Magik
Member
(08-19-2012, 12:47 PM)

I think the drop rates need some sort of re-balancing. I opened up 20 PSPs last night and I mainly got Character cards (All N7 completed), a few equipments, ONE UR, and a ton of IV consumables... just give me more equipment and less consumables damnit!
EatChildren
Will Suck Cock While GDGF Watches
(08-19-2012, 12:51 PM)

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I'm mostly fine with the drops, but I'm also not aiming to collect everything. I don't really have that drive, and tend to just play and enjoy each match then spend credits every once and awhile.

I do think that if they're going to keep adding shit to the game they should probably make some alterations though. People who are collecting have the advantage of quickly unlocking new shit as it comes out due to maxing out most existing equipment. For people like myself who still have a lot to upgrade, the chance of getting something new from DLC decreases with every pack they release.

I suppose I'd like maybe weapon specific packs or something like that, so people have some gauge of what kind of item they'll get.

Still, F2P or bust BioWare. Do ittttttttt.
Polydeuces
Junior Member
(08-19-2012, 02:13 PM)

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Why am I still getting character cards even though they are already maxed out? Like for the recruit pack, shouldn't i be getting some ammo consumable instead of another human engineer, soldier, and etc that I already maxed out before? I thought they would completely remove the character card once its maxed out which in turn will lead you to another item...
Ji66a-Man
Member
(08-19-2012, 02:20 PM)

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Originally Posted by Polydeuces: View Post
Why am I still getting character cards even though they are already maxed out? Like for the recruit pack, shouldn't i be getting some ammo consumable instead of another human engineer, soldier, and etc that I already maxed out before? I thought they would completely remove the character card once its maxed out which in turn will lead you to another item...
If you have all character customizations unlocked, you'll still get common character cards. You won't get uncommon or rare character cards.
astroturfing
Member
(08-20-2012, 08:23 PM)

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Originally Posted by EatChildren: View Post
Still, F2P or bust BioWare. Do ittttttttt.
yeah this. since i'm often seeing the same usernames on PS3, i'm guessing the player numbers are dwindling rapidly.. and sometimes it's impossible to find a good gold game. and sometimes it takes forever for people to join my silver lobby.

F2P = more people playing = more fun for everyone and more money for Bioware = win/win?!
StalkerUKCG
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(08-20-2012, 10:19 PM)

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Originally Posted by Clint Beastwood: View Post
except they didn't "culturally uplift" the krogans. they saw big bad monsters that they could use to fight other big bad monsters. they ended up screwing up any culture they could have had by forcing them to be weapons in war.

that's all they want the Yahg to be, which doesn't really work well because that would mean they would be their pawns, which they wouldn't take kindly too. which you see while you're escaping Sur'Kesh. A Yagh breaks free and fucks shit up.

Yahg got banned from Citadel Space simply because the Council gave off the impression they were equal to the Yahg, when the Yahg believe everyone is inferior. In exchange, they killed them..

Yahg also are pretending to not be space-faring species because the Reapers don't attack them. Another reason why they wouldn't help.
While the term Cultural Uplift is very subject to interpenetration the Salerians were partly (the council in general being the other part) responsable for the krogans we know. They gave them technology for in advance of what they currently had and relocated them to a less hostile planet.

Yahg are still very primitive, They are not at all a space faring race and its documented that they have only nearly finished building their first space ship. While highly adaptable (see Shadow Broker) they are still a pre-galactic race.

Yahg are not banned for citadel space, Their home planet is declared off limits by the council but its still evident both by the shadow broker and Sur-kesh that it is still being visited.

