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Member
(03-16-2012, 10:55 AM)
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#301
I've heard of the Pro Pinball games for years but never played them. They seem to be highly regarded as some of the best video pinball ever made. Always wanted to play them and that's great news if it does get ported to iOS.
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(03-16-2012, 12:06 PM)
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#302
Quote:
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Member
(03-16-2012, 12:27 PM)
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#303
Quoting from post #280 in this thread:
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Does anyone know if PS3 & PS Vita online scoreboards are combined for both systems? MotorStorm RC currently has a combined online scoreboard, so it should be technically possible. |
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(03-16-2012, 12:37 PM)
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#304
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Not actually that important
(03-16-2012, 04:56 PM)
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#305
I'm one of Farsight Studios' biggest supporters (post history is there to prove it) and I'm not crazy enough to say that Pinball HD, especially the base selection, has tables good enough to be compared with Williams/Gottlieb tables (have you tried the War/Platoon and Slayer tables by the way? Those are pretty good.) Again, it looks you know zilch about pinball games on the various platforms honestly, I'm the happiest man when I look at the selection/possible iAp tables for PA but all of that goes to the shitter when Farsight's signature godly physics are busted up on iPad 1 and performance is SHIT. Same goes for Zen Pinball, awful, awful game on iPad 1 while it's pretty great on 3DS (unfortunately, while I like the game, I'm a pinball sim kind of person and I grew up playing real tables, plus Williams/Gottlieb collections spoiled me with they astounding physics. On iPad 2, iPhone4/4s it is a different matter. |
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Member
(03-16-2012, 08:18 PM)
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#306
God, I wish Valve would stop being so stubborn about this. I really wish I knew what their reasoning for it is other than "users don't seem to be interested." Is there some sort of financial reason for Valve NOT to put it on Steam?
It seems like it has everything Valve would want in a game anyway. Leader boards, DLC tables, achievements, etc. |
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(03-16-2012, 09:58 PM)
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#307
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Member
(03-16-2012, 10:48 PM)
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#308
There is no reason for me to argue about this since anybody can try out both games for free and come to their own conclusions. I still think you're goddamn insane to recommend PHD over PA and I don't care if you invented pinball. It's your opinion though and I don't hate on you for it. |
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Member
(03-17-2012, 03:11 PM)
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#309
So...a game is released that plays poorly on 3-generation removed Apple hardware? Sucks to be one of those people with an iPad 1 who wants to play pinball, but don't hold it against the developer. I couldn't play the Cave shooters on my older ipod touch at all - at least the pinball games bootup and can be played, period. Direct your wrath towards Apple's yearly hardware refreshes.
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Not actually that important
(03-18-2012, 07:03 AM)
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#310
Originally Posted by Shearie:
Exactly, there is no reason for you to argue over something you've never even played nor know anything about. Instead of calling people crazy you should maybe educate yourself better before running wild with the name calling. Para Bailar la Bomba wrote his post asking if the busted physics maybe were because of his iPad 1, I confirmed that I and a good bunch of other people experienced the same thing and you started your blabbering while confirming to never even have tried the goddamn thing. Also, there's no free version of Pinball HD's Slayers/War/etc. Which are on a whole other level than the simplicistic free sample, they've come a looong way since the release of the original 3 tables. Having said that, you can definitely compare the physics and performance of the two games, and which of the two gives a more cohesive experience on iPad 1 with the free sample.
I don't hold it against the developer at all. They probably had to make that choice to release it before Zen Pinball gained more popularity (there shouldn't be such fear in the first place since Zen Pinball also runs terribly on iPad 1 while being the worse game of the two -to be fair tho, Zen Pinball on 3DS is very good-) and now they're prioritizing DLC content instead of updating the app and optimizing it a bit for first generation iPads: nothing is lost since soon the iPad 1 will be an ancient tablet, I'm happy they've released PA and recommend the game dearly to anyone who's not stuck with an iPad 1 or think of upgrading in the future. It's also true that the game runs poorly and looses the dev's pedigree (exceptional physics engine+rock solid framerate) when played on iPad 1 devices, which is all I've ever stated, nothing else. Cave games example is not fitting. There's an hardware limitation (ram) in that case, what we have here is just a lack of optimization. P.S. I also have an iPad 2. Yeah. Anyway, sucks the PC version has been postponed, I don't care about Steam so that wouldn't make a difference to me. What's gonna be hard for me is to resist dipoing on the PSN/XBLA version. Knowing that a PC release is happening I don't want to build up a collection of DLC tables for something we can consider a pinball platform when I could have it with 1080p +AA + my preferred controls method while not having to worry about new consoles coming out soonish and being forced to shelve the old hardware since I know I'll be playing this for a long time; I've bought the Gottlieb Collection at Wii's launch (PAL) and I still play it regularly to this day, love the nunchuck + wiimote combo.
