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Member
(02-20-2012, 06:10 PM)
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#201
Thank God for that.
1-4, Alt 1-4, Q, E. DONE. |
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Member
(02-20-2012, 06:11 PM)
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#202
http://www.youtube.com/watch?v=9V6Ck...ure=plpp_video |
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Member
(02-20-2012, 06:13 PM)
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#203
Does the fact that this game is free means its missing out shit that paid MMOs have? I never really seen gameplay or anything but it seems to be too good to be true. Gonna try to find some gameplay and features videos.
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Tragic victim of fan death
(02-20-2012, 06:14 PM)
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#204
The original Guild Wars was amazing despite it being free. I expect more from Guild Wars 2.
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The Tree of Liberty
(02-20-2012, 06:15 PM)
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#205
I think the worst you'll have to pay for is extra character slots (Like the original GW, you only get 4). |
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Member
(02-20-2012, 06:16 PM)
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#206
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Member
(02-20-2012, 06:16 PM)
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#207
Never played the original since I was still a WoW addict back then. Thing is though, I heard that the original didn't have a full world like WoW and it was all instanced. That was kinda bad for me IMO. This one is definitely different in that regard since I know everything isn't instanced anymore.
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Member
(02-20-2012, 06:16 PM)
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#208
Think of this game as a multiplayer Skyrim with probably more content , two forms of pvp, with content being added through paid expansions etc with some cosmetic stuff sold through a store. |
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Tragic victim of fan death
(02-20-2012, 06:16 PM)
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#209
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Member
(02-20-2012, 06:16 PM)
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#210
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Member
(02-20-2012, 06:17 PM)
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#211
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Member
(02-20-2012, 06:17 PM)
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#212
I've read quite a few previews, other than performance issues which very well should be fixed by launch, it seems everyone is enjoying it a lot. Lots of praise for the combat. It does look like a lot of fun.
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Member
(02-20-2012, 06:18 PM)
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#213
Game isn't free anyways, it costs you $60 for the box. Just no sub.
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Member
(02-20-2012, 06:18 PM)
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#214
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Banned
(02-20-2012, 06:19 PM)
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#215
Another game where those with more real life money can make a better character and kill you easier in pvp? No thanks
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Member
(02-20-2012, 06:19 PM)
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#216
Good thing the developers have explicitly said that won't happen. And they've got a good track record (See: original Guild Wars), so there's no reason to not believe them. |
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Member
(02-20-2012, 06:19 PM)
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#217
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Member
(02-20-2012, 06:19 PM)
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#218
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Member
(02-20-2012, 06:20 PM)
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#219
Yeah, if it follows the GW1 strategy (and it sounds like it does) its supported by purchasing the box and buying microtransactions.
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Member
(02-20-2012, 06:20 PM)
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#220
Free? lol Its pay for the game only, no subscription , i think you meant that. The game is different to the usual MMO that we see nowadays for design choice, but it doesn't miss anything because doesn't ask for 15 money per month.
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The Tree of Liberty
(02-20-2012, 06:24 PM)
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#221
That's disgusting. It'll be nice to bump into people who play the same game as I do and know that we can actually play together if we want without it being an expensive game-altering decision.
Yeah, I can definitely see that happening. You unlock Dyes as you play (in the Beta, monsters were apparently dropping "Color Seeds" randomly), but I wouldn't be shocked if there was an option to unlock them all at once for cash. And like a bitch, I'll buy it, because I like playing dress-up
.... nice reading comprehension skills ya got there. ANet has promised no game-altering items will be available for purchase, just cosmetic elements or things that help you level faster, make more characters, etc. |
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Member
(02-20-2012, 06:24 PM)
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#222
Then you have your personal story which is more in line with a basic single player rpg story which depending on your choices leads to various bits of content. Then you have the usual 5 man dungeons fair but there's no raids. |
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Member
(02-20-2012, 06:24 PM)
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#223
SO MANY MESMERS
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Member
(02-20-2012, 06:25 PM)
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#224
I have a feeling vaelic won't even post back in this thread again. The people who post one off-ish comments like he did usually don't pop back in a thread. Of course, maybe I'll be proven wrong.