I can see your point about not elevating them to a galactic race because of the problems that could arise if they became a threat but in times of war rash decisions are made and the magnitude of the reaper threat would make it a no brainer. Recruit every able body to do their part. They did it against the rachni.
Last edited by StalkerUKCG; 08-21-2012 at 01:03 AM.
nel e nel
Member
(08-20-2012, 10:43 PM)

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Originally Posted by Polydeuces: View Post
Why am I still getting character cards even though they are already maxed out? Like for the recruit pack, shouldn't i be getting some ammo consumable instead of another human engineer, soldier, and etc that I already maxed out before? I thought they would completely remove the character card once its maxed out which in turn will lead you to another item...
I notice that when I promote a class, I tend to get more cards for that class when they aren't high level. Could that be what's going on?
Blue Ninja
Member
(08-21-2012, 08:45 AM)

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Originally Posted by StalkerUKCG: View Post
While the term Cultural Uplift is very subject to interpenetration the Salerians were partly (the council in general being the other part) responsable for the krogans we know. They gave them technology for in advance of what they currently had and relocated them to a less hostile planet.

Yahg are still very primitive, They are not at all a space faring race and its documented that they have only nearly finished building their first space ship. While highly adaptable (see Shadow Broker) they are still a pre-galactic race.

Yahg are not banned for citadel space, Their home planet is declared off limits by the council but its still evident both by the shadow broker and Sur-kesh that it is still being visited.

I can see your point about not elevating them to a galactic race because of the problems that could arise if they became a threat but in times of war rash decisions are made and the magnitude of the reaper threat would make it a no brainer. Recruit every able body to do their part. They did it against the rachni.
Well, not to make this a canon discussion, but it's stated in ME3 that the Reapers are leaving Parnack (the yagh homeworld) alone. So why would they fight?
StalkerUKCG
Member
(08-21-2012, 11:43 AM)

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Originally Posted by Blue Ninja: View Post
Well, not to make this a canon discussion, but it's stated in ME3 that the Reapers are leaving Parnack (the yagh homeworld) alone. So why would they fight?
The Shadow Broker seemed rational, Explain the situation. Explain that they would be wiped from the planet the next time the reapers come

Fight now or Die later. While its not going to happen to the Yahg living currently its going to happen.
Blue Ninja
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(08-21-2012, 11:46 AM)

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Originally Posted by StalkerUKCG: View Post
The Shadow Broker seemed rational, Explain the situation. Explain that they would be wiped from the planet the next time the reapers come

Fight now or Die later. While its not going to happen to the Yahg living currently its going to happen.
They probably think "Yeah, let these fuckers die, we'll pick up the pieces as soon as the Reapers are gone and have 50.000 years to prepare for them."
StalkerUKCG
Member
(08-21-2012, 11:52 AM)

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Originally Posted by Blue Ninja: View Post
They probably think "Yeah, let these fuckers die, we'll pick up the pieces as soon as the Reapers are gone and have 50.000 years to prepare for them."
Eh maybe, Id assume some of the yahg are smart they are supposed to be very fast at adapting and close to salarian level intellect. I doubt they are beyond reasoning.

The Salerians on Sur-kesh did plan to uplift the yahg like that had done with the krogans. Even if it was by force.

If they made them a galactic race by forcing technology upon them then the reapers would of attacked them aswell.
Blue Ninja
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(08-21-2012, 12:12 PM)

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Originally Posted by StalkerUKCG: View Post
Eh maybe, Id assume some of the yahg are smart they are supposed to be very fast at adapting and close to salarian level intellect. I doubt they are beyond reasoning.

The Salerians on Sur-kesh did plan to uplift the yahg like that had done with the krogans. Even if it was by force.

If they made them a galactic race by forcing technology upon them then the reapers would of attacked them aswell.
Yup, bet that would've made the yagh very happy.

Anyways, enough about that. Once I'm done with Skyrim I'll probably pick up a cheap gold subscription again, get in some more multiplayer. I miss being a space ninja.
Ji66a-Man
Member
(08-21-2012, 06:19 PM)

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8/21 Balance Changes

Locust SMG
- Damage increased from [34.3-42.8] to [37.7-47.1]

Crusader Shotgun
- Damage increased from [486.6-608.3] to [530.9-663.6]

Kishock Sniper Rifle
- Damage multiplier for full charge increased from 150% to 175%

Biotic Charge Power (all kits excluding the Krogan)
- Base damage increased from 250 to 400
- Base force increased from 500 to 600

Biotic Charge Power (Krogan only)
- Base damage increased from 400 to 500
- Evolve 4 melee damage bonus increased from 25% to 40% and duration increased from 4 to 5 seconds