Last edited by Dash Kappei; 03-18-2012 at 07:48 AM.
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Member
(03-18-2012, 09:40 AM)
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#311
Edit: I don't want to continue with this argument anymore. You win Dash! :)
Edit 2: And just to be clear, I want to admit that I was wrong to doubt you Dash. I've never heard any testimonials about this game from people who played it on an iPad 1 except for you and Para but I've heard plenty of people say it plays mostly great on an iPhone 4 and I thought that since they have pretty much the same hardware, why would the iPad 1 version run so much worse than the iPhone 4 version? I completely forgot that the iPad 1 has half the ram than the iPhone 4 so it's entirely understandable that the iPad 1 could be poorly optimized. You've played it on the iPad 1 and I haven't and you seem like a fair and knowledgeable guy so I'll take your word that the iPad 1 version is busted.
Last edited by Shearie; 03-18-2012 at 11:10 AM.
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Not actually that important
(03-18-2012, 04:27 PM)
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#312
Just to be clear, I definitely don't hold the Pinball HD platform as some kind of totem for virtual pinball devs to hold in high regards and draw inspiration from, it's just a decent substitute for iPad 1 people and some of the DLC tables are pretty cool for what they are. Pinball Arcade, played on proper hardware, is on a whole other planet! Viva la Farsight Studios! :bropeace: :) |
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Member
(03-18-2012, 05:49 PM)
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#313
But let me get this straight - the PC release is going to be on Steam, but the Mac one on the Mac App Store? I was hoping the Mac one would be on Steam as well, but if having it on the App Store means I get it sooner, that's a-ok by me. |
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(03-18-2012, 06:21 PM)
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#314
Okay, just returned from playing a bit of real Pinball, Arabian Nights which I have played the crap out of on my Galaxy S-II during my recent trip.
Machine was in good condition except for the shooting stars which failed to properly catch the ball. My complaint is: the simulation runs a tad too fast. The ball is too twitchy, the real machine feels much calmer. Plus on the real machine it's rather easy to catch the ball with the flippers while in the sim the ball rolls too fast off them, making stabilizing the ball much more tricky than on the real thing. The rest is great but those are issues that are definitely there and make the simulation a bit flawed. Will be interesting to see how it fares on PS3 and PC, where I hope for a no bolds barred physics setting, even if it needs a Quad I7 for good framerate. |
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(03-18-2012, 07:15 PM)
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#315
When it does come out on PC, I expect it to run upwards of 400 fps on an i7 with newer GPU at 1080p :)
Last edited by Minsc; 03-18-2012 at 07:18 PM.
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Member
(03-18-2012, 10:35 PM)
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#317
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Member
(03-19-2012, 03:03 AM)
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#318
You got that backwards, a worn field would have less friction.
Last edited by Luigiv; 03-19-2012 at 04:18 AM.
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Member
(03-19-2012, 04:06 AM)
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#319
Yeah, it's more likely that it'd be the incline than anything else. Far more likely to vary between machines than playfield wear, I'd think.
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Not actually that important
(03-19-2012, 05:42 AM)
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#321
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Member
(03-19-2012, 05:47 AM)
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#322
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Member
(03-19-2012, 05:54 AM)
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#323
Has anyone heard anything about a possible Retina upgrade for the iOS version? The game could look so much better even if it was just the table art that went high-res.
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(03-19-2012, 11:25 AM)
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#325
Update should hit iOS this week (or next at latest), seems it was submitted to Apple back on the 14th. Not sure if it's fixes / improved graphics or the new DLC, or both though. Ripley's optimization is still a good month away last we heard.
