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web01
Member
(03-09-2012, 02:34 PM)
MGS3 wont be locked at 30fps if its anything like the PS3 version which gets really bad drops in a few places like the graniny gorki lab.
iKeepPlaying
Banned
(03-09-2012, 02:44 PM)
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Originally Posted by web01

MGS3 wont be locked at 30fps if its anything like the PS3 version which gets really bad drops in a few places like the graniny gorki lab.

Sure, but if you're going to nitpick stuff. Do it with MGS2 too, which even on PC it dropped to 10fps.
I say that it will be locked at 30fps, but with a few drops, like the one you mentioned.
Sleepy Buddha
Member
(03-09-2012, 02:46 PM)
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It'll look great on the Vita if we go by Uncharted captures vs what it really looks like in motion. Buying it. Now the only question is, will the EU version also have a download code for Peace Walker like the PS3 version?
Last edited by Sleepy Buddha; 03-09-2012 at 02:50 PM. Reason: Typo
TheBanditKing
Member
(03-09-2012, 02:47 PM)
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Originally Posted by Mr Swine

Looks good, but why in the world are they calling it HD when the PSV resolutions isn't even close to HD :/ isn't that flat out lying?

Half the games that come out on PS3/360 today are not really HD. Lets put it this way, this is a hell of alot more HD then anything PSP or other handhelds could do, lol. Its all relative.

Looking forward to this, have the Coll on PS3 but will gladly double dip to play these on the go, not to mention seeing them on the Vita's OLED will be sweet.
dark10x
60 fps 60 fps 60 fps 60 fps 30 fps 60 fps 60 fps 30 fps
(03-09-2012, 03:01 PM)
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Originally Posted by web01

MGS3 wont be locked at 30fps if its anything like the PS3 version which gets really bad drops in a few places like the graniny gorki lab.

Well, the PS3 version aims for 60 fps so drops are possible. If they limit it to 30 fps it actually has a better chance of remaining perfectly stable.

Ninja Gaiden Sigma Plus on Vita is like this. The PS3 version runs at 60 fps but suffers from screen tearing and bits of slowdown while the Vita version is limited to 30 fps yet maintains that 30 fps with zero tearing 99.9% of the time.

I'd imagine that, if it is 30 fps, they were simply seeing too many drops at 60 and decided to go with 30 in order to stabilize.
Wrestlemania
Member
(03-09-2012, 03:05 PM)
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It's really shitty that they're not including Peace Walker. I know the PSP one is available to download, but transfarring doesn't work from a Vita, proper analogue controls would be nice and the improved graphics wouldn't go amiss.
Last edited by Wrestlemania; 03-09-2012 at 03:08 PM.
b3b0p
Member
(03-09-2012, 03:07 PM)
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looks like it skipped upscaled, went straight to aliasing, and maybe upped the colors and contrast a bit.
Ridley327
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(03-09-2012, 03:08 PM)
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Originally Posted by Wrestlemania

It's really shitty that they're not including Peace Walker. I know the PSP one is available to download, but transfarring doesn't work from a Vita, it's PSP only.

Well, there is no Peace Walker HD for Vita. They can't include something that doesn't exist.
LiquidMetal14
hide your water-based mammals
(03-09-2012, 03:09 PM)
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Originally Posted by gogogow

Unless Sony changed something to Vita's OS, it's up to each game, similar to the PS3 and in-game XMB.

It's an OS level feature. Every game goes into a state of pause when going into the OS.
strafer
member
(03-09-2012, 03:10 PM)
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Metal Gear Solid would have been a nice touch on the Vita.
injurai
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(03-09-2012, 03:10 PM)
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Originally Posted by Strafer

Metal Gear Solid would have been a nice touch on the Vita.

I think its coming with the PS1 Classics support. We just don't know when.
theBishop
Banned
(03-09-2012, 03:11 PM)
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I'd definitely play Snake Eater on Vita, but I don't know if I can justify this when the HD pack on PS3 includes Peace Walker (which I own, but didn't beat on UMD).
onQ123
Junior Member
(03-09-2012, 03:12 PM)
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Originally Posted by The_Endgamer

it looks exactly like the PS2 versions from what i see...

but isn't it just the PS2 version just in a different resolution?
areal
Member
(03-09-2012, 03:12 PM)
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Originally Posted by gofreak

Anyone with a Vita can check out this thread on their Vita to get a better idea of how it'll look.

Just did this. Looks great.
Skilletor
Member
(03-09-2012, 03:13 PM)
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Originally Posted by Solid07

The game looks amazing on Vita no doubt, but the question is why would you want to play cinematic games on a smaller screen when you can play on a big screen instead?

