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Junior Member
(04-13-2012, 04:25 PM)
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#2102
Fight against Cockatrice! http://www.youtube.com/watch?v=ztP96DE0QKE
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Member
(04-13-2012, 04:28 PM)
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#2103
http://www.capcom-europe.com/blog/wp...BFC_RGB_V1.jpg |
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Member
(04-13-2012, 04:30 PM)
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#2104
However, I don't like the jam-o-vision and faded sound that was used. :( I'm guessing it was just a temporary effect of the smoke. It doesn't get like that when you get hurt normally, does it? |
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Member
(04-13-2012, 04:34 PM)
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#2105
Edit: Might potentially be annoying to fight..
Last edited by Anteater; 04-13-2012 at 04:36 PM.
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Member
(04-13-2012, 04:36 PM)
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#2106
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Member
(04-13-2012, 04:36 PM)
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#2107
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Member
(04-13-2012, 04:39 PM)
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#2109
I think that's used to warn you that youre going to be petrified.
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Member
(04-13-2012, 07:52 PM)
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#2112
I thought it was interesting how they bailed out on fighting the Drake in the second part of that Nico Nico stream from yesterday. They just quit and warped back to Gran Soren and was promptly greeted with a 'Quest Failed' message, lol. This is the second time we have seen the developers of the game bail out of fighting the Drake, so I really do not think difficulty will be an issue for the most part.
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Member
(04-13-2012, 07:57 PM)
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#2113
At least the majority of the party yes. When it's actually showing her attempting to knock an arrow and pull her bow she is covered in rock.. getting petrified. As already mentioned the screen fuzzyness and muffling sound is an effect of the petrify. I've seen the player from the stream get knocked down to almost no life and there was none of those effects on the screen at the time.
This is nice actually as it shows there is some serious status effect type of stuff we'll be dealing with. Cockatrice isn't the only thing to petrify people... I'm sure it's not an instant death tho. The potential for cheap death if it was is just insane. (suppose it's our fault for not getting the hell out of the way of the dark black death smoke... live and die and learn i suppose) |
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Member
(04-13-2012, 08:58 PM)
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#2116
I need this game now!!!! Where's my demo or more videogamer.com episodes!! |
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Member
(04-13-2012, 09:02 PM)
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#2117
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BIGTIME TV MOGUL #2
(04-13-2012, 09:07 PM)
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#2118
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Wishes he was as cool as MC Miker G & DJ Sven
(04-13-2012, 09:09 PM)
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#2119
lol i assume that's the only tv that doesn't letterbox ^
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Member
(04-13-2012, 09:19 PM)
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#2120
That's probably just a photoshop though, like this one, lol:
Quote:
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Member
(04-13-2012, 09:27 PM)
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#2122
But yeah, it could potentially be annoying I'd get used to it, but I think plasma users are worrying about burn in, so hopefully there will be an option or hope this won't be in the final build. |
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Member
(04-13-2012, 09:43 PM)
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#2124
What I really like about the look of this game is that magic, and other special skills, seem to contrast with the realism of the world. When a maelstrom is cast is really looks like a bitch ass wizard is really putting some effort into a bitch ass skill. Other games have more magic, and more over the top like skills, but there is a hint of minimalism/realism in this game that makes all those skills seem all the more satisfying.
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Member
(04-13-2012, 09:49 PM)
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#2126
I am surprised that you would ask that question when you already know the answer. We're at the end of this hardware generation, so the only platform this would play at 1080P on is the PC.
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Last edited by VashTS; 04-13-2012 at 09:55 PM.
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Member
(04-13-2012, 10:16 PM)
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#2127
Well usually at the end of a generation some might expect more spectacular graphics and resolution, since they might push the hardware further, I think last gen we got progressive scan with some games, and 1080i on GT4, this gen we only got worse framerate and resolution over the years, feelsbadman.jpg
Last edited by Anteater; 04-13-2012 at 10:19 PM.
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Member
(04-13-2012, 10:20 PM)
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#2128
Still dope though! |
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Member
(04-13-2012, 11:34 PM)
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#2130
I was just thinking it would be cool if they had aerial battles.
Like maybe your own drake that you can fly on. So during a fight you could jump and grab onto a flying drake/monster/whatever then jump off and have your ride pick you up when you're done. But that's probably not going to happen. |
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Member
(04-13-2012, 11:37 PM)
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#2131
They haven't talked about new game plus, so I'm hoping they don't miss the potentials with it, imagine the replayability with end game skills.
Edit: You could also shoot in the air too, so I think there are some potentials there, not to mention it's been confirmed that your pawns could catch you when you fall, as far as I know
Last edited by Anteater; 04-13-2012 at 11:39 PM.
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Member
(04-14-2012, 12:22 AM)
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#2134
But if everyone are doing that there will be no mages to hire in the rift , someone has to be leveling a mage main pawn so it could have high level curative spells, and I wonder how important they will be
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Member
(04-14-2012, 12:31 AM)
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#2135
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Member
(04-14-2012, 12:40 AM)
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#2136
Hopefully the Mage/Sorc AI will be smart and not a liability. Otherwise the players will have to take on those classes. I can't wait to try the damn demo.
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Member
(04-14-2012, 12:52 AM)
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#2138
GT/Live is doing a Preview on Monday on Dragon's Dogma, 3hours.... should I really be watching this...?
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Last edited by Anteater; 04-14-2012 at 12:54 AM.
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Member
(04-14-2012, 02:13 AM)
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#2141
I'm pretty sure with this newest one they said they're skipping over the tutorial and starting further into the game? That's what it sounded like at least.
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Member
(04-14-2012, 02:45 AM)
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#2142
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An blind dancing ho
(04-14-2012, 04:37 AM)
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#2143
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Member
(04-14-2012, 04:58 AM)
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#2146
I don't think I'm going to watch the stream, pretty sure this is just for people who still have never heard of the damn game and thinks it's monster hunter :lol |
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Member
(04-14-2012, 05:16 AM)
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#2147
That's really what I want to know right now, besides just being able to see all the skills. |
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Junior Member
(04-14-2012, 12:01 PM)
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#2150
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