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GameFan alumnus
ganguro preacher (05-09-2012, 07:44 PM)
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#453
That entire aspect of Minecraft is gone because of the new crafting UI. Right from the moment you boot the game, all of those discoveries are just handed to you on a platter. Discovering those initial creations like a stick or a sword or a torch are meaningless, because you're too busy looking at diamond pickaxes or repeaters. As I said in my review, they could have kept the exact same interface, but had items be hidden until unlocked by making them the first time. Or, they could have given players an option like, "Do you want to be spoiled by knowing everything that's in the game, or do you want to still discover that stuff on your own?" Something, anything to help keep that aspect of discovery alive. |
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Banned
(05-09-2012, 07:47 PM)
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#454
This game is my new addiction already. Highly recommend it to anyone with a 360 and a young child. The splitscreen is so much fun. |
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Member
(05-09-2012, 07:51 PM)
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#456
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GameFan alumnus
ganguro preacher (05-09-2012, 07:53 PM)
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#457
Pretty sure that's an aspect of the worlds being so small—you'll get a far larger concentration of certain things in the game. For example, I had tons of wolves running around, when in my various PC worlds I've hardly ever seen them a lot of the time.
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Member
(05-09-2012, 08:00 PM)
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#459
I dunno, I can't seem to get the fruance to work right when trying to make glass when playing multi-player. (maybe only the host can do that)
But other than that, I don't care about the smaller world, I have having a great time, and already have been with a few other gafers. |
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Member
(05-09-2012, 08:10 PM)
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#461
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my womb is impregnable
(05-09-2012, 08:23 PM)
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#462
IMO your review is much better suited for an article titled: Here's how the Xbox version stacks up against the PC version. |
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Junior Member
(05-09-2012, 08:29 PM)
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#464
The world being small is really the deciding factor on purchasing it. Unless my friends get it as well I can't spend $20 on something I already own that's drastically reduced in scope. Or maybe I'm taking people's nitpicks far more seriously then they actually are.
Btw I think the crafting system is by far better now. It was annoying when I first got Minecraft (Man almost a year and half ago maybe longer) to have to look up all the formulas just to build things like doors and such. Just to me seems so much better to do it this way although hiding certain schematics to find say in a dungeon boss chests would of been a nice touch. |
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Member
(05-09-2012, 08:50 PM)
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#468
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Member
(05-09-2012, 08:51 PM)
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#469
You need wood (or ideally, wood and stone) to make swords. Worst comes to worst, you can just quickly construct yourself a dirt house at night. I think it's always a good idea to carry a stack of dirt around with you, in case you need to make yourself a fort for the evening.
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![]() (05-09-2012, 09:00 PM)
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#473
Here's my guide for first time players to survive the first night:
Now you're safe for the night. Better yet, while the monsters are outside you can expand your room during the night and start digging steps down (never straight down!) to mine more stone/coal/etc throughout the night safely in the light of your torches. :)
Last edited by ckohler; 05-09-2012 at 09:02 PM.
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GameFan alumnus
ganguro preacher (05-09-2012, 09:01 PM)
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#475
That's always a really tough call. Maybe an extra .5 or so? Far and away the biggest killer of this game for me is the world size, because it so limits the scope of what the game is. Had world size even been, say, four times bigger than it is now, I still would have found it small, but I think I would have given the game a decently higher score.
More on this below...
And again, completely putting aside the PC version, the world size in the XBLA version of Minecraft is too small for the XBLA version of Minecraft. In the first couple of hours, you may not notice that fact as much, but the more you play, the more apparent it is that it's just so ridiculously small. My comment on LEGO and building on only one baseplate really is a fitting analogy I think. Yeah, you can make some amazing creations on that one plate—but it also really limits the reaches to which you can take your imagination. You don't have to have owned 200 baseplates before to say "using just one baseplate feels too limited for what I want to do." And that's just looking at things from the creation side, and not the survival/exploration side. Both of those take a clear hit due to world size as well. So, sure, item discovery is a shame (to me), and I think players would have a better experience with the option to decide if they want things spoiled or not. But far, far bigger of a problem is the world size. But for some people, they won't care! And that's great. I'm just really sad how compromised this version of the game feels. |
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Member
(05-09-2012, 09:05 PM)
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#477
Try "exactly one". It has to be atop a dirt block (later sand blocks, but that wasn't in this version) that's both level with and immediately adjacent to a water source block (ie: it isn't flowing).
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Member
(05-09-2012, 09:07 PM)
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#478
How high do you want it? If it's short enough to reach, you can just place it from below, since most blocks (wood, stone) will stick next to other blocks in midair. If you want fancier effects, there might be stairs you can make out of wood, but I'm not totally sure what recipes are in the 360 version.