The real question is, when will we see a TRUE Vita Exclusive MGS game?

Because I prefer to play them anywhere I want. If I'm at home in bed and want to play two of the best games ever before I go to sleep, I can. If I want to play it while I'm waiting on my girlfriend to get her nails done, I can. If I want to play it on a long bus ride, I can.

I want to play it anywhere, and I can do that on the Vita.
Wrestlemania
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(03-09-2012, 03:14 PM)
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Originally Posted by Ridley327

Well, there is no Peace Walker HD for Vita. They can't include something that doesn't exist.

Err, yeah? That's what I'm saying - it's shitty they didn't make a Peace Walker HD and include it as they did in the console version.
MeBecomingI
Member
(03-09-2012, 03:20 PM)
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I am buying this day one. I will not miss out on it, especially because it is two of my favourite games of all time and I can play them in the comfort of my own bed away from the living room and the T.V.

Besides, I can move over my MGSHD saves from the PS3 to the Vita and not miss a beat. This is my Vita killer app, for now anyway. Just being able to transfer saves is the best thing ever.

I think the game looks really good. Most definitely not a fan of the non-native resolution, because I'm sick of that on the PS3 and everywhere (Vita included), but it still looks good. I took a look of it on the Vita directly and it looks very good. I would prefer it be native resolution, but it shouldn't kill my enjoyment of the game unless the framerate is complete shit. Once playing that with the OLED... it will look glorious.

Now, Kojima. Give me an exclusive MGS on the Vita! PLEASE!?
Last edited by MeBecomingI; 03-09-2012 at 03:24 PM.
theBishop
Banned
(03-09-2012, 03:23 PM)
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Originally Posted by Solid07

The game looks amazing on Vita no doubt, but the question is why would you want to play cinematic games on a smaller screen when you can play on a big screen instead?

The real question is, when will we see a TRUE Vita Exclusive MGS game?

For the same reason (I imagine) people would play Star Fox or Zelda 64 on 3DS. My big screen has a huge backlog of brand new games. It's more convenient to play older games when the big screen is unavailable.
Fafalada
Fafracer forever
(03-09-2012, 03:34 PM)

Originally Posted by jett

Another day, another Vita game that doesn't run at the native resolution.

But this is a PS2 game.

Originally Posted by gogogow

16:9 resolutions

You forgot
640x360 = nHD
320x240 = sHD
160x120...
News Bot
Member
(03-09-2012, 03:48 PM)
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Originally Posted by The_Endgamer

it looks exactly like the PS2 versions from what i see...

Maybe if:

1) You were playing the PS2 versions on an emulator.
2) You were playing the PS2 versions via a development kit.

Both involve rendering the game at a higher resolution than the PS2 does (640x480, give or take).
dark10x
60 fps 60 fps 60 fps 60 fps 30 fps 60 fps 60 fps 30 fps
(03-09-2012, 03:59 PM)
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Originally Posted by News Bot

Maybe if:

1) You were playing the PS2 versions on an emulator.
2) You were playing the PS2 versions via a development kit.

Both involve rendering the game at a higher resolution than the PS2 does (640x480, give or take).

Yeah, I'd imagine the PS2 versions run at 512x448 or something similar so not even a full 640x480.
Grinchy
Member
(03-09-2012, 04:01 PM)
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At first I thought I wanted this. Then, I thought I might not. I already have Peace Walker on PSP and now that I have a Vita, it's way more playable. I do want to play these HD-ified versions of MGS2 and MGS3, but I think I'd rather just get the PS3 version for the awesome resolution and framerate. If they do some kind of package deal with the PS3 and Vita versions, I'd get that though.
Lonely1
Junior Member
(03-09-2012, 04:03 PM)
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I wonder how will they stuff all this in a Vita card. How big is the PS3's file?

I won't get this since I got the SE 3DS :( And I'm enjoining it :)

Originally Posted by News Bot

Yeah, the rest is generally filled by black borders or stretched. So it's amusing when people say there's no difference. Maybe if you're still rolling with a CRT.

\Hugs 44' HD CRT.
Last edited by Lonely1; 03-09-2012 at 04:05 PM.
News Bot
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(03-09-2012, 04:03 PM)
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Originally Posted by dark10x

Yeah, I'd imagine the PS2 versions run at 512x448 or something similar so not even a full 640x480.

