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Member
(02-20-2012, 12:01 AM)
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#152
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Banned from OT
(02-20-2012, 12:07 AM)
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#153
Great in theory but none of the console makers have shown they are ready to do DD right. Sony had a chance to do it right with the Vita and failed again. Developers can take way from the used market right now. Put games up on PSN or XBL at a significant discount day 1 and match price drops of retail over time. Instead games are cheaper at retail than DD. It is so frustrating I would love to go DD but it makes not sense right now from my wallets stand point.
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Member
(02-20-2012, 12:08 AM)
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#154
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bow down to the
Kings in Raider hats (02-20-2012, 12:28 AM)
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#155
The reason it comes up more often with games is because of places like Gamestop. There doesn't exist a market for used items like there does with games and Gamestop. If the extent of used video games was craigslist and ebay I doubt publishers would give a shit, but they see Gamestop raking in billions and are naturally going to try and get a cut of that anyway they can. They aren't trying to tell you what you can and can't do with your used games. They aren't trying to lobby politicians to pass bills banning used game sales. They are introducing things like Online Passes, and DLC and pre-order bonuses to try and get a cut of Gamestop's action and audience. Most every other non-gaming company in that position would probably try and do the same thing, don't kid yourselves.
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Member
(02-20-2012, 12:29 AM)
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#156
That was a great listen thanks to Sterling being a great host and Jaffe's typically admirable frankness.
My biggest question regarding the games industry right now, and I wish there was a clear, straightforward answer is: what exactly is the best way to support developers? Is buying in the first week the only way you can possibly support a developer you like? If you buy a game 6 months or a year later, does it benefit the developer in any way? |
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I'm an idiot
(02-20-2012, 12:50 AM)
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#157
The model is there already with PC's, and it will be there one day with consoles. |
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Member
(02-20-2012, 01:03 AM)
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#158
Because at the end of the day, that's what we're talking about here. DRM that tethers a purchase to a particular user or machine so it can't be lent out or resold, the persistent push for 'software as a service'... they're pushing for a world where you can buy products, but never really own them. Some people are clearly A-OK with that. I'm not one of them. |
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Member
(02-20-2012, 01:04 AM)
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#159
There is nothing stopping Sony or Microsoft from having daily deals like Steam but they don't and they won't with bigger HDD's. These guys don't want to kill used games so they can give us better deals, they want to kill used games so they can make more money. Now you can say that dropping prices would increase sales and that is true but it isn't something either Microsoft or Sony have embraced, nor do I believe they will when they have bigger HDD's. Today you can put any HDD into your PS3 can't you? You can upgrade your 360 HDD to 250GB can't you? You can re-download games that you deleted can't you? HDD space isn't the reason the Live Marketplace or PSN aren't throwing deals at consumers. |
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Member
(02-20-2012, 01:11 AM)
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#160
The PSPGo wasn't supported very well, some games weren't playable on the Go because they never became available for DD. Two games I own that weren't available were Kingdom Hearts Birth By Sleep and Crisis Core. The Go also has a smaller screen and let's face it, who would choose to pay MORE for a handheld with a smaller screen and fewer games? It isn't that DD failed the Go, it's that Sony failed the Go. Seems like they should have atleast ironed out getting the most important PSP games available for DD before releasing it. |
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Member
(02-20-2012, 01:15 AM)
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#161
This whole argument is getting kind of ridiculous. As far as the topic of debate goes, these developers need to understand that people are buying used games because they are broke most of the time.
When I was making tons of money, I always bought new. When I was broke, I bought used. It's very simple to understand. Gamestop has gotten so fucking big though, that this has become an issue because they constantly offer trade in deals. Ripping off the customer and gaining profit for themselves. We end up paying the price w/ online pass's and bullshit key codes must be entered when we put the shiny disc into the machine for the first time. We all know Gamestop is making cash off these dev's and the developers are not getting shit for it. I understand this, but try and think of the ladder for a second down below. Piracy is rampant. PC releases and Xbox360/PS3/Wii. Hell I see Xbox360 releases available to download before the street date, sometimes 2-3 days. At this point I would think the developers would be happy people are buying their games. Instead of stealing them! Listen I got cash, I pay for my shit. But I have A LOT of friends who pirate everything. PC/360/PS3/PSP/ they do not pay a dime(and don't forget about the movies). So if I was a developer, I would be happy that people are buying my game. It sounds selfish but seriously some people are just broke and a 29.99 game VS 59.99 is appealing to some folks who wait it out. Sorry for typing so much, just so tired of hearing about this shit it's all over Dtoid every week. Bottom line, blame the brick and mortar because that is the problem. Used games are not a problem, companies like GS abusing the system is the root of all this. Far as Jim Sterling goes he is a troll but his recent 180 on piracy was an improvement. You really cannot take anything this guy says seriously, he will change his mind about anything it seems. Dtoid is a poor site, some nice folks there but I'd say 50% of traffic is driven by Sterling and his troll articles. Hard for me to respect that. |
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Member
(02-20-2012, 01:17 AM)
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#162
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bow down to the
Kings in Raider hats (02-20-2012, 01:21 AM)
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#163
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bE in Litrit is fo sukas
(02-20-2012, 01:22 AM)
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#164
$300 gets you a system that should last you 10 years if you'd like it to (and it looks like it easily will this gen). A game can range from $1 to $60 and could give you years of entertainment if you'd like it to, and $60 is the absolute highest they go under normal circumstances. Now building muscle cars as a hobby, that's expensive as shit. Stamp and coin collecting, that's expensive as shit. Gundam and anime model collecting, that's expensive as shit. An MMA/boxing gym membership is expensive as shit. Two tickets to see a movie or even worse, a 3D movie, is expensive as shit. Gas is expensive as shit. Lego is expensive as shit. Diapers are expensive as shit. Get your priorities straight, gamer.
