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Saty
Member
(03-12-2012, 11:26 AM)
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Romero was asked: 'Have you guys given up on making a good old school FPS ?' and responded with 'Definitely not! I have plans...'.

https://twitter.com/#!/romero/status/178715490523426816

And no, not Daikatana II: 'There will be no DK2!'.
https://twitter.com/#!/romero/status/178723002538663936

Kickstarter incoming?
JoeTheBlow
Fighting the good fight against the rules of mathematics.
(03-12-2012, 11:27 AM)
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Who?

(yes i know who)
Mr Swine
Member
(03-12-2012, 11:29 AM)
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Go back to Idsoftware and make a sequel to DOOM64!
Odrion
The reasons were sound.
(03-12-2012, 11:31 AM)
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Originally Posted by JoeTheBlow

Who?

(yes i know who)

some guy who made a shitload of money off of a facebook game
Phonomezer
Banned
(03-12-2012, 11:32 AM)
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"I Have Plans for games I know how to make"
Darklord
Member
(03-12-2012, 11:32 AM)
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Romero? Old-school FPS? Ooooh boy.
snoopeasystreet
Member
(03-12-2012, 11:33 AM)
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It better have some sweet demons in it.
Odrion
The reasons were sound.
(03-12-2012, 11:33 AM)
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Apparently the last game he designed, Ravenwood Fair, had 25 Million players.

So he's still around, not entirely irrelevant.
Last edited by Odrion; 03-12-2012 at 11:35 AM.
Smiles and Cries
To hell with Bono,
here's a worthy cause.
(03-12-2012, 11:34 AM)
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some old guy living in the past?
Raide
Member
(03-12-2012, 11:38 AM)
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Hrmmm...Romero with a new FPS. Old School FPS at that. Could be amazing.
maquiladora
Member
(03-12-2012, 11:39 AM)
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John Dunbar
correct about everything
(03-12-2012, 11:40 AM)
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what exactly would make a FPS "old school"?
Krilekk
Junior Member
(03-12-2012, 11:42 AM)
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Originally Posted by Odrion

Apparently the last game he designed, Ravenwood Fair, had 25 Million players.

So he's still around, not entirely irrelevant.

However as with all Facebook games he only made money off 3 % of those players. A Facebook game with 25 million players is not a success story.

I don't need an oldschool FPS by Romero. He never was a good designer. He was a great level designer at a time where you didn't need a degree in architecture to make an impact, that's it. And it would probably be an iOS game anyway.
HP_Wuvcraft
(03-12-2012, 11:42 AM)
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Originally Posted by Mr Swine

Go back to Id

The only way I see this working.
snoopeasystreet
Member
(03-12-2012, 11:42 AM)
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Originally Posted by John Dunbar

what exactly would make a FPS "old school"?

no aiming on the y axis.
Slightly Live
Dirty tag dodger
(03-12-2012, 11:42 AM)
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Will it make me his bitch?
alexandros
Member
(03-12-2012, 11:43 AM)
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Do it John! Do it now!
daviyoung
Member
(03-12-2012, 11:43 AM)
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Originally Posted by John Dunbar

what exactly would make a FPS "old school"?

No mouselook.
Aaron
Member
(03-12-2012, 11:43 AM)
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He should name is Scrollz.
Krilekk
Junior Member
(03-12-2012, 11:44 AM)
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Originally Posted by John Dunbar

what exactly would make a FPS "old school"?

2.5D, health pickups, no gun reloads, more than two weapons, no checkpoints, no autoaim. Actually Rage was pretty oldschool when it comes to the shooting mechanics.
Dipswitch
Member
(03-12-2012, 11:45 AM)
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Call me a cynic, but I've never seen a Romero designed game that doesn't blow chunks. And no Doom doesn't count - that was an iD production and I've never been able to tell whether he was responsible for game design there. Or just level design.
Animation-Imp
Member
(03-12-2012, 11:46 AM)
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Old School fps on facebook?

I thought he said in an interview a while back that he was done with the whole hardcore gaming scene...
Phife Dawg
Member
(03-12-2012, 11:48 AM)
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Stevie Case (Killcreek) as level designer or bust. They could even rekindle that long lost love affair of theirs for maximum marketing effect ;).
Ruud_Luiten
Member
(03-12-2012, 11:49 AM)
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Make it for the Atari Jaguar please!!
HyperBitHero
Member
(03-12-2012, 11:50 AM)
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Dude's got killer hair.
Panajev2001a
GAF's Pleasant Genius
(03-12-2012, 11:59 AM)

Originally Posted by Mr Swine

Go back to Idsoftware and make a sequel to DOOM64!

:D.
TheSeks
Blinded by the luminous glory that is David Bowie's physical manifestation.
(03-12-2012, 12:01 PM)
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John Romero's about to make a game that no one will care about.

SUCK IT DOWN.
Liamario
Member
(03-12-2012, 12:03 PM)
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I wouldn't have thought there would be much demand for an "old school" FPS.
Didn't duke nukem forever prove how undesirable they are?
WhyMe6
Member
(03-12-2012, 12:04 PM)
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Wow, this could be amazing.

No mouselook, open, exploration-focused level design, 3D environment but 2D enemies, health & armour pickups, no reloads, more than two weapons allowed, manual saves during levels, optional Doom/Duke style autoaim and secrets, secrets, secrets!


