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Member
(05-14-2012, 03:07 PM)
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Member
(05-14-2012, 03:14 PM)
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Member
(05-14-2012, 03:18 PM)
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DLC can be a good thing, if it's implemented right. Unfortunately, lots of devs still don't know how to do it. |
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Member
(05-14-2012, 04:27 PM)
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Well, it's dilemma for them too. You can't really win with launch DLC. Either it's insubstantial crap you can ignore, which defeats the purpose from a business standpoint, or it is substantial and ends up being a hidden price increase to get the 'complete' version of the game.
I can see ME3 feeling complete without Javik, but he adds so much to the game that it just seems cynical to cut him out for part of the audience. |
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Member
(05-14-2012, 04:58 PM)
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Originally Posted by Marino:
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Member
(05-14-2012, 05:05 PM)
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Bioware's previous DLC must have been good enough to take the risk. Or the overall love for the franchise.
Or the sample is inherently weighted towards the hard core. (Most likely.) Looking at the article: "Of the 28,018 who played the 1st Mass Effect, 23.1% never completed Eden Prime (the 1st mission)." - Holy shit. "Only 18.6% didn't finish the first mission in ME2. That's improvement!" - I'll say! "Dragon Age Romance - Morrigan 32.77% - Leliana 21.39% - Zevran 19% - Alistair 13.54% - EVERYONE 8.52%." Yup. PS: GiantBomb's been around for seven years already? Fuck, time flies.
Last edited by Rufus; 05-14-2012 at 05:11 PM.
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Boring Member
(05-14-2012, 05:27 PM)
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At least Garrus, EDI and Joker always had things to say. Hell, even Garrus had more interesting stuff to say in romance than Liara.
Last edited by Bisnic; 05-14-2012 at 05:30 PM.
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Member
(05-14-2012, 06:29 PM)
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Aside from simply borrowing or renting the game, of course. Let's not pretend the average user would never do such a thing. |
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Member
(05-14-2012, 07:55 PM)
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And this is why I'd never buy another Bioware game again. It's a scum tactic and a spit in the face to your fans. For two games, they've been building on the mystery of the Protheans and then they go ahead and charge you day 1 DLC in non-CE games for a character that was initially non-DLC. How would Halo fans feel if they had to pay for day one DLC in Halo 4 to access the backstory of the Forerunners?
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(05-14-2012, 08:13 PM)
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A little fluff between the ears never did any harm...
(05-15-2012, 02:11 AM)
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After getting Javik, I wished I was one of the 14%. That's my biggest regret over no aftergame exploring, I wanted to get him after the game and mock him because his whole civilization is dead and we survived and beat the reapers. But I couldn't. Sad.
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Banned
(05-15-2012, 03:20 AM)
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There are 3 more ME comics coming out, this months's is about Tali and it's written by Patrick Weekes, and next months is about Garrus and it's written by John Dombrow (wrote for Garrus and Javik in ME3). I wonder how they will fare compared to Walters's comics.
Last edited by rozay; 05-15-2012 at 06:54 AM.
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Member
(05-15-2012, 05:08 AM)
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and Tali. :3 |
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Banned
(05-15-2012, 06:57 AM)
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Quote:
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Member
(05-15-2012, 09:13 AM)
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Yes. Actually, I can definitely see why you'd be angry about the ending if you didn't get Javik. And we should be angry on Bioware for keeping it DLC. It was Javik's contemplations on the nature of synthetics (as well as the not-Legion, which was not only poorly handled but makes the game completely different imo), that made me decide that the Geth weren't human and never would be.
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Member
(05-15-2012, 09:18 AM)
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Banned
(05-15-2012, 10:55 AM)
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Finished ME3 just a hour or two ago, and I can't say that the ending affected me in that badly, mainly because I knew EVERY detail about the ending before seeing it and the ending fiasco was the entire reason I started playing through the trilogy, so I probably got all the rage out of my system ahead of time and was already at the acceptance stage before finishing the game proper. I kinda wish that I managed to avoid the ending spoilers before seeing it, so I could be properly pissed after completing it. I still don't regret any of the 100+ hours I poured into the games and will probably revisit them at some point, probably after the Extended Cut is released. First game was easily the best though, really got a feeling of space exploration and adventure that the other two never really gave me.
Also, I found that this took away some of the sting.
Last edited by Pop-O-Matic; 05-15-2012 at 11:08 AM.
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Member
(05-15-2012, 12:06 PM)
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"Even the Reapers are maintaining a presence in the network right now. I can feel their thoughts, so vast and timeless, like whales singing to each other in the lightless depths. I'm sorry. I seem to be straying from my prepared remarks." You can feel the synthetic influence, I guess... |
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Member
(05-15-2012, 12:58 PM)
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Will Suck Cock While GDGF Watches
(05-16-2012, 08:15 AM)
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Expect the DLC to include:
- More convoluted reasoning from the Star Child. - Additional cutscenes that reflect upon your decisions/relationships. - An epilogue that explains the post-game state and fate of the galaxy more clearly. BE CYNICAL. NOTHING WILL BE GOOD. |
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Member
(05-16-2012, 07:26 PM)
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If they had ever explained it in-game in the first place, it might make sense that the Reapers are not only building Reapers out of human goo, but also taking their souls too. In essence, they would be preserving both the human DNA and their minds as well. It was removed from ME2, but they pretty much explain they are not killing or wiping anyone out, but rather keeping them in a new form. This is mentioned, again in the removed content, that Shepard is the one wasting lives by destroying the Human-Reaper which holds the consciousness of millions of humans.
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Member
(05-16-2012, 10:31 PM)
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Member
(05-16-2012, 10:47 PM)
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Ended up trading it (indirectly) for Mass Effect 2. |
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Member
(05-17-2012, 04:19 AM)
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Member
(05-17-2012, 04:57 AM)
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That pretty much was/is the intention. I don't think it gets directly explained in any of the games, but it was mentioned in the removed content of ME2 when Harbinger mentions this. The closest we get to this is when Legion mentions that the Reapers are a nation of millions or billions of uploaded minds. It does make sense that they would take the consciousness of the person as well as their DNA, thus preserving their "essence" in every sense. It's no more stupid than simply just melting their DNA down, after all. So with that, we can assume the Human-Reaper actually consisted of millions of human minds, trapped in its shell.
One can then say the Reapers have a "purpose" in that they're not just killing people. Who knows, maybe the expanded DLC will give us that explanation.
Last edited by Darkmakaimura; 05-17-2012 at 05:00 AM.
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Banned
(05-17-2012, 05:18 AM)
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Quote:
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Member
(05-17-2012, 05:18 AM)
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