glaurung
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(02-09-2012, 07:56 AM)

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#651

That Evochron quick look is boring, but what's worse - the game is boring as hell.
Zaro
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(02-09-2012, 08:32 AM)

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#652

Originally Posted by TheOddOne: View Post
Quick Look: Pineapple Smash Crew (Jeff/B-Boy Vinny - 24:36)
Will Steam sale this. Breeeeaaaaaaak
Foliorum Viridum
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(02-09-2012, 09:32 AM)

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#653

Originally Posted by Zero-Crescent: View Post
Quick Look: Evochron Mercenary (Dave/Drew/Vinny; 72 minutes)
SPAAAAACE!
HNGGG.

Also, I watched the Dead Island DLC quick look last night. I love how it was basically a Breaking Brad. Looked awful.
xyla
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(02-09-2012, 12:01 PM)

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#654

This thread pointed me towards the quicklooks. I love them!
Been watching one or two a day for the past week.
Its perfect to have them running when I'm browsing GAF/the web.
Haunted
(02-09-2012, 12:11 PM)

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#655

Originally Posted by Zero-Crescent: View Post
Quick Look: Evochron Mercenary (Dave/Drew/Vinny; 72 minutes)
SPAAAAACE!
QL dream team.
LCfiner
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(02-09-2012, 12:53 PM)

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#656

Originally Posted by Zero-Crescent: View Post
Quick Look: Evochron Mercenary (Dave/Drew/Vinny; 72 minutes)
SPAAAAACE!
four minutes in. Dave flips the 2D map view into the screen to show objects on another plane and it just blew my mind.
TheOddOne
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(02-09-2012, 01:01 PM)

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#657

Quick Look: Gotham City Impostors (Ryan/Scared off his ass Brad - 40:03)
SteveWinwood
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(02-09-2012, 01:01 PM)

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#658

Originally Posted by glaurung: View Post
That Evochron quick look is boring, but what's worse - the game is boring as hell.
Like most other space sims, you do what you want. If you find that boring... Well, um, sorry?
MarshMellow96
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(02-09-2012, 01:19 PM)

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#659

Originally Posted by TheOddOne: View Post
Quick Look: Gotham City Impostors (Ryan/Scared off his ass Brad - 40:03)
All thumbs.
Haunted
(02-09-2012, 01:58 PM)

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#660

Originally Posted by Zero-Crescent: View Post
Quick Look: Evochron Mercenary (Dave/Drew/Vinny; 72 minutes)
SPAAAAACE!
Vinny's initial reaction is amazing.

I can hear him putting his hand on his chin, sighing tiredly. :lol
Mahonay
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(02-09-2012, 02:04 PM)

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#661

Originally Posted by TheOddOne: View Post
Quick Look: Gotham City Impostors (Ryan/Scared off his ass Brad - 40:03)
That just sold me on the game.

I played the timed demo last night and really liked the feel of it. I just wasn't sure how much was actually in there. Just on humor alone I will be buying this today on the 360. I was not expecting this to be as good as it looks. A rather pleasant surprise.
Duffyside
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(02-09-2012, 02:17 PM)

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#662

Why does Gotham City Impostors remind me so much of Bioshock 2? Are they using the same framework, or something?
Mahonay
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(02-09-2012, 02:24 PM)

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#663

Originally Posted by Duffyside: View Post
Why does Gotham City Impostors remind me so much of Bioshock 2? Are they using the same framework, or something?
That was a 2K game made by a different developer. So probably not.

They likely both use the Unreal engine (unless Monolith is using something in house). It's also completely possible some of the developers played the Bioshock 2 multiplayer and pulled some inspiration from that. I have no idea though really, I never played Bioshock 2. Interesting comparison though, I'm curious to hear from anyone else that played both games.

Only thing apparent to me is the TF2 inspiration.
Haunted
(02-09-2012, 02:28 PM)

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#664

Wow, Evochron actually has seamless space -> planet transitions.

The game doesn't look super interesting or great from the QL, but fuck me if that wasn't impressive and I'll buy it just to support someone actually doing it.

