Originally Posted by vaelic
for an action rpg, it's sad to hear so many negatives about the poor story
I think most complaints about the story can be boiled down to:
1. uninteresting/unmemorable characters
2. lackluster presentation
3. Player character has no visible effect on the world
The game makes a big deal (at least early on) about how unique your character is and how you can change the fates of others but no one seems to know who you are and there doesn't seem to be a real indication of how your character actually affects the outcomes of events and the destinies of the people you meet.
All you seem to get are just examples of things "changing" due to things that you didn't actually do in-game.
I think it is pretty well written and the dialog sounds good for the most part, but I don't remember the name of a character that just died an hour ago because he wasn't memorable to me. I knew him for all of 20-30 minutes and then he died.. and I can't remember his name.
I'm more interested in what various random npcs have to say about the various conversation topics than I am about them as characters.. because i don't know anything about them and I have no reason to care about them beyond completing the quest and getting whatever reward is being offered. After their gray "?" goes away, I've already forgotten them for the most part.
I think next time around there should be fewer quests with more richly told and presented background for the characters and reasons as to why I should remember their names or be sad if they die.
I'm nowhere near finishing the game, but I can certainly understand why people would have these complaints, as I do share alot of them.