seventynine
Member
(03-30-2012, 08:05 PM)

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#1051

Originally Posted by ironcreed: View Post
Can we throw the jester off a cliff?

I think I've seen enough anyway. It shall be mine.
alr1ght
bish gets all the credit :)
(03-30-2012, 08:06 PM)

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#1052

Is this just letterboxed due to their engine not being able to support a full 720p image? I wouldn't be surprised.
xextil
Junior Member
(03-30-2012, 08:06 PM)

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#1053

Do you think the knowledge of your main pawn about monsters will rise as you fight against them or only if you discover their weaknesses? It would be interesting that depended on your performance and ability. I hope so, and also this is well implemented:

The main pawn learns from the way the player’s moves, will, and the decisions the player makes.

・When faced against a group of enemies, does the player take down the stronger enemies or the weaker enemies first?
・Does the player hesitate or go right into battle? Does the player flee?
・About how much damage will the player take before they heal themselves?
・At what time does the player give orders and what do they want?

Every time the player does something, this will have an effect on the pawn’s thoughts and movements. To sum it up, the main pawn will not just look how the player wants them to, but the main pawn will also know the player’s likes and habits better than anyone else.


http://www.capcom-europe.com/blog/20...y-as-you-play/
LeadProtagonist
Member
(03-30-2012, 11:01 PM)

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#1054

Nice! That blog post is pretty great. I didn't know they learned like that, I thought it was just based off of the stuff you get asked when you make your pawn.
KorrZ
Member
(03-31-2012, 02:41 AM)

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#1055

New video from Gametrailers here

Looking good.
ezekial45
I have assigned to you one day for each year its punishment will last.
(03-31-2012, 03:14 AM)

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#1056

I'm very hyped for this game. I can't wait to see what they've got in store for us at Captivate next week.
ironcreed
Member
(03-31-2012, 03:27 AM)

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#1057

Originally Posted by KorrZ: View Post
New video from Gametrailers here

Looking good.
Good coverage, which this game needs much more of. But at least it seems like the ball is starting to roll a bit and more people (including some within the gaming press) are recognizing the potential for something special here.
Allonym
Member
(03-31-2012, 04:18 AM)

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#1058

I really wish there was an option to create a jack of all trades type class ala Dark/Demon Souls. I really want to create a character that can use swords (not twin daggers) and fire a bow as well but oh well hopefully there are more hybrid or starter classes yet to be revealed.
Ala Alba
Junior Member
(03-31-2012, 04:23 AM)

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#1059

Originally Posted by Allonym: View Post
I really wish there was an option to create a jack of all trades type class ala Dark/Demon Souls. I really want to create a character that can use swords (not twin daggers) and fire a bow as well but oh well hopefully there are more hybrid or starter classes yet to be revealed.
I believe the Assassin class fits those requirements.
-GOUKI-
Member
(03-31-2012, 04:24 AM)

-GOUKI-'s Avatar
#1060

need dat pc version
Zeliard
Member
(03-31-2012, 04:26 AM)

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#1061

Man those climbing mechanics are so great. I love how you can even climb on smaller creatures and stab them in the neck. It isn't just limited to big bosses. In that GT vid he clambers over some cow-like animal and delivers some point-blank staff blasts.
Alextended
Banned
(03-31-2012, 04:28 AM)

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#1062

Sigh, no melee again in that GT vid, outside a couple quick stabbing sequences...
SolidSnakex
Member
(03-31-2012, 04:29 AM)

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#1063

Does anyone know what type of embargo Captivate will have? Will it be the usual timeframe where we have to wait until the following week to get any info?
Vulcano's assistant
Member
(03-31-2012, 04:34 AM)

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#1064

Loving the videos, I'm now more hyped for this game than for diablo 3. I'm so going to play with this couple. Arisen: female mage, Sidekick: male fighter
Quote:
ironcreed
Member
(03-31-2012, 04:38 AM)

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#1065

Originally Posted by Ala Alba: View Post
I believe the Assassin class fits those requirements.
It does. You can go sword and board, as well as daggers and bows. Or any mixture thereof. Plus, you have neat abilities like trip wires.