Like Vinny said, "This is something I've been wanting in videogames for two decades".
StuBurns
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(02-09-2012, 02:31 PM)

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#665

The Darkness 2 is very impressive, I'd written it off a while ago.
Saften
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(02-09-2012, 02:33 PM)

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#666

Have they ever considered announcing on twitter or something, when they're doing a quick look of a multiplayer game. I'm sure they would be able to fill up a multiplayer match faster.
Mahonay
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(02-09-2012, 02:35 PM)

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#667

Originally Posted by Saften: View Post
Have they ever considered announcing on twitter or something, when they're doing a quick look of a multiplayer game. I'm sure they would be able to fill up a multiplayer match faster.
Probably more trouble than it's worth. They eventually got games going pretty quickly.
Duffyside
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(02-09-2012, 02:36 PM)

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#668

Originally Posted by Saften: View Post
Have they ever considered announcing on twitter or something, when they're doing a quick look of a multiplayer game. I'm sure they would be able to fill up a multiplayer match faster.
A couple of times, kind of. But I think they want to give an honest look at the player community and how difficult it is to get into a game. Also there are some Giant Bomb fans that would buy every game to try and get in on the Quick Looks, because they're nuts. It's probably better then that the GB guys don't do that.
theDeeDubs
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(02-09-2012, 02:43 PM)

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#669

Man, J&D actually looks pretty fun. I missed it and never gave it a shot because I thought 2 and 3 weren't very good. I hate to be that guy that hates on sequels, but it looks to be much more enjoyable.
StuBurns
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(02-09-2012, 02:44 PM)

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#670

Originally Posted by theDeeDubs: View Post
Man, J&D actually looks pretty fun. I missed it and never gave it a shot because I thought 2 and 3 weren't very good. I hate to be that guy that hates on sequels, but it looks to be much more enjoyable.
The original was much better than the sequels, same with Sly.
divisionbyzorro
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(02-09-2012, 03:04 PM)

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#671

Originally Posted by Mahonay: View Post
I played the timed demo last night and really liked the feel of it. I just wasn't sure how much was actually in there. Just on humor alone I will be buying this today on the 360. I was not expecting this to be as good as it looks. A rather pleasant surprise.
I honestly had the exact opposite response to the demo. The movement felt a little swimmy, and I'm really not in the market for another class-based persistent-unlock shooter. The QL did put it in a really good light, but I think I would be a lot more open to it if was a bunch of cosmetic unlocks only. I really have no desire to play multiplayer games with gameplay-relevant unlocks anymore.
The_Hitcher89
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(02-09-2012, 03:08 PM)

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#672

Originally Posted by bobbytkc: View Post
the vehicle controls are terrible. on foot sections are fine.

Jak 2 is a terrible game in my book. and the quick look just brought back bad memories playing it.
The way I handled the vehicle controls was to fly close to the floor, making sure to avoid flying beneath other vehicles so that when I was about to hit a civilian/Krimson guard, I could shoot up onto the second level.

Jak 2 is possibly my favourite game of all time
Haunted
(02-09-2012, 03:10 PM)

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#673

Originally Posted by theDeeDubs: View Post
Man, J&D actually looks pretty fun. I missed it and never gave it a shot because I thought 2 and 3 weren't very good. I hate to be that guy that hates on sequels, but it looks to be much more enjoyable.
Your intuition is completely correct.

The first one is a really good 3D platformer before they lost their way with the later titles "I hear GTA is pretty big right now..."
Mahonay
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(02-09-2012, 03:31 PM)

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#674

Originally Posted by divisionbyzorro: View Post
I honestly had the exact opposite response to the demo. The movement felt a little swimmy, and I'm really not in the market for another class-based persistent-unlock shooter. The QL did put it in a really good light, but I think I would be a lot more open to it if was a bunch of cosmetic unlocks only. I really have no desire to play multiplayer games with gameplay-relevant unlocks anymore.
Yeah it felt a little swimmy but it seemed to work with you jumping around the level. Somehow felt easier to aim while you're leaping through the air.

