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Member
(03-24-2012, 03:28 AM)
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#2651
So I rolled a priest at first since I always do healers. But it feels off in this game. Maybe because I'm soloing, I don't know. I then rolled a Lancer. I'm having a lot more fun with it. Having to watch the animations to time my blocks is very engaging.
Do any gaffers want to play together? I just started and am trying to get a hang of everything. |
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Member
(03-24-2012, 05:42 AM)
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#2655
I've tried almost all the classes for a bit now. At low levels at least, there's nothing really special here. The "action combat" isn't really actiony. In the end, I just hold down the button instead of auto attacking and I have to aim stuff.
But even so, I'm enjoying my time quite a bit. I love MMOs so this is enough for me. I'm slow so I don't know if I can get very high level this weekend but I would really like to get into some group play to see how well this works in those situations. I agree. Everything feels it takes a little too long to die.
Last edited by frequency; 03-24-2012 at 05:45 AM.
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incest on the subway
(03-24-2012, 07:00 AM)
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#2657
Whether or not a game is F2P or not has nothing to do with how much detail is put into it and everything to do with how much people are willing to pay for it. I don't see people choosing Tera over current P2P games, much less the F2P ones with its current subscription model.
Last edited by Woo-Fu; 03-24-2012 at 07:05 AM.
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Member
(03-24-2012, 07:29 AM)
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#2658
I can see what you mean that the game doesn't feel actiony, but for me that is only at low level. Like right now as an archer I have to actually pay attention, dodge stuff and use the right abilities to level efficiently and not die, especially when it comes BAM. Fighting a BAM to me feels like im playing a pretty decent action game. I have to play pretty well if I want to solo BAM, otherwise if I get hit like 2-3 times I'm in trouble. |
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Member
(03-24-2012, 07:57 AM)
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#2659
Preordered this to get into beta... missed all the previous betas. Not bad so far... picked up a sorcerer and it's pretty straightforward. Magma bomb doesn't really land as much as I want though.
Can you rebind keys? I didn't see anything. I normally use ESDF and this WASD setup is killing my wrists. (Didn't see an autorun either, does that exist?) |
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Member
(03-24-2012, 08:04 AM)
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#2660
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Member
(03-24-2012, 09:08 AM)
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#2662
I love zerker, it's probably what I'll play in launch.
The high risk high reward play style attracts me greatly. Mistime a massive skill? Stun yourself for 3 seconds/get kited to death. Do it right? Kill everything in 1-3 hits. Rebind should be in options, I just moved interact to E, and my block skill to Q. |
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Member
(03-24-2012, 02:41 PM)
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#2663
I can totally see this being tighter on timing for tougher mobs. I suck at timing though so I hope I don't suffer too much. I'm having a lot of fun with the game. The Elin have really grown on me. The screenshots I saw were unappealing, but in game, I'm really getting a CC2 type feel from them. I'm enjoying my Elin Berserker a lot. |
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Watches anime on Wikipedia
(03-24-2012, 02:46 PM)
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#2664
And so we welcome yet another member of the Glorious Loli Master Race. :3
Last edited by Unknown Soldier; 03-24-2012 at 03:00 PM.
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Member
(03-24-2012, 04:18 PM)
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#2666
Been playing the beta, so far it's just really boring. Probably one of the nicest looking MMO's out there, but what brings it down is so many ugly art decisions.... does everyone have a stick up their ass in this game? Everyone struts like something is wrong.
The real time combat, really doesn't seem to do anything to make the game more fun than a regular MMO outside of making this more controller friendly. Only thing I've enjoyed is making the cute little popori characters |
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Member
(03-24-2012, 09:19 PM)
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#2669
After skipping the last beta weekend for ME3, I'm having fun again on my Berserker (up to 29). If you think the combat is boring, you're probably either on the starter island or your playing a ranged class. Honestly I think playing a ranged class is really doing yourself a disservice for TERA. Your abilities can feel a bit spammy because they do less damage per-hit than melee attacks (as you are less likely to miss with them or get interrupted). You're also losing out on a lot of the mobility/defensive gameplay that makes the combat fun by staying far from enemies.