Confirmed right here starting at 18:55

http://www.youtube.com/watch?v=YimwPf0Fr3A

Also, the footage at the start here shows the Assassin using daggers and a bow, plus the trip wire ability. Which is really nice.

http://www.youtube.com/watch?v=cuHd6S2okEA
Last edited by ironcreed; 03-31-2012 at 04:41 AM.
TheVampire
Member
(03-31-2012, 04:53 AM)

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#1066

I wish there was a PC verison so we don't have to deal with that popin.
Allonym
Member
(03-31-2012, 04:58 AM)

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#1067

Originally Posted by ironcreed: View Post
It does. You can go sword and board, as well as daggers and bows. Or any mixture thereof. Plus, you have neat abilities like trip wires.

Confirmed right here starting at 18:55

http://www.youtube.com/watch?v=YimwPf0Fr3A

Also, the footage at the start here shows the Assassin using daggers and a bow, plus the trip wire ability. Which is really nice.

http://www.youtube.com/watch?v=cuHd6S2okEA
Kudos I read the wikia and yup Assassin fits the role that I want for my character, wish my pawn could be a hybrid class but that's really of no grave importance. She'll be a mage that heals and death deals. Ooow I can't wait for this. I KNEW IT'D BE GREAT. This is what I've always wanted from the Monster Hunter, Lost Planet series. Hopefully this guides the steps of those series' as well
zkylon
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(03-31-2012, 05:00 AM)

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#1068

Originally Posted by TheVampire: View Post
I wish there was a PC verison so we don't have to deal with that popin.
Me too. That first video was kickass.
sublimit
Member
(03-31-2012, 05:22 AM)

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#1069

I'm confused about something.
We know that the pawns we hire are the main pawns of other players who are currently offline.But what happens if the player of which the hired pawn belongs comes back?Will it suddenly disappear from our game or there will be two versions one in our world and another in the player's world it belongs?
PerZona
Member
(03-31-2012, 05:23 AM)

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#1070

Watched all 3 videos and damnnnnnn it looks really really good! I wanna see more melee action though...as my preferred class will always be Assassin.

Although I'm pretty excited about this game but I doubt I will buy it on Day 1, would be so occupied with Diablo III. And hopefully when I have the mood to play DD the PC version would be announced....
Anteater
Member
(03-31-2012, 05:58 AM)

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#1071

Did they confirm or talk about multiple endings? I thought I read something about that but I couldn't find it.

The game looks too good to be true, so I'm kind of skeptical there has to be a catch somewhere

Since the level cap is 199, and they said you will probably get to around 100 in a playthrough, I'm kind of worrying that there might be a lot of post game DLCs, like Mass Effect 2, though this doesn't bother me if there is a new game+ and proper ending(s), I could just do that
Last edited by Anteater; 03-31-2012 at 06:02 AM.
pieatorium
Member
(03-31-2012, 06:20 AM)

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#1072

Originally Posted by Anteater: View Post
Did they confirm or talk about multiple endings? I thought I read something about that but I couldn't find it.

The game looks too good to be true, so I'm kind of skeptical there has to be a catch somewhere

Since the level cap is 199, and they said you will probably get to around 100 in a playthrough, I'm kind of worrying that there might be a lot of post game DLCs, like Mass Effect 2, though this doesn't bother me if there is a new game+ and proper ending(s), I could just do that
Pretty sure they mention multiple endings in one of the 2 hour streams
soldat7
(03-31-2012, 06:20 AM)

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#1073

Wow. Sign me up.
Dresden
FABULOUSLY
DIXI QUID QUID
BEAR BEAR
(03-31-2012, 06:22 AM)

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#1074

I love that cheesy jrock trailer (what was it, tm revolution? sounded like a Sengoku Basara op). HYPEEEEEEE
sublimit
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(03-31-2012, 06:24 AM)

