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Junior Member
(02-22-2012, 04:04 PM)
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#351
wtf? Aside from the loss of point multiplier snowflakes, the game basically has a similar style as ssx3, which I thought was fine.
Also, I changed the controls to classic and it felt like the old days. I was able to jump right in. Didn't know there was a trick run, I thought the demo only had the one speed run? Will have to go check that out. |
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Banned
(02-22-2012, 04:06 PM)
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#352
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Banned
(02-22-2012, 04:07 PM)
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#353
EDIT: Here's the actual quote.
Quote:
Last edited by JasonMCG; 02-22-2012 at 04:10 PM.
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Banned
(02-22-2012, 04:21 PM)
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#354
Keep in mind that the characters in the demo are both level 4 and probably have boards custom for the demo. In the full game you'll be starting off with level 1 characters and much slower/tighter boards. That way it'll be easy to adjust! :P |
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Junior Member
(02-22-2012, 04:31 PM)
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#355
![]() Pretty much how I felt when I started on stick controls..... Switched to classic and I'm getting into it a bit more. Need to work out some lines in the tracks and I don't really feel like there's much of a difference between the tricks but other than that, I like the flow of the game. Just fun to play. |
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Member
(02-22-2012, 05:07 PM)
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#357
wish I had seen this!
Also, not being able to turn while winding up spins/flips is killing me. Something I'll have to get used to, but still...shit. Anyways, people on XBL should add me at EkaFrikay3141. I have one friend on there ._.
Last edited by Frankenstrat; 02-22-2012 at 05:18 PM.
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Banned
(02-22-2012, 05:10 PM)
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#358
I'm not sure. EA is sending me an advance copy (I went to EAC to playtest the game as part of their community day this past summer; found out this week that they wanted to send me a copy) so I'll be sure to keep everyone posted. I'm obviously a huge SSX fanboy, so my stuff's going to be lovey-dovey, but I'll keep GAF updated on as much as I can. I'll try to stay as objective as possible. Haha.
Yeah, the pre-wind turn radius is super tight. I'm guessing that will change at higher levels or with different boards. Characters also have individual stats, so some might be better at pre-wind handling than others. I'm not sure. |
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The Mayuh of f'n Bawston
(02-22-2012, 05:23 PM)
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#359
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Banned
(02-22-2012, 07:53 PM)
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#361
So... this just happened.
![]() I haven't tried jumping out yet, but if I stay in here and manage to jump out and land it will my score be absurdly high? Its not adding anything to the actual score and I haven't entered tricky or anything. EDIT: Wouldn't let me jump out. Had to rewind. And here I thought I beat the system.
Last edited by Tawpgun; 02-22-2012 at 07:55 PM.
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Banned
(02-22-2012, 08:58 PM)
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#364
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Junior Member
(02-22-2012, 09:55 PM)
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#371
Loving this demo. Last SSX I played and enjoyed was 3, and this looks to really improve on that. Also, seeing NZ slopes and having Naked and Famous on the soundtrack was just pure bliss.
My ONLY gripe so far is the shitty animations the characters play inside the plane. *sigh* Would snowboarders ever do this kinda shit? I mean, ever?! Also, what the hell does OT stand for. I see it all the time, and I don't think it's ever explained. |
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Member
(02-22-2012, 09:56 PM)
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#372
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Member
(02-22-2012, 09:56 PM)
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#373
This is kind of a stupid criticism. They've already finished him. Why just throw out all that work? I can understand wanting more old characters, but Travis is not taking the place of one of them. He's an extra promotional thing...
I think the buttons are easier to use, because when I try the stick it ends up throwing off my control of the left stick. |
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Member
(02-22-2012, 09:59 PM)
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#374
I think I've decided on a main, it's going to be Kaori. My main in SSX3 was Viggo, kinda bummed they didn't keep him in the recent SSX games.
