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Member
(04-29-2012, 02:05 PM)
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Indoctrination theory is interesting alright.
But after some thought it kind of falls apart in some areas. Like with Anderson vs The Illusive man. Thats supposed to be good vs evil playin out in his head instead of them actually being there. But they were there. They were Metaphors for light and dark. I wanted them to be there at the end of it all. RIP Marauder Shields. He did what was right. |
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Member
(04-29-2012, 02:07 PM)
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Member
(04-29-2012, 02:39 PM)
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It is so easy to think of a good ending it's simply laughable how bad the actual one was.
For example (I am making this up as I go): 1) Show fleet arriving with the different races and war assets you've collected highlighted. 2) Show different results in the battles depending on Galactic Readiness and War Assets. 3) Land in London, fight your way through zones of varying difficulty depending on Galactic Readiness and War Assets. 4) Reach the beam and go up to the Citadel with your team members and without being abruptly injured. 5) Fight your way through the Citadel which should have been the hardest zone in the game. Along the way you lose team members like in the Suicide Mission of ME2. 6) Reach the top of the Citadel. There you meet the Illusive Man who has been turned by the Reapers. You can convince him to help you or not, but in the end the Reapers take control of him and you have a final battle against an Illusive Man-Reaper hybrid. 7) Kill the final boss, let the Crucible into the Citadel. 8) Choose either to take control of the Reapers to rebuild the galaxy (Paragon) or to destroy them entirely (Renegade). 9) End scene with the surviving crew members saying goodbye, kiss with love interest. THE END |
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Member
(04-29-2012, 02:43 PM)
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^
listen to this man Also can anyone tell me what REAL effects my renegade decisions in ME2 had? I sold geth to cerberus and hes a holgram in this game, thats all i noticed. But i gave cerberus the collector base and it meant nothing. I think it was mentioned once by the illusive man but i didnt notice anything else compared to my paragon run. |
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Member
(04-29-2012, 02:53 PM)
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While this would provide a much better ending, the highlighted points are just a copy of ME1's ending which would make the writers look like lazy bums (instead of just shitty writers so I guess it's not that bad) |
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Member
(04-29-2012, 03:01 PM)
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I just wanted to prove how any person with any sort of understanding of the narrative in the Mass Effect franchise can come up with a better ending. |
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Member
(04-29-2012, 03:34 PM)
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Also, the encounter with TIM was already very close to the last confrontation with Saren. You just didn't fight his re-animated robot skeleton...
Last edited by Rufus; 04-29-2012 at 03:39 PM.
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Member
(04-29-2012, 03:55 PM)
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I still think the craziest thing is that the game has no final confrontation.
At no point does the player understand "THIS IS IT, THE FINAL SHOWDOWN". You're fighting through London, you're running towards the beam, and boom - basically no more gameplay until the ending. Isn't it a basic (and justified) video game trope that when you spend an entire three games fighting the Reapers - in the end you should fight... a Reaper? Or to be more exact, the KING of Reapers, or something equivalent? By following the controversy I knew going in that the ending was going to be disappointing. I was still shocked at just how instantly and abruptly it came. No final confrontation. No final level. No final battle. I guess i'm in the anger stage now |
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Banned
(04-29-2012, 04:07 PM)
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(or can you explain more?what scene exactly.) also bioware never confirmed it. so is not canon. arrival dlc is canon for example. that's part of the story.the mass effect story includes it.... indoctrination is the result of a terrible and horrible ending. its made up. best thing for indoctrination is to be named... speculation
Last edited by sTeLioSco; 04-29-2012 at 04:25 PM.
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Member
(04-29-2012, 05:44 PM)
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Does anyone seriously believe Bioware is even capable of writing something like the Indoctrination Theory into the plot? Even going back to their glory days, the company has never really been known for plots with crazy mindfucks. I think it's a decent attempt by the Mass Effect fans to throw Bioware a slow pitch for a retcon but now that it's been almost two months, I think it's time to accept that Bioware just shat the bed with the ending.
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Banned
(04-29-2012, 06:22 PM)
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Member
(04-29-2012, 06:37 PM)
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Considering that the ending DLC will supposedly only elaborate on what we see in the ending, I'm pretty sure it will shoot indoc theory in the heart and head and bury it under 6 tons of concrete. Don't get me wrong, I would have preferred it if something like indoc theory could come along and render the ending we got completely null, but Bioware seems to be treating it far too literal for indoc theory to be viable.
