue, one red or something. As far as being loaned out, I think that's the same as DLC. It isn't a yes-no proposition. If a person agrees to loan their console for SC, the stipulation is that they have this agreed upon DJ skin ready.
Last edited by Skilletor; 01-24-2012 at 10:21 PM.
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Member
(01-24-2012, 10:20 PM)
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#194
http://www.youtube.com/watch?v=hvZLa...layer_embedded
But in this vid it looks like it links through lot of stuff. Double low hit as well. |
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Not even moist right now.
(01-24-2012, 10:21 PM)
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#195
"I don't like mimic's to be in because it sways matches for luck over skill IF they change style per round (Assuming both player knows everything about their characters) There's always a chance for a 9-1 round then next round it being a 3-7 matchup. Who knows if the mimics change every round or stage/set. I'm all for mimics if they stay with their style for a battle (first to 3 rounds)"
Matchups are overrated. Just because someone gets a new style that might be a bad matchup for your character, doesn't mean they can actually play said style well enough. The concept of matchups is based on the assumption that both players are of equal skill.
Last edited by Teknopathetic; 01-24-2012 at 10:39 PM.
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Member
(01-24-2012, 10:21 PM)
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#196
-What if it doesn't have the necessary customs? Waste time making the correct custom or be down a console. -DLC is either there or it isn't, this can be checked and there won't be any fake DLC to throw anyone off. You're only approaching this from the "ease-of-creation" standpoint which is the *exact* same way I looked at it until the cheating angle was pointed out. My mind doesn't work that way, so I never considered it. But tournament organizers do have to consider it because there are plenty of people who do function that way.
Last edited by Master Thespian; 01-24-2012 at 10:27 PM.
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Member
(01-24-2012, 10:23 PM)
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#197
THEORY FIGHTER. |
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Member
(01-24-2012, 10:23 PM)
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#198
Great OP. I'm still really excited for this game despite it lacking in a few areas content and character wise. I'm pretty confident an upgraded re-release is sure bet, so I'll just enjoy the good aspects of this one and hope for the best.
One note about the OP, I don't know if I'd classify Dampierre as a "bonus" character. He may be DLC, but I'm pretty sure with this appearance in the game he'll be considered a canon character. |
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Member
(01-24-2012, 10:32 PM)
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#199
Look, it really does kinda suck for people who want to play Devil Jin, but this is the way it has to be right now. If and when Project Soul create and release a Devil Jin character that doesn't need to be made in CAS mode and then checked for the tournament requirements, he will instantly be available for tournament play. It really is that simple. I encourage everybody to follow IdleMind's advice and let Daishi know that you want a pre-made, instantly selectable Devil Jin character. He knows what he's talking about.
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Member
(01-24-2012, 10:34 PM)
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#200
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