Last edited by Dark Octave; 02-20-2012 at 01:30 AM.
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Member
(02-20-2012, 01:24 AM)
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#165
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Member
(02-20-2012, 01:32 AM)
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#166
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Member
(02-20-2012, 01:40 AM)
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#169
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Member
(02-20-2012, 01:46 AM)
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#170
A lot of these codes are for features that are second thought. I'm mostly thinking of Saints Row 3's online code. I used it, and every time someone attempted to join my game it was stated they were using cheats and I wouldn't be able to earn achievements or save my progress. The code ended up being a waste, and I still sold the game on Amazon for $40, more than the $30 I paid for it new.
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Member
(02-20-2012, 01:47 AM)
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#171
Some of us have extensive collections of games, hence why we say gaming is expensive. Some of us have built very nice gaming computers ,hence why we say gaming is expensive. Some of us have very nice headphones, hence why we say gaming is expensive. Some of us have even bought very nice gaming computers , hence why we say gaming is expensive. Just because you are content with a $300 dollar console (your words), does not mean everyone else has the same set up. Sorry you came off extremely pompous, figured I'd reply back with junior might. |
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bow down to the
Kings in Raider hats (02-20-2012, 01:47 AM)
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#172
I'd wager that to your average consumer, an "online pass" is no different than the "digital copy" that comes with all the DVDs and blu-rays that they buy, and never redeem and end up expiring a year later. |
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Member
(02-20-2012, 01:47 AM)
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#173
You must be saying that the two sides are: Gamestop and Publishers.
Well, it's too bad that the consumer isn't counted in there somewhere since it's the consumer who puts out the money to buy games. I fail to see how it's ok to create a business out of a consumer desire to play video games (publishers/developers) but it's not ok to create a business out of a consumer desire to make buying and selling used games easier. |
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bow down to the
Kings in Raider hats (02-20-2012, 01:53 AM)
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#178
because I used the word "fucking"? Whatever. For what it's worth I'm not upset. IF anything I find it amusing how upset people get about online passes and shit. I simply understand why each side (gamestop and publishers) do what they are doing. At the end of the day everyone is simply looking out for number 1.
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bE in Litrit is fo sukas
(02-20-2012, 01:56 AM)
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#179
Gaming is as cheap or expensive as you want it to be, but don't blame the industry because YOU absolutely HAVE to have every game that ever came out and the latest and greatest, day one, every time. I will never understand how anybody can ever say gaming is expensive. I just bought some Japanese Macross game for the PSP for $5 yesterday. I bought Vanquish for $20 on 360 like a year ago. I just pre-ordered Mass Effect 3 for $60 that will last me a couple of months to beat single player, not including replays and then there is the online that I will be sucked into for hours a day, maybe for years to come. Skyrim is too expensive?? Really? I'm 80 hours in and still haven't scratched the surface. Even $10 games that last about 45 minutes like Trouble Witches Neo or well worth the asking price for the incredible replay value they posses. Time is money, time is life and if a game sucks me into it and demands that I spend my precious and limited time enjoying it and prevents me from blowing my money on something else that I don't need, then its well worth every penny asked for it. Complain to me that gaming is an expensive hobby and I'll direct you to Micheal's. I hear they have a sale on knitting yarn and shit right now.
Last edited by Dark Octave; 02-20-2012 at 02:00 AM.
