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Member
(04-27-2012, 05:40 AM)
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#1252
Btw, you and i played on the same team for 2-3 matches the other day. :)
Last edited by #1 defender; 04-27-2012 at 05:50 AM.
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Member
(04-27-2012, 01:38 PM)
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#1255
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Also sadly if you rank up during a game, the game won't show you any unlocks. It only shows them when the match ended. Just check your nanos. Also activate different nanos and see, if they help you. For me for example the "stealth" nano (make almost no noise when moving) is really helpful.
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If you want to boost, just add my PSN. I got some more people, although all of them are PDT (and I'm from Europe). Hopefully we will try Invasion again this weekend. |
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Member
(04-27-2012, 03:20 PM)
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#1256
Nah, but i did. :)
Btw, aren't you also a member of Cinefacts? I rarely post there anymore, but i still visit it daily and i think i recognize your screen name from the videogames sub-forum. |
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Member
(04-27-2012, 03:47 PM)
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#1258
Played the game for half an hour or so... I really like it! Runs much better than I anticipated despite not meeting recommended specs (E8500 2x3.1GHz, GTX260, 19280x1080, everything on full except SSAO which I left off). Kinda weird that they left out the aiming sensitivity setting for gamepads, but I'm OK with the defaults so.
Some questions for people who have played the game: 1) Can I only upgrade each character's main weapon? I found an SMG that I liked but I can't upgrade it? 2) Should I take the opportunity to buy every new nanomachine I see, or will they be available for purchase later? 3) I didn't bother plugging in a mic and sometimes I'll see "NO MIC" in the corner but there's no situation-specific voice options on the menu. Am I missing out by not using a mic?
Last edited by Firebrand; 04-27-2012 at 05:29 PM.
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Member
(04-27-2012, 05:43 PM)
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#1260
2)Yes, buy them when you see them, as most of them will not reappear at the shop 3) You are missing nothing, don't worry about it. |
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Member
(04-27-2012, 05:52 PM)
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#1262
I only spent money on upgrading my main weapon first, buying nanos for myself and partners and then upgrades for my companions weapons. |
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Junior Member
(04-27-2012, 07:04 PM)
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#1264
Shouldn't this be back in the main Gaming forum now that the PC version is out?
Anyway, the press release on Steam for this game sounds like something Capcom would vomit:
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Member
(04-27-2012, 09:04 PM)
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#1268
The game is definitely a linear TPS, but with three layers of character building: 1. Teammate trust (affects endings, some AI effect) 2. Stat Armor (you have an "armor grid" and can plug-in/swap various upgrades. The grid itself never changes but you do find different upgrades of different shapes/sizes.) 3. Main Weapon Upgrade (The most in depth, 6+ categories to upgrade for 6+ levels each) |
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Member
(04-27-2012, 11:41 PM)
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#1269
Huh.
So I'm at the gunship boss with the 4 engines, right after the jet ski part, and that battle is just such a clusterfuck. Everytime I try to get a lockon the drones appear and I hit them instead. Or, I drop the rocket launcher to gun them down, only to get hit by missiles right after. And eventually I run out of rockets and there's no more to pick up... then what? I feel like I'm missing something here. Cover doesn't really do much outside because of the airborne enemies and the triple missile attacks, seems the only safe place is inside the house where it's hard to get a lock-on without the drones playing peekaboo at the window. I noticed a mounted machine gun on the roof, but not sure what that's good for since I can't carry the Stinger up there.
Last edited by Firebrand; 04-27-2012 at 11:50 PM.
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Member
(04-28-2012, 05:57 AM)
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#1271
I've noticed the turret on the roof, but i never used it on any difficulty, so you're fine without it. You'd just be a sitting duck for missiles behind it anyway. |
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Banned
(04-28-2012, 07:18 AM)
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#1272
Still, I'm not sure is the best strategy, perhaps I was lucky. |
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Member
(04-28-2012, 11:15 AM)
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#1273
Thanks guys, I'll give it another try.
EDIT: Alright, got it, but had to suck up a lot of bullets to get there. EDIT2: Yikes. Just got to the train / subway level and there's sooo many robots. Keep running out of ammo and quickly going through medpacks. I guess I need to keep my head down more, heh, but those scrap heads are good at flanking.