My god, the Divinity's Reach tour is AMAZING. O_O http://www.youtube.com/watch?v=GjLmk...4jDJmrhyFsW9E5 Everyone should go watch it. D:
Last edited by Sophia; 02-20-2012 at 06:29 PM.
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Member
(02-20-2012, 06:29 PM)
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#225
When I woke up this morning and saw all the videos, I just threw my head back and yelled.
Hope the neighbors didn't call the cops. |
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Member
(02-20-2012, 06:30 PM)
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#226
Elementalist skills (names and descrption only) with Traits: http://www.youtube.com/watch?v=ZvKzw_dLoz4 Engineer: http://www.youtube.com/watch?v=f08U3T0QPNo Guardian: http://www.youtube.com/watch?v=_fpw0ZUnJ4g Mesmer: http://www.youtube.com/watch?v=O5ATXO_mSsY Necro: http://www.youtube.com/watch?v=AqugAF3R5xg RangeR: http://www.youtube.com/watch?v=n6jQl3yVlEg Thief: http://www.youtube.com/watch?v=dTjVBYVJrpM http://www.youtube.com/user/GWOnlineNet/videos?view=u |
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Member
(02-20-2012, 06:30 PM)
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#227
Love hearing Mike B getting all excited doing the tours "This is only one of THREE cities".
Wonder what will happen when he finds out there's 6. |
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The Tree of Liberty
(02-20-2012, 06:34 PM)
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#228
Originally Posted by MMORPG.com:
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Member
(02-20-2012, 06:34 PM)
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#229
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Member
(02-20-2012, 06:37 PM)
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#230
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Member
(02-20-2012, 06:39 PM)
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#231
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The Tree of Liberty
(02-20-2012, 06:40 PM)
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#232
No factional division + No server transfer fees = no crapshoot when it comes to that whole 'social' thing MMOs are supposed to be about. This kind of info is easier to read than watch in a video, but I'll be damned if I didn't watch the Guardian and Warrior ones earlier today to try and figure out which one I'm gonna pick (though I'd be lying if I said I won't have both at some point) Yes, but now we have the search function back so we can see which MMO thread the drive-by posters are sneaking in from.
That said, with all of the changes ANet is making to upset the usual class design, there hasn't been a profession yet that I haven't considered interesting enough to at least try.
Last edited by Retro; 02-20-2012 at 06:44 PM.
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Member
(02-20-2012, 06:42 PM)
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#233
I actually don't mind the faction division in World of Warcraft, but they've made it kinda pointless over the years.
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Member
(02-20-2012, 06:42 PM)
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#234
Holy shit. This game has some seriously awesome features in it. I'm watching some of the videos and am very impressed. What particularly got me was:
1) Dynamic Content and Personalized Quests: DAMN! That is gonna make you feel more like a hero. Its like a singleplayer RPG feature in an MMO. SAVE THE VILLAGE FRIENDS! I wonder how they gonna pull that off. 2) Dynamic Combat: Holy shit. Action RPG combat epicness 3) Art: Truly amazing. Some of the best art I've seen. The sense of scale is incredible. I do think its a slightly bad thing that you can't fly to travel though. How can you quickly get from place to place? 4) Realm/World PVP: Sounds interesting but I could see it getting overly chaotic or just broken as some people may not give a shit to work together. Will have to see more about this. 5) The UI and weapons system: Its pretty cool and quite unique. Will see how it works out in real gameplay during the Beta videos 6) No Tanks, Heals, DPS : I'm not sure about this decision. Want to see it in action first. |
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Member
(02-20-2012, 06:44 PM)
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#235
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Member
(02-20-2012, 06:45 PM)
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#236
Stupid UT grabs below. Top = Slideshow which is probably HQ Bottom = Mike B's likely medium run
Quote:
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Member
(02-20-2012, 06:46 PM)
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#237
This game is coming out 2012 correct? My exams end in late April so I hope it comes around May so I can play it during the break :(
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Member
(02-20-2012, 06:47 PM)
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#238
Yeah there does seem to be a significant quality difference in the two. They did say that the game would run on a wide variety of hardware. (The more and more I watch the videos the harder and harder I find that to be believable tho. XD)
Yes, sometime this year. I'd expect August or later given my initiation and the way previous MMOs handled their releases. But I could be wrong. |
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Member
(02-20-2012, 06:48 PM)
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#239
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Member
(02-20-2012, 06:48 PM)
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#240
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Member
(02-20-2012, 06:49 PM)
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#241
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Member
(02-20-2012, 06:54 PM)
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#242
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Member
(02-20-2012, 06:55 PM)
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#243
Youtube videos must be getting hammered. I can't consistently stream anything 720/1080P. I managed to get through both of the Yogscast videos and the TB video so far and the game looks great! Starting in on the Mike B videos now and still looking for a decent WvWvW video.