Healers, meanwhile, just sort of feel like they make the game less interesting than it should have been. Killing BAMs in a group with a healer and a group without is like a completely different experience. Without a healer, BAMs can really get your heart racing as playing poorly has lasting effects. If I take a hit as a Berserker, my only way to regain health (aside from potions) is another charge-up attack that has to land and has a 15 second cooldown. Regaining that lost health means landing ~3 of those attacks without getting hit again. With a healer, I'd just ignore it and keep fighting. I'll be topped off a few seconds later, in most cases. The game really could have benefited from a design with no healers. More Monster Hunter, less WoW. As it is, dungeons don't really feel possible without a healer but the gameplay is less interesting as a result of bringing one. |
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Member
(03-24-2012, 10:23 PM)
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#2670
I don't know. The combat is actiony compared to most other MMOs, but it's not like it's unique. Vindictus does it. And I actually think Vindictus is more timing based and stuff. But of course, that's way more instanced and isn't really even an MMO.
I'm really enjoying my time but I don't know if I can really recommend this to anyone - especially with a monthly fee. But I'm still lower level so... My favourite part of this game right now is literally just being an Elin Berserker. Not the class mechanics itself really. Just... the aesthetics and the idea of it I guess. EDIT: Also, I finally see why this is "Rated M". I just ran across a giant statue with exposed breasts.
Last edited by frequency; 03-24-2012 at 11:01 PM.
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Member
(03-24-2012, 10:53 PM)
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#2671
Are dungeons a viable way of getting exp? I'd love to do some, if anybody from Serpentis Isle is up for some, lemme know - my character name is Chie Satonaka. |
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Member
(03-24-2012, 11:04 PM)
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#2672
I got in the beta yesterday, got to level 13
I have to say it's pretty nice, it's a little bit WoWish for my tastes, such as the harvest/Kill X number of mobs quests, and in general it's definitely not bringing anything new to the genre. However the overall style is lovely, and it runs great, visually it's definitely up there - and it's a plus that the art style doesn't offend my eyeballs like with WoW The character customization elements are great as well, and the variety of items seems like a good amount. I'm playing as a Lancer, and I enjoy the combat, even though - despite claiming to be more action based, it does feel quite typical of an MMORPG (say compared to something like Vindictus) Anyway, not certain I'll play the game after the beta but it certainly has given me more enjoyment than FFXIV/Rift/WoW |
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XisBannedTier
(03-24-2012, 11:07 PM)
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#2673
Lancer and the 2 healers are the dullest combat in the game. fyi :P |
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Member
(03-24-2012, 11:09 PM)
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#2674
I think the chaining skills with the spacebar might by what my issue is with, while it works well it kind of makes the whole thing a bit automated |
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XisBannedTier
(03-24-2012, 11:11 PM)
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#2675
Only one that doesnt let me set up a combo like that is my pounce skill and rain of blows. I have to manually do that chain but that's no biggie. Mouse 1 = Regular attack Mouse 2 = Dodge, which chains to Vortex Slash, which chains to Blade Draw Tab = Death From Above, which chains to Vortex Slash, which chains to Blade Draw 1 = Combative Strike, which chains to Traverse Cut, which chains to Blade Draw 2 = Pounce, which chains to Traverse Cut *don't use this chain* 3= Rain of Blows 4= Rising Fury, which chains to Blade Draw Then other helpful things on the f keys above like backstab and charging slash Game is very dynamic to me :P Playing the class that sits there goes stabby stab, block stabby stab. Can make the game seem a little less crazy that it is. Once you start doing real group content though even a lancer picks up the pace in terms of fun. I mean shit you are level 13 right? http://tera.enmasse.com/game-guide/classes/lancer Look how many skills you are missing
Last edited by QisTopTier; 03-24-2012 at 11:24 PM.
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Member
(03-24-2012, 11:23 PM)
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#2678
I disabled the chains on my Berserker. I guess it really comes down to how many abilities you have though.
