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first round of drinks is on him
(05-08-2012, 06:37 PM)
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#401
I never ran it, but I own the original version of the game (Weapons of the Gods). I'm not sure that my players would have ever bought into the Loresheets. It always seemed a little too crunchy for a wire-fu type game, but I haven't read it in quite a while so I could be mis-remembering.
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Either I made up lies about the Boston Bomber or I fell for someone else's crap. Either way, I have absolutely no credibility and you should never pay any attention to anything I say, no matter what the context. Perm me if I claim to be an insider
(05-09-2012, 12:03 PM)
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#402
My last day DM'ing Encounters for a while. I think I'm ok with it?
It'll be nice playing for a change. Need to wait for Character Builder to update for the new Encounters setting. Will make another porn moniker'd character. |
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Honourary member of the SISTERHOOD
(05-11-2012, 04:40 AM)
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#403
Kickstarter headsup: Mike Nystul, OG DnDer has a killer dungeon Kickstarter up for Pathfinder. http://www.kickstarter.com/projects/...finite-dungeon Huge fan of the old school creators and really looking forward to this one! |
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Either I made up lies about the Boston Bomber or I fell for someone else's crap. Either way, I have absolutely no credibility and you should never pay any attention to anything I say, no matter what the context. Perm me if I claim to be an insider
(05-11-2012, 01:08 PM)
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#404
Campaign is called "Web of the Spider Queen." It has to do with going underground and battling drows.
There were actually hints of this in the prior season of Encounters, there were two instances dealing with drows, which were out of place since the majority of the campaign dealt with dwarven cultists. |
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dude
(05-11-2012, 03:14 PM)
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#405
Okay, so we played Primetime Adventures yesterday.
Sadly, the pilot for Flight of the Valkyrie, our fantasy space-opera, wasn't picked up by the executives, but through the tongue-in-cheek and somewhat self referential take on the genre, we earned a cult classic status! The show is centered on the crew of the Valkyrie a SSCC Class-I spaceship with heavy modification - Who're on a mission by their somewhat crazy captain and in the mean time, work as bounty hunters. The captain, Baralador ("Bral"), is an ex-military man (thrown out for clashing with the establishment for his rugged heroism) has discovered a deep-running conspiracy by the corporation SSCC (which specializes in making spacecrafts). He's a heroic man, with rugged charisma and dashing good looks (though he might be a tad paranoid and even crazy.) He's looking for a lost planet (the name escapes me at the moment) that will end this conspiracy once and for all, even though it can't be found on any map! His doctor and second in command is Tyrall Wulf, a former military man (whose still wanted for defecting), he served with Bral and often helped help others (one such time, resulted in him losing his right arm - Which is now replaces with a bionic one.) He's the Wilson to Bral's House, the somewhat cowardly voice of reason. They're join by the Techno-Mage Kvasir, an old master of technology he's able to control through a special Unobtainium (whose name also escapes me) of his order. He has made very special modification to the engine and machinery of the ship. He has some off inventions now and then, but they don't always work. Thorgan, the weapon master of the ship, is a proud warrior race guy, on a quest to earn his honor and return to his people as a man - He's a giant furry man with horn on his head. Minerva is the smuggler and low life pilot of the Valkyrie, from a race of tribal aliens known for their network of black markets. She's blue, with a some-what punkish attire. Finally, there the navigator Horatio - A clone of an eccentric scientist whose on a mission to spread... himself. The pilot took the crew through an interesting adventure, from the capitol planet of the galaxy Aesgard (home planer of Bral and Tyrall, whose main resource is slave labour by a race called Mids), then through the Biforst worm-hole portal to the Yuton-space, home of the giants and some brushes with the galactic police of the Heimdalls. Most of what I said was made up on the spot, and that's the beauty of Primetime Adventures - It's truly a communal story-telling experience. There's a GM, called a Producer, but he's not the storyteller of the show, his often not even the narrator. The system is very simple - The character sheet is almost non existent and takes 5 seconds to fill out. The game is divided to scenes, the first one if always the Producer's, then each player order a scene in clockwise order - He just needs to specify what's the focus (story or character development), who's in it (he can choose any character, even excluding his own), and what's the agenda (what is that scene suppose to convey to the audience, why's it taking place.) - The producer than approved of the scene, and give a short description. Usually in a scene there's a conflict, that is anything from persuasion to combat (whether an action is a conflict or not is dependent on the situation - One time kicking down a door might be a conflict, in other times it's just not interesting enough.) - Conflict is resolved through cards. You draw them, every red one is a point - The one with the most points wins the conflict - And the player with the highest card (whether he won or not) describes the situation (making sure to include every edge, contact ability or action that is relevant.) You can further effect the outcome: The Producer can use his Budget to add cards and the players can use Fan Mail to add cards to themselves or get their character's into scenes they're not in. It's a great playing experience, and again - I must recommend it. It's such a light and easy to play game. We even discussed turning the game into a campaign because of how much fun we had. |
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Member
(05-11-2012, 07:46 PM)
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#406
I'm thinking about starting up a play by post campaign. It would use DnD 3.5 rules, with some modifications inspired by 4e.