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The Tree of Liberty
(02-20-2012, 06:59 PM)
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#244
Welcome aboard the Hype Train.
We'll just have to wait and see, it's only day one and there's a lot of video out there to sort through.
For example, escorting a caravan of supplies is something 2 or 3 people could probably do and would be small enough that a huge zerg wouldn't be able to constantly stop them all. I'm sure there will be lots of Zerging going on, but even WoW players could learn to re-capture Resource nodes in Arathi Basin and defeat the other team's zerg.
With testing supposed to run through March and April, I keep quietly hoping for a late May release (Memorial day weekend would be perfect), but the realist in me figures it will probably be late summer or early fall before we get our hands on it. And you know what? I'm content waiting for it so they get it absolutely right. So far this appears to easily be the best-looking MMO Beta, so they're already making a lot of progress.
Last edited by Retro; 02-20-2012 at 07:04 PM.
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Junior Member
(02-20-2012, 06:59 PM)
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#245
I'll chime in real quick on performance stuff.
The performance issues were pretty much across the board. We were told up front that a lot of optimization still needed to be done, and they were aware of most of the FPS drops and said they would absolutely be addressing them in later builds. i7-2600K 2 GTX580s in SLI 8GB RAM Performance varied all over the place. In certain areas, I could get 70-80 FPS on highest settings. One notch down, I was generally averaging around 30-40 FPS in most places in the world. Water reflections made it tank, and in WvWvW, when everyone was throwing spells and abilities around, FRAPS was reporting 12-15 FPS in general. Game was only running in DirectX9, no current option to use 10 or 11. |
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Worships the porcelain goddess
(02-20-2012, 07:01 PM)
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#246
Hmmm Charr Guardian or Charr Engineer...
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Member
(02-20-2012, 07:01 PM)
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#247
For anyone interested in seeing what Divinity's Reach looks like in day-time, and with awesome music from the GW2 soundtrack to boot, check out this gem from Gamescom last year. It's offscreen, but it's in decent quality.
I personally feel the city just looks much more impressive during the day. http://www.youtube.com/watch?v=yD4i890IBbs |
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Member
(02-20-2012, 07:03 PM)
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#248
A couple of negative thoughts that stood out for me: crafting is "meh", the fact there wasn't Sylvari or Asura & lastly it's not all seamless. The really have the PR up there.
Other than that, I'm trying really hard not to let the media's negative views get to me. Every game has its problems, especially at launch... it does seem like a step back though. Either that or the media at the time, wasn't allowed to talk about the slowdowns or whatever during the convention demo's they were given previously.
Last edited by DJIzana; 02-20-2012 at 07:24 PM.
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Member
(02-20-2012, 07:04 PM)
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#249
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Member
(02-20-2012, 07:04 PM)
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#250
Those cities look amazing. |