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Member
(04-16-2012, 05:58 PM)
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Keep going at it! |
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Member
(04-16-2012, 06:20 PM)
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Thank you guys. I appreciate it. The encouragement is nice. I won't quit. I know everything you said is the truth. What Path should I follow to? What game mode? Can you lay out a plan for me to get better? 1) Pick Two fighters I like 2) ? 3? 4)? Thanks. One more thing..........in all seriousness, is Street Fighter 4 Arcade the batter game? I ask because I want to know which one I should devote my time to.
Last edited by Liquidsnake; 04-16-2012 at 06:24 PM.
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Member
(04-16-2012, 06:51 PM)
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Member
(04-16-2012, 07:08 PM)
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And seriously, don't get discouraged. When I picked up SF4 for the first time it took me over an hour just to figure out how the hell to cancel into a special move from a normal, and I literally had to consult the internet just to figure out how the shoryuken motion was even supposed to be performed. I'm still not much better than above average, but I'm rocking a 60% win rate in SFxT right now. Going from rock bottom in SF4 and actually starting to win the majority of my fights online was one the most rewarding feelings I've ever had from my gaming hobby (if you've ever struggled with any kind of math problem, only to have an epiphany and suddenly finding it completely elementary, it's that kind of feeling). |
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If my BP falls below 1000 Lord Sirlin will kill my family
(04-16-2012, 07:20 PM)
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So: 1) Pick two fighters you like. 2) Go into their trial missions, see how far you can get. 3) Go into training mode often and a lot to practice simple things like just quarter circle, srk, half circle, etc motions with the character/s you want to play. 10 on one side of the screen, 10 on the other. If you fuck up even once, then start over again from 0. You gotta build up that muscle memory. 4) Learn how to block, then learn how to do combos. Often people just fixate on learning how to deal the most damage, yet they can never do any of their learned combos simplyl because they never get the chance due to shitty blocking. ---Learning to block is a matter of fighting against that character, and a matter of learning what to block against all characters. Perfect example is a cross up. Person jumps over you and hits you on the back side while in the air, which means you have to block the opposite direction as it happens. See it a few times, you get it down, and no longer will cross ups be the thing where people get free damage on you.---- 5) Possibly the most important thing is to find a practice partner, and to set a goal for yourself. Without goals you lose sight really quick, and without a practice partner you don't put what you practice into motion, and plus you have less fun I think just getting bodied by randoms on Ranked. ---Perfect example of a goal is what I did when I wanted to learn my first RTS, Starcraft 2. My goal was to reach Gold League by June, and I set the goal around December. I reached that through more games, refining builds, etc. With fighters I made a similar goal through my practice partner. In SF4 the win ratio was like 90% him, 10% me. So I told myself I wanted in 3 months time to bring it more like 60% him and 40% me, and my last goal I reached was making it 50%-50%. Now with SFxT, my goal was/is to make it 60% me, 40% him, but unfortunately he has abandoned the game due to time out issues, and I can't quite blame him---- Oh and play around with everyone in the cast even if its just doing some of their trials. It gives you some familiarity with the character, and who knows, might find you someone that suits you better than just what two look awesome to you out of the gate. :) |
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If my BP falls below 1000 Lord Sirlin will kill my family
(04-16-2012, 07:47 PM)
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No problem. You just have to accept that you are less than shit currently, and it requires a LOT of work on your end. There is some fun along the way, but the brutal truth, and the turn off to most, is that it is indeed WORK to get better before you can really enjoy it.
However, you can always just have fun with a fighter if you find an equal skill opponent. So if you and a buddy are just mashers, then you can still reep hours of fun out of a fighting game together. Months from now you'll look back and wonder how the fuck you even got to where you are, and impress yourself when you're the one double perfecting someone else. |
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Member
(04-16-2012, 07:55 PM)
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Personally I love SFxT. The game feels tailor made for me, though normally I prefer charge characters. But it feels like a perfect mix of the easy combo's from Marvel and the more tactical approach of SF4. |
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Member
(04-16-2012, 09:58 PM)
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If you learn SF4 well, you can transfer to other games better than if you learn SFxT well and try to transfer. |
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Member
(04-16-2012, 10:03 PM)
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The only problem I could see with SF4 is that it's a very old game at this point, so most of the people who play it are probably pretty dedicated to that game, so expect to run into quite a few beasts online.
Another point though, make sure you practice your anti-airs well, a lot of people don't respect anti-airs online, and if you can't properly punish people for jumping at you, you'll come under a lot of pressure very quickly.
