VVIS
Junior Member
(02-22-2012, 04:04 PM)

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#351

wtf? Aside from the loss of point multiplier snowflakes, the game basically has a similar style as ssx3, which I thought was fine.

Also, I changed the controls to classic and it felt like the old days. I was able to jump right in.

Didn't know there was a trick run, I thought the demo only had the one speed run? Will have to go check that out.
Baconsammy
Banned
(02-22-2012, 04:06 PM)
#352

Originally Posted by VVIS: View Post
wtf? Aside from the loss of point multiplier snowflakes, the game basically has a similar style as ssx3, which I thought was fine.

Also, I changed the controls to classic and it felt like the old days. I was able to jump right in.

Didn't know there was a trick run, I thought the demo only had the one speed run? Will have to go check that out.
Classic controls suck in this. They don't allow for spins nearly as fast as Standard. Not sure if its a bug or by design, but its definitely broken.
JasonMCG
Banned
(02-22-2012, 04:07 PM)

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#353

Originally Posted by Baconsammy: View Post
Classic controls suck in this. They don't allow for spins nearly as fast as Standard. Not sure if its a bug or by design, but its definitely broken.
One of the devs on the Merqury City boards said it wasn't like in the final game; that they bug-tested it and fixed it but, for whatever reason, it may not have translated over to the demo.

EDIT: Here's the actual quote.

Quote:
Just saw that, sent it to Connor to check out. Obviously not intentional. I remember we actually had a bug about this during finaling, found it, fixed it and test-verified it, I sure hope it didn't unknowingly break again somehow. Also quite possible it is only in the demo (we branched code during final).

Will let you know when I know.
Last edited by JasonMCG; 02-22-2012 at 04:10 PM.
soultron
Banned
(02-22-2012, 04:21 PM)

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#354

Originally Posted by Frogfucious: View Post
I would love a setting to change the control sensitivity. In SSX3 I felt very in control, in this one, I'm all over the place and out of control.
Yeah, it took me a while to get used to it at first too.

Keep in mind that the characters in the demo are both level 4 and probably have boards custom for the demo.

In the full game you'll be starting off with level 1 characters and much slower/tighter boards. That way it'll be easy to adjust! :P
FunkeeFresh
Junior Member
(02-22-2012, 04:31 PM)

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#355



Pretty much how I felt when I started on stick controls.....

Switched to classic and I'm getting into it a bit more. Need to work out some lines in the tracks and I don't really feel like there's much of a difference between the tricks but other than that, I like the flow of the game. Just fun to play.
DevelopmentArrested
Junior Member
(02-22-2012, 04:35 PM)

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#356

When's the review embargo up?
Frankenstrat
Member
(02-22-2012, 05:07 PM)

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#357

Originally Posted by soultron: View Post
Back/select
wish I had seen this!

Also, not being able to turn while winding up spins/flips is killing me. Something I'll have to get used to, but still...shit.

Anyways, people on XBL should add me at EkaFrikay3141. I have one friend on there ._.
Last edited by Frankenstrat; 02-22-2012 at 05:18 PM.
soultron
Banned
(02-22-2012, 05:10 PM)

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#358

Originally Posted by DevelopmentArrested: View Post
When's the review embargo up?
I'm not sure. EA is sending me an advance copy (I went to EAC to playtest the game as part of their community day this past summer; found out this week that they wanted to send me a copy) so I'll be sure to keep everyone posted. I'm obviously a huge SSX fanboy, so my stuff's going to be lovey-dovey, but I'll keep GAF updated on as much as I can. I'll try to stay as objective as possible. Haha.

Originally Posted by Frankenstrat: View Post
wish I had seen this!

Also, not being able to turn while winding up spins/flips is killing me. Something I'll have to get used to, but still...shit.

