Spiegel
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(03-09-2012, 11:17 AM)

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MGS HD Collection Vita screens #1





























glaurung
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(03-09-2012, 11:18 AM)

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#2

Looks weird.

What's with the letters in the lower left being all warped and shit?
braves01
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(03-09-2012, 11:18 AM)

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#3

I really want to get a Vita for this.
strafer
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(03-09-2012, 11:20 AM)

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#4

It's beautiful.
Risk Breaker
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(03-09-2012, 11:21 AM)

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#5

Awesome.

But framerate will be more important.
Principe Nero
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(03-09-2012, 11:22 AM)

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#6

Looks blurred.
FaidSint
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(03-09-2012, 11:22 AM)

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#7

Perfect. Was contemplating buying for PS3, then contemplating MGS3 for 3DS, but this will be perfect. Can't wait to play these again.

Also, looks like typical vita graphics: a mix between fantastic textures and horrible pixels.
Crakatak187
F'n LOVES Jonas Brothers
(03-09-2012, 11:23 AM)
#8

I can't wait. I always wanted MGS2 on a portable. I held out for the Vita version.
LiquidMetal14
hide your water-based mammals
(03-09-2012, 11:23 AM)

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#9

I hope this releases soon after the JPN release.
Durante
I'm taking it FROM here
(03-09-2012, 11:24 AM)

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#10

AS someone who never played MGS3 I'm really looking forward to this.
The_Endgamer
Junior Member
(03-09-2012, 11:25 AM)

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#11

it looks exactly like the PS2 versions from what i see...
paskowitz
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(03-09-2012, 11:26 AM)

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#12

Given the cinematic nature MGS this is perfect for the Vita.
Carl
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(03-09-2012, 11:27 AM)

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#13

Big-E
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(03-09-2012, 11:27 AM)

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#14

If this turns out good it will probably coerce me into buying a Vita as I never had the chance to play through Peace Walker.
industrian
will gently cradle you as time slowly ticks away.
(03-09-2012, 11:27 AM)

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#15

I've got the PS3 game, but will double (technically triple as I've got them on PS2) dip. Probably buy this one from PS Store.

Originally Posted by Big-E: View Post
If this turns out good it will probably coerce me into buying a Vita as I never had the chance to play through Peace Walker.
Is Peace Walker included in the PS Vita version?
FantasticMrFoxdie
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(03-09-2012, 11:28 AM)

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#16

Originally Posted by Carl: View Post
Lmao! Damnit. Beaten.
Last edited by FantasticMrFoxdie; 03-09-2012 at 11:34 AM.
BladeoftheImmortal
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(03-09-2012, 11:28 AM)

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#17

Originally Posted by glaurung: View Post
Looks weird.

What's with the letters in the lower left being all warped and shit?
Huh??
Deadly Cyclone
Pride of Iowa State
(03-09-2012, 11:29 AM)

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#18

They just need to release this so I can play. Looks great.
Don
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(03-09-2012, 11:29 AM)

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#19

I'm really curious about how they are going to handle the controls. These MGS games use almost much every button input on the PS2 controller, so how is the vita going to handle the lack of two shoulder buttons, pressure sensitive face buttons and clickable sticks.

The video from that Vita event showed the touch screen being used for peaking out of cover in MGS2.
whitehawk
leeches are the best bait when attempting to land bass
(03-09-2012, 11:30 AM)

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#20

Sub native resolution... Disappoint.
LiquidMetal14
hide your water-based mammals
(03-09-2012, 11:31 AM)

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#21

Originally Posted by industrian: View Post
I've got the PS3 game, but will double (technically triple as I've got them on PS2) dip. Probably buy this one from PS Store.



Is Peace Walker included in the PS Vita version?
It's on PSN as a PSP game.
plainr_
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(03-09-2012, 11:31 AM)

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#22

I'd be triple dipping at this point but I don't give a fuck.

Give it to me.
Durante
I'm taking it FROM here
(03-09-2012, 11:31 AM)

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#23

Originally Posted by The_Endgamer: View Post
it looks exactly like the PS2 versions from what i see...
Ravage
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(03-09-2012, 11:32 AM)

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#24

Just finished watching the 4 minutes video, and dammmmn does this looks incredible in motion on the OLED screen.
Amir0x
demodded, not denutted
(03-09-2012, 11:32 AM)

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#25

wow why even have that 3DS game @_o

kojipro undercutting its own market smh
2+2=5
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(03-09-2012, 11:32 AM)

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#26

I dunno, it doesn't look so much better than mgs:pw, but i have never played mgs 2&3, maybe i'm expecting too much from ps2 games.
Lando Jones
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(03-09-2012, 11:33 AM)

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#27

Originally Posted by glaurung: View Post
Looks weird.