Last edited by Myomoto; 04-16-2012 at 10:05 PM.
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Member
(04-16-2012, 10:27 PM)
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I still play SF4 quite a bit online, it's still my main game and I can attest to what cack says. There are still quite a lot of low level players. You'll run into decent/good players quite a bit, but it's not as often as you may think.
Playing SFxT only for a couple weeks really wrecked my execution in SF4 for a short while. I used Ryu and Kazuya, I got way too use to dem easy links that I kept missing my BnB's with Evil Ryu(mainly the jab > strong link) when I went back to SF4.
Last edited by Rice-Eater; 04-16-2012 at 10:31 PM.
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Member
(04-16-2012, 11:34 PM)
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Lord Haunts delivers again: Pure Honest SFxT
https://twitter.com/#!/haunts/status/191980024537161728 |
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Member
(04-16-2012, 11:44 PM)
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Member
(04-17-2012, 12:10 AM)
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Anyone around 1000 bp want to be my friend on xbl? I've ranked up to C 3 times now but it throws me up against people with 4000 bp ("same" rank lol) and I just get bodied back down to D+, then I fight idiots all the way back up to C, rinse and repeat. Or maybe someone who is better can give me some tips when I fight.
Tag: Name Generated |
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If my BP falls below 1000 Lord Sirlin will kill my family
(04-17-2012, 01:46 AM)
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Get yourself a meter machine and have your Kazuya as the back up. That way you can start to just plink EWGF with him, and if you fuck up you'll get an ex WGF so no biggy. :P *Pick Rufus if you never want to lose again* |
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Writing a dinosaur space opera symphony
(04-17-2012, 01:56 AM)
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Is this real life? |
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The Keeper and Holy Guardian of Captain Badass
(04-17-2012, 04:27 AM)
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I'm curious why no one ever brings up the option of just running a tourney with the clock turned to infinite to get rid of timeouts in SFxT. Does anyone have a reason? Is it just taboo to get rid of a way to win like this?
Just curious. |
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Member
(04-17-2012, 04:37 AM)
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except for banning gems, that's okay |
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Writing a dinosaur space opera symphony
(04-17-2012, 04:40 AM)
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Ultradavid has been making the case that time management is key in the game and lol, even says he's starting to like that aspect.
Based on my own matches so far, I'm really starting to think that nothing more than stopping the clock for cinematic sequences would solve the timeout problems. Would be such an easy tweak to make in the next patch. |
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Setec Astronomer
(04-17-2012, 04:40 AM)
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Or they just both wait it out. Remember, in a tournament situation shit is on the line. |
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(04-17-2012, 05:14 AM)
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Member
(04-17-2012, 06:21 AM)
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Just finished Asuka's trials last night and messed about with her in training mode. Such fun! Never been a Tekken guy, but seriously considering her as my first main for SFxT!
I love those chains that you can mix and match to your liking/depending on the situation. She's got a counter, command grabs, and jumping fierce feels like wicked cross-up material. I'm probably still very much naive, but it's been a fun learning process! I also like Bob but have no idea how to use him effectively. Seen some pretty brutal combos out there, but they seem to require levels of execution that I cannot (yet) attain with my humble Dualshock 3. As for repping the Capcrew, I fancy Rolento (great for keeping pressure and building meter) and Poison (great eyecandy), but they seem pretty mainstream. I'm brand new to this game but not brand new to fighters. Gouken has been my SFIV main since day one... does anyone have any character suggestions before I completely lose the plot and jump online?
Last edited by B-Genius; 04-17-2012 at 09:11 AM.
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Member
(04-17-2012, 09:03 AM)
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Member
(04-17-2012, 09:08 AM)
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Well, I certainly hope I enjoy Asuka even after I start getting my rump handed to me online!
As a SF/Capcom fanboy, I have a newfound appreciation for a lot of the Tekken cast and their design (particularly how they translate into this 2D plane), but I've just never naturally taken to the series. There's still plenty of experimentation to be done. For example, I'm interested in Heihachi purely because he's an old guy with counters (like Gouken) - but I'm wide open to suggestions if anyone thinks that's a terrible approach. Cheers! |
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Member
(04-17-2012, 09:11 AM)
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Not sure if your on PSN or XBL but I'll be willing to practice with you. I'm sort of in the same boat trying to get a trail done that requires links that I can't seem to get for the life of me.
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Member
(04-17-2012, 09:11 AM)
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The only usefulness of that counter is to land a surprise counter when your opponent is at 40% and combo into a team super to win the game. Other than that, he is a character with good high/low mixups and decent meterless damage output. |