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Member
(02-22-2012, 05:57 AM)
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#201
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Member
(02-22-2012, 06:24 AM)
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#204
Yeah well that's true but Duckroll was making it sound like they were atrocious.
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mashadar's neko-mimi slave
(02-22-2012, 06:45 AM)
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#205
Stop putting words in my mouth. I said they looked like marginally improved DS backgrounds, which is how they look. If you think that look great, good for you. For the majority of people, this will look average as best, and in no way does it represent the quality of the artwork which they are promoting as a major element in the new game.
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Faster, stronger, smarter and has a wife who plays more games than you
(02-22-2012, 07:05 AM)
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#206
This is the second-best birthday present I got this year. :D
As with every other entry in the series, day one purchase. (Although, with any luck, this game will allow you to save to the SD Card and unlike the previous entries it won't be "day one, times two" for me this time.) |
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Member
(02-22-2012, 07:52 AM)
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#210
the best change is seeing the enemy models on the map. is it just for foes? let's hope for some good animation.
not that good. once stuck you were forced to trial and error your way through. pretty annoying. it wasn't needed to finish the game at least. |
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mashadar's neko-mimi slave
(02-22-2012, 07:58 AM)
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#211
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Member
(02-22-2012, 08:03 AM)
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#212
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(02-22-2012, 08:08 AM)
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#213
Obviously it is part of their cunning plan to get people to buy the artbooks instead where they can see the backgrounds in full detail and glory.
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mashadar's neko-mimi slave
(02-22-2012, 08:12 AM)
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#214
Did you miss my post before that? Or are you visually impaired? Serious question. It makes it pretty clear what I think of the backgrounds and why.
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Member
(02-22-2012, 08:20 AM)
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#215
It's not that good, but it's pretty decent looking what I saw in the scans, models are great honestly. |
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mashadar's neko-mimi slave
(02-22-2012, 08:25 AM)
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#218
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Member
(02-22-2012, 08:28 AM)
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#219
Still I doubt many people who are EO fans play it for the graphics. I certainly don't. It's an FPS dungeon crawl. Animated enemies though, woohoo! |
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Member
(02-22-2012, 08:42 AM)
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#220
Well to be perfectly honest I haven't played any of the EO games so looking back at some screenshots, the games look a lot better than I though it did so I thought that "marginally better" was intended as a bigger insult. Either way, my opinion is still "not bad" for now though I really need direct feed screens to make a proper assessment (the graininess of the scans completely obscure any fine detail in the images which could make or break the graphics).
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mashadar's neko-mimi slave
(02-22-2012, 08:47 AM)
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#221
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(02-22-2012, 08:50 AM)
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#222
Unfortunately one of the core components of my enjoyment of the EO games can't be conveyed in magazine scans or screenshots.
Gimme some of that sweet, sweet, Yuzo Koshiro music. (I'm going to end up buying the CD and the Super Arrange and the artbook again. The series has me by the balls.) |
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Member
(02-22-2012, 08:59 AM)
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#224
EO III went far, but not far enough. Also remember the 3DS has a built in note feature that works pretty damn well, though you gotta go to the home menu to access it. |
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Member
(02-22-2012, 09:01 AM)
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#226
Well I wasn't trying to, you're opinion just wasn't stated all that clearly in the first place so I read the subtext wrong. Anyway this argument is getting silly, lets just leave it now that things have been clarified.
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mashadar's neko-mimi slave
(02-22-2012, 09:01 AM)
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#227
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Two copies sold? That's not a bomb guys, stop trolling!!!
(02-22-2012, 09:02 AM)
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#228
Crossovers and volleyball suits as preorder bonuses. Japan, indeed
Quote:
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(02-22-2012, 09:06 AM)
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#231
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Member
(02-22-2012, 09:09 AM)
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#233
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mashadar's neko-mimi slave
(02-22-2012, 09:18 AM)
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#235
I'm not exactly sure how appealing that sort of DLC would be in EO though. The only times you ever see your characters are in portraits. There are no game sprites where you see them moving around, and there are no action animations either unlike 7th Dragon. It doesn't seem very worthwhile at all to buy what is essentially a static single piece of art as DLC imo.
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Member
(02-22-2012, 09:20 AM)
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#236
New dungeons would be the absolute best though and they've gotten progressively better at balancing classes. Of course for this completely unlikely example they could in fact just bring back old classes as DLC with slight tweaks to the new game mechanics, whatever they might be. |
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mashadar's neko-mimi slave
(02-22-2012, 09:30 AM)
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#237
You know, considering how the JP version of Persona 2 Innocent Sin on PSP had a mission editor that allowed players to create custom quests and share them with friends, can you imagine such a feature in an EO game? Map maker tool to create dungeons and share them with friends, complete with quests! :o
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Member
(02-22-2012, 09:32 AM)
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#239
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Flört
(02-22-2012, 09:34 AM)
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#240
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Member
(02-22-2012, 09:36 AM)
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#242
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Member
(02-22-2012, 09:38 AM)
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#243
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Member
(02-22-2012, 09:39 AM)
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#244
But really, this would be awesome. |
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Member
(02-22-2012, 12:38 PM)
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#248
I actually really enjoyed the conceit of progressing by climbing rather than descending, and I loved the Nordic atmosphere of the game. But technically I still think it's the least good of the three.
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Member
(02-22-2012, 12:42 PM)
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#249
I really need to find out where the hell my EO2 has got to, I'm starting to feel the itch to continue the series with this announcement. (I have all three, but I've only played the first - but I played that one all the way to Town Crown) |