I've never participated in a PbP game before, so I have no idea how well it would work, but in various DnD threads I've seen lots of people say "Why don't we do this? I'd be willing to try it." But no one ever actually tries to start. So now I'm trying to start. I'm looking for 4-6 players. Less than that unbalances things; more than that is too much to keep track of, because i like to heavily incorporate characters' personal stories into the plot. If you're interested, then first speak up in here, and then PM me a character concept. Don't worry about actually building the character yet; once the party is filled out, I'll provide guidelines. I will tell you that you'll be starting at level 3, templates and races with level adjusters are allowed, and all printed books are allowed. The party will be non-evil (and also not chaotic neutral, because that's close enough to evil), but if you want to use a class with an Evil requirement, then you can do so as long as you role play it as a good character (and your back story justifies it). Please don't sign up for this unless you can participate for at least one post per day (more is better). I have some ideas to minimize the impact of player absences, but still, remember that people will be waiting on you. I figure the actual thread for the campaign should be in Off Topic Community, so I'll also be copying this post into that forum (as well as the other DnD threads in OT). |
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Honourary member of the SISTERHOOD
(05-12-2012, 02:43 AM)
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#408
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Member
(05-12-2012, 07:10 AM)
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#411
I've been dming a PF game for a while now on skype, but I've been really hoping for a a chance to play again, so I'm totally up for this. IDK if PbP is really my thing, but I'm willing to give it a shot and one post per day certainly won't be a problem for me.
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Member
(05-12-2012, 11:58 AM)
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#412
I made a thread yesterday to get some help on building a 4e D&D character, this is what I decided on:
Evil Tiefling Wizard (Pyromancy Apprentice) STR: 8 CON: 12 DEX: 10 INT: 18 WIS: 16 CHA: 14 Skills: Arcana Diplomacy History Insight Feats: Improved Initiative (always liked this feat) Abilities: Arc Lightning Freezing Burst Magic Missle Blazing Corona/Blazing Corona secondary Burning Hands Illusory Obstacles Fountain of Flame Sleep Mage Hand Prestidigitation Chameleon's Mask Infernal Wrath I know there may be some room for improvement, so if you see something that seems strange, please let me know. The one thing I wanted input on is my stats, I feel like I could shift/allocate the points better. I play Sunday, give me your inputs! |
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Member
(05-12-2012, 01:45 PM)
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#413
Edit: after reading up on it, your secondary stat depends on what implement you choose. Wands use Dex; Staves use Con; Orbs use Wisdom. If you would rather keep your stats the way they are, make sure to use an Orb as your implement. @Phoenix, awesome. I'm looking forward to seeing your character concept.
Last edited by ThLunarian; 05-12-2012 at 01:56 PM.
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Member
(05-12-2012, 02:09 PM)
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#414
It's been hard to get my regular game going over the past few weeks due to life stuff. Looks like we can't play this Sunday again because I can't find a baby sitter (We're about a third of the way through the Dawn of Defiance Star Wars Saga path).
