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Corporate Ballwasher
Ignore everything I say (04-19-2012, 01:39 AM)
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#1751
Nobody knows what Kid Icarus is. Nintendo's advertising campaign specifically says it's "From the creator of Super Smash Bros." So probably. That and Project Sora is an S-rank dev team and it's high quality will probably help the sales legs.
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Member
(04-19-2012, 01:42 AM)
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#1752
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Member
(04-19-2012, 03:07 AM)
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#1753
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Member
(04-19-2012, 10:13 PM)
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#1754
We should really stop calling Bend a "B team". Bend showed a lot of times, with their Syphon Filter or Resistance PSP games, and also with Uncharted, that they're a highly professional team that knows better how to bend (pun intended) the limits of the portable consoles . I don't think that Bend is a more B-team than, for example, Zipper, or Insomniac.
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Member
(04-19-2012, 10:59 PM)
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#1755
You are forgetting a Uncharted or GoW game does not translate as well on a hamdheld as well as Mario. Uncharted 4 made by Naughty Dog will always seem inferior to a console Uncharted no matter what as these types of games are more about immersion, story, graphics and etc. That is why we get spin offs by other developers so we still get a decent game of course not as good as the console sequels but good enough to satisfy fans while the main developers make the proper sequels on consoles. Of course games that translate well on handhelds should have a proper sequel made by the original developers. Which is happening anyway, for example WipeOut and Hotshots Golf. Unfortunately Sony do not have