Biotic Charge Power (all kits including the Krogan)
- Rank 3 damage and force bonus increased from 20% to 30%
- Evolve 1 damage and force bonus increased from 30% to 40%
- Evolve 3 weapon damage bonus increased from 15% to 25% and duration increased from 3 to 5 seconds
- Evolve 4 power damage bonus increased from 25% to 40% but duration decreased from 15 to 10 seconds
- Evolve 5 chance to cause no cooldown increased from 25% to 33%

Electric Slash Power
- Base cooldown increased from 5 to 8 seconds

Biotic Slash Power
- Base cooldown increased from 5 to 8 seconds

Sticky Grenade Power
- Base damage increased from 750 to 900
yankeehater
Member
(08-21-2012, 06:20 PM)

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Electric Slash Power
- Base cooldown increased from 5 to 8 seconds

Biotic Slash Power
- Base cooldown increased from 5 to 8 seconds


FUCK YOU BIOWARE!!!
Stantron
Member
(08-21-2012, 06:28 PM)

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^ Reasonable nerf. People were spamming the hell out of those two powers.

Time to test out the Crusader.
Bisnic
Boring Member
(08-21-2012, 06:35 PM)

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Nice buffs all around, the Biotic/Electric Slash nerf isnt that bad, Smash got the same treatment a few weeks ago and the cooldown is still good enough.
Nori Chan
Member
(08-21-2012, 06:44 PM)

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its like bioware hates me and my favorite classes
exYle
Member
(08-21-2012, 06:57 PM)

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Wow, Biotic Charge got decked out. Nice.

EDIT: Missile Launcher still desperately needs a buff.
DY_nasty
#partoftheproblem
(08-21-2012, 06:59 PM)

Nice that Charge finally got a buff. It wasn't good for anything other than Shield recharge.
Quote:
Sticky Grenade Power
- Base damage increased from 750 to 900
Its about fucking time

Crusader buff looks nice too.

and yes, slash was THE spam tool of the game. I could spray a few Mattock rounds into a crowd then blow them all away with tech/fire explosions from behind a wall in seconds on platinum
Sai
Member
(08-21-2012, 07:57 PM)

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I'm pretty confident that won't be the last nerf for the Electric/Biotic Slash. 3 seconds ain't nothin'.

Man, Charge really got some love... I'm going to try out the new Crusader later today~
Clint Beastwood
Member
(08-21-2012, 08:34 PM)

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My Kroguard w/ Hurricane is going to demolish Gold even easier now thanks the weapon damage buff off of Charge. 15% made a pretty significant difference even for just those 3 seconds, now it's up to 5 sec for 25% damage? love it.
Mindlog
(08-21-2012, 09:32 PM)

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I think I like pretty much all of those changes.

Next up: Operation Alloy.
Last edited by Mindlog; 08-21-2012 at 09:34 PM.
Songbird
Prodigal Son
(08-21-2012, 10:43 PM)

Originally Posted by Ji66a-Man: View Post
Crusader Shotgun
- Damage increased from [486.6-608.3] to [530.9-663.6]
Awesome news.
Veezy
que?
(08-21-2012, 11:45 PM)

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Did they ever fix the Krogan rage bug?
Sai
Member
(08-21-2012, 11:53 PM)

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Nope. They'll probably [try to]fix it in the next massive patch.
Bisnic
Boring Member
(08-22-2012, 04:32 PM)

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When are we going to know the next Operation details? I know its today, but i forgot the time.

Hopefully the goals aren't going to be a fucking "Do a full extraction on Gold Vancouver!" or "Beat 300k Wave 10!".

...I know it will. :( I want something like "Beat Gold with only Sentinels" or "Kill xxxxxx enemies with biotic explosions". Something unique, you know.
yankeehater
Member
(08-22-2012, 04:33 PM)

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Originally Posted by Bisnic: View Post
When are we going to know the next Operation details? I know its today, but i forgot the time.

Hopefully the goals aren't going to be a fucking "Do a full extraction on Gold Vancouver!" or "Beat 300k Wave 10!".