Yeah, the rest is generally filled by black borders or stretched. So it's amusing when people say there's no difference. Maybe if you're still rolling with a CRT.
Forsete
Member
(03-09-2012, 04:04 PM)
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Why on earth is this sub-Vita res? :(

Anyway, will get for MGS2. :D EXCITE!
The Albatross
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(03-09-2012, 04:05 PM)
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This might just push me to get a Vita. I really want a Vita for The Show, but I'd seriously drop bones for the original Metal Gear Solid done up in a slightly more HD way. I loved that game. I really didn't like MGS2 or Snake Eater... just too fucking weird for me.
GQman2121
Banned
(03-09-2012, 04:10 PM)
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Originally Posted by The Albatross

This might just push me to get a Vita. I really want a Vita for The Show, but I'd seriously drop bones for the original Metal Gear Solid done up in a slightly more HD way. I loved that game. I really didn't like MGS2 or Snake Eater... just too fucking weird for me.

Well then this game is exactly what you don't want then.....
dark10x
60 fps 60 fps 60 fps 60 fps 30 fps 60 fps 60 fps 30 fps
(03-09-2012, 04:12 PM)
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Originally Posted by Forsete

Why on earth is this sub-Vita res? :(

Anyway, will get for MGS2. :D EXCITE!

I'm hoping the resolution was sacrificed for performance reasons and MGS2 at least will be 60 fps. The image quality of the MGS2 shots is actually a bit worse so that further increases my suspicion that MGS2 is 60 fps while 3 will be limited to 30.

This might just push me to get a Vita. I really want a Vita for The Show, but I'd seriously drop bones for the original Metal Gear Solid done up in a slightly more HD way. I loved that game. I really didn't like MGS2 or Snake Eater... just too fucking weird for me.

This *IS* MGS2 and Snake Eater, though.
The Albatross
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(03-09-2012, 04:16 PM)
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Wait...

This doesn't include Metal Gear Solid?

What the fuck.

*edit*

Anybody know why they haven't re-released MGS? Like, I thought they remade it for the GameCube after that console was dead, but not for any other systems? Seems like it'd be a lock as a downloadable game on something like the Vita or PSP... anything?
spats
(03-09-2012, 04:17 PM)
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Looks really nice. Can not wait to replay these masterpieces on my Vita.
Skilletor
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(03-09-2012, 04:22 PM)
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Originally Posted by The Albatross

Wait...

This doesn't include Metal Gear Solid?

What the fuck.

*edit*

Anybody know why they haven't re-released MGS? Like, I thought they remade it for the GameCube after that console was dead, but not for any other systems? Seems like it'd be a lock as a downloadable game on something like the Vita or PSP... anything?

Because Kojima and co. didn't develop that version.

It will be downloadable as a ps1 classic when Vita gets that capability.
dark10x
60 fps 60 fps 60 fps 60 fps 30 fps 60 fps 60 fps 30 fps
(03-09-2012, 04:22 PM)
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Originally Posted by The Albatross

Wait...

This doesn't include Metal Gear Solid?

What the fuck.

*edit*

Anybody know why they haven't re-released MGS? Like, I thought they remade it for the GameCube after that console was dead, but not for any other systems? Seems like it'd be a lock as a downloadable game on something like the Vita or PSP... anything?

1) The PSX version of MGS1 is simply too old. An "HD" version of it would still look extremely poor as a result. These PS2 games, however, hold up much better and benefit greatly from improvements.

2) The remake that DOES exist, however, was created by Silicon Knights for Gamecube. Kojima wasn't too happy with Twin Snakes and its external development probably plays a role here as well. Porting this around probably has too many issues to deal with.

3) MGS1 *IS* available as a PSOne classic for download, however, so I'm sure they see it as already available. These do not yet work on Vita but I'd imagine support is coming soon.
The Albatross
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(03-09-2012, 04:35 PM)
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Oh great, thanks for the info. If that becomes available, I'll get it.

ANybody have any idea how well MGS1 runs as a PSClassic on the PS3? I imagine it runs in a window, which doesn't bother me, but just wondering if anybody has played it
infinityBCRT
Member
(03-09-2012, 04:57 PM)

Originally Posted by jett

sub-native res + FXAA? Blurrylicious.

Well its not out yet, but FXAA 4.0 is a lot less blurry from what I've seen.
Duane Cunningham
Member
(03-09-2012, 05:26 PM)
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Originally Posted by dark10x

1) The PSX version of MGS1 is simply too old. An "HD" version of it would still look extremely poor as a result.



I'd eleminate the word "still" from this statement. That is, I think it looks great to this day in SD because of its distinctive style. I do agree that it would look bad in HD. Those water color-y face textures that suggest features would suddenly be exposed as just jaggy pixels. As seen in the dream sequence of MGS4.

What I wish they'd do is use that engine to just build MGS1. Half of it is already made.
Gouda Jouji
Member
(03-09-2012, 09:51 PM)
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I'm guessing you slide your thumb up and down the screen to select different weapons/items?