Anyways, people on XBL should add me at EkaFrikay3141. I have one friend on xbl ._.
Yeah, the pre-wind turn radius is super tight. I'm guessing that will change at higher levels or with different boards. Characters also have individual stats, so some might be better at pre-wind handling than others. I'm not sure.
Neuromancer
The Mayuh of f'n Bawston
(02-22-2012, 05:23 PM)

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#359

Originally Posted by soultron: View Post
I'm not sure. EA is sending me an advance copy (I went to EAC to playtest the game as part of their community day this past summer; found out this week that they wanted to send me a copy) so I'll be sure to keep everyone posted. I'm obviously a huge SSX fanboy, so my stuff's going to be lovey-dovey, but I'll keep GAF updated on as much as I can. I'll try to stay as objective as possible. Haha.
Haha indeed. Well it's cool that you got a free copy.
soultron
Banned
(02-22-2012, 05:28 PM)

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#360

Originally Posted by Neuromancer: View Post
Haha indeed. Well it's cool that you got a free copy.
I'm still giving away my copy that I paid in full for, don't you worry. :P

The details of the contest will be up in the OT's reserved post by the end of the day!!
Tawpgun
Banned
(02-22-2012, 07:53 PM)

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#361

So... this just happened.



I haven't tried jumping out yet, but if I stay in here and manage to jump out and land it will my score be absurdly high? Its not adding anything to the actual score and I haven't entered tricky or anything.

EDIT: Wouldn't let me jump out. Had to rewind. And here I thought I beat the system.
Last edited by Tawpgun; 02-22-2012 at 07:55 PM.
eneko
Member
(02-22-2012, 08:08 PM)

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#362

Added everyone on both XBL and PSN, still not sure which version I want...
Tawpgun
Banned
(02-22-2012, 08:32 PM)

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#363

I wish there was a way of knowing what people's ghosts scores are realtime as they go down the mountain.
soultron
Banned
(02-22-2012, 08:58 PM)

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#364

Originally Posted by A27 Tawpgun: View Post
So... this just happened.



I haven't tried jumping out yet, but if I stay in here and manage to jump out and land it will my score be absurdly high? Its not adding anything to the actual score and I haven't entered tricky or anything.

EDIT: Wouldn't let me jump out. Had to rewind. And here I thought I beat the system.
I don't think it would matter unless you let it sit there forever. The game's "Flow" system is designed so that you have to be moving down the mountain or else your multiplier (see how it's at 1x?) will drop to 1x. (It drops to 0x if you're on ground, I believe, but since you're doing a trick in that screen, the 1x multiplier has kicked in.)
Costcosaurus
Banned
(02-22-2012, 09:11 PM)
#365

I heard Eddie is only given out to pre-orders. Why is that so, if anyone knows?
JasonMCG
Banned
(02-22-2012, 09:12 PM)

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#366

Originally Posted by Costcosaurus: View Post
I heard Eddie is only given out to pre-orders. Why is that so, if anyone knows?
Worst character goes to the worst place to buy. ZING!
19 & 21
Member
(02-22-2012, 09:14 PM)

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#367

Just went to my Amazon orders page and saw that I preordered this game twice. That could've been -really- fucking dumb.

On the other hand, I guess I really want it.
Costcosaurus
Banned
(02-22-2012, 09:22 PM)
#368

Originally Posted by JasonMCG: View Post
Worst character goes to the worst place to buy. ZING!
God fucking damn it, GameStop? WHY?!

I would have loved to play as Eddie in this game.
Mr.Fresh
Member
(02-22-2012, 09:27 PM)

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#369

After playing the demo you guys can add me to the PSN list Ace_235
MarshMellow96
Member
(02-22-2012, 09:31 PM)

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#370

(demo impressions)

Seems like there's so much mess in the way of getting to the slope.

Unskippable intros can go somewhere hot and uncomfortable.
Newsboy
Junior Member
(02-22-2012, 09:55 PM)

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#371

Loving this demo. Last SSX I played and enjoyed was 3, and this looks to really improve on that. Also, seeing NZ slopes and having Naked and Famous on the soundtrack was just pure bliss.

My ONLY gripe so far is the shitty animations the characters play inside the plane. *sigh* Would snowboarders ever do this kinda shit? I mean, ever?!