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Member
(03-24-2012, 11:59 PM)
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#2679
PvP servers.
Flag outlaw. You can attack anybody. Anybody can attack you. Kill low levels and you get debuffs that keep you in outlaw status exponentially. Guild Wars. Declare war on any guild kill them for honor points and prestige. Cheer on as your conquest are broadcast guildwide, hang your head in shame because so are your defeats. Guild leaders are worth 10x as much points. Victories are broadcasted server wide. From what I understand political system and BGs are high level stuff? |
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XisBannedTier
(03-25-2012, 12:03 AM)
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#2680
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Member
(03-25-2012, 12:48 AM)
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#2684
Questing is pretty awful in this game so far...starting area wasn't too bad but the Lumbertown area is a mess I think,the quest don't flow well at all,the tracking system sucks and is it just me or does the placement of mobs and their aggro seem completly off or something???,sometime they attack me,sometimes they don't,they are all over the place...I don't know I am completly lost in this zone,had to quit for the night because I was going nowhere lol...
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Member
(03-25-2012, 01:05 AM)
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#2685
I agree that quest design is bad. I want to push forward to see some more, but I don't think I can anymore. Going to try again tomorrow.
I'm not much of an action gamer, so the novelty of the combat is gone for me. It's really about how interesting the world and group play is. World is pretty but not very interesting so far. |
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Member
(03-25-2012, 01:32 AM)
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#2686
Haven't been playing very long, but I've seen a few things in this game that are huge turnoffs.
I was wandering around in the game's first "town" and got a pop up saying that armor remodeling works by destroying the armor you want the appearance of to apply it to something else. This is...completely and utterly unacceptable now that every MMO under the sun will have a better customization system than this aside from perhaps SWTOR. It might be enough to make me not want the game by itself. What happens if I upgrade my armor but want to keep my old look? I have to go out and farm the item again? What if that item is no longer available? This is seriously a joke. Also not everything can be remodeled. You might as well not have this feature at all as far as I'm concerned. It sounds awful. Second off, the combat. I've been wanting a good action MMORPG for a long time, but at low levels in this game the combat is exhaustingly slow, at least on the slayer. Even now that I've unlocked a couple abilities. It takes a moment for the ability to fire up and hit. Kinda takes the action out of the combat. I tried the warrior but they're not a DPS class so the killing speed at low levels with that class is probably deceptive. Berserker isn't an option as I'm not interested in axes. Thoroughly disappointed. Edit: Holy shit, Guild Wars 2 uses a similar system to this for armor customization. How can both these games have a worse system than even WoW?
Last edited by Valnen; 03-25-2012 at 02:25 AM.
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XisBannedTier
(03-25-2012, 02:22 AM)
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#2688
You guys all realize the game vastly changes on you after level 20 right?
In terms of how you have to start fighting things that is anyways. Oh try some group content as well. *shrug* oh well Seriously I'm laughing at people judging a MMO of all things this early in, when every class barely has like 4 or 5 skills out of 25 |
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XisBannedTier
(03-25-2012, 02:24 AM)
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#2690
In that case the game actually does if you like the combat and ignored the auto battle feature. *which made battles take longer as well*
Hell warriors for example don't even get their main dps chain til around 24 or 26, like literally we get 3 skills all at once ment to kill shit faster. Check out your classes skill list and look at all the stuff missing and think of how it will be aplied. Every class gets some crazy shit. It's there for a reason... it will be needed. Oh and ignore crafting for now. The only purpose of it is for entrance gear to end game dungeons. All gear before hand is pointless and replaced really easy and fast. Nothing wrong with gathering for the buffs, just slap the mats in the bank for when you are 60
Last edited by QisTopTier; 03-25-2012 at 02:34 AM.
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Member
(03-25-2012, 03:53 AM)
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#2691
Played an archer, got up to lvl 20. Don't think my hp dropped below 50% a single time. I was just doing the main story quests and whatever other quests that didn't derail me from my path. Kinda wish it would have been easier for me to go fight harder monsters, but then I would have missed out on all the quest exp bonuses.