...I know it will. :( I want something like "Beat Gold with only Sentinels" or "Kill xxxxxx enemies with biotic explosions". Something unique, you know.
On the Bioware forums yesterday they said we would get details at 1pm EST. So about 30 more mins.
Cat Party
Member
(08-22-2012, 05:01 PM)

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Quote:
Operation ALLOY (August 24th 11AM MDT – August 26th 5AM MDT)

A training center will only take a recruit so far. Our recruits need field experience, so it’s time to integrate them with seasoned squads during our next series of sweeps.

Individual Goal: Promote 2 characters

Allied Goal: Promote 50,000 characters

Special Circumstance: None

Individual Goal Success: All players awarded a Commendation Pack
Allied Goal Success: All players awarded a Victory Pack and an increase to medi-gel capacity
It's up.
exYle
Member
(08-22-2012, 05:08 PM)

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I always liked these promoting Operations. So easy.
Bisnic
Boring Member
(08-22-2012, 05:14 PM)

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That's even more simple(worse) than i what i said sooner. :lol

So we only need 25k players to do the individual goal to get both packs? Guess i wont bother promoting more than two.
Nori Chan
Member
(08-22-2012, 10:25 PM)

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Sweet I got like 4 classes I can promote
Melchiah
Member
(08-22-2012, 10:35 PM)

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It's like rubbing salt into an open wound, that the weekend mission is so easy, resulting with an increase to medi-gel capacity, as my PS3 just died.
Cat Party
Member
(08-22-2012, 10:38 PM)

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My precious N7 rating of 360 will have to go.
astroturfing
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(08-22-2012, 10:44 PM)

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Originally Posted by Melchiah: View Post
It's like rubbing salt into an open wound, that the weekend mission is so easy, resulting with an increase to medi-gel capacity, as my PS3 just died.
that's terrible :( and i know that feel.

if you got the YLOD, try to revive it (instructions are easy to find and it actually works, for a while at least) and then transfer all your saves etc to a new PS3, if you buy one. you CAN save all the stuff you lost if it's the YLOD, many don't know this for some reason.
Melchiah
Member
(08-22-2012, 10:51 PM)

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Originally Posted by astroturfing: View Post
that's terrible :( and i know that feel.

if you got the YLOD, try to revive it (instructions are easy to find and it actually works, for a while at least) and then transfer all your saves etc to a new PS3, if you buy one. you CAN save all the stuff you lost if it's the YLOD, many don't know this for some reason.
There's no yellow light, but a blinking red light. The worst of all, it shut down while I was trying to start ME3 multiplayer, and now I can't get the disc out. Luckily I made a backup copy in May, so I'll "only" need to download the PS+ games released after that. And the game saves are secured on the PS+ server.
Boombloxer
Member
(08-23-2012, 01:19 AM)

Originally Posted by Cat Party: View Post




It's up.
lol

This is a joke
Polydeuces
Junior Member
(08-23-2012, 01:32 AM)

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For some reason I get the feeling when people read the description, they immediately promote their characters before they realize when the actual operation starts...
Last edited by Polydeuces; 08-23-2012 at 12:39 PM. Reason: Grammatical errors.
Oblivionmancer
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(08-23-2012, 02:42 AM)

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Originally Posted by Polydeuces: View Post
For som
e reason I get the feeling when people read the description, they immediately promote their characters after realizing when the actual operation starts...
I came closer than I'd like to admit.
AB12
Member
(08-23-2012, 05:07 AM)

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Goal is too easy, but it will be funny if the community goal is not achieved.
Mindlog
(08-23-2012, 05:26 PM)

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Quote:
Wow. They were all using Locusts.
Bisnic
Boring Member
(08-23-2012, 05:32 PM)

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Originally Posted by AB12: View Post
Goal is too easy, but it will be funny if the community goal is not achieved.
Funny? If 25k players across 3 platforms can't even do the individual goal, that's SAD.
Lone_Prodigy
Member
(08-25-2012, 10:33 PM)

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Can't even login to promote my characters. I hit "Multiplayer" and it just loads for a couple minutes and then I get "connection lost".