Also, what the hell does OT stand for. I see it all the time, and I don't think it's ever explained.
JambiBum
Member
(02-22-2012, 09:56 PM)

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#372

Originally Posted by Newsboy: View Post
Loving this demo. Last SSX I played and enjoyed was 3, and this looks to really improve on that. Also, seeing NZ slopes and having Naked and Famous on the soundtrack was just pure bliss.

My ONLY gripe so far is the shitty animations the characters play inside the plane. *sigh* Would snowboarders ever do this kinda shit? I mean, ever?!

Also, what the hell does OT stand for. I see it all the time, and I don't think it's ever explained.
Official thread.
StrikerObi
Member
(02-22-2012, 09:56 PM)

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#373

Originally Posted by Anticitizen One: View Post
Ey should scrap Travis and give us a charecter fans want
This is kind of a stupid criticism. They've already finished him. Why just throw out all that work? I can understand wanting more old characters, but Travis is not taking the place of one of them. He's an extra promotional thing...


Originally Posted by JackEtc: View Post
Thanks for the breakdown Obi, that's really helpful!

I've been trying to use the right analog stick the past few times (on the regular controls setting), would you say the buttons are easier to use?
I think the buttons are easier to use, because when I try the stick it ends up throwing off my control of the left stick.
xxczx
Member
(02-22-2012, 09:59 PM)

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#374

I think I've decided on a main, it's going to be Kaori. My main in SSX3 was Viggo, kinda bummed they didn't keep him in the recent SSX games.
Originally Posted by Newsboy: View Post
My ONLY gripe so far is the shitty animations the characters play inside the plane. *sigh* Would snowboarders ever do this kinda shit? I mean, ever?!
I see you played SSX 3, do you not remember the clips inside the lift? :P
Originally Posted by Newsboy: View Post
Also, what the hell does OT stand for. I see it all the time, and I don't think it's ever explained.
Official thread!

Edit: I've also added a lot of people from the PSN list, it's kinda annoying to do it with the PS3 controller so I've stopped. If anyone wants to add me, my ID is Prowler485!
Last edited by xxczx; 02-22-2012 at 10:02 PM.
Newsboy
Junior Member
(02-22-2012, 10:03 PM)

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#375

Originally Posted by JambiBum: View Post
Official thread.
>_<
Of course it does
Newsboy
Junior Member
(02-22-2012, 10:05 PM)

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#376

Originally Posted by prowler_: View Post
I think I've decided on a main, it's going to be Kaori.
Oh me too. She was my go to character in 3, and she'll be my go to character once more.
Quote:
I see you played SSX 3, do you not remember the clips inside the lift?
Oh I disliked those too :p It just seems unnecessary.
StrikerObi
Member
(02-22-2012, 10:11 PM)

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#377

Originally Posted by prowler_: View Post
I think I've decided on a main, it's going to be Kaori. My main in SSX3 was Viggo, kinda bummed they didn't keep him in the recent SSX games.
I see you played SSX 3, do you not remember the clips inside the lift?
I mained Viggo in SSX 3 too, I love the bit where he would get his tongue stuck to the pole. What a goof. I'm bummed he's not in this new one, I'll probably use Ty instead since I like his stripy shirt, but I'll drop him if he's too serious and probably pick up Moby instead.


Originally Posted by Newsboy: View Post
Oh I disliked those too :p It just seems unnecessary.
They weren't unnecessary. They were used to cover up loading screens. Better than a boring screen if you ask me.
Last edited by StrikerObi; 02-22-2012 at 10:14 PM.
soultron
Banned
(02-22-2012, 10:23 PM)

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#378

The OT is finally finished! Sorry that took so long! (School and life get in the way sometimes. Haha.)

I will finalize the contest sometime soon!
Wiggler
Member
(02-22-2012, 10:27 PM)

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#379

Great job, soultron! Lookin' slick, dude for reals.

So, I'm downloading the demo on my PS3 now. I have to see if maybe going back to the good ol' tried and true PS controller will make things easier on me since I'm not doing so hot on the 360. *fingers crossed*
soultron
Banned
(02-22-2012, 10:28 PM)

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#380

Originally Posted by Wiggler: View Post
Great job, soultron! Lookin' slick, dude for reals.