The combat def became more enganging once I got some more attack skills...made me also drain my mp quite a bit faster. |
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Member
(03-25-2012, 04:03 AM)
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#2692
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XisBannedTier
(03-25-2012, 04:07 AM)
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#2693
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Member
(03-25-2012, 04:34 AM)
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#2694
That's not exactly new to MMOs or unique to Tera. In many boss encounters in MMOs, one mess up means you die - which could mean your entire group dies. That has nothing to do with it being "action combat". It's just how MMO boss encounters are designed.
Last edited by frequency; 03-25-2012 at 04:36 AM.
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Member
(03-25-2012, 04:42 AM)
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#2695
And that is a tiny portion of the game, average mob requires no real strategy, just mashing the attacks and positioning means nothing. And boss fights in all mmo's require you to pay attention and often be moving around.
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(03-25-2012, 05:12 AM)
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#2696
Seems to be a lot of hate with towards the combat system. Personally I actually really enjoy it...
Playing the archer, once you get the jump away skill (like level 6 i think) the combat started clicking for me. It isn't Kingdom's of Amular, but I wasn't expecting that. I like how you do have to pay attention though and how well you chain skills together can really make fighting larger mobs quite engaging. I will say that the cool down times on some of the skills feel a bit to long for a game that prides itself on practically direct combat control. It gets annoying when i want to chain together for example a charged arrow shot, dodge back and follow up with another charged shot only to find out i can't because it still has 2 seconds left on cool down. My mana or stamina should be what balances that out, not cool down. But I guess it simply comes with the MMO territory... |
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Member
(03-25-2012, 06:28 AM)
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#2697
I've been putting off a new PC for this game week after week. Right now I play it on my 50 inch 1080p TV, on an i5 2500k/8GB RAM/Radeon 6870, at full resolution with all settings on max. I get 60fps MOST of the time, but drops around large groups of mobs and characters, as well as in towns.
As an old MMO vet, I am finding the TV/KB+M solution unsatisfying, as I sit far enough away to make a lot of the text illegible, and increasing the size just ruins the effect for me. So I've decided to build a new PC for my office that is capable of playing, however I've been waiting for Ivy Bridge and Kepler 680. When the price of the 680 was released I was kicked one step closer to "fuck it, just get a sandy bridge/560ti", and nearly pulled the trigger. I am this close to doing that. I just want to know, SHOULD I wait for Ivy bridge or just give in and build with the i5 2500k? If I got a better video card than the 6870, would I see better frame rates in town/lots of mobs on screen? I remember reading that Tera is MOSTLY CPU reliant, which is what makes me want to wait for Ivy. Decisions... |
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Member
(03-25-2012, 06:32 AM)
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#2698
At level 37 on my archer I have to actually pay attention for some of the mobs or else my hp drops pretty fast. edit Also of course solo-ing bams is incredibly fun and a decent challenge.
Last edited by Ragingnight; 03-25-2012 at 06:39 AM.
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(03-25-2012, 07:00 AM)
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#2699
That's not true at all. Endgame is all about bosses and BAMs.
If instances don't do anything for you after the first time it's possible you're looking at the wrong genre, however. And the glory exists, I can say that as a level 60 Zerker in K-TERA.
Last edited by Izayoi; 03-25-2012 at 07:06 AM.
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XisBannedTier
(03-25-2012, 07:34 AM)
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#2700
This game's difficulty progression isnt like most mmo's at all. The further you get the more active mobs start to get in general. The less mistakes you can make. Hell on most classes STANDARD MOB PACKS can grind you down to 1/2 or 1/3rd life fast if you dont play perfectly and kill them fast and clean as possible. This requires dodging/blocking or just playing moving out of the way and not just mashing on keys in a preset order and moving on to mob number 3404830483 Once you get to mid 20's the game starts to get a little tough. Late 30's and the game will start giving you the middle finger. What level are you?
Last edited by QisTopTier; 03-25-2012 at 07:42 AM.
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