This is on PC.
Bisnic
Boring Member
(08-25-2012, 10:36 PM)

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Originally Posted by Lone_Prodigy: View Post
Can't even login to promote my characters. I hit "Multiplayer" and it just loads for a couple minutes and then I get "connection lost".

This is on PC.
When i see ME3 behaving like that(or any other weird issues), i just shut down Origin and try again.


In other news, i've been playing lvl 20 for so long that after promoting and restarting to lvl 1 i forgot how much it sucks not having all the powers i want. :(
Last edited by Bisnic; 08-25-2012 at 10:54 PM.
Sai
Member
(08-25-2012, 11:08 PM)

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I promoted everybody.

Wanted to know how it felt to struggle up the ladder again. :B
Sajjaja
Member
(08-25-2012, 11:26 PM)

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Do you guys recommend playing this along side the single player, or should I finish SP and then jump into this?
rozay
Banned
(08-25-2012, 11:39 PM)

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Originally Posted by Sajjaja: View Post
Do you guys recommend playing this along side the single player, or should I finish SP and then jump into this?
You should play right now (saturday and sunday, pacific time)and get 2 classes to level 20 and promote them for this weekend's event. You'll get one of 4 guns for free that you can only get from these events that occur every other weekend.

The first 6 MP maps are side missions in SP that play like the first few waves of an MP match. Nothing's going to be spoiled unless guns and enemy types you haven't seen yet bother you.
Bisnic
Boring Member
(08-26-2012, 12:05 AM)

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Originally Posted by rozay: View Post
You should play right now (saturday and sunday, pacific time)and get 2 classes to level 20 and promote them for this weekend's event. You'll get one of 4 guns for free that you can only get from these events that occur every other weekend.

The first 6 MP maps are side missions in SP that play like the first few waves of an MP match. Nothing's going to be spoiled unless guns and enemy types you haven't seen yet bother you.
Well, he might get spoiled by seeing the DLC maps(like Thessia), but i guess he could wait until he has beaten the SP to download them. Except he at least needs the Earth DLC for this weekend event.

Edit : Thinking about it again... no multiplayer DLC installed is going to make it harder for him to find other players.
Last edited by Bisnic; 08-26-2012 at 12:12 AM.
Sajjaja
Member
(08-26-2012, 12:13 AM)

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Originally Posted by rozay: View Post
You should play right now (saturday and sunday, pacific time)and get 2 classes to level 20 and promote them for this weekend's event. You'll get one of 4 guns for free that you can only get from these events that occur every other weekend.

The first 6 MP maps are side missions in SP that play like the first few waves of an MP match. Nothing's going to be spoiled unless guns and enemy types you haven't seen yet bother you.
I'm in no rush to play the MP yet, but would it impact my SP in anyway? What's Galactic readiness do?

Originally Posted by Bisnic: View Post
Well, he might get spoiled by seeing the DLC maps(like Thessia), but i guess he could wait until he has beaten the SP to download them. Except he at least needs the Earth DLC for this weekend event.

Edit : Thinking about it again... no multiplayer DLC installed is going to make it harder for him to find other players.
I have them installed. I downloaded them before I started playing.
Bisnic
Boring Member
(08-26-2012, 12:27 AM)

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Originally Posted by Sajjaja: View Post
I'm in no rush to play the MP yet, but would it impact my SP in anyway? What's Galactic readiness do?



I have them installed. I downloaded them before I started playing.
Galactic Readiness affects what you might see in the ending and goes up everytime you do a multiplayer match. It was necessary before just to get the extra cutscene of one of the ending, but since they gave us the extended cut, you can see everything as long as you do most of the campaign quests, even if you never touch multiplayer.

What the MP maps might spoil is nothing huge really, you will just see how Earth, Thessia, Sulkesh and other planets looks like before you reach them in the campaign. That's it. No story spoilers unless seeing how badly damaged some planets are is considered a spoiler for you.
Last edited by Bisnic; 08-26-2012 at 12:30 AM.
Blue Ninja
Member
(08-26-2012, 08:59 AM)

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Right, I still need to promote my characters. I don't even have gold anymore, but might as well contribute to the war effort, right? :lol