Last edited by Firebrand; 04-28-2012 at 09:01 PM.
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(04-29-2012, 09:40 PM)
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#1275
Better than Gears of War (3).
real shame this bombed so incredibly hard |
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Member
(04-29-2012, 10:23 PM)
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#1277
Anyone trying to beat Invasion completely - I almost did it today. In fact I almost beat all 3 maps.
First time I played with randoms on map 1 - sadly someone went rambo with the shield in round 48. He got killed and disconnected from the game. Which left us with one shield. I got headshotted. The other 2 managed to beat round 48, but we were fully destroyed in round 49, because I respawned with normal class weapons and no raow and no shield of course. Second time again map 2 with other randoms - we survived till round 50, 11 enemies remaining. 2 rockets from a herc, team dead. But now the problematic one. This time with people from ps3trophies on map 3 - we survived till round 50 - 10 enemies remaining. One rocket herc left. All the other 3 hercs dead. Team fully in cover, we would have made it. Now strangely the game somewhat disconnected everyone from host. Host got disconnected itself. Host left PSN chat as well, but was still connected in PSN itself. Reconnected immediately afterwards. Of course we respawned with class weapons, because of that host migration (stupid game design, btw) and round 50 started again (even more stupid game design, if the game had resumed where we were before, at least us 3 would have made it). Of course, no shields. No nothing. All 3 were killed within seconds. Now we assume that the game probably kicked us out because we had one PSN chat open. It seems the game is buggy in that aspect and will go berserk, because one of us heard such story before that you can get kicked in the last round, if you got a PSN chat open. So just a hint for anyone out there: if you want to do it, leave PSN chat before starting the match just to be sure. We just tried again, but sadly one of us disconnected in round 27 or so, so we quit, because the last rounds are hell, even with 4 players. 2 players have to use a shield, so you just need another 2 players for sniping. Oh and if anyone wants to try to do so with me, just add me on PSN. But PLEASE only players from level 45 and up. Because you need plenty of experience in the game and it's also good to have medi pouch 2 nanos and some other ones. From round 40 up you need to be really good with the raow. If you aren't, you will get killed and doing all the rounds takes around 3 hours. So trying with unexperienced players is a waste of everyone's time. And it's best to get 4 players together in total. And another tip for anyone that is playing invasion: Dont disconnect, when you die - if the other players manage to beat the round, you will respawn next round (with default class weapons). By disconnecting, you are ruining it for everyone involved. And every 5 rounds, you can purchase stuff, so most of the time getting killed is not the end of the match. The game sadly never tells that to the player.
Last edited by jimi_dini; 04-29-2012 at 10:48 PM.
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shhh Graham I'm still compiling this Radiant map
(05-02-2012, 07:07 AM)
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#1280
Beat the PC version tonight. My favorite game of the year, so far. It's depressing how poorly this sold.
Various thoughts!
But yeah! Very fun. I want to play some more, but will probably finish off the other games I dumped to play this instead, heh. |
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Member
(05-02-2012, 07:17 AM)
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#1281
I wasn't really hot on this game when I played the 360 demo. I don't know, maybe I was just in a terrible mood that day. Because I tried the PC demo instead and my goodness was it fun. I played it several times. I was annoyed at first because I couldn't select commands to respond to my teammates. I would pull up the menu and there weren't any buttons associated with the responses. On top of that, sometimes they would just randomly respond like I had said something to them. Then it hit me. This game has voice recognition! So yeah I'm not sure how they were hearing me without my mic plugged in, but I'm going to give the voice commands a shot next time. I'm like 99% sure I'm buying this now.
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Member
(05-02-2012, 09:21 AM)
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#1283
With a good team? hell yes.
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And Binary Domain calls it "invasion". Horde mode is Gears of War. If you want to play multiplayer, you have to know that most of the players are from Japan. And there are just a few people playing on PS3. I guess 360 multiplayer is even worse.
Last edited by jimi_dini; 05-02-2012 at 09:24 AM.