But I'm starting to get that itch again. When a campaign slows down and I want to hit the reset button and start another one. The problem is that my players are really enjoying Saga and the campaign. I'm torn between starting Warhammer FP 1e Emeny Within and a 4e conversion of Savage Tide with some gritty house rules ( recover 1d4 healing surges at an extended rest, ...). And when I should be prepping for my Saga game I'm reading up on these two and day dreaming. Probably just fatigue and it doesn't help that the campaign is little stuck storywise. I probably just need to kick up the pace again. |
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dude
(05-12-2012, 02:18 PM)
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#415
(I.E we've decided to make the one-off game into a campaign! As I said, everyone of you should play Primetime Adventures at least once.) |
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Honourary member of the SISTERHOOD
(05-12-2012, 05:36 PM)
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#416
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Either I made up lies about the Boston Bomber or I fell for someone else's crap. Either way, I have absolutely no credibility and you should never pay any attention to anything I say, no matter what the context. Perm me if I claim to be an insider
(05-12-2012, 05:44 PM)
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#417
Had a really entertaining Paranoia session last night.
So much betrayal. |
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Member
(05-12-2012, 08:39 PM)
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#419
Are you talking about for my play by post game? If so, that sounds interesting. Can I count you as one of the interested parties? If so, start thinking about why your character originally decided to become a Paladin. This girl's backstory sounds interesting, and I see some good possibilities for interesting interactions with the very devout cleric.
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Honourary member of the SISTERHOOD
(05-13-2012, 01:19 AM)
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#421
Just found out about OASIS25 in Orlando running May 25-27 and they have Pathfinder Society sessions all three days.
I've never played in anything organized play but seriously considering this as it's close to my house. Anyone have any organized play thoughts they'd like to share? I just joined the PFS via their website and I'm in the process of creating a Keleshite Holy Cleric of Sarenrae from Osirion in case I sign up this weekend. ![]() * Apparently one of the Pathfinder Venture-Lieutenants is moving from Tampa to the Orlando area and he'll/she'll be setting up regular meets.
Last edited by krypt0nian; 05-13-2012 at 01:22 AM.
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Honourary member of the SISTERHOOD
(05-14-2012, 03:32 AM)
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#423
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Member
(05-14-2012, 06:41 AM)
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#424
From speaking with my group about Patanoia and hearing funny stories, it's probably best of they don't. Funnier things will happen as players are more easily tricked the less they know about it. I was told a rather funny story about Paranoia last gaming session.
This one player in our group, a seriously great RPer would get caught out and the Computer would ask "How do you know that Citizen?" the reply from this player character was "Let me tell you a story..." He would tell a very long story explaining how he came to know something he wasn't authorised to know. Throughout this story the GM would start counting on his fingers in full view of the group. Once the count reached 10, the player was killed and lost one of his clones. This was repeated a number of times, "Let me tell you a story..." And every time the GMs count reached 10, this count was clearly the number of things mentioned throughout the story that he was not authorised to know, he was killed once again. On one occasion the Computer was being fed another tall tale and eventually said, "You know what Citizen? That story was entertaining enough that I will let it slide." One of the players turned to him and said "Bullshit!" and murdered him, killing one of his clones. Everyone at the table burst out laughing. I have also read of GMs putting Skittles or M&Ms on the table for players to eat, but if a player eats the wrong colour, "You're not authorised for that Citizen!" The same tactic is used on soft drink in thee fridge. Very meta, but still pretty funny and likely to catch players off-guard the first time.
Last edited by Danoss; 05-14-2012 at 09:32 AM.
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Member
(05-14-2012, 06:56 AM)
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#425
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Either I made up lies about the Boston Bomber or I fell for someone else's crap. Either way, I have absolutely no credibility and you should never pay any attention to anything I say, no matter what the context. Perm me if I claim to be an insider
(05-14-2012, 09:31 AM)
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#427
Yeah, really getting into the setting is key. Although, its pretty easy after you've been betrayed for the first couple times. GMing is super important too. The GM is not your friend.
