Persona 4 Vita - June 14th
Not gonna stop for a bit, are you Nintendo?
Wonder how they'll use 3D for it. I'm expecting mindblowing stuff.
BG art by Nizo Yamamoto? Crazy talk.
Scan confirms multiple difficulties, Normal and Casual. Casual since they also want to get new players into the series.
A bunch of jobs including but not limited to swordman, medic, fortress(?), rune master, and dancer are confirmed. It says more are hinted.
Sinobi's report from an early copy of Famitsu reveals that the game's staff includes Daisuke Kaneda as director, Nizou Yamamoto as background artist, Shin Nagasawa on monster design, Yuji Himukai as character designer and Yuzo Koshiro on sound.
The magazine introduces seven jobs, including sword man, medic, dancer, and sniper. This may be just a sampling of the total job list, though.
The game will add a difficulty setting in order to appeal to newcomers. Joining the standard Normal difficulty, players will be able to select a casual mode. The difficulty can be changed at any point during play.
It was on a release list back at E3 2010, but that doesn't mean it was actually in development at the time.
EO4 has been in development, or at least planned, since before the 3DS came out, I think. I remember hearing about it quite a while ago. I'm glad it's nearing completion enough to start getting talked about. Here's hoping we see it in the west before year's end! Rune Factory 4 too, I could use some meaty RPGs like those for the system.
BTW, is the first game at all worth going back to after playing II and III? I 100%d III in every way possible and also went through Dark Spire and Strange Journey (and enjoyed them) for my EO fix, so I've been considering trying to pick up the original.
One Piece Pirate Musou (PS3): 9, 9, 9, 9
Great Battle Full Blast (PSP): 7, 7, 6, 7
Mario & Sonic at London Olympics (3DS): 9, 8, 9, 8
Doraemon: Nobita and the Island of Miracles (3DS): 7, 7, 6, 7
UFC Undisputed 3 (PS3/X360): 9, 9, 9, 9