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Member
(05-02-2012, 02:27 PM)
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#1284
I see there is some Binary Domain DLC in this week's PSN update, one pack with MP content (a new map, a new class for each team and 3 new weapons) and one with SP content (a new weapon and three new upgrades for Dan). I would have gladly paid the 1.29 pounds on the UK store, but at the current state of the MP it's hard to justify buying additional content for it, even at a low price.
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Member
(05-02-2012, 02:45 PM)
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#1285
Just like to say I don't know why the Yakuza Team made the 50 wave Invasions a bronze trophy on the PS3... The last few waves are immensely tough.
That said, once you have a team that knows what they're doing, the first 40 waves feel really slow and boring. I'd like to see more Western players on though because there's too much lag with JP players D: My tag's "xcompr" by the way if anyone needs help beating the invasions. Just drop me a message. Edit: And in case you don't know, if you set your PS3 to Japanese you can play the game in Japanese. A hidden language option =P
Last edited by xcomp; 05-02-2012 at 03:03 PM.
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Banned
(05-02-2012, 07:23 PM)
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#1286
And you're right, MP is dead, sadly. |
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Member
(05-02-2012, 08:31 PM)
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#1287
Depends what time you're on... At least for the PS3 anyway. Usually there's plenty playing Team Death Match during the evening in Japan. The other multiplayer modes are pretty much dead apart from people trying to get all the trophies which is few.
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Member
(05-02-2012, 11:01 PM)
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#1288
Yeah, getting into a TDM is not too hard, team survival is also fairly common, and very rarely i get into a domain control match, but the other modes are dead. It's a shame, because TDM gets old fast and most matches play out the same way due to the emphasis on camping. It would be nice being able to play some objective modes every now and then. |
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Member
(05-04-2012, 02:53 PM)
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#1289
Well, what do you know, miracles do happen. After 24 hours of playing the MP i just got my first multi-kill earlier. It was during Domain Control and i just bought an RPG, so i went to higher ground and blasted away four players trying to take the zone. One down, four to go. If people were still playing the objective modes this challenge would actually be pretty doable, but in TDM or Team Survival it's impossible without a massive amount of luck.
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Member
(05-05-2012, 03:47 PM)
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#1290
Okay, just completed story mode on hardest difficulty.
I have to say, I kinda like the idea of the game. But the execution is sometimes terrible. For example I cleaned a whole room all by myself within seconds, just one enemy remaining. And Faye says "this doesn't look good" as if the enemies had the upper hand. I mean what? Also those multiple choice answers are just bad. Most of the time, you will just respond with "Yes" or "Yeah" and sometimes the other possibilities don't really make sense. Sometimes my character answering even feels sarcastic because of that. "I like reading books, do you like reading books as well?" "Yeah". Could have been done much better. Or when asking a teammate for a medkit. Instead of just walking to me and patching me up, no - sometimes they will just run around shooting at enemies instead of healing me. In fact on my first play I died several times, because they just couldn't be bothered being a bit faster. My god, Sheva-AI in Resident Evil 5 was way better than that and that's saying a lot. I also had the case twice (on hard and the hardest difficulty) that Cerberus went over the railing with Big Bo, so I thought he died - but then in chapter 6 he is suddenly back - maybe it's explained in a cutscene, but I skipped them all on later playthroughs so idk - anyway it doesn't really make sense I really love the multiplayer of the game. It's a really sad thing that almost noone is playing. On survival the game feels like SOCOM in PS2 days. A good team will play tactically. Still there is sadly no proper matchmaking, often teams of level 50 pair up against a team of low-level, which just plain sucks. Sort of like Uncharted 2/3, although the cause in Uncharted 2/3 is broken matchmaking and abuse of the party feature. Invasion mode - although pretty hard - is really fun to play especially with a team that knows what they are doing. In retrospect I like the multiplayer more than singleplayer because of all of its flaws.
Last edited by jimi_dini; 05-05-2012 at 03:50 PM.
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Junior Member
(05-06-2012, 12:25 PM)
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#1291
Thank you for making this OT. I just finished the game and the game was very enjoyable! The game-play was great, the story was pretty good, and the atmosphere was not bad at all. I loved the boss fights, they were easy but, a lot of fun having the choice to shoot huge bosses and take down their armors.