So, I'm downloading the demo on my PS3 now. I have to see if maybe going back to the good ol' tried and true PS controller will make things easier on me since I'm not doing so hot on the 360. *fingers crossed*
I'm curious how it plays on PS3 and if it looks any better there. I might boot up my roommate's PS3 and try it out!
StrikerObi
Member
(02-22-2012, 10:31 PM)

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#381

If you guys are anything like me, you'll probably do better on PS3. On my first run through JT2 on the PS3 demo I managed to beat my best run from the Xbox version yesterday. I finished in like 2:09. PS3 FTW.
SpokkX
Member
(02-22-2012, 10:36 PM)

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#382

Ps3 ver seems to control better actually, strange since I hate dshock...

Framerate could be a bit more stable also, never saw a drop but noticed some on 360
soultron
Banned
(02-22-2012, 10:36 PM)

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#383

Originally Posted by StrikerObi: View Post
If you guys are anything like me, you'll probably do better on PS3. On my first run through JT2 on the PS3 demo I managed to beat my best run from the Xbox version yesterday. I finished in like 2:09. PS3 FTW.
My JT2 score is 2:01.39 as of early this morning. c:

I'm addicted as fuck to this song off the soundtrack currently. Been listening to it a lot in anticipation of the game!
Tokubetsu
Member
(02-22-2012, 10:40 PM)

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#384

Never really noticed a difference between 360 and PS3 version. PS3 version may have been a bit sharper but that might just be shit on my end (360 running via VGA, PS3 is HDMI and obvious different display settings).
Cuban Legend
Member
(02-22-2012, 10:40 PM)

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#385

Originally Posted by soultron: View Post
I'm addicted as fuck to this song off the soundtrack currently. Been listening to it a lot in anticipation of the game!
same
soultron
Banned
(02-22-2012, 10:45 PM)

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#386

Originally Posted by Tokubetsu: View Post
Never really noticed a difference between 360 and PS3 version. PS3 version may have been a bit sharper but that might just be shit on my end (360 running via VGA, PS3 is HDMI and obvious different display settings).
Check your scores. Better not be running scared because I topped your race time on JT2, brah.
InertiaXr
Member
(02-22-2012, 10:45 PM)

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#387

Reading the demo thread seemed to indicate that there is no 'SSX 3' control mode. 3 controls absolutely perfectly, so does anybody know why this was screwed up?
soultron
Banned
(02-22-2012, 10:47 PM)

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#388

Originally Posted by InertiaXr: View Post
Reading the demo thread seemed to indicate that there is no 'SSX 3' control mode. 3 controls absolutely perfectly, so does anybody know why this was screwed up?
There are Classic controls. Currently there is no option to prewind on the analogue stick with them though; this option was given in later SSX games so you didn't have to use the d-pad for pre-winds.

Unless I'm misunderstanding what you've written.
InertiaXr
Member
(02-22-2012, 10:56 PM)

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#389

Originally Posted by soultron: View Post
There are Classic controls. Currently there is no option to prewind on the analogue stick with them though; this option was given in later SSX games so you didn't have to use the d-pad for pre-winds.

Unless I'm misunderstanding what you've written.
It's admittedly been a while since I've played 3 (this new ssx will definitely make me go back though), but I believe in 3 I always preloaded on the analog stick and tapped out spins on the d pad. No idea why they would take out control options, but preloading with ps3 d pad doesn't seem so bad. Good luck 360 owners though lmao, that sounds like a complete disaster on that controller.
LaneDS
Member
(02-22-2012, 11:08 PM)

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#390

Finally got to play a bit this evening. Didn't immediately love it (framerate is disappointing, physics felt off compared to how I remembered gliding through snow in SSX3, and knowing the classic controls are gimped) but after a few race events on the Rockies I was enjoying it a lot more. Going to take a lot of practice to get good at it again, but I welcome that.

