|
Member
(02-28-2012, 04:35 PM)
|
#101
Part of the reason I'm not entirely sure this is real is because of the McDonalds arch in this screenshot: http://images.4chan.org/v/src/1330446137797.jpg
There is absolutely no way that would be in an actual game. They'd get the shit sued out of them. Any professional art director/producer would stop it before it even made it out of Max. |
|
|
|
Blinded by the luminous glory that is David Bowie's physical manifestation.
(02-28-2012, 04:35 PM)
|
#103
And yes, they could track the people down but I seriously doubt most companies are anal enough to sue the shit out of people for dumping/leaking shots of canceled/beta versions of final games. |
|
Member
(02-28-2012, 04:40 PM)
|
#110
Lighting seems far too plain to come from a Doom 4 game (which was specifically meant to veer away from Rage's baked lighting style), and besides, why outright cancel it? It's such a well-known and pretty lucrative IP. Doom 3 was a huge hit and 4 would be as well, fairly effortlessly, I imagine.
|
|
Member
(02-28-2012, 04:42 PM)
|
#111
I used Google Translate on that website Hoo-doo mentioned (http://game.playwares.com/xe/?document_srl=21660775) and it looks like they think it's Doom 4 as well, but not cancelled, just leaked screenshots from a portfolio.
|
|
Member
(02-28-2012, 04:42 PM)
|
#112
I kinda wish they'd go back to that and also not have so many predictable encounters. |
|
Member
(02-28-2012, 04:43 PM)
|
#113
|
|
Member
(02-28-2012, 04:44 PM)
|
#116
It should always hit the center square of pixels in the screen, and the crosshairs should be only large enough to point out where exactly that region is. You need to be able to move at full speed without reducing your accuracy, and the weapon model should never ever ever come close to blocking your view. That's the minimum requirement for an FPS with half-decent gunplay. |
|
Member
(02-28-2012, 04:45 PM)
|
#118
|
|
Faster, stronger, smarter and has a wife who plays more games than you
(02-28-2012, 04:46 PM)
|
#120
|
|
Member
(02-28-2012, 04:46 PM)
|
#121
|
|
Member
(02-28-2012, 04:46 PM)
|
#123
Nice. Hoping for the best.
|
|
Member
(02-28-2012, 04:47 PM)
|
#124
Quote:
|
|
Member
(02-28-2012, 04:48 PM)
|
#126
Also, as mentioned above, Doom is set in the mid 2100's. It could be a reboot, but then why call it Doom 4? This looks modern day at best. Plus the McDonalds logo, and not seeing any actual demons/anything specifically related to Doom. I be calling the bullshits. |
|
Member
(02-28-2012, 04:49 PM)
|
#127
|
|
Member
(02-28-2012, 04:49 PM)
|
#128
Also Bethesda already confirmed that it's not canceled, but judging by Nirlaks post about the project being a mess I would guess it is being retooled. |
|
Member
(02-28-2012, 04:50 PM)
|
#129
I'm skeptical. But at the other hand, I swear to God I'm seeing reused RAGE textures (and models?) in those screenshots. |
|
Member
(02-28-2012, 04:50 PM)
|
#130
Figured it was 30 FPS (on consoles) also because of dynamic lighting/shadowing again. Thought I recalled Carmack saying that in some interview, or maybe I just assumed it. One of the reasons Rage's lighting was pre-baked was to try and get the consoles to that 60 FPS mark.
|
|
Member
(02-28-2012, 04:51 PM)
|
#131
To be honest, all we knew about the game was that it was set on Earth and being written by that novelist. That's it. There weren't really enough details for us to know if it were retooled or not.
|
|
Member
(02-28-2012, 04:54 PM)
|
#136
|
|
Member
(02-28-2012, 04:56 PM)
|
#137
There is literally no way in hell, that Doom 4 might be cancelled. Maybe the project at hand might be directed into a new creative way, but cancelled? The most prestigous brand of id Software next to the Quake brand?
That would be insane, and would mean a complete dismantling of id's creative production. |
|
Member
(02-28-2012, 05:01 PM)
|
#142
I agree this is complete speculation and nonsense. Those screen grabs could easily be unused assets/levels over the course of 6 years of RAGE development.
|
|
The Harry Potter girl
(02-28-2012, 05:02 PM)
|
#145
I'm using this opportunity to pimp out the most amazing DOOM engine mod ever, BRUTAL DOOM
http://www.youtube.com/watch?v=QLKZhu_dgxA It's very easy to install and compatible with everything. I've been destroying megawads for the past 2 months with it, and its such a BLAST |
|
Welcome to the Wasteland.
I hope you're wearing your flak vest! (02-28-2012, 05:05 PM)
|
#150
|