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#1075

Originally Posted by pieatorium: View Post
Pretty sure they mention multiple endings in one of the 2 hour streams
Yep multiple endings are confirmed.
Zeliard
Member
(03-31-2012, 06:27 AM)

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#1076

Is there a NG+ of some sort, or can you keep roaming the world after you've beaten the game?
Anteater
Member
(03-31-2012, 06:40 AM)

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#1077

Originally Posted by pieatorium: View Post
Pretty sure they mention multiple endings in one of the 2 hour streams
Originally Posted by sublimit: View Post
Yep multiple endings are confirmed.
Thanks, that's good to know!
LeadProtagonist
Member
(03-31-2012, 06:42 AM)

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#1078

Originally Posted by Zeliard: View Post
Is there a NG+ of some sort, or can you keep roaming the world after you've beaten the game?
I'm not sure, but I'm assuming there's NG+ as the producers mentioned playing through the game more than once with one character. There's also different endings/things that happen based on your actions in the story apparently, so it would make sense. I think I remember hearing it mentioned that the last quarter of the game or so could be radically different depending on what you do? I don't remember exactly, I think it was in one of the long stream recordings.
Papercuts
fired zero bullets in the orphanage.
(03-31-2012, 06:53 AM)

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#1079

I haven't heard anything on NG+ but I heard the level cap is 200 or something crazy like that.
Anteater
Member
(03-31-2012, 07:00 AM)

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#1080

Yea I'm not sure if it's confirmed, in the first stream they said they can't talk about it, in the second stream they said the cap is 199 and you can't reach it in 1 playthrough.
1stStrike
Banned
(03-31-2012, 07:14 AM)

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#1081

Just pre-ordered this after watching the gameplay video. When the guy picked up the villager and was like "Let's see if I can toss them into this well" and the person went splat on the ground... man, I died laughing.

Aside from something being horribly wrong with me, the game looks fun, especially with the night time aspects in it and making inns, time of day, and NPC's relevant to the overall game. I'll give it a whirl.
MegaKungFuRadio
Member
(03-31-2012, 07:41 AM)

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#1082

Forget about fence sitter. I just went from knowing absolutely nothing about the game other than thinking the name is incredibly dumb to being practically sold on it.
Blondie
Junior Member
(03-31-2012, 10:21 AM)

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#1083

I just went from not caring a lick about this game when it was first announced to being really hyped by all these in-depth preview videos! Here's hoping Capcom doesn't somehow screw this up, because this looks awesome!
QisTopTier
XisBannedTier
(03-31-2012, 10:23 AM)

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#1084

If this game turns out great. I'm foreseeing a demon souls effect of long legs from word of mouth
xextil
Junior Member
(03-31-2012, 10:27 AM)

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#1085

Originally Posted by sublimit: View Post
I'm confused about something.
We know that the pawns we hire are the main pawns of other players who are currently offline.But what happens if the player of which the hired pawn belongs comes back?Will it suddenly disappear from our game or there will be two versions one in our world and another in the player's world it belongs?
As far as I know when you upload your main pawn you're just uploading a copy. You will still have access to the original and it will be updated every time you visit an inn while online. Your main pawn is always with you, so yes, there will be two o more versions, because every main pawn can be hired by several people at once.
sublimit
Member
(03-31-2012, 11:59 AM)

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#1086

Originally Posted by xextil: View Post
As far as I know when you upload your main pawn you're just uploading a copy. You will still have access to the original and it will be updated every time you visit an inn while online. Your main pawn is always with you, so yes, there will be two o more versions, because every main pawn can be hired by several people at once.
Ah ok,makes sense.

Btw a couple of pages back someone asked if we can goof around and if the game is only based on combat.I think this video (which i haven't seen before) answers it:
Slow life in Dragon's Dogma

Also am i the only one who thinks this game has very good platforming?From what it looks like there's no auto grab shit.If you fail a jump from a big height you die.
pieatorium
Member
(03-31-2012, 12:02 PM)

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#1087

Originally Posted by sublimit: View Post
Ah ok,makes sense.