Time to plug a keyboard into my PS3 for the first time and add you PSN folks. Not going to spend too much time with the demo but will dive into it heavily next week upon release.
Tokubetsu
Member
(02-22-2012, 11:11 PM)

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#391

Originally Posted by soultron: View Post
Check your scores. Better not be running scared because I topped your race time on JT2, brah.
I been busy man. Screw you lol
-bakalhau-
Member
(02-22-2012, 11:14 PM)

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#392

http://www.youtube.com/watch?v=edItm...layer_embedded

Wow, that track. I closed the video halfway through I just couldn't spoil myself. Wowowowow. THIS is the kind of tracks I'm looking forward too.
StrikerObi
Member
(02-22-2012, 11:17 PM)

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#393

Originally Posted by -bakalhau-: View Post
http://www.youtube.com/watch?v=edItm...layer_embedded

Wow, that track. I closed the video halfway through I just couldn't spoil myself. Wowowowow. THIS is the kind of tracks I'm looking forward too.
Yeah this is pretty insanely cool. I wish you could use the wingsuit in the demo. I feel like they should have put it in at least on the tutorial run just to show everybody how awesome it is to use.

Also I've said it before but I'll say it again. Tricking off the chopper is so fucking awesome. Nevermind the fact that it will insta-fill your Tricky meter, it just feels so awesome. Also seems to be worth a crap-load of points.
Chamber
love on your sleeve
(02-22-2012, 11:18 PM)

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#394

Originally Posted by -bakalhau-: View Post
http://www.youtube.com/watch?v=edItm...layer_embedded

Wow, that track. I closed the video halfway through I just couldn't spoil myself. Wowowowow. THIS is the kind of tracks I'm looking forward too.
That looked sick. I can't wait for the GAF Global Events.
Net_Wrecker
(02-22-2012, 11:27 PM)

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#395

Turned off the pilot voice, turned down the game sound effects, left rider voice on 10, turned off the Tricky song, turned off the remix feature. Result = 1:58 on the race event. I think I've found my audio settings.
Pancho
Qurupancho
(02-22-2012, 11:28 PM)

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#396

Originally Posted by StrikerObi: View Post
Yeah this is pretty insanely cool. I wish you could use the wingsuit in the demo. I feel like they should have put it in at least on the tutorial run just to show everybody how awesome it is to use.

Also I've said it before but I'll say it again. Tricking off the chopper is so fucking awesome. Nevermind the fact that it will insta-fill your Tricky meter, it just feels so awesome. Also seems to be worth a crap-load of points.

That never gets old, It's always a Fuck Yeah moment for me.
Anticitizen One
Member
(02-22-2012, 11:29 PM)

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#397

Originally Posted by Net_Wrecker: View Post
Turned off the pilot voice, turned down the game sound effects, left rider voice on 10, turned off the Tricky song, turned off the remix feature. Result = 1:58 on the race event. I think I've found my audio settings.
Haha the pilots voice is funny

Ha-ha-hahtness
Tokubetsu
Member
(02-22-2012, 11:31 PM)

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#398

Originally Posted by Net_Wrecker: View Post
Turned off the pilot voice, turned down the game sound effects, left rider voice on 10, turned off the Tricky song, turned off the remix feature. Result = 1:58 on the race event. I think I've found my audio settings.
I'm not even gonna try until the fullgame. The remix feature changes the music when you go off jumps right?
Net_Wrecker
(02-22-2012, 11:35 PM)

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#399

Originally Posted by Anticitizen One: View Post
Haha the pilots voice is funny

Ha-ha-hahtness
It's fine before and after the race, but it's too much during the run IMO. I just kept turning it lower and lower to the point where it was getting drowned out anyway.

Originally Posted by Tokubetsu: View Post
I'm not even gonna try until the fullgame. The remix feature changes the music when you go off jumps right?
More than that though it scratched the track when your grinding. That's okay, but I like to vibe to the music all the way down, especially when I get my own tracks in the full game.
JambiBum
Member
(02-22-2012, 11:38 PM)

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#400

Originally Posted by Tokubetsu: View Post
I'm not even gonna try until the fullgame. The remix feature changes the music when you go off jumps right?
Suck it. <3