Also, here's the boxart:

Looks awesome, hope it's the same outside of Japan.
Bomber Bob
Banned
(03-09-2012, 09:56 PM)
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transfarrrring
MDSLKTR
Member
(03-09-2012, 10:04 PM)
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I really hope they offer a code for mgspw when it's released in america. As good as it is, I don't want to pay for 3 copies of the game. I knew I should have went digital with it on the psp.
LiquidMetal14
hide your water-based mammals
(03-09-2012, 10:12 PM)
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Originally Posted by MDSLKTR

I really hope they offer a code for mgspw when it's released in america. As good as it is, I don't want to pay for 3 copies of the game. I knew I should have went digital with it on the psp.

That's true but I don't have PW on PSN right now so it would be attractive for me to buy it bundled or separate either way.
brain_stew
Hello friend! Have you heard the good news about Jesus PC gaming?
(03-09-2012, 10:14 PM)

Originally Posted by gofreak

Anyone with a Vita can check out this thread on their Vita to get a better idea of how it'll look.

It looks a lot better there compared to my PC screen, that's for sure. The colours most notably (it looks very washed out on my monitor - not so on Vita), but the image quality too. The aliasing around the hair in picture 8 looks BAAAD on my PC, for example, but is pretty much imperceptible on my Vita.

Dress it up however you want but absolutely no Vita game should be shipping without MSAA. Its super cheap, already supported in most games and looks fantastic in combination with the high PPI screen. No excuses.
Risk Breaker
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(03-09-2012, 10:19 PM)
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Those screens are looking good :D
ViolentP
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(03-09-2012, 10:26 PM)
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Resolution be damned. Focusing on technical details over the game itself is a silly effort. Fucking Metal Gear on the road.
gofreak
GAF's Bob Woodward
(03-09-2012, 10:33 PM)
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Originally Posted by brain_stew

Dress it up however you want but absolutely no Vita game should be shipping without MSAA. Its super cheap, already supported in most games and looks fantastic in combination with the high PPI screen. No excuses.

I'm not defending the lack of MSAA - I totally agree with you on that. And the larger aliasing on the big edges is still noticeable on Vita's screen. What I said in that post is simultaneously true to my eye though.
Roubjon
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(03-09-2012, 10:35 PM)
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Originally Posted by ViolentP

Resolution be damned. Focusing on technical details over the game itself is a silly effort. Fucking Metal Gear on the road.

This times a billion. Can't wait for this.
XOMTOR
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(03-09-2012, 10:36 PM)
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Yikes, sub-native rez (again) and aliasing. The former I could understand but like brain_stew mentioned, the latter is not excusable. At this point, I feel Sony needs to make sure everything released for Vita looks the best it possibly can, especially Metal Gear.
Bumhead
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(03-09-2012, 10:38 PM)
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Originally Posted by orioto

I'm sick with this talk.
Vita screen is awesome but you can clearly see what's ugly on it. The screen is huge and you'll see every defect on a game, for sure.

Yeah, you can.

But these screens don't look ugly, and they'll look even less ugly when actually displaying on the screen themselves at the proper size, rather than blown up on a web browser.
OmegaZero
Member
(03-09-2012, 10:43 PM)
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Originally Posted by dark10x

No, it runs the same in both modes and is extremely choppy. I picked it up this week as part of the TRU sale as I was curious about the final game and, yeah, it's really bad. It also lacks motion blur, depth of field, and other similar effects so it looks choppy and super pixelated.

I don't know about you, but I clearly saw depth of field in almost every cutscene (assuming you're talking about that blurring of the area not in focus during cutscenes).

And I don't know what "similar effects" are missing from the cutscenes (the only thing that seemed worse was the framerate), but there were effects missing from the gameplay like that glare effect when explosions occur.

Anyway, looks like I will be quadruple-dipping. Can't wait for MGS2 on the go.
Lord Error
Insane For Sony
(03-09-2012, 10:46 PM)
I could understand sub-native res if the games were 60FPS, but if the 30FPS news is true, then it's practically inexcusable for games that looks like this. I can understand it with Uncharted, but not with this.
Snuggles
erotic butter maelstrom
(03-09-2012, 10:48 PM)
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Eh. I might be tempted to double dip on MGS2 just to have it on my Vita, but I'll stick with the PS3 HD collection. After playing MGS3 in 60FPS, I can't go back.
blackflag
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(03-09-2012, 10:50 PM)
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Looks a bit weird to me but I'm in. Only one I finished was the first one. PS2 disk read error while I was playing the 2nd one. I started the 3rd one right before MGS HS was announced so I stopped when they announced it.

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