Originally Posted by Liamario

I wouldn't have thought there would be much demand for an "old school" FPS.
Didn't duke nukem forever prove how undesirable they are?

There was nothing truly "oldschool" about DNF. It resembled a dated attempt at a Half-Life style scripted shooter that was "dated" insomuch that it was primitively designed. Closed, linear levels, no exploration, no multiple weapons.
Last edited by WhyMe6; 03-12-2012 at 12:07 PM.
TucoBenedictoPacifico
Member
(03-12-2012, 12:04 PM)
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Thank God! I spent countless nights craving for an old school FPS!
No wait, I didn't.
Mistouze
user-friendly man-cashews
(03-12-2012, 12:04 PM)
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I never was your bitch mister Romero. If he's not working with Carmack, I don't see the point of giving him money. MEEEEH
Odrion
The reasons were sound.
(03-12-2012, 12:06 PM)
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Originally Posted by Krilekk

However as with all Facebook games he only made money off 3 % of those players. A Facebook game with 25 million players is not a success story.

He "only" made money off of 750,000 players. If we go by that blanket statistic.

edit: Farmville was seen as a very successful cash cow, even if 3% paid, at 31 million players. http://latimesblogs.latimes.com/ente...farmville.html
Last edited by Odrion; 03-12-2012 at 12:12 PM.
Drencrom
Member
(03-12-2012, 12:12 PM)
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Originally Posted by Liamario

I wouldn't have thought there would be much demand for an "old school" FPS.
Didn't duke nukem forever prove how undesirable they are?

DNF wasn't really a full on old school fps. It had health regen, two wpn slots (two more slots were added on pc), mostly linear levels and so on. It sold pretty well also.
neorej
ERMYGERD!
(03-12-2012, 12:13 PM)
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Originally Posted by Animation-Imp

Old School fps on facebook?

I thought he said in an interview a while back that he was done with the whole hardcore gaming scene...

Yeah, but now he's done with being broke.
Disorientator
Member
(03-12-2012, 12:22 PM)
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(OLD SCHOOL FPS - he probably means it literally)
spcd
Junior Member
(03-12-2012, 12:25 PM)
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Wow, this makes me happy!

Romero has talent. He was great at creating interesting levels.
frankie_baby
Member
(03-12-2012, 12:26 PM)
Done right a real old school fps could be really good, i knew plenty of people that loved wolfenstein and doom that really couldnt give a shit about call of duty and other modern shooters, hell even my dad liked doom
xbhaskarx
(03-12-2012, 12:27 PM)
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I will be Romero's bitch if I can play as


"You're my boy, Blue!"
Anasui Kishibe
Banned
(03-12-2012, 12:28 PM)
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MoGamesXNA
Member
(03-12-2012, 12:31 PM)
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I have a renewed obsession with Doom 1 due to the amazing Brutal Doom mod, so this news makes me happy.

Check out Brutal Doom if you're a fan of Doom and haven't seen it already:

http://youtu.be/UzhvJc6S24Y


I'm not a fan of the FPS genre in the modern era, so it's surprised me how much fun I'm having playing back through Doom 1, 2 and Hexen with modern mods. Perhaps I just like the maze-like levels more than the point-to-point corridor wack-a-mole level designs we get now.
.la1n
Member
(03-12-2012, 12:31 PM)
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I think he had enough time to make come back to the FPS scene. This could backfire but consider me interested. He's probably the last person left that remembers what it's like to create an old school FPS (sorry Carmack.)
shuri
The Harry Potter girl
(03-12-2012, 12:34 PM)
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Twitter journalism (tm)
TucoBenedictoPacifico
Member
(03-12-2012, 12:35 PM)
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Originally Posted by .la1n

I think he had enough time to make come back to the FPS scene. This could backfire but consider me interested. He's probably the last person left that remembers what it's like to create an old school FPS (sorry Carmack.)

Someone didn't play Serious Sam 3.
injurai
Member
(03-12-2012, 12:41 PM)
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Awesome, So this will be the lube that he forgot to include when making us his bitch in his last game.
Krilekk
Junior Member
(03-12-2012, 12:44 PM)
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Originally Posted by TucoBenedictoPacifico

Someone didn't play Serious Sam 3.

I did. It's boring. It's like playing a weird mix of Serious Sam and Call of Duty. Games like Painkiller or Bulletstorm show much better how to create modern versions of oldschool games.
CountAntonius
Member
(03-12-2012, 12:48 PM)
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Is he going to finish making the ultimate competitive fps Severity?
Barberetti
Member
(03-12-2012, 12:53 PM)
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I'm interested at least. Will wait for more info and go from there.
Bomber Bob
Member
(03-12-2012, 12:55 PM)
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Daikatana reboot confirmed
Acquiescence
Member
(03-12-2012, 12:55 PM)
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Originally Posted by maquiladora

I read that that guy would never shave his moustache, so they had to cake the makeup over it, lol. What a pro.
vocab
Member
(03-12-2012, 01:02 PM)
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Originally Posted by CountAntonius

Is he going to finish making the ultimate competitive fps Severity?

I wish. Even if it was terrible, it would still be more competitive than any of these laughable military shooters.

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