Overall, the game was pretty good however the voice command choices were very limited and nearing the end up the game, I simply replied with YES, NO, and READY. If there is a sequel to this game, I would hope that they add more enemy variety and the choices that you make within the game would affect the ending by a tremendous amount. |
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Member
(05-08-2012, 08:56 PM)
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#1293
I finally got into some matches of Demolition today, which made for a nice change of pace after the countless rounds of TDM. I was lucky enough to be on a good team, which made it all the more amusing when we had to get bailed out by a level 6 player in two separate matches, after everyone else went down. The guy really came through and got us the win both times. My personal highlight was a match outside the treatment tank in which i was the last man standing on my team, versus two of the other team. I already had the bomb on me and hid on the edge of the central part of the map. After they failed to snipe me from afar they decided to flank me and moved around the other edge of the map. I knew i was a goner if i stayed there, so i made a run for their base and armed the bomb on their supplies. Of course the countdown alerted them and they came running, so i tried to hold them off but got downed. They rushed to disarm the bomb and in just that moment it went off. So exhilerating. :)
Last edited by #1 defender; 05-08-2012 at 08:58 PM.
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Member
(05-14-2012, 04:00 AM)
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#1294
I finished this the other night and I must say I had no idea how high the production values on this game would be. Those character models, those bosses, those real time cutscenes, that music. They're all insanely high quality.
I guess that's why Sega had no money left to advertise the game. It was a real treat for the £20 I spent on it. |
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Member
(05-14-2012, 04:43 AM)
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#1295
Played a few hours of the PC version. Looks, soundsa and runs excellent. The production value and polish is quite surprising really. The gunplay feels amazing and clearly the highlight of the game. I have a feeling this game would have been a huge hit if it had the Terminator name slapped onto it.
Negatives so far are the bosses. Pretty tedious and boring IMO. The one involving the hovercroft and lock on missiles was atrocious. The constant need to respond to team mate banter is annoying, especially when you usually just say yes/no every time. |
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Member
(05-14-2012, 08:20 PM)
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#1296
Is there some known glitch for shooting through walls? Or are the walls supposed to let a few shots through?
I was hiding behind one (and wasn't even near the edge, so no way anyone could have hit me). Still I was shot down by a RAOW. I was also hiding behind there for 10-20 seconds, so it couldn't be lag either. And the wall was way higher than myself as well. So if the walls wouldn't let any shoots through, I wouldn't have been shot. I had some glitcher before, but that one was using an obvious lagswitch (the whole gameplay came to a halt every now and then and I even got a double kill because of that, although I was shooting with a assault rifle, I guess the lagswitcher was the host of the game). And no, this wasn't normal lag, the lag strangely happened everytime that someone shot people down. |
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Member
(05-14-2012, 08:44 PM)
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#1297
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Member
(05-17-2012, 12:18 AM)
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#1298
That guy used a RAOW sniper and shot around 5 times at the location, where I would have been slightly exposed. This made me move even more into the opposite direction. I thought that he expected me to move there, so he shot without seeing me just in case I tried to peek and shoot. Then it seemed like he was shooting at the wall directly. I thought wtf is he doing, this doesn't make sense. And after 5 shots or so, where nothing happened at all like expected, I fell over, bleeding out. Had a medkit with me, so I patched myself up. It made no sense to me at all. There were even a total of 3 railings between us as well. So he must have shot me somehow through the wall. If the game only had replays like Uncharted 2/3...
Last edited by jimi_dini; 05-17-2012 at 12:20 AM.
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Member
(05-27-2012, 07:38 PM)
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#1300
What an awesome game. I only saw a trailer where robots were shot to pieces and this sold me on the game already. But the overall game is really impressive. Great graphics, great gunplay, good characters, decent conversations, nice and original story with twists. I really loved it. Got the ending with only two (one human) team members dead in the end and I thought it was better than the real good one. I doubt but hope there will be a sequel. It's a shame those great games fall under the radar this gen all the time. It was the same for Saboteur :(
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