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Member
(04-29-2012, 07:04 PM)
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Incidentally, I haven't replayed it yet, but it has to be said: Earth is a boring, unfulfilling final mission. I went in expecting that you'd be making selections of where to send people/fleets like the Suicide Mission in ME2, and if you didn't have high EMS/certain assets you'd be locked out of decisions, ultimately leading to a worse ending. Instead we got a few extra seconds of FMV at the start and then it was just Gears of Mass Effect up until Starchild.
Also, this might have been posted here before, but someone summed up the problem with the Reapers pretty well: "Sovereign, we need you to recruit a synthetic race called the Geth to kill all the organics so that the organics aren't all killed by a synthetic race called the Geth. Starchild out." A little overgeneralized, but ouch. |
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Member
(04-29-2012, 07:18 PM)
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Last edited by televator; 04-29-2012 at 07:24 PM.
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Member
(04-29-2012, 07:35 PM)
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Member
(04-29-2012, 08:46 PM)
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How can you not have a final boss fight in this game? Three long games about fighting the Reapers. In the end of ME1, you fight a Reaper. In the end of ME2, you fight a meaner Reaper. In the end of ME3, you run, get injured by a laser (which we have already successfully dodged earlier in the game), and then you talk about nonsense for about 10 minutes and GAME OVER. |
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Member
(04-29-2012, 08:50 PM)
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Member
(04-29-2012, 08:55 PM)
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And besides you do fight a Reaper in ME3. :3 Also, what the fuck was with the Human reaper in ME2? How did that make sense? What was that thing's purpose? Gah! |
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Member
(04-29-2012, 09:14 PM)
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The plan was to go up the Citadel. I didn't think for a second they meant "going up the Citadel for a prolonged cutscene". I felt some sort of final battle was necessary, if not a boss then at least a stand-your-ground-tons-of-enemies moment with the Illusive Man laughing maniacally in the background. The Human Reaper was incredibly stupid, I agree, but hey at least it was a final boss! I guess we should have known, after the Human Reaper thing, that there is no way they're going to make a reasonable conclusion to this series. |
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Member
(04-29-2012, 09:24 PM)
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I agree that a final battle would have been necessary. Even if it was just a mutated Illusive Man, or something. Hell. Maybe even have a fight with Reaper Kid to get him to NOT destroy the fucking Mass Relays. |
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Member
(04-29-2012, 09:45 PM)
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Then again, you'd be fucked on the GR scale if you didn't play the multiplayer, facebook, or iOS games. Still, I thought the Earth mission was badass and the waves of enemies made everything feel desperate. |
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Member
(04-30-2012, 01:02 AM)
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Personally I enjoyed the Earth mission. There was an appropriate amount of apocalyptic tension. It felt good overall.
Certainly in retrospect I wish it was more dependent on what went before it, like ME2's suicide mission. I wish Harbinger was involved in a personal way. I wish the various cutscenes showed war assets in more than a glancing way. But while I was there, in the moment, I definitely thought it was well done. Actually a lot of ME3 is like that. I liked most of the experience except the ending, but now that I compare it to ME2 (and in some ways ME1) it's so incredibly lacking. One hub world. One. |
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Member
(04-30-2012, 01:18 AM)
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DEREK SMART,
DEREK SMART, DEREK SMART! (04-30-2012, 03:11 AM)
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I should probably just unsubscribe from this thread so it doesn't keep showing up and reminding me of the unfulfilled potential. Bah. |
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Member
(04-30-2012, 04:26 AM)
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Member
(04-30-2012, 05:07 AM)
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About IT.. I really wish Bioware took that angle. While playing ME3 I was waiting and waiting for some big "twist" to blow me away like Revan in KOTOR. The only thing that blew me away was how terribly bad the final mission was. IT would have been a great reveal. Especially if Anderson or even a love interest was indoctrinated since ME1. I wouldn't have seen it coming at all. Just goes to show it seems the trilogy was not planned and just put together game by game. What a fucking waste. |
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Member
(04-30-2012, 08:30 AM)
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So the character that becomes Joker's Eve at the end is based on ending choice or your choice throughout the game???
I romanced that Indian girl and even had crying hug before the final battle about having a house with fence and dogs all while Joker was talking about boning EDI. When I got the ending(left path), the Indian girl was beside Joker as if she had hots for him since day once and EDI just stepped out afterwards.
Last edited by hayejin; 04-30-2012 at 08:41 AM.
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Boring Member
(04-30-2012, 04:48 PM)
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First time i ever see someone calling Tali "Indian girl" if that's really who he is talking about. |