Edit: I've also added a lot of people from the PSN list, it's kinda annoying to do it with the PS3 controller so I've stopped. If anyone wants to add me, my ID is Prowler485!
Last edited by xxczx; 02-22-2012 at 10:02 PM.
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Junior Member
(02-22-2012, 10:05 PM)
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#376
Oh me too. She was my go to character in 3, and she'll be my go to character once more.
Quote:
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Member
(02-22-2012, 10:11 PM)
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#377
They weren't unnecessary. They were used to cover up loading screens. Better than a boring screen if you ask me.
Last edited by StrikerObi; 02-22-2012 at 10:14 PM.
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Member
(02-22-2012, 10:27 PM)
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#379
Great job, soultron! Lookin' slick, dude for reals.
So, I'm downloading the demo on my PS3 now. I have to see if maybe going back to the good ol' tried and true PS controller will make things easier on me since I'm not doing so hot on the 360. *fingers crossed* |
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Banned
(02-22-2012, 10:28 PM)
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#380
I'm curious how it plays on PS3 and if it looks any better there. I might boot up my roommate's PS3 and try it out!
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Banned
(02-22-2012, 10:36 PM)
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#383
I'm addicted as fuck to this song off the soundtrack currently. Been listening to it a lot in anticipation of the game! |
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Banned
(02-22-2012, 10:45 PM)
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#386
Check your scores. Better not be running scared because I topped your race time on JT2, brah.
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Banned
(02-22-2012, 10:47 PM)
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#388
Unless I'm misunderstanding what you've written. |
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Member
(02-22-2012, 10:56 PM)
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#389
It's admittedly been a while since I've played 3 (this new ssx will definitely make me go back though), but I believe in 3 I always preloaded on the analog stick and tapped out spins on the d pad. No idea why they would take out control options, but preloading with ps3 d pad doesn't seem so bad. Good luck 360 owners though lmao, that sounds like a complete disaster on that controller.
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Member
(02-22-2012, 11:08 PM)
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#390
Finally got to play a bit this evening. Didn't immediately love it (framerate is disappointing, physics felt off compared to how I remembered gliding through snow in SSX3, and knowing the classic controls are gimped) but after a few race events on the Rockies I was enjoying it a lot more. Going to take a lot of practice to get good at it again, but I welcome that.
Time to plug a keyboard into my PS3 for the first time and add you PSN folks. Not going to spend too much time with the demo but will dive into it heavily next week upon release. |
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Member
(02-22-2012, 11:14 PM)
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#392
http://www.youtube.com/watch?v=edItm...layer_embedded
Wow, that track. I closed the video halfway through I just couldn't spoil myself. Wowowowow. THIS is the kind of tracks I'm looking forward too. |
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Member
(02-22-2012, 11:17 PM)
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#393
Also I've said it before but I'll say it again. Tricking off the chopper is so fucking awesome. Nevermind the fact that it will insta-fill your Tricky meter, it just feels so awesome. Also seems to be worth a crap-load of points. |
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love on your sleeve
(02-22-2012, 11:18 PM)
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#394
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(02-22-2012, 11:27 PM)
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#395
Turned off the pilot voice, turned down the game sound effects, left rider voice on 10, turned off the Tricky song, turned off the remix feature. Result = 1:58 on the race event. I think I've found my audio settings.
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Qurupancho
(02-22-2012, 11:28 PM)
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#396
That never gets old, It's always a Fuck Yeah moment for me. |
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Member
(02-22-2012, 11:29 PM)
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#397
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Member
(02-22-2012, 11:31 PM)
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#398
I'm not even gonna try until the fullgame. The remix feature changes the music when you go off jumps right?
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(02-22-2012, 11:35 PM)
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#399
It's fine before and after the race, but it's too much during the run IMO. I just kept turning it lower and lower to the point where it was getting drowned out anyway.
More than that though it scratched the track when your grinding. That's okay, but I like to vibe to the music all the way down, especially when I get my own tracks in the full game. |