What's with the letters in the lower left being all warped and shit?
Odd..
Can only assume the lack of caps is because of different games? Still weird
Takao
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(03-09-2012, 11:33 AM)

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#28

Originally Posted by Carl: View Post
:(
f@luS
Member
(03-09-2012, 11:33 AM)
#29

any news about western release? peace walker or no?
pa22word
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(03-09-2012, 11:34 AM)

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#30

Looks better than the 3DS version does IMO. The 3DS version may have touched up textures here and there, but those are meaningless due to the extremely low resolution of the 3DS screen.
jett
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(03-09-2012, 11:35 AM)

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#31

Another day, another Vita game that doesn't run at the native resolution. Well, the MGS3 menu does, lolz. What's the point of that screen if you can't get games running at 960x540. I wonder if it's still 60fps.
Suzzopher
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(03-09-2012, 11:35 AM)

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#32

Better be able to move whilst crouching.
Carl
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(03-09-2012, 11:37 AM)

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#33

Originally Posted by FantasticMrFoxdie: View Post
Lmao! Damnit. Beaten.
Originally Posted by Takao: View Post
:(
HAHA IN YOUR FACE
mescalineeyes
Banned
(03-09-2012, 11:38 AM)

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#34

So the VITA can't run a PS2 port at native res?

Well that sure doesn't bode well for the iPad 3.
FantasticMrFoxdie
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(03-09-2012, 11:38 AM)

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#35

Originally Posted by Ravage: View Post
Just finished watching the 4 minutes video, and dammmmn does this looks incredible in motion on the OLED screen.
Any direct links to the video?
The_Endgamer
Junior Member
(03-09-2012, 11:40 AM)

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#36

Originally Posted by Durante: View Post
The only noticeable difference to me is the 2D parts on the interface... the resolution, jaggies and blurry character textures don't cut it for me.

I'm not trolling, it just doesn't seem to such of an upgrade to me.
Ardenyal
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(03-09-2012, 11:40 AM)

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#37

So looking at the Vita mehven video this should have some touch screen features. Hope they're not rushed and work well with rest of the controls.
jett
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(03-09-2012, 11:41 AM)

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#38

Originally Posted by The_Endgamer: View Post
The only noticeable difference to me is the 2D parts on the interface... the resolution, jaggies and blurry character textures don't cut it for me.

I'm not trolling, it just doesn't seem to such of an upgrade to me.
Graphically it's a straight port of the PS3 collection, it's nothing more than that.
infinityBCRT
Member
(03-09-2012, 11:42 AM)
#39

Someone needs to tell Kojima about FXAA. If they fixed the AA situation it would look awesome.
Durante
I'm taking it FROM here
(03-09-2012, 11:42 AM)

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#40

Originally Posted by mescalineeyes: View Post
So the VITA can't run a PS2 port at native res?

Well that sure doesn't bode well for the iPad 3.
I don't really get what you're trying to say, but if the Vita cannot run something at native res then the iPad3 cannot even run that same thing at 1/4 of its native res.

Of course, in this case it's very unlikely to be a hardware limitation.

Originally Posted by infinityBCRT: View Post
Someone needs to tell Kojima about FXAA. If they fixed the AA situation it would look awesome.
FXAA is a really stupid idea on Vita. It can do better AA (MSAA) at less cost. Some developers just don't seem to care.
Takao
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(03-09-2012, 11:44 AM)

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#41

Originally Posted by FantasticMrFoxdie: View Post
Any direct links to the video?
http://www.youtube.com/watch?v=wj9OH...ayer_embedded#!
jett
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(03-09-2012, 11:44 AM)

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#42

Originally Posted by infinityBCRT: View Post
Someone needs to tell Kojima about FXAA. If they fixed the AA situation it would look awesome.
sub-native res + FXAA? Blurrylicious.
Alligatorjandro
Go Gata
(03-09-2012, 11:45 AM)

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#43

will this version have Peace Walker?
mescalineeyes
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(03-09-2012, 11:47 AM)

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#44

Originally Posted by Durante: View Post
I don't really get what you're trying to say, but if the Vita cannot run something at native res then the iPad3 cannot even run that same thing at 1/4 of its native res.
That's exactly what I was saying, seeing how they're fairly similar hardware wise, with the iPad being on the weaker side.

So if you don't think it is due to hardware limitations, what else could it be? I mean it's not like they had a lot of time to fix this.
panama chief
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(03-09-2012, 11:48 AM)

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#45

im terrible at MGS, but i wouldnt mind trying to get better on the vita.
The_Endgamer
Junior Member
(03-09-2012, 11:48 AM)

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#46

Originally Posted by jett: View Post
Graphically it's a straight port of the PS3 collection, it's nothing more than that.




Looks different to me.
2+2=5
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(03-09-2012, 11:49 AM)

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#47

Remember guys that on vita everything looks better than on images.
Originally Posted by Alligatorjandro: View Post
will this version have Peace Walker?
No, if you think about it it's logical, you can already play mgs:pw on vita. Would you buy this collection if you already have mgs:pw?
Nibel
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(03-09-2012, 11:49 AM)

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#48

So: there is an HD collection for the HD twins, a HD collection for the Vita which will arrive at my house the next days and a 3D version for my 3DS.

They don't make it easy to choose between all those versions.
zoukka
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(03-09-2012, 11:50 AM)

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#49

MGS3 looks better than on 3DS no surprises, but the enviroment is blurry and jaggy on Vita too :(

That game doesn't translate well to handhelds.
infinityBCRT
Member
(03-09-2012, 11:50 AM)
#50

Originally Posted by Durante: View Post
FXAA is a really stupid idea on Vita. It can do better AA (MSAA) at less cost. Some developers just don't seem to care.
Really? Can you explain how that works? I've never heard of fast MSAA before, heh.

I'm guessing you've been keeping up with the news on FXAA 4.0. That stuff sounds amazing and I'm hoping it will be the standard for games coming out this fall.