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Member
(02-20-2012, 02:00 AM)
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#181
I am simply saying I have spent thousands, upon thousands, upon thousands, of dollars on video games, audio equiptment, and PC's built for gaming. You can have it cheap, or expensive it's up to the user. But don't say gaming is inexpensive, that may be your situation. But a lot of people have different situations and budgets. To each their own I guess ... |
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Member
(02-20-2012, 02:02 AM)
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#182
Because of the finicky nature of casuals, the effect is obvious when a casual title succeeds. The thing about this interview is stuff like, " the profit margin on new games is slim for gamestop." First of all people need to understand the difference between profit and revenue. Once that is figured out, look at their last fiscal report (actually 2010) in which they kindly separated profits made from new and used games. When you realize they made 1 billion in profit off of new games alone, it really breaks the argument that selling new games alone can't help them keep the doors open. |
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bow down to the
Kings in Raider hats (02-20-2012, 02:05 AM)
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#183
I wouldn't' say "casuals" in the "play their Wiis once every 6 months and buy a $0.99 iPhone game every once in a while". I mean the type of gamers that make games like Halo and Madden and CoD and Gears and God of War million selling, multi-million dollar generating hits. I've yet to see that this whole online pass thing is an issue for them or something to rage about, and I don't' see it ever becoming that. The music and movie industry has people used to entering codes for extra shit. |
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Member
(02-20-2012, 02:05 AM)
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#184
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Member
(02-20-2012, 02:55 AM)
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#186
Steam lets you put your games on any computer and that's the way the future has to be. |
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I'm an idiot
(02-20-2012, 03:11 AM)
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#187
Also, to say they haven't embraced sales is disingenuous to say the least. Things are on sale all the time, often times at pretty good discounts. Also, why would you think they'd ignore sales, when it shows now that they embrace them.. and one would only think they'd take it the next step as the digital retail space grows. They are in the business of selling games, and the market has shown everywhere that reduced prices sell games.
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Member
(02-20-2012, 03:21 AM)
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#188
We are on the cusp of some bad shit going down. Very bad shit. Backs are to walls here.
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Member
(02-20-2012, 03:23 AM)
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#189
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I would say that the % of people who have larger than 20GB HDD's is larger than those who do not. |
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Member
(02-20-2012, 03:35 AM)
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#190
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Member
(02-20-2012, 03:35 AM)
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#191
You can play your 360 stuff on any console as long as you are logged in to Live or you get one console you can use your stuff on without being logged in and you can transfer that license once a year if you need to. I don't know what the $20 cable is but transferring the license doesn't cost money. It's the best model on consoles and there is no issue with that being the future. |
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Member
(02-20-2012, 03:45 AM)
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#195
Did you also know that if you used your XBOX Live account to set up your Games For Windows Live account, you can't be logged into both at the same time? I was disappointing to learn that my family couldn't watch Netflix on the 360 while I was logged into Age of Empires online. Just threw that out there to show that I really do know a little about the DRM on Live accounts. I created a new account to solve that problem but it really shouldn't have been a problem in the first place. The $20 cable I was referring to is the transfer cable, I am unsure if it is required to transfer your account and all your DLC to a new 360. |
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Member
(02-20-2012, 03:47 AM)
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#196
Though maybe the idea of used console games has become so entrenched that there would be too much of an outcry for that to happen. Still, I think it'll be either digital distribution or something like CD keys in the future that squashes this whole debate all together. |
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Blinded by the luminous glory that is David Bowie's physical manifestation.
(02-20-2012, 03:47 AM)
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#197
$600 PS3 Peter Parker with PS2 BC. Heavy use->2 years. Paid $150, survived two weeks. Sent back and got replacement for free for limited warranty. Survived a year. Died. Got a $300 replacement thanks to someone on GAF being nice and I still need to pay that off... How does it feel to be living in dreamland where paying as much as I have to get 2-3 years worth of play out of a console in comparison to paying as much for the 360 twenty years ago for a console that continues to work 15+ years later is a sad dismal reality? So, yes, gaming can be expensive and your console defense is weak. I and many others have had to fork twice the price you've listed just to get a replacement console because said console makers can't make sure they last. And PC gaming hardware can be just as expensive. The only saving grace there is that they get Steam sales where if they wait they can swoop in like a hawk and get a 6+ month old game for far less than the console counterpart. Gas is expensive, Diapers are expensive, yeah. But gaming is just as expensive and you can go without. Just like developers can go without our money because they want to charge $60 for a 2-12 hour single player experience and then split the community with online passes and $10-15+ map packs every two-three months for a year. |
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Member
(02-20-2012, 03:50 AM)
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#198
Online passes are CD-Keys. They are essentially activation codes though they don't yet govern the entire game, that's coming. |
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bow down to the
Kings in Raider hats (02-20-2012, 03:50 AM)
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#199
Why are you still having this back and forth that is completely relative? There is no right or wrong answer to the "gaming is expensive!" debate. It's as expensive as you want it to be, just like any other hobby. Nobody made you rebuy all those systems. |
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Member
(02-20-2012, 03:53 AM)
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#200
They're hardly much of a discount (at least for an Amazon shopper myself) and used games have punished all of us with these horrible "online passes" :(
This. Being tied to one PSN account, for example, makes Twisted Metal get on my nerves. |