As someone who sticks pretty closely to playing console games this is a fairly unique offering you don't always get on these platforms. That's probably the main appeal for me.

I have Battlefield 3 right now which is class based but this definitely feels different enough from that.
SteveWinwood
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(02-09-2012, 04:07 PM)

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#675

GFWL means no Gotham Imposters for me. Sad it'll be dead when I pick it up in the summer sale for a couple bucks.
Dizzy-4U
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(02-09-2012, 04:08 PM)

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#676

Originally Posted by TheOddOne: View Post
Quick Look: Gotham City Impostors (Ryan/Scared off his ass Brad - 40:03)
That looks kinda fun. And it's from the NOLF guys? I'm in.
Saften
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(02-09-2012, 04:20 PM)

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#677

Originally Posted by Duffyside: View Post
A couple of times, kind of. But I think they want to give an honest look at the player community and how difficult it is to get into a game. Also there are some Giant Bomb fans that would buy every game to try and get in on the Quick Looks, because they're nuts. It's probably better then that the GB guys don't do that.
I considered that, but when we're talking about a multiplatform game, you can't really say anything definite about their communities when you only show it on one platform.

But yes, I can vividly imagine the crazy people that would buy the game just to be in the quick look.
RotBot
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(02-10-2012, 02:54 AM)

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#678

Originally Posted by TheOddOne: View Post
Quick Look: Pineapple Smash Crew (Jeff/B-Boy Vinny - 24:36)
JOOLS and JOPS! They didn't die in Cannon Fodder! They were cryogenically frozen and revived in the future to fight another day!
Patryn
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(02-10-2012, 01:14 PM)

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#679

Originally Posted by RotBot: View Post
JOOLS and JOPS! They didn't die in Cannon Fodder! They were cryogenically frozen and revived in the future to fight another day!
I was kind of sad they didn't recognize the reference.
LuchaShaq
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(02-10-2012, 01:31 PM)

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#680

U Draw
http://www.giantbomb.com/quick-look-...ablet/17-5659/

Really confused why Brad is driving the quicklook when Vinny actually sketched some nice stuff in some dsiware drawing thing before.

Edit :nvm both get hands on it
Last edited by LuchaShaq; 02-10-2012 at 01:35 PM.
Raide
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(02-10-2012, 01:32 PM)

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#681

Originally Posted by TheOddOne: View Post
Quick Look: Gotham City Impostors (Ryan/Scared off his ass Brad - 40:03)
Reminds me partially of Brink and Shadowrun. Looks pretty fun but guaranteed to be dead online after a few weeks.
Hoo-doo
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(02-10-2012, 01:42 PM)

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#682

Originally Posted by LuchaShaq: View Post
U Draw
http://www.giantbomb.com/quick-look-...ablet/17-5659/

Really confused why Brad is driving the quicklook when Vinny actually sketched some nice stuff in some dsiware drawing thing before.

Edit :nvm both get hands on it
This looks terrible. :(
Typographenia
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(02-10-2012, 02:36 PM)

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#683

"I think that pictionary is really a lot like Apples to Apples and Cards Against Humanity. It's all about getting into the psyche of the person."

"Yeah, like, for cinnamon, you could have just drawn a picture of a stripper."


Vinny, that was amazing, hahahahaha
Messofanego
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(02-10-2012, 02:46 PM)

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#684

Originally Posted by Zero-Crescent: View Post
Quick Look: Evochron Mercenary (Dave/Drew/Vinny; 72 minutes)
SPAAAAACE!
Going into the planet has to be one of the coolest moments in game history. Quite mind-blowing. Is this revolutionary? Have other space sims ever tried this seamless transition?
Raelson
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(02-10-2012, 02:48 PM)

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#685

Originally Posted by LuchaShaq: View Post
U Draw
http://www.giantbomb.com/quick-look-...ablet/17-5659/

Really confused why Brad is driving the quicklook when Vinny actually sketched some nice stuff in some dsiware drawing thing before.