I wonder what the breakdown is for Microsoft, whoever did the 360 version's port, and Mojang. Considering Minecraft for PC is already making maybe $1 million USD a week at a very rough estimate, that has to be quite a nice steady income for a small studio. I think Notch mentioned he doesn't consider Minecraft/Mojang "indie" anymore, but I think they're still not a huge studio or anything. |
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will fuck homely black hookers in the name of progress and tolerance
(05-09-2012, 09:12 PM)
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#480
I put blocks of dirt across as a makeshift ceiling, then use cobblestone or wood steps. Then after you've finished the roof, just punch or shovel away the dirt.
Remember: if you use the steps method of making a roof, you may want to use an even number of blocks for that house. If you go odd you'll have a spot missing in the middle, but you can also make some cool shit like viking dragon heads if you go that route. I'm not sure if brick steps are in your update yet, but they also will look awesome when you get them. Remember also: dirt scaffolding is your friend. lol
Will be fixed in further updates.
Last edited by bengraven; 05-09-2012 at 09:17 PM.
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![]() (05-09-2012, 09:16 PM)
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#482
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Member
(05-09-2012, 09:18 PM)
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#483
I gave this a 8/10. Not the mindblowing OMG-experience that the current PC build can offer, but definitely one of the most unique, most FUN and joyful experiences out there - and honestly, playing with a girlfriend or relatives or friends, whatever, with split screen, is SO amazing, that that alone warrants a higher-than-average score in my book.
I am eagerly awaiting to see if the developers expand on the size. Just TWICE the size would be big enough not to feel uncomfortable sometimes. |
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will fuck homely black hookers in the name of progress and tolerance
(05-09-2012, 09:18 PM)
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#484
I'm kind of excited for those who are just playing. Getting their first diamonds, exploring their first caves, getting their first taste of the awesome soundtrack.
And you guys have so much cool shit to look forward to that we're all jaded by: - villages and villagers (don't do anything yet, but look cool and add a sense of world to your isolation - eventually you'll get quests and reputation with them like an infinite RPG) - better farming (more stuff to farm) - more biomes (huge jungles with jungle cats and giant trees, prairies, ravines) - strongholds (big dungeons similar to old school RPGs) and mineshafts (free rails and wood!) - adventure update (better bows, blocking, crits, potions and enchanting) - the dragon - endermen - new types of wood and half slabs - ZOMBIES INVASIONS
MC has more features than all those other games, as well. It's worth it, trust me, to go with the original and not the knockoffs.
Last edited by bengraven; 05-09-2012 at 09:23 PM.
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will fuck homely black hookers in the name of progress and tolerance
(05-09-2012, 09:33 PM)
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#487
Each torch only lights a certain amount of space. Monsters spawn in dark areas, I believe 20 blocks away from a player. So just space your lights better - at most 12 blocks from each other.
Last edited by bengraven; 05-09-2012 at 09:36 PM.
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Member
(05-09-2012, 09:50 PM)
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#489
You may run into problems with climbing spiders but those things are simply evil. |
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fired zero bullets in the orphanage.
(05-09-2012, 10:04 PM)
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#491
I tried minecraft awhile ago and really didn't like how the crafting system worked, but trying the trial of this and seeing the tutorial setup they have actually might hook me. Pretty much what I wanted out of the game before, not having to go all over the internet finding out what anything does.
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Member
(05-09-2012, 10:13 PM)
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#493
That's something that's so common in XBLA games that I'm starting to think it's a flaw in Microsoft's XBLA SDK (if they even have such a thing). An even more common thing in XBLA games is player 2 not getting to save their progress or earn achievements, though, so your girl probably isn't missing much by playing as a guest.
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Member
(05-09-2012, 10:17 PM)
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#494
I haven't loaded up the game yet but I heard when you load a map it asks if you want to play it online or offline. It might have to be set to offline for her to join.
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Banned
(05-09-2012, 10:43 PM)
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#495
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GAF parliamentarian
(05-09-2012, 10:46 PM)
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#498
After some time, I think I still prefer Terraria. What I wouldn't do to play that game on the VITA or Xbox. Mmm.
Still see myself playing this for a few months though. I'm really excited to see how the updates work, and hope it'll be a preview of Microsoft's future patching and support policy. |
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Member
(05-09-2012, 11:12 PM)
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#499
Oh man, I just played this for 7 hours straight. Got a little underground lair, 3 dogs, and a castle on the way, with a nice little wheat farm out back. I haven't travelled very far from my spawn, so as of right now, the world's size isn't an issue at all.
This game is bananas. |