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Member
(02-29-2012, 01:31 AM)
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#201
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Member
(02-29-2012, 01:32 AM)
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#202
I'm so freaking hyped for this game, it's not even funny. I'll probably buy both the Vita and 3DS versions! (I may even buy another copy of 999 if it does get a reprint with the Zero Escape moniker, just because I'm crazy!)
And I'm really glad that we'll be getting dual audio, I'm interested in hearing the English voices. I would of preferred that the game keep the Good People Die title, but Virtue's Last Reward is pretty cool too. The fact that Aksys is reclassifying both games in the series under the Zero Escape brand is a great idea though, I want this brand to keep growing. (And with the news of potentially more Zero Escape games, it looks like it's going to.) To think that 999 was just a cult game in Japan that Aksys took a chance on, and now all this is happening. It's wondrous. :D
Last edited by Gunloc; 02-29-2012 at 02:05 AM.
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Asks questions so Ezalc doesn't have to
(02-29-2012, 01:34 AM)
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#203
I love the rebranding! That's a great name! Maybe you should reissue the original 999 with the new name so I can buy it again! :D
I'm mega hyped about that! ^_^ Props my good man! Buying both version, whether I have a Vita or not! |
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hide your water-based mammals
(02-29-2012, 01:34 AM)
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#204
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Member
(02-29-2012, 01:41 AM)
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#206
To me it's like those people who post Dolphin/PCSX2 shots of Wii/PS2 games internally rendering at 480p and then stretch them to 1080p calling them examples the system's visual output. |
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Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
(02-29-2012, 01:43 AM)
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#208
After downloading the VLR demo from PSN, I'm convinced. I have to get the Vita version of this game. GOD DAMN.
Last edited by thetrin; 02-29-2012 at 01:46 AM.
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Walruses, camels, bears, rabbits, tigers and badgers.
(02-29-2012, 02:15 AM)
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#220
Can't believe I missed this today!! So awesome, but now I have a bit of a choice to make. I want the better audio, graphics... But then again I really digged 999's dual screen format, and 3D is nice.... I really hope they have demos for both verisons, it would help. :)
Did the Japanese verison have any noteworthy streetpass features? |
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Member
(02-29-2012, 02:16 AM)
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#221
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Member
(02-29-2012, 02:20 AM)
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#223
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(02-29-2012, 02:26 AM)
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#224
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Member
(02-29-2012, 02:53 AM)
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#230
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Lit himself on fire to get
a mod to tag him (02-29-2012, 03:02 AM)
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#231
Alternatively, the streetpass stuff is actually a locked ARG metagame nonary game. |
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Member
(02-29-2012, 03:11 AM)
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#232
Well in terms of Near on the Vita, it'll tell you that someone in the vicinity is playing it, just like everything else.
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Lit himself on fire to get
a mod to tag him (02-29-2012, 03:52 AM)
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#241
Zero Escape: 999, Zero Escape: Good People Die. Godly. Hey, I wonder if this means another 999 print run... |
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Member
(02-29-2012, 03:53 AM)
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#242
Glad to hear it, and I'll be interested in seeing just how that plays out.
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Member
(02-29-2012, 04:44 AM)
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#250
Is this because of time loops? If so, this is exactly what I was hoping for from this game. This seems like such a critical element, and yet I hadn't read anything about it until now. Exciting! |