Btw a couple of pages back someone asked if we can goof around and if the game is only based on combat.I think this video (which i haven't seen before) answers it:
Slow life in Dragon's Dogma

Also am i the only one who thinks this game has very good platforming?From what it looks like there's no auto grab shit.If you fail a jump from a big height you die.
Yeah I'm interested in the platforming/climbing aspect, I want to make a max height character and a min height one and see if theres a difference in what you are able to jump and climb up on.
Anteater
Member
(03-31-2012, 12:09 PM)

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#1088

Originally Posted by sublimit: View Post
Ah ok,makes sense.

Btw a couple of pages back someone asked if we can goof around and if the game is only based on combat.I think this video (which i haven't seen before) answers it:
Slow life in Dragon's Dogma

Also am i the only one who thinks this game has very good platforming?From what it looks like there's no auto grab shit.If you fail a jump from a big height you die.
Yea, it seems to be all manual platforming/hanging on edges like sotc, which I really like, no automated stuff and it looks good, it's good they made this because it feels like Capcom games usually share ideas and tech between games, so maybe we'll get to see it being used more in their other adventure games.
sublimit
Member
(03-31-2012, 12:18 PM)

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#1089

This game seems to be doing so many things right that i'm afraid it's all too good to be true.Hope Capcom doesn't find a way to screw it up. :/
Kyoufu
(03-31-2012, 12:19 PM)

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#1090

Originally Posted by sublimit: View Post
This game seems to be doing so many things right that i'm afraid it's all too good to be true.Hope Capcom doesn't find a way to screw it up. :/
They already screwed it up with the time exclusive DLC for 360 :'(
Dragonzord
coaches in the WNBA
(03-31-2012, 12:19 PM)

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#1091

I appreciate any game with scarves and capes.

Too bad it's a Capcom title, and before anyone asks, I don't buy their fighting games either.
Anteater
Member
(03-31-2012, 12:22 PM)

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#1092

Originally Posted by sublimit: View Post
This game seems to be doing so many things right that i'm afraid it's all too good to be true.Hope Capcom doesn't find a way to screw it up. :/
That's exactly how I feel =P

I hope it's a really self contained game like dmc4, it's by Itsuno so I'm willing to give him the benefit of the doubt, none of those additional ending shit and stuff you're missing unless you pay.

The game probably is not going to be perfect, but if it's a 100hr+ game, with enough variety of equipments, a new game+ and the combat is actually good and deep, man I'm going to be playing the hell out of it for years to come.
sublimit
Member
(03-31-2012, 12:24 PM)

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#1093

Originally Posted by Kyoufu: View Post
They already screwed it up with the time exclusive DLC for 360 :'(
You mean the RE6 demo?Surprisingly i don't care at all for it and i'm a RE fan since the first game (and i'm buying the PS3 version of DD)
But yeah it wasn't a very good move,i hope it doesn't make PS3 gamers to ignore DD because all things indicate that this will be a GOTY contender.
sonicmj1
Member
(03-31-2012, 12:25 PM)

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#1094

Originally Posted by sublimit: View Post
This game seems to be doing so many things right that i'm afraid it's all too good to be true.Hope Capcom doesn't find a way to screw it up. :/
We haven't seen much about the story, and Capcom tends to put out some pretty terrible stuff in that department. I'd hate to see them shove some really bad plot in your face and ruin all the mystery and sense of adventure.
Anteater
Member
(03-31-2012, 12:28 PM)

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#1095

Originally Posted by zoner: View Post
I appreciate any game with scarves and capes.

Too bad it's a Capcom title, and before anyone asks, I don't buy their fighting games either.
Well both the producer and the director weren't involved with any of the fighting games, I think Kobayashi only did dmc4 and basara, Itsuno's last game was dmc4, I don't know what basara is like though.

So maybe there's a chance it might not be too bad based on that, we won't find out until it comes out...