The console/pc versions do from looking at the videos. Textures are much sharper. I imagine they'll address this in the update mentioned above for iOS soon-ish, and I don't see why they wouldn't on Android as well. Thing should hopefully pick up a little in a few more weeks once we get past these remaining March release dates. |
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(03-22-2012, 11:09 AM)
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#326
A few more facebook updates on platforms & release dates:
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Last edited by Minsc; 03-22-2012 at 11:27 AM.
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Member
(03-22-2012, 03:57 PM)
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#327
Ouch, end of March release not happening then, but at least it's a consistent date and having it for both PS3 and Vita for the price of one more than makes up for it. Now all we need is the price. Hopefully I can buy it with the spare $15 on my PSN wallet.
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Wildcard berths that can't beat teams without a winning record should have homefield advantage
(03-22-2012, 05:38 PM)
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#328
It's ok, but the lesser-known "Jackbot" is 100 times better. I really want to see a digital release of that one in the future. Probably my most-wanted.
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(03-22-2012, 07:35 PM)
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#329
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Member
(03-22-2012, 11:25 PM)
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#330
For something different and completely left-of-centre, I'd love to see something like The Empire Strikes Back. A friend has one and the backglass looks ridiculously good in person... but as it's a relatively unknown manufacturer, coupled with a (surely) pricey license, I doubt it'd ever happen. On another note, anyone know if any Superpin tables have been announced for TPA? |
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(03-25-2012, 02:09 AM)
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#331
So about that windows release rumor... not looking so much like a rumor anymore:
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Member
(03-25-2012, 03:20 AM)
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#332
Glad to see that the physics have improved, I did not like the feel on the Hall of Fame Collection for 360.
This makes me feel cool...there were a TON of classic pinball machines at the Louisville Arcade Expo...and this was there.
Last edited by MightyHealthy; 03-25-2012 at 03:26 AM.
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Wildcard berths that can't beat teams without a winning record should have homefield advantage
(03-25-2012, 03:23 AM)
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#333
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Not actually that important
(03-25-2012, 03:46 AM)
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#334
The worst thing is that the very same "source" close to Farsight telling me about the summer release was the one who told me the 3DS version was put on hold. :( |
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Member
(03-25-2012, 05:06 AM)
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#336
Or maybe he does, I don't know. |
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(03-25-2012, 10:54 AM)
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#337
I've updated the OP with the most recent release date info as it's been announced. April 10th is a lock for PSN (Vita+PS3 is a single purchase), 360 is still in the air for this week on the 28th, if not figure the following week, and we're waiting on Apple to push the button on the Mac version afaik as well. The 3DS is unknown for now, as they have to optimize the performance on it further. |
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(03-26-2012, 07:01 PM)
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#340
Two more days for XBLA release has been confirmed, as well 1080p native resolution. Should be by far the best looking version of the game yet!
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Member
(03-27-2012, 05:14 AM)
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#345
Unless there's potential for modding/toying on the PC one, of course ;) |
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(03-27-2012, 11:48 AM)
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#346
A few more details from the official forums I missed:
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Member
(03-27-2012, 02:24 PM)
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#347
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Member
(03-27-2012, 07:06 PM)
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#348
I just saw someone mention this on those Pinball Arcade forums, but it really need saying again. Farsight needs to rethink the way they release information. Posting a response to a comment on Facebook is not the way to keep people informed.
If it wasn't for Minsc, I wouldn't know what the hell was going with any version of the game. Patches, new tables, etc. They either need to have a dedicated blog or a newsletter or something. ANYTHING would be a huge improvement over how they go about it now. |
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Member
(03-28-2012, 05:30 AM)
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#349
Something pinball related just made my day. I haven't been to my local mall in quite awhile but I dropped by today and saw that they closed down one of those mobile stores that used to be in the corner of the mall and replaced it with a mini arcade with one pinball table there, Monster Bash! I haven't carried quarters in my pocket since I was a kid so I didn't have a chance to play it but next time I'll be prepared. It's exciting because I never played Monster Bash before and it seems to be highly regarded. Plus, I just haven't played a real pinball table in years.
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Member
(03-28-2012, 06:29 AM)
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#350
I miss the dingy little arcades that were littered around my town. Just oozed character and cigarette smoke. Days are gone :( |