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Member
(03-16-2012, 01:24 PM)
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#3155
Let me shoot my screen. Is pretty fun.
Edit : I was messing up R2 to see if Nova could be triggered (Charge couldn't) and I got a kill. LoL http://www.youtube.com/watch?v=7-y5I0uCGKQ
Last edited by UnluckyKate; 03-16-2012 at 01:30 PM.
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Member
(03-16-2012, 01:30 PM)
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#3156
You control it for a few seconds, just like hacking a geth prime :)
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Member
(03-16-2012, 02:14 PM)
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#3160
From my very, very informal observations, it seems like it happens when there's some sort of lag spike while using Nova... like those random occurrences when you're jamming on the Nova button and you perform 3 Novas after a Charge instead of just the normal 2. I've found (again, very informal observation) that spacing out your Novas seems to minimize falling off the map. I'd definitely appreciate more data if other people have observed otherwise, though. |
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Member
(03-16-2012, 02:19 PM)
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#3161
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Member
(03-16-2012, 02:23 PM)
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#3162
Every single time it's happened to me it was because of Nova. I've suspected Nova because of the way you jump into the air and are still able to move... if there were a lag spike, the game could conceivably miscalculate where you land and you end up in the terrain after the Nova. |
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Member
(03-16-2012, 02:28 PM)
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#3163
I ran into the most bizarre bug on my Turian Sentinel. My nothing I did caused any damage at first and figured it was lag, but eventually I stopped getting points and when the wave was over my ammo didn't restock I went to a crate and nothing. I then tired an ammo kit and still nothing. I also try overload and not only would not do damage the effect would never jump. I eventually tried getting myself killed by running straight into the enemy fire and while I could take damage from stray shot not a single one ever did target me. I was playing on Gold it wasn't me just getting lucky with dumb AI. This went on for two wave and eventually to bug righted itself, but man was it strange.
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Member
(03-16-2012, 03:00 PM)
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#3165
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Member
(03-16-2012, 03:03 PM)
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#3166
That's definitely happened to me before. It seems like another lag induced bug. Rolling seems to fix it.
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xbot xbot xbot xbot xbot
(03-16-2012, 03:53 PM)
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#3167
Been hardly touching MP since I've been so much into SP, but today I was watching my readiness drop to 91% and I thought I'm just gonna play solo - got enough dough for a Specter pack and BAM - got this rifle as well - my first ultra-rare, hells yeah.
Gonna try it out on a soldier class right now. Still hoping to get ANY Krogan soon though. Pisses me right the fuck off, just happened my last match actually again, was about to finally get the medal for 10 Waves survived, and then I get downed in front of a group with no cover in front of them, nothing. So damn irritating.
Last edited by Skilotonn; 03-16-2012 at 03:58 PM.
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Member
(03-16-2012, 04:02 PM)
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#3171
No, this works only in SP. You have to shoot the glass with a sniper rifle, then shoot the driver. Then you can get to the mech and hijack it. But I assume that you have to be careful on lower difficulty, because you (or your squad mates) may destroy the mech while sniping. I did it on normal.
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Member
(03-16-2012, 04:06 PM)
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#3173
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Member
(03-16-2012, 04:15 PM)
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#3175
I wish I would unlock stuff faster. I just don't see myself playing for 400+ hours on the same 6 maps, against the same 3 enemies just to unlock everything. I wish I could buy stuff I want or at least trade. Or even pay for a full unlock. |
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Member
(03-16-2012, 04:42 PM)
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#3176
Having 10 levels per weapon is pretty ridiculous. Should be 5 max. Also, I think they should have added a consumable item that lets you rank up any weapon you choose. That would serve the game well, while not removing the existing incentive to play the various classes.
But I'm still mostly using the human vanguard, so the weapon isn't that important. |
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Member
(03-16-2012, 05:09 PM)
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#3178
I think the idea of having so... many... unlock possibilities is based under the assumption that many people have multiple playthroughs of the single player. It adds a bit of replayability for those types of completionists, and gives them incentive to continue playing the multiplayer down the line when they're on their 4th or 5th playthrough of the solo game.
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Member
(03-16-2012, 05:12 PM)
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#3179
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Member
(03-16-2012, 05:40 PM)
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#3182
Now that I have most of my mods out of the way, I've been getting a lot better stuff from spectre packs. I definitely recommend spamming recruit packs, then veteran packs, then spectre packs unless you have a character you really want to unlock. Going through that progression gets rid of a lot of the filler items.
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Member
(03-16-2012, 05:57 PM)
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#3183
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Member
(03-16-2012, 06:52 PM)
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#3184
Whoa, N7 Challenge weekend news from Bioware:
http://blog.bioware.com/2012/03/16/n...ation-goliath/
Quote:
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Sonic handles my blue balls
(03-16-2012, 07:08 PM)
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#3189
Is that a joke? How did the console that allowed Steam integration become the one that can't support EA promotions?
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keeping Americuh safe
(03-16-2012, 07:08 PM)
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#3190
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Member
(03-16-2012, 07:09 PM)
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#3191
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Member
(03-16-2012, 07:10 PM)
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#3192
Kind of lame that you only get one shot to get the random gun, so you may get one that is utterly useless to you, but I also assume they'll do these more often in the future.
How many Brutes are in a match? 5? That's a shitload of matches. Oh well, I know what I'm doing on Saturday night! EDIT:
Last edited by Cat Party; 03-16-2012 at 07:12 PM.
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tagged by Blackace
(03-16-2012, 07:10 PM)
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#3193
Do want. |
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Member
(03-16-2012, 07:10 PM)
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#3194
Overall quality should be generally better, plus the level 5 mods are really useful edit: For Avenger, you can max it out using recruit packs since it is a common
Last edited by eek5; 03-16-2012 at 07:12 PM.
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Member
(03-16-2012, 07:12 PM)
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#3196
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Member
(03-16-2012, 07:13 PM)
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#3197
nice. I think I'll have to sign up to the ME3 GAF tag and look for some people to run silver reaper runs with this weekend then. I still have a lot of trouble with silver, but I've only really been running with randoms. Got to wave 9 last night and died to geth...so many pyro/hunter combos :(
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Member
(03-16-2012, 07:14 PM)
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#3198
This second bug is why shotgun Vanguards are currently terrible. The low fire speed and small clip make it difficult to fix the bug, so you can't always get your charges off when you need to. If you need to charge when your clip is empty, and the bug triggers, it generally means death. If you have to use a shotgun, a Scimitar is probably your best bet. Personally, I've started using a Tempest; fast fire speed and huge clip makes it easy to work around the bug. A Phalanx or Predator works too, but make sure you don't empty your clip until you're in a safe location. |