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Prodigal Son
(05-14-2012, 09:37 AM)
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#428
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Member
(05-14-2012, 04:07 PM)
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#429
We have a Cleric, a Wizard, and a Ranger. In terms of the most common choices, the party is missing a dedicated damage dealer (such as barbarian or paladin) and a dedicated skill monkey (like Rogue). Knight and Druid are also good possibilities.
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Honourary member of the SISTERHOOD
(05-14-2012, 06:41 PM)
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#430
Today's WoTC DnDNext update on Wizards pretty much assures I'm out this edition.
http://t.co/TkurNsw1 4E balance is not what I'm looking for in a fantasy game EDIT: NICE! The Pathfinder RPG comics from Dyanamite is being written by Skullkickers Jim Zub! http://www.comicbookresources.com/?p...ticle&id=38652 ![]()
Last edited by krypt0nian; 05-14-2012 at 06:53 PM.
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Prodigal Son
(05-15-2012, 01:42 AM)
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#431
I've sent off my character idea, a dwarf rogue. I'll probably need your input on ability scores since int will be important for all the skills. Also this guy isn't terribly attractive, so he won't be a party communicator.
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Member
(05-15-2012, 02:26 AM)
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#433
That's interesting to me, because I envision PbP games to be suboptimal for combat, but extremely effective for social roleplaying elements. I haven't actually tried before now though. Also I guess it depends on the players.
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Member
(05-15-2012, 02:38 AM)
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#434
Hey Old School RPGGAF :D
Any Warhammer 3rd ed. players here? I DM a campaign for 3rd ed. I am also a pc in a group dm'd by a mate and based on a world of his own creation, based around a modified version of the Middle Earth Role Play mechanics. We record our sessions for later benefit. Some of em are on Youtube. http://www.youtube.com/watch?v=o0NsS...ature=youtu.be |
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Honourary member of the SISTERHOOD
(05-15-2012, 02:39 AM)
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#435
You guys have got me interested in PbP games as I've never been involved with one.
Following one here that has a good mix of player interaction (once the goof with the inner voices, Fealix, leaves) and combat. Gave me a good feel for how it can work. Shame they seem to have lost the ever clever halfling... http://paizo.com/campaigns/DmMathpro...ameplay&page=1
Last edited by krypt0nian; 05-17-2012 at 01:32 PM.
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Honourary member of the SISTERHOOD
(05-15-2012, 02:54 AM)
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#437
Wow Warhammer Fantasy is very different from that I remember. Tons of stuff on the table. :)
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Member
(05-15-2012, 02:58 AM)
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#438
The dice mechanic is really cool too It allows for really interesting results, more than just a scale of success and failure. |
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Honourary member of the SISTERHOOD
(05-15-2012, 03:00 AM)
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#439
Oh I'm not slamming it. It's just very different. :D
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Member
(05-15-2012, 03:04 AM)
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#440
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Honourary member of the SISTERHOOD
(05-15-2012, 03:39 AM)
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#443
LOVE it!
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Honourary member of the SISTERHOOD
(05-17-2012, 01:31 PM)
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#445
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Either I made up lies about the Boston Bomber or I fell for someone else's crap. Either way, I have absolutely no credibility and you should never pay any attention to anything I say, no matter what the context. Perm me if I claim to be an insider
(05-24-2012, 11:20 AM)
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#447
I will be playtesting 5th Ed. D&D this weekend.
I will let you know how that goes. Last night at encounters, I couldn't roll in the double digits at all. Not a good night. |
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Member
(05-24-2012, 03:35 PM)
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#448
I'm waiting on the e-mail for the playtest packet as well. Likely will look over it during my lunch break. If I can get my group together, I'll post a playtest report, but that'll be tricky with Memorial Day weekend coming up.
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Member
(05-24-2012, 03:39 PM)
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#449
Played the new Marvel comics RPG. Interesting concept, but also kinda looses the point. A narrative focused RPG should not be so slow and clunky because of it's dice system.
It's a good game, but it's kinda annoying to have the table filled with random game components. That is why they also offer regular pen and paper focused books for people who don't want to use all the little tokens and shit. Though all those little components do come in very handy to speed things up and keep track o stuff.
Last edited by BattleMonkey; 05-24-2012 at 03:42 PM.
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