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my titty out of milk
(05-10-2012, 06:47 PM)
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I haven't played this game in a few weeks, but saw that arturo dlc auto block gem nonsense. Wow, where is capcom taking this game. How is that shit seen as acceptable?
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Member
(05-10-2012, 10:22 PM)
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He's a solid A rank, below Ryu, Rufus, Kazuya, Raven and maybe Gief. |
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If my BP falls below 1000 Lord Sirlin will kill my family
(05-11-2012, 02:47 AM)
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In your case for buffer it means you can do the QCF motion for example more than once. Two QCF and then a punch will still give you Hadouken with Ryu for example. You can do 400 Hadouken motions in a row then a punch, you'll still get Hadouken, UNLESS of course you are doing it too fast and fucking up inputs to make it give you a shoryuken.
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Member
(05-11-2012, 04:22 AM)
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This is interesting. I guess if you've been hit 5 times, it's possible you're in mid combo/juggle and want to cut down subsequent damage.
If I'm gonna use a Fortitude gem, I tend to apply the "block x times" or "opponent blocks x times" activator. Reason being that if I'm on the receiving end of a block string, I'm probably gonna get tricked/thrown eventually - or if I haven't gotten in that ass yet, I'm probably gonna end up getting countered or punished for something stupid. Gems are nice for theory/tactical fighting, but I agree with pretty much everyone on the auto-block/tech monstrosities. |
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Member
(05-11-2012, 03:14 PM)
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Also, never pick the 10% defense gems. The 100 fortitude gems take the same amount of slots, and give you 100 points of defense. To get the same out of the 10% gem, you have to get hit for 1000 damage..uhhhh... a gem isn't going to save you if that happens. But then the 20% defense gems make more sense than the 130 fortitude gems, at least in theory. |
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Member
(05-11-2012, 09:05 PM)
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I stayed up until 3 am last night hoping to buy and start the download on xbox.com
looks like I might be waiting a while =/ |
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Member
(05-12-2012, 02:52 AM)
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ohhhhhh. well that makes sense lol
so wait, Sayah is a beast at both games... Other guy just left; hope he wasn't also secretly from TekkenGAF lol Sayah is a monster... this is like... well I guess it's like playing Sayah in Tekken 6 AAK, stop doing cool stuff with Asuka Corner combos aaahhh
Last edited by Degen; 05-12-2012 at 03:05 AM.
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Member
(05-12-2012, 03:11 AM)
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Member
(05-12-2012, 04:19 PM)
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Guile/King
Guile: - 20% damage boost after hitting 4 specials - 20% metergain after attack gets blocked 4 times - Auto Tech-throw, so I'll always keep my charge and I'll have an edge against my greatest weakness... Ryu :( King: - 10% damage after partner hits launcher, king is all about launcher combo's - 20% damage after super, so he has an awesome punishing super or a great combo-ender - 10% speed after launcher, when king gets in, he needs to get things done quickly of GTFO. |