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I'm taking it FROM here
(03-09-2012, 12:51 PM)
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#52
Last edited by Durante; 03-09-2012 at 12:54 PM.
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Member
(03-09-2012, 12:52 PM)
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#53
That's why i just buy all of em. kojima takes my money every fucking gen.
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Good Art™
(03-09-2012, 12:57 PM)
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#56
If the iq isn't the same than the ps3 version, that's really lame... I mean MGS ps2 has nowhere near the polys count or textures a Vita can push. That's the kind of details that certainly won't help the Vita right now. Its only clear advantage is its iq. Every game that can handle it should be amazingly sharp and clean.
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Member
(03-09-2012, 01:01 PM)
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#58
They are exactly the same, there's only a difference in resolution(obviously ) and in contrast and/or gamma(the vita screenshot is more bright and "flat", but on the vita screen everything is different)
Last edited by 2+2=5; 03-09-2012 at 01:03 PM.
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Member
(03-09-2012, 01:04 PM)
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#62
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F'n LOVES Jonas Brothers
(03-09-2012, 01:07 PM)
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#65
This game is Native PSP resolution and 60 fps at least right?
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Member
(03-09-2012, 01:08 PM)
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#66
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Junior Member
(03-09-2012, 01:09 PM)
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#67
That's my point and your disregarding it. What my eyes see is very different to acknowledging technical differences as i don't care for them unless i can see them. They look different and because of the jaggies Vita version loses my vote. |
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F'n LOVES Jonas Brothers
(03-09-2012, 01:10 PM)
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#69
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Member
(03-09-2012, 01:10 PM)
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#70
Well to be fair to the companies in question, "HD" is nothing more than a marketing term anyways. I mean what happens when we start seeing resolutions 2-3x of 1920x1080 on the shelves? Are we going to just keep adding adjectives to "definition" until we hit something crazy like super-ultra-mega definition?
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60 fps 60 fps 60 fps 60 fps 30 fps 60 fps 60 fps
(03-09-2012, 01:11 PM)
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#71
Hmmm, so the resolution isn't even native huh? I suppose that is at least a good sign that they are aiming to keep the games running at 60 fps. Still MUCH cleaner and sharper than MGS3D.
If these are both 60 fps, they will be truly amazing to behold on the Vita. It's just a shame they couldn't hit native resolution or at least use some AA.
Quote:
That said, a solid 30 fps would still be a huge improvement on the 3DS version which runs between 15-20 fps most of the time. |
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All I got for Hanukkah is this stupid tag...
(03-09-2012, 01:12 PM)
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#72
Peace Walker is also "unofficially" supported on the Vita...it's not available for download from PSN. |
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Member
(03-09-2012, 01:14 PM)
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#73
16:9 resolutions 960x540 = qHD 1280x720 = HD 1920x1080 = FHD 2560x1440 = QHD 3840x2160 = QFHD 7680x4320 = UHD |
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Member
(03-09-2012, 01:21 PM)
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#79
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Member
(03-09-2012, 01:23 PM)
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#83
It was even more ridiculous before the edit, what with all those Ws and Gs in there in the resolutions below 7680x4320. Why don't stroll down to GS and buy used copies of MGSHD + MGS 4 for about $47 and then go home, log onto PSN, and buy a copy of MGS1 off of PSN? Cheaper, more efficient, more complete, and you get better controls/resolution/framerate out of MGS2 and MGS3. |
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F'n LOVES Jonas Brothers
(03-09-2012, 01:27 PM)
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#93
You could skip cutscenes you know. Why would I want a portable Metal Gear Solid? I just do. I don't question what you want or do.
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Member
(03-09-2012, 01:27 PM)
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#94
It looks similar to the PS2 version but has more jaggies and lower resolution textures it seems. We have to see it in motion though to see how it performs frame-rate wise.
![]() notice how it says "NONE" for both menus, I don't remember that in the original game. But we don't know if they've overcome the lack of the analogs and pressure sensitive buttons, yet. |
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Member
(03-09-2012, 01:28 PM)
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#96
Yes. |
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Member
(03-09-2012, 01:29 PM)
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#97
Eh... when you press the PS Button on the Vita the game stays "suspended" and you access the OS until you instantly return to the game. Are you sure that is up to each game and that you could have the game running, twitter, the browser, friends and trophy apps running at the same time if the dev wanted to? |
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Banned
(03-09-2012, 01:30 PM)
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#100
Not to mention PS3/360 versions are far superior. But that's just me. |