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Banned
(01-31-2012, 09:27 PM)
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#251
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Member
(01-31-2012, 09:27 PM)
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#252
And just to point people to the right place for feedback: http://forums.reckoning.amalur.com/s...cularly-camera) my quote from the OP: "Disclaimer: I cannot comment on any possible fixes, as that type of action requires many more people, technical hurdles, and all sorts of things beyond my individual control. I am seeking feedback here as the owner of the camera system, and because I want to get a clear sense of what you, the player, are experiencing." But you can be confident that I'm fighting like hell for this fix. "If" is just a word I have to say because it's not in my power to promise anything here.
Last edited by bazooie; 01-31-2012 at 09:36 PM.
Reason: clarification
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(01-31-2012, 09:31 PM)
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#254
The current one makes it seem like everyone in the thread is raging (in a bad way) about the game.
Last edited by Akia; 01-31-2012 at 09:37 PM.
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Member
(01-31-2012, 09:35 PM)
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#256
I know Curt and some other guys have eyes on this thread, as well as the one on your forums. Can't help but feel like this needs to be aired out as something that is definitely going forward. For the sake of this game's word of mouth, the sooner that happens the better. |
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Member
(01-31-2012, 10:06 PM)
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#262
I would not worry to much about it if you want it on steam. The pre order items seem nice but your likely going to grow out of them very quickly. The dowsing rod seems like it could be pretty useful though in the right situation.
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Member
(01-31-2012, 10:11 PM)
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#266
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Member
(01-31-2012, 10:30 PM)
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#273
Quote:
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Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
(01-31-2012, 10:31 PM)
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#275
Quote:
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Member
(01-31-2012, 10:38 PM)
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#277
Not that it matters, but I like this one too.
Or Kingdoms Of Amalur: Reckoning |OT| Choose your Fate I have to admit, this is like a kick in the nuts. Here's hoping you win the fight and fixes come soon. |
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Member
(01-31-2012, 10:39 PM)
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#278
Here is my build for the Universalist Destiny.
Might Longsword Mastery: (Rank: 6 / 6) Harpoon: (Rank: 1 / 4) Skillful Defense: (Rank: 5 / 5) Greatsword Mastery: (Rank: 6 / 6) Quake: (Rank: 5 / 5) Adrenaline Surge: (Rank: 1 / 5) Hardy Constitution: (Rank: 6 / 6) Concussive Force: (Rank: 5 / 5) Aftershock: (Rank: 5 / 5) Finesse Dagger Mastery: (Rank: 6 / 6) Longbow Mastery: (Rank: 6 / 6) Assassin's Art: (Rank: 6 / 6) Faeblade Mastery: (Rank: 6 / 6) Drawpower: (Rank: 5 / 5) Envenomed Edge : (Rank: 6 / 6) Smoke Bomb: (Rank: 4 / 4) Blade Honing: (Rank: 5 / 5) Sorcery Staff Mastery: (Rank: 6 / 6) Storm Bolt: (Rank: 6 / 6) Chakram Mastery: (Rank: 6 / 6) Conservative Casting: (Rank: 5 / 5) Healing Surge: (Rank: 5 / 5) Chain Lightning: (Rank: 5 / 5) Ice Barrage: (Rank: 5 / 5) Frostshackle: (Rank: 1 / 5) I plan to use 2 sustained abilities with a heavy focus on stun and the damage dealt to stunned enemies. I was left with 2 throw away points that I put into Adrenaline Surge and Frostshackle. This build heavily depends on the Mastery of Arms bonus. So if I understand it correctly I'll unlock all Brutal, Precise and Arcane Weaponry IV's. If not then it's back to theorycrafting. Looking at the build I might have overdone the Weapon Mastery ranks. This is me assuming I'll use just about every weapon. So later on I might remove some points or entire Weapon ranks and put them into new actives and upgrades for them. |
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Member
(01-31-2012, 10:43 PM)
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#279
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Member
(01-31-2012, 10:48 PM)
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#281
you know.. if you wanted to "leak" an unofficial dll or something that would allow users the ability to configure the camera.. that would be fine for most of us.. though obviously the official stamp of approval (tm) would be the preferred situation.
Some people will find the game unplayable with the camera in it's current state unless there have been major camera improvements since the demo code (and not just fixing situations that place the camera under the game world) |
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Banned
(01-31-2012, 10:51 PM)
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#282
I feel somewhat upset that I'm buying this for PS3 instead of PC, but I can't help that my PC decided now was a great time to take a shit. Oh well I'm sure it will still be fun, from what I've seen the PS3 version seems to be well done which is a nice refreshing change of pace from most PS3 ports.
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(01-31-2012, 11:08 PM)
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#283
Is post processing effects not supposed to work in the demo? Everything goes black.
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Member
(01-31-2012, 11:10 PM)
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#285
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(01-31-2012, 11:11 PM)
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#286
A little tongue in cheek video for all the people with UI problems :)
http://www.youtube.com/watch?v=adTi3...ature=youtu.be |
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Member
(01-31-2012, 11:11 PM)
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#287
Careful you don't get any old man dust on you.
That'll be an amusing event cause it's not that big of a GS store. They should get Ken to convince the Coldstone next door to give everyone free ice cream.
Quote:
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Member
(01-31-2012, 11:12 PM)
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#288
Not sure if posted yet but the final Amazon Visionaries Interview is up:
http://www.amazon.com/b/ref=tsm_1_tw...ode=2636782011 |
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Member
(01-31-2012, 11:12 PM)
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#289
The one thing I absolutely hate about the game (that won't stop me from buying it) is the fact that incompatible enemy types work together to defeat me.
By that I mean, bears will attack me on site, but not any other human I lure near them. Why does the bear ignore the guard attacking me, and only focus on me? Better yet, why is the bear planning its attacks in tandem with the guard? |
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Americans out of Mexico! The Border Tax Equity Act
(01-31-2012, 11:14 PM)
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#290
Other than that, the game reminds me of GoW. |
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Member
(01-31-2012, 11:15 PM)
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#291
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(01-31-2012, 11:19 PM)
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#293
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Member
(01-31-2012, 11:19 PM)
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#294
Especially when the game is 100+ hours long. Do you really think it is fun to have to restart 80 hours into the game because you invested in the fire tree and it turns out Meteor is totally underpowered compared to some other high tier skill? And not being able to respec in this game makes no motherfucking sense. |
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Junior Member
(01-31-2012, 11:22 PM)
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#295
Wait, so you are Joe Quadara? Pretty much you and Ian Frazier are the ones to really sell me on this game. I mean by watching both of you in the "Inside Reckoning" videos. That and the way everything has come together within the game. I hope the camera can get the tweaks needed for others. I can make due with what I get but I can see where the adjustments would enhance others enjoyment of the game.
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Banned
(01-31-2012, 11:26 PM)
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#296
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Member
(01-31-2012, 11:31 PM)
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#298
Ian and I were just talking about the camera and how the feedback during development didn't come through nearly as strongly as it did on the forums when the demo was released. I think next time I want feedback during development, I'll just do some sort of neogaf invitation only thing or something. |
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Banned
(01-31-2012, 11:32 PM)
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#299
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(01-31-2012, 11:32 PM)
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#300
Argh, microstuttering when you connect an attack. Why do they do this?
Hated it in zelda too. |