Edit :nvm both get hands on it
Oh man, this was hilarious.
Darklord
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(02-10-2012, 02:51 PM)

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#686

Originally Posted by Messofanego: View Post
Going into the planet has to be one of the coolest moments in game history. Quite mind-blowing. Is this revolutionary? Have other space sims ever tried this seamless transition?
The tech is there. But no one has used it. Check this video out:http://www.youtube.com/watch?feature...EddMjt4#t=213s
BigAT
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(02-10-2012, 02:59 PM)

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#687

Originally Posted by Messofanego: View Post
Going into the planet has to be one of the coolest moments in game history. Quite mind-blowing. Is this revolutionary? Have other space sims ever tried this seamless transition?
What point in the video does that happen?
Haunted
(02-10-2012, 03:00 PM)

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#688

Originally Posted by Darklord: View Post
The tech is there. But no one has used it. Check this video out: http://www.youtube.com/watch?v=h7eREddMjt4
Two years later and 5:00 to 8:00 still remains unrivaled and unfulfilled.


Originally Posted by BigAT: View Post
What point in the video does that happen?
Planetary approach starts 26 minutes in and takes a couple minutes. And then once more towards the end of the video 1h03 in.

It's a rudimentary implementation (the planetary surface scale is off, the environment is scarcely modelled and ports are extremely low poly, off scale as well and generally just stick out). It's not a high budget game.

A for effort, though!
Last edited by Haunted; 02-10-2012 at 03:04 PM.
randomlyrossy
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(02-10-2012, 03:11 PM)

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#689

I remember seeing the planet to space transition in the leaked Battlefront 3 videos a couple years ago. It was pretty mindblowing then, it's crazy that no one has done something like that.

Here's hoping if these Battlefront 3 rumours are true whoever has it will put that in.
itwasTuesday
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(02-10-2012, 04:08 PM)

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#690

If anyone wants to print out and frame some original udraw work from Vinny.

LiK
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(02-10-2012, 04:52 PM)

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#691

Originally Posted by LuchaShaq: View Post
Salt on the wounds, lol
Gomu Gomu
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(02-10-2012, 07:54 PM)

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#692

From the EU box art thread:
Originally Posted by Chanser: View Post
I NEED QLs OF THESE ASAP.
inky
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(02-10-2012, 09:15 PM)

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#693

I'm just catching up with this latest batch of QLs. Man, Vinny just makes everything better doesn't he?
LiK
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(02-10-2012, 09:24 PM)

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#694

Originally Posted by inky: View Post
I'm just catching up with this latest batch of QLs. Man, Vinny just makes everything better doesn't he?
always
Haunted
(02-10-2012, 09:30 PM)

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#695

Originally Posted by Gomu Gomu: View Post
From the EU box art thread:
I NEED QLs OF THESE ASAP.
Pretty boring, tbh. Seen one, seen all.

More crazy sims with DDV please!
LiK
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(02-10-2012, 09:31 PM)

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#696

Originally Posted by Haunted: View Post
Pretty boring, tbh. Seen one, seen all.

More crazy sims with DDV please!
just put Vinny and Ryan in charge and they're gold!
Haunted
(02-10-2012, 10:07 PM)

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#697

That doesn't count, you could put Vinny in front of a test screen and it'd be gold.

Actually, that comparison isn't too far off with these "sim" games. >_>
TheOddOne
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(02-10-2012, 10:31 PM)

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#698



YES :3
Hazaro
relies on auto-aim
(02-11-2012, 02:09 AM)

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#699

Originally Posted by Messofanego: View Post
Going into the planet has to be one of the coolest moments in game history. Quite mind-blowing. Is this revolutionary? Have other space sims ever tried this seamless transition?
Not a game, but SpaceEngine as a Sandbox was absolutely incredible to me.
Slermy
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(02-11-2012, 02:13 AM)

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#700

Originally Posted by glaurung: View Post
That Evochron quick look is boring, but what's worse - the game is boring as hell.
Eh, different tastes; I loved this one, and the game looks interesting to me as well.

Plus, Vinny a& Dave Quicklooks are the best!