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gittin' up in yo holonet modal verbs: dem Nanofuchs be AUXILIARY.
(02-28-2012, 06:39 PM)
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#201
I think it's that outside that one shot of the vortex in the sky, most of these shots might as well be from any disaster/war/alien invasion movie. Nothing "Hellish" about them. Obviously later parts would ramp that up, but at this point I'm tired of seeing destroyed modern cityscapes with burnt out cars, garbage in alleyways, and convenient semi trailers and rubble blocking off streets.
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Member
(02-28-2012, 06:42 PM)
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#207
Doom is where it needs to be with brutaldoom. I love it! |
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Member
(02-28-2012, 06:44 PM)
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#209
Yeah I don't understand the hate towards the graphics of this supposed WIP of Doom 4. But I guess id software ain't cool anymore!!
I guess some people nowadays need shitty specularity on their graphics. Also... if Doom 4 got cancelled and Diablo III forever delayed, would that mean that PC gaming is doomed? :P Just kidding. |
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Member
(02-28-2012, 06:48 PM)
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#210
No, there are some buildings in the background of some shots there that are taken straight out of Rage, overall everything looks very id tech 5.
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Member
(02-28-2012, 06:51 PM)
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#211
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Member
(02-28-2012, 06:52 PM)
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#212
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Member
(02-28-2012, 06:52 PM)
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#214
There's largely been some unfortunate trade-off in FPS between fun level design and "better" visuals as time goes on and hopefully that won't hit Doom 4. |
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Member
(02-28-2012, 06:54 PM)
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#217
It seemed like the project was in a desolated state when they fired all those people. Otherwise it doesn´t make much sense that no one saw what was going on, i mean they are working in the same building :P
Those shoots look okay, yeah it´s WIP but the general direction is clearly visible. But yes, actually it looks a lot like Rage. I just hope they have dynamic lighting and shadowing in Doom 4, i´m not sure if thats the case in these screens. |
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Member
(02-28-2012, 06:54 PM)
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#218
It's a straight fight between FF versus XIII and Doom 4 for the "new DNF" title.
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Member
(02-28-2012, 06:55 PM)
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#220
Not sure if they're real or not, but some of those shots look like they are done in the rage engine.. so much that i'd fail to believe they were not, especially the sky box.
They look great, especially for development shots. and /v/ isn't always like that for people who don't always go there, it's celebration of the harmony anniversary. |
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I'm an idiot
(02-28-2012, 06:57 PM)
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#222
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Member
(02-28-2012, 07:00 PM)
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#225
I don't know, Carmack said it would look 3x as good as Rage because of the lower framerate. And I don't see that at all in these screens. And destroyed human cities are pretty much the most boring stuff anyone can come up with. Would only be worse if it was set in NYC. I look at Doom 1 and then at this and I just want to cry. I hope it's fake.
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Member
(02-28-2012, 07:01 PM)
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#226
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I've done nothing with my life except eat and fap
(02-28-2012, 07:02 PM)
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#228
or id is pretty much dead. |
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Member
(02-28-2012, 07:04 PM)
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#230
I believe Carmack posted in a tweet or gave an answer in an interview stating SP would be 30fps and MP at 60fps on consoles.
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Combovers don't work when there is no hair
(02-28-2012, 07:05 PM)
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#231
I'm beginning to see a trend here.. |
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Spelling is Hard
(02-28-2012, 07:08 PM)
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#235
Probably because Rage was meh and people are annoyed that id spent years making this supposed super amazing megatexture engine and nothing really came of it. id fans raging (no pun intended) that Rage wasn't better, or they're taking too much time on Doom 4 or something I'm not sure.
I'm not really big on id so I'm just on the sidelines although I am looking forward to Doom 4. I can feel the pain in a similar fashion when it comes to Valve though, who I'm increasingly getting annoyed by because of their ignoring of Half Life. But at least Valve has put out lots of games this gen, id hasn't so I'm sure id fans are pissed. |
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Member
(02-28-2012, 07:09 PM)
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#236
http://i.imgur.com/rrRVu.jpg |
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I've done nothing with my life except eat and fap
(02-28-2012, 07:09 PM)
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#237
I'm still angry that Romero quit. And American McGee. And Adrian Carmack.
and Sandy Petersen. they pushed out all people who used to make their games FUN.
Last edited by subversus; 02-28-2012 at 07:11 PM.
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#2 Tingle Fan
(right after Beezy) (02-28-2012, 07:09 PM)
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#238
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Cock Encumbered
(02-28-2012, 07:11 PM)
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#240
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(02-28-2012, 07:12 PM)
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#241
If the game looked like that I wouldn't mind. Doom is also about tension, being placed in impossible circumstances, co-op and fast tight gameplay. I also want to see some awesome takes on the monster design. I hope they are generous with enemies like the cyber demon. I want at least two walking around downtown Manhattan as I'm evading a barrage of rockets.
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Combovers don't work when there is no hair
(02-28-2012, 07:13 PM)
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#242
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Member
(02-28-2012, 07:13 PM)
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#243
Going by these screens I'd expect a third of the game in a ruined city, one third where the city has been gradually slipping into nightmarish environments and the final third in actual Hell. Could be cool but who knows.
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Member
(02-28-2012, 07:14 PM)
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#246
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Banned
(02-28-2012, 07:15 PM)
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#249
this looks nothing like Doom, doesnt have any future scifi aesthetic.
it was probably some other project that id was working on which may have never gotten off the ground. maybe only conceptual phase. and probably why the word 'cancelled' was attached to this. |