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Member
(03-13-2012, 12:36 PM)
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Endless Space |Intel Thread| 4X Space Strategy by ex-Ubi/EA devs
#1
![]() Links: Pages Amplitude Studios Endless Space Endless Space Official ForumsVideos GAMES2GETHER / Endless Space Combo Debut Trailer Alpha TrailerDesign Overview Primer The Universe Economy, Expansion and InfrastructureSocial Media Previews Joystiq Preview Space Sector Alpha Hands-On--- Friends, after the sad state of affairs one suffered at the hands of Sword of the Stars 2, like many I shed bitter tears. Where was the next big 4X space empire builder going to come from?! Yes yes, there's Sins, and yes yes, we can always go back to the old greats... ...but then I happened upon this beauty. And the appetite was whetted. So, let's hope with the industry experience the devs have collectively under their belt that this ushers in the next big thing for the 4X subset. It's well worth checking out the forums for the rich backstory and discussion on gameplay facets and implementation. The voting system works well for things like ship designs, and so far the devs have been as good with community interaction as an indie outfit like Mode 7 Games (Frozen Synapse). It all bodes well. I'll use this thread, much like my other threads in the past - Wargame: European Escalation, RUSE etc. - to update with news and info.
Last edited by Pylon_Trooper; 05-03-2012 at 12:40 AM.
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Member
(03-13-2012, 12:50 PM)
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#3
frywallet.jpg. Although I'd really like a turn-based space 4X for a change.
And since this is one of the few upcoming space games, I guess I'll whine about the lack of a Homeworld successor. The whole fully 3D combat thing is worth a clone or two!
Last edited by epmode; 03-13-2012 at 12:52 PM.
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Member
(03-13-2012, 12:55 PM)
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#5
Sometimes they're a pretty quiet place, man!
Last edited by Pylon_Trooper; 03-13-2012 at 01:21 PM.
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Member
(03-13-2012, 01:06 PM)
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#7
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Member
(03-13-2012, 01:16 PM)
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#9
You never know. They're taking a poll on the forum on peoples' rigs and specs, and there seems to be a decent proportion of folks having mid-range PC laptops...so hopefully that gives a ballpark scenario for scalability, or at least a general target.
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Member
(03-13-2012, 01:27 PM)
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#12
Lost countless hours to Sword of the Stars 1 but stayed away from Sword of the Stars II due to alot of warnings from GAF and elsewhere.
This looks reeeeally promising. Only problem is that these game suck up a huge amount of time *only 1 round more*. Subscribed ! |
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Member
(03-13-2012, 01:36 PM)
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#13
Game looks almost too good to be true. I really like the UI, unlike many other games in the genre it seems uncluttered and appealing. |
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Banned
(03-13-2012, 01:37 PM)
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#14
I'm pre-ordering this as soon as they open up pre-orders.
Man, looking amazing I freakin' love this new age of independant developers making games they actually want to make and being funded by people who want their games, not out of touch companies deciding whether it'll sell to the masses. |
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Member
(03-26-2012, 06:24 PM)
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#31
Ooh, new space 4X game? I'm interested, had a lot of fun with Galactic Civilizations 2. I hope the single player AI is good, even if GalCiv2 kind of set the standard there. I don't play 4X games in multiplayer, since I'd be "that guy" who takes half an hour to make a turn.
I take it "simultaneous turn based" means that you move things at the same time, but you can only move something so far per turn? That could get a little odd to get used to. I do look forward to seeing what they're up to with space combat, though. Sounds good. I usually prefer beam weapons in GalCiv2, but we'll see what's what. |
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Member
(03-27-2012, 12:54 AM)
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#33
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(03-27-2012, 01:26 AM)
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#41
I sense, a 4x Space Strategy game being developed. And here it is!
Sold. Do whatever the hell you want. I don't care. You have complete freedom. Just don't Sword of the Stars 2 it. I thought all of this before seeing that glorious 4X map. Going back to read the whole OP. Well done. Read my mind. |
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Member
(03-27-2012, 01:32 AM)
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#42
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Member
(03-27-2012, 02:46 AM)
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#45
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(03-28-2012, 01:19 AM)
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#46
The game really reminds me of all the 4X games I have enjoyed.
What if... Blizzard had actually finished Pax Imperia II internally and they were still in the 4X business? I'm not saying they'd put out the deepest game in the world, but it would be so much easier to pitch projects to other publishers. Back in the real world. Still can't wait to hear more about this game. |
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Member
(04-28-2012, 02:31 AM)
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#47
Right, sorry for not updating this thread in a bit...that hideous thing called RealLife. But enough excuses. Here we go.
New Screenshots:
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Minimum Operating system: Windows XP SP3 / Vista / 7 Processor: Core 2 Duo Processor or Equivalent Memory: 2 GB RAM Hard disk space: 2 GB free hard drive space Video: 256 MB DX9 Compliant Sound: DX 9 Compatible Audio DirectX®: 9.0c Recommended Operating system: Windows XP SP3 / Vista / 7 Processor: Core i5/i7 or equivalent Memory: 2 GB RAM Hard disk space: 2 GB free hard drive space Video: 512 MB DX9 Compliant with PS 3.0 support Sound: DX 9 Compatible Audio DirectX®: 9.0c |