|
Trust no one!
Keep your laser handy! (05-22-2012, 06:12 AM)
|
#1952
1) Alan Wake 2) Speaking strictly about setting, the game used many resources to create what felt like a living world to me. A living forest or a living town. Details from the sound design to the breathtaking lighting gave the game a sense of wonder and discovery that actually immersed me to the point where i actually felt the game world was much bigger than it actually was. It wasnt an open world game, there was a strict path with a very straight direction i had to follow (with a few branching ones), but it felt to me like the forest could go on forever. I never fell into one of those game breaking moments where you find the limitations, the tricks they pulled, and how they are fooling you and trying to make you feel immersed, curious, lost and even scared, this game actually pulled it off in a way i had rarely seen before, maybe in a game like Silent Hill 2. Everything about it felt really natural. The actual path you had to follow was displayed in a way that actually made you want to follow it, it flowed with the storyline amazingly well and i guess that in words it can just be narrowed to the fact that i was fully immersed by every crafted aspect of it. Its an experience that felt bigger than what i played of it. It doesnt go that far in terms of what it can be done with games in terms of storytelling or exploration, but it does go far in showing what games can do for immersion, and for making you wonder about that exploration, about what happens there, and give you an experience that rewards you enough to feel satisfied in playing your part, your story, in a bigger world. 3) I think its not really a question of what settings havent been explored but rather what settings havent been properly explored in making you feel like the game is taking advantage of them rather than using them as a simple storytelling tool. I'd argue that you rarely feel in space in Mass Effect (except for some moments), for example. Alan wake was a big one with the forest for me, and i think another setting i wish would be explored as much was the country. A non-urban tale like Red Dead Redemption or Fallout New Vegas for example only it doesnt have to be set in a specific time pice but rather in a specific place in the (why not) present day. edit: gaahh you really gave me little time D: welp its there to read anyway, congrats pikma and Izick |
|
shh! it's already 2014!
(05-22-2012, 06:51 AM)
|
#1954
|
|
Member
(05-22-2012, 10:07 PM)
|
#1956
His name is Kirk and he lost his job because he wanted a divorce.
|
|
Member
(05-22-2012, 10:08 PM)
|
#1957
Late but Kirk VanHouten and he was fired because a divorced family is not a family image the cracker factory wants to portray. But at least he sleeps in a race car.
|
|
Member
(05-22-2012, 10:08 PM)
|
#1958
EDIT: Oh, I was late. :( |
|
Member
(05-22-2012, 10:09 PM)
|
#1960
"I don't recall saying 'good luck'". |
|
Member
(05-22-2012, 10:10 PM)
|
#1961
Captain Kirk Van Houten? Uhh, which job? I think I'll go with the divorce caused him to have a breakdown (much like the past 10+ years of the Simpsons series), thus getting fired?
|
|
Member
(05-22-2012, 10:10 PM)
|
#1962
I sleep in a big bed with my wife.
Edit: Also be aware that hot dogs thawing in the kitchen sink means divorce as well. You've been warned gentlemen. Easily one of my favorite episodes.
Last edited by Xeno_Flux2113; 05-22-2012 at 10:16 PM.
|
|
Member
(05-22-2012, 10:15 PM)
|
#1963
Check your PM inbox.
"Kirk, crackers are a family food - happy families. Maybe single people eat crackers, we don't know. Frankly, we don't want to know. It's a market we can do without." Edit: To everyone else, thanks for playing. I'll be back with more Simpsons trivia next time I have a code to give out. |
|
Member
(05-22-2012, 10:34 PM)
|
#1964
|
|
(05-23-2012, 01:19 AM)
|
#1965
I have 2 Uncharted 2 PS3 GOTY content codes.
PM for code *Edit:* Codes gone 1st went to: pje122 2nd went to: LordK
Last edited by ashleyj1988; 05-23-2012 at 01:29 AM.
Reason: GONE
|
|
Sidhe / PikPok
(05-24-2012, 12:16 AM)
|
#1972
So, not exactly sure this is the right place to post, but there will be "free stuff" for the few people who win.
Running a comp to giveaway some stuff to help celebrate our 15 year(!) anniversary at Sidhe. Pretty much just need to comment on the competition post on Facebook to enter. ![]() I don't expect the comp to be heavily subscribed, so decent chance of picking up a prize. |
|
Member
(05-24-2012, 12:27 AM)
|
#1973
|
|
Sidhe / PikPok
(05-24-2012, 12:30 AM)
|
#1974
We give away something physical every Thursday at midday NZ time, alternating between the Sidhe and PikPok Facebook pages. Digital codes we just give away at random other times. |
|
Member
(05-24-2012, 12:32 AM)
|
#1975
That's pretty awesome of you guys to do.
|
|
Member
(05-24-2012, 02:41 AM)
|
#1976
|
|
Member
(05-27-2012, 06:51 AM)
|
#1977
|
|
Member
(05-27-2012, 04:10 PM)
|
#1978
I got mine yesterday too. AMN, you fucking rock man!!!
|
|
Member
(05-29-2012, 06:27 PM)
|
#1997
Anyone in the Chicago area want a bunch of old PC game boxes (no games, just the boxes)? I am moving and want to get rid of them, off the top of my head I have:
Unreal + manual Unreal Mission Pack Unreal Tournement Civilization II + tech tree and user manual Alpha Centauri + tech tree and user manual Alpha Centauri Alien Crossfire Sim City 2000 Dark Forces II: Jedi Knight Jedi Knight: Mysteries of the Sith Age of Empires II Midtown Madness Half Life: GOTY Delta Force Delta Force: Land Warrior Pharaoh Pharaoh: Cleopatra Morrowind* Serious Sam: The Second Encounter* *These are the smaller size boxes, all others are the old large format boxes I would prefer to unload the entire set, free if you come pick it up. |
|
Junior Member
(05-29-2012, 06:36 PM)
|
#1998
|