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formerly cjelly
(05-08-2012, 10:59 AM)
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#201
It is discounted compared to the PC version...
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Member
(05-08-2012, 11:04 AM)
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#203
The PC version is $26.95... Though I picked it up when it was like $10 or something, with a lot less features than 1.6.6.
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Member
(05-08-2012, 11:06 AM)
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#204
The PC version is that expensive these days? I bought it when it was still in alpha. Well I don't know I think it still should have been at most 1200 points.
Edit: Also the game is NOT discounted for Europeans. Just checked the Minecraft website and it's 19.95€. Because $=€ for MS the game is not discounted here.
Last edited by Xater; 05-08-2012 at 11:16 AM.
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(05-08-2012, 11:09 AM)
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#205
I'm sure it'll be worth 1600 in time, just maybe not at launch. It's kind of like an investment if you want to buy it day-one. |
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Member
(05-08-2012, 11:18 AM)
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#208
And as a reminder to US people, Amazon sells 1600 points for $18.99
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Member
(05-08-2012, 11:34 AM)
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#209
The major features missing at launch in my opinion are The End where you can go fight a dragon, increased height limit, NPC villages, "unlimited" space, pistons, animal breeding, and the new hunger/health mechanic. |
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(05-08-2012, 12:03 PM)
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#210
I'm pretty sure that barely anybody on GAF is going to buy the PC version based on the failings of the 360 version, anyone that had any intention of getting Minecraft on PC has surely done it by now. |
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Member
(05-08-2012, 12:20 PM)
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#211
Oh, and no purchase of an xbla game or any digital product can ever be classed as an investment. There are 2 defining features intrinsic to an 'investment'. The possibility of an appreciation in value and the possibility of resale at a later date. Neither of which can occur. So just like minecraft with a finite world a purchase missing those attributes is a hollow facsimile of what you claim it to be and is not worth the capital outlay. |
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(05-08-2012, 12:29 PM)
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#212
For example, I'm not buying it because the world is too small. I'm not not buying it because the world in the PC version is bigger, because that doesn't have any effect on the 360 version. I am judging the 360 version independently of anything else, and deciding that it's just not big enough. That's the only way to assess this product because anyone that wanted the PC version should really have it by now. The only reason the PC version is relevant here is because the 360 version might get those features in the future, but it has nothing to do with a decision to buy it now unless you do see it as an "investment," that you're buying a product that might be better in the future, but that's a risk. Not an investment for financial gain, obviously. If you ignore the PC version entirely, then you won't "miss" anything because you won't know what you're missing, but you'll have already decided that what you're getting is worth 1600pts because otherwise you wouldn't have bought it. But whatever, I'm sure you're just doing PR for some anti-Minecraft group. Is that how this works? Whenever you disagree with someone you just accuse them of doing PR for someone else? Sorry, I'm not entirely sure on the procedure.
Last edited by toythatkills; 05-08-2012 at 01:51 PM.
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Member
(05-08-2012, 01:59 PM)
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#213
I don't know if this was posted: http://www.giantbomb.com/quick-look-...ition/17-5953/
Quote:
Last edited by MrGreencastle; 05-08-2012 at 02:10 PM.
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Banned
(05-08-2012, 02:12 PM)
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#215
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Member
(05-08-2012, 02:41 PM)
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#219
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![]() (05-08-2012, 02:48 PM)
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#221
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Member
(05-08-2012, 02:52 PM)
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#223
Value can be represented in other ways than dollars. Water isn't usually 64 blocks deep though, I don't think. You can still go under it. |
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GAF parliamentarian
(05-08-2012, 02:55 PM)
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#225
I'll jump on board. But it's just another notch in the "Microsoft better make all Arcade games backwards compatible" clause I'm holding on my next-gen purchase. I'd hate to have to buy a new edition of the game, or for it to end support just because a new console arrives.
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Member
(05-08-2012, 02:55 PM)
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#226
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Member
(05-08-2012, 02:57 PM)
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#227
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![]() (05-08-2012, 03:03 PM)
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#229
Fiar enough. It was mildly funny. It was still painful though and certainly not the first video I'd show someone interested in what the game has to offer.
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formerly cjelly
(05-08-2012, 03:05 PM)
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#230
It'll be fine. Download Total Miner from Indie Games if you want an idea of the map size.
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![]() (05-08-2012, 03:11 PM)
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#231
The only players who might be turned off by this version are people who just want to go walking for like an hour in one direction to see what they could find. In this version, you can probably explore the entire surface of the "island" within an hour and you'll probably be limited to the types of biomes (desert, forest, tundra, ocean) you'll encounter per world.
Last edited by ckohler; 05-08-2012 at 03:15 PM.
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Member
(05-08-2012, 03:14 PM)
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#232
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Banned
(05-08-2012, 03:15 PM)
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#233
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![]() (05-08-2012, 03:18 PM)
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#234
Yeah, if you had eight people sharing the same world that might matter but I don't see that really being the way people will play this version. For one, the worlds here aren't like servers where eight friends can be building things when you're not around. It's YOUR world and they're just visiting.
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Banned
(05-08-2012, 03:30 PM)
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#235
Well I just saw on Reddit that each world is the same size as the in-game physical map. I want to say that the map itself was really small, but realistically on NeoGAF's last server we were able to fit two large cities into one map.
For NeoCrafters: I was able to fit Al-Medina and Arkyoto on one map and 60% of the map was still wilderness. So it's not that bad. |
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Member
(05-08-2012, 03:35 PM)
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#236
Also, is the NeoGAF server still up and active? What's the address? |
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Member
(05-08-2012, 03:48 PM)
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#237
Same here. It's probably my most played game of all time at this point. I have no problem paying another $20 just for split screen on the tv.
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GameFan alumnus
ganguro preacher (05-08-2012, 04:18 PM)
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#243
All of that is lost in this game. |
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my womb is impregnable
(05-08-2012, 04:19 PM)
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#244
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(05-08-2012, 04:19 PM)
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#245
It's a game about whatever the fuck you want it to be, that's the beauty of it. That the 360 version kills off one of the major avenues people (myself included) had fun with the world is not a good thing. Even if it's "only" a true deal breaker for people interested in that playstyle, it's still hurting the overall idea of Minecraft in spirit, imo. Just knowing that there are invisible walls in this game diminishes the experience, even if you stick to your parcel of land and never encounter them.
Last edited by Haunted; 05-08-2012 at 04:24 PM.
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formerly cjelly
(05-08-2012, 04:21 PM)
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#246
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Member
(05-08-2012, 04:21 PM)
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#247
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(05-08-2012, 04:23 PM)
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#248
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my womb is impregnable
(05-08-2012, 04:23 PM)
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#249
From my perspective though, I'm not going into the game wanting that. I just want to build stuff with what's available. If what's available is really limited, I would be disappointed. But only if it's in a practical sense. Like, I wouldn't have wandered for a few hours anyway, so it wouldn't matter to me if I couldn't.
Last edited by gregor7777; 05-08-2012 at 04:26 PM.
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(05-08-2012, 04:25 PM)
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#250
It shouldn't be a deal breaker for people that are mainly interested in the creative/building mode, I think. |