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Member
(04-12-2012, 11:45 PM)
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Questions to Cyren: 1) WHere the fuck is your PM? 2) The e-sport scene of Halo is dying because of missing support by MLG, right? No alternatives? |
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Member
(04-12-2012, 11:45 PM)
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Speaking of which
Ranked
Unranked
*Possibly add Team Training for unranked. 13 playlist, down from the current 24.
Last edited by CyReN; 04-12-2012 at 11:53 PM.
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Member
(04-12-2012, 11:48 PM)
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Member
(04-12-2012, 11:50 PM)
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Member
(04-12-2012, 11:53 PM)
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Would Team Hardcore be something with limited lives? Would love such gametype. EDIT i'd like Social SWAT as well, if Halo 4's SWAT feels more or less like Halo 3's, it'd be fun to play with my friend (guest). |
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Banned
(04-12-2012, 11:55 PM)
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I have a pretty good idea on what Halo 4's playlists will look like
Core: Team Deathmatch (TDM) (12 players) Mercenary (MERC) (12 players) Free-for-All (FFA) (8 players, smaller maps) Domination (DOM) (12 players) Ground War (GW) (18 players, larger maps) Demolition (DEMO) (12 players) Sabotage (SAB) (12 players) Headquarters (HQ) (12 players) Capture the Flag (CTF) (12 players) Search and Destroy (SnD) (12 players) Team Tactical (TEAM TAC) (12 players) Barebones: Pure (No Perks, Killstreaks, Attachments, Equipment, or Contracts) (12 players) Classic (Killstreaks at 3, 5 and 7) (12 players) Team Tactical (Pure version with mixed bag of objective modes) (12 players) Hardcore: Team Deathmatch (TDM) (12 players) Search and Destroy (SnD) (12 players) Headquarters (HQ) (12 players) Free-for-All (FFA) (8 players) |
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Member
(04-12-2012, 11:57 PM)
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Member
(04-13-2012, 12:00 AM)
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Draft him for your MLG teams NOW. |
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Member
(04-13-2012, 12:05 AM)
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Teams of 8 should match other teams of 8. CTF, Assault, Slayer. Defined bases, not undefined play spaces (Spire, Boneyard, etc). |
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Member
(04-13-2012, 12:12 AM)
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I used to play with teams of 8, and you would do your best to match with other teams of 8 by backing out of the Player Found screen when anything less than 8 players would drop at once.
Standoff CTF games could go the entire 15 minutes without a single cap. Nail biters. BTB in Reach is now yuks and no one gives a crap. |
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Member
(04-13-2012, 12:12 AM)
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Rumble Pit
Team Slayer Team Hardcore Big Team Battle Team SWAT Team Doubles Multi Team Reach
Objective has never been popular in any online console Halo title. |
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Member
(04-13-2012, 12:14 AM)
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Making good BTB for Halo 4 shouldn't be hard: Good large maps, no medium sized maps for BTB (that one map in Reach whose name i don't remember, starts with B?, not Boneyard though it is shit as well) BR/comparable weapon starts No Heavies No unbalanced vehicles No stupid game modes, just Slayer, CTF (neutral?, two Flag, one Flag?) and Assault (Neutral, two Bomb?, one Bomb?)
Last edited by Woorloog; 04-13-2012 at 12:17 AM.
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