I don't buy their fighting games either, I did buy sf4, I played with my friends for a while but when ssf came out we decided to stop, since you could tell the direction they're going with it , back in the days with SF2 it wasn't bad for me because I play them a lot, but now being a casual gamer, I don't really care to keep supporting them, so it doesn't affect me at the same time.
xextil
Junior Member
(03-31-2012, 12:30 PM)

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#1096

Originally Posted by sublimit: View Post
You mean the RE6 demo?Surprisingly i don't care at all for it and i'm a RE fan since the first game (and i'm buying the PS3 version of DD)
But yeah it wasn't a very good move,i hope it doesn't make PS3 gamers to ignore DD because all things indicate that this will be a GOTY contender.
I guess Kyoufu refers to this: Dragon's Dogma Downloadable Content Coming First to Xbox 360
sublimit
Member
(03-31-2012, 12:35 PM)

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#1097

^i don't care about it either.:pI'm sure the game's content will keep me busy for a long while.For me locked DLC is a much more worse "sin".I'm also afraid the game might have technical issues like Skyrim for PS3 for example.Sure all videos so far seem to run fine but you never know after many hours of gameplay.This is Capcom's first try in this kind of game so i'm worried about it.

Originally Posted by sonicmj1: View Post
We haven't seen much about the story, and Capcom tends to put out some pretty terrible stuff in that department. I'd hate to see them shove some really bad plot in your face and ruin all the mystery and sense of adventure.
I don't have high expectations for the story tbh and as i'm growing older i care less and less for pre-set stories in games.What i do care is my personal experience with the gameplay,the exploration and the overall atmosphere of the game.And these DD seems to offer them in spades.
If it also has a decent story then it's a bonus for me.
Last edited by sublimit; 03-31-2012 at 12:43 PM.
Dragonzord
coaches in the WNBA
(03-31-2012, 12:35 PM)

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#1098

Originally Posted by Anteater: View Post
Well both the producer and the director weren't involved with any of the fighting games, I think Kobayashi only did dmc4 and basara, Itsuno's last game was dmc4, I don't know what basara is like though.

So maybe there's a chance it might not be too bad based on that, we won't find out until it comes out...

I don't buy their fighting games either, I did buy sf4, I played with my friends for a while but when ssf came out we decided to stop, since you could tell the direction they're going with it , back in the days with SF2 it wasn't bad for me because I play them a lot, but now being a casual gamer, I don't really care to keep supporting them, so it doesn't affect me at the same time.
Oh, the game looks great. I'm not arguing that. I just find the publisher to be a completely out of touch scumbag, so it's hard to want to give them money. I feel for the developers, but Capcom makes it very hard for me to want to spend money on their products.

Also, as stated before, it's probably one of those 'get real committed' to get anywhere games based on difficulty, and I only really dig that in turn based games. It looks similar to Capcom character action games with constant dodging and I'm kind of eh.. about it. Spell effects look gorgeous though.
m0ngo
Member
(03-31-2012, 12:36 PM)

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#1099

This game gives me a serious Dark/Demon Souls vibe.
Anteater
Member
(03-31-2012, 12:44 PM)

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#1100

Originally Posted by zoner: View Post
Oh, the game looks great. I'm not arguing that. I just find the publisher to be a completely out of touch scumbag, so it's hard to want to give them money. I feel for the developers, but Capcom makes it very hard for me to want to spend money on their products.

Also, as stated before, it's probably one of those 'get real committed' to get anywhere games based on difficulty, and I only really dig that in turn based games. It looks similar to Capcom character action games with constant dodging and I'm kind of eh.. about it. Spell effects look gorgeous though.
Yeah, I don't blame you, I'm hoping they won't mess it up :(

As for the difficulty, I think they said the game kind of appeals to players of different skill levels, Itsuno mentioned mage type characters are good for people who don't want to do a lot of those action games stuff like blocking, dodging and parrying, so there's that, I don't think mages even has a dodge, I'm not sure if it's too fun to play as a pure mage/sorcerer though since they seem to encourage you to change jobs.

and we also don't know if the AIs are capable of helping you keeping monsters away, etc, if they could, it's probably possible to play a mage and still have fun, customizing your main pawn and let him do the action stuff without being too committed