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Member
(05-12-2012, 08:10 AM)
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#1857
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Member
(05-14-2012, 06:42 PM)
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#1864
Thanks I appreciate it!!
Last edited by Shawn128; 05-14-2012 at 06:47 PM.
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Member
(05-15-2012, 09:30 AM)
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HIB 1
#1867
edit: Thanks for the code.
Last edited by C_H_T; 05-15-2012 at 07:29 PM.
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Member
(05-15-2012, 10:20 AM)
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#1871
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Member
(05-16-2012, 07:09 AM)
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#1876
Linger in Shadows?
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Member
(05-16-2012, 07:55 AM)
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#1878
here is my youngest daughter trying to see if the shirt fits. ![]() (sorry for the quality, phone was acting up) |
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Member
(05-16-2012, 08:20 AM)
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#1880
Okay, another contest before I go to bed. First person who answers this question to my satisfaction gets a free Steam Game priced $4.99 or less.
Pick your favorite art style from either games or other mediums (a picture would help). Name a game/series that has never used that art style, and tell me why it should. |
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I don't really need a tag, but I figured I'd get one to make people jealous. Is it working?
(05-16-2012, 08:30 AM)
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#1881
For a specific genre or series? Well, I just finished Gemini Rue, so a hard sci fi Noir title would really grab me right now. Something just soaking in deep dark blacks and high contrast. Not sure that cel shading would be that great for something like, say, Deus Ex though, since so much of the appeal of it's visuals is the little details. Maybe if it was more abstract and digital, like Rez. A cel shaded Deus Ex game with the emphasis on the cyberspace aspect to take advantage of the style. Yes. That is my answer. |
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Member
(05-16-2012, 08:32 AM)
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#1882
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Member
(05-16-2012, 08:33 AM)
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#1883
Please ignore this guy |
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Member
(05-16-2012, 08:40 AM)
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#1884
![]() This is the work of Quentin Blake, most famous (in the UK) for his illustrations for Roald Dahl's books, such as Charlie and the Chocolate Factory, Matilda, George's Marvellous Medicine et al. The reason I raise this as a suggestion? Just imagine if Telltale or whoever were to make an episodic Chocolate Factory point n' click adventure that looked like that in HD. It would be stunning. Not so much an existing series as a genre, but the experience alone of controlling these graphics would sustain interest, and Telltale's previous Puzzle Agent sets a nice precedence for smooth 2D adventuring. Anyway that's just my two cents. Edit: Too slow, but I'm glad the idea's out there. You have to admit it would be class. |
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Member
(05-16-2012, 11:20 PM)
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#1888
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Member
(05-17-2012, 01:11 PM)
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#1893
Free robin hood wiiware game.
https://www.facebook.com/nordcurrent And a chance to earn 10 club Nintendo post play points! Hmm seem quite bad ............ |
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Member
(05-18-2012, 05:07 AM)
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#1895
Free Steam game $4.99 or less to the first person who answers the following question to my satisfaction.
Think of a game development studio which does not exist anymore for whatever reason. The studio could have been closed or it might have been dissolved and absorbed. Any such studio is fair game. You get to bring this studio back for one game, and one game only. All of its "glory days" members are reunited, even if this is no longer possible. Just a hypothetical. You had better make this count. 1) What is the game you would have them create? Be as detailed as possible. It can be an IP they have worked on before or something entirely new. 2) On which platform(s) would you release the game and why? 3) Finally, why does your game need to exist? Tell me how it moves its series or genre forward. What's the hook that will get people interested? Go. |
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Member
(05-18-2012, 05:10 AM)
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#1896
2. Gamecube and Wii. And eventually, the Wii U... 3. To please me. :D |
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there's ALWAYS ONE
(05-18-2012, 05:19 AM)
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#1898
I'd like the game on Vita, if only because I find it increasingly difficult to play games on the TV. Nier isn't particularly graphically impressive either, so I don't think it would be much of a compromise. Finally, it needs to exist because, god, I love Nier, and I really need a sequel. I'm a sucker for games that incorporate the central game mechanics into the story, and Nier did that expertly. There are few games with stories that truly take advantage of the medium they exist in, and Nier's one of them. If they could improve upon the combat and create more locations (I loved each town in Nier, so I was sad that there were so few), and couple with it the game's story, I'd be able to die happy. I'm going to go cry now. |
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Member
(05-18-2012, 05:20 AM)
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#1899
2. PC first, with PS3 and 360 later. Maybe a WiiU port down the line.
Last edited by gabbo; 05-18-2012 at 05:29 AM.
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