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Member
(03-12-2012, 10:26 AM)
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Romero on Twitter: 'I Have Plans for Old-School FPS'
#1
Romero was asked: 'Have you guys given up on making a good old school FPS ?' and responded with 'Definitely not! I have plans...'.
https://twitter.com/#!/romero/status/178715490523426816 And no, not Daikatana II: 'There will be no DK2!'. https://twitter.com/#!/romero/status/178723002538663936 Kickstarter incoming? |
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To hell with Bono,
here's a worthy cause. (03-12-2012, 10:34 AM)
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#9
some old guy living in the past?
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Member
(03-12-2012, 10:42 AM)
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#13
I don't need an oldschool FPS by Romero. He never was a good designer. He was a great level designer at a time where you didn't need a degree in architecture to make an impact, that's it. And it would probably be an iOS game anyway. |
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(03-12-2012, 10:42 AM)
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#14
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Member
(03-12-2012, 11:04 AM)
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#29
Wow, this could be amazing.
No mouselook, open, exploration-focused level design, 3D environment but 2D enemies, health & armour pickups, no reloads, more than two weapons allowed, manual saves during levels, optional Doom/Duke style autoaim and secrets, secrets, secrets! There was nothing truly "oldschool" about DNF. It resembled a dated attempt at a Half-Life style scripted shooter that was "dated" insomuch that it was primitively designed. Closed, linear levels, no exploration, no multiple weapons.
Last edited by WhyMe6; 03-12-2012 at 11:07 AM.
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The reasons were sound.
(03-12-2012, 11:06 AM)
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#32
edit: Farmville was seen as a very successful cash cow, even if 3% paid, at 31 million players. http://latimesblogs.latimes.com/ente...farmville.html
Last edited by Odrion; 03-12-2012 at 11:12 AM.
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Member
(03-12-2012, 11:12 AM)
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#33
DNF wasn't really a full on old school fps. It had health regen, two wpn slots (two more slots were added on pc), mostly linear levels and so on. It sold pretty well also.
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(03-12-2012, 11:27 AM)
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#38
I will be Romero's bitch if I can play as
![]() "You're my boy, Blue!" |
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Member
(03-12-2012, 11:31 AM)
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#40
I have a renewed obsession with Doom 1 due to the amazing Brutal Doom mod, so this news makes me happy.
Check out Brutal Doom if you're a fan of Doom and haven't seen it already: http://youtu.be/UzhvJc6S24Y I'm not a fan of the FPS genre in the modern era, so it's surprised me how much fun I'm having playing back through Doom 1, 2 and Hexen with modern mods. Perhaps I just like the maze-like levels more than the point-to-point corridor wack-a-mole level designs we get now. |
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Member
(03-12-2012, 11:35 AM)
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#43
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Member
(03-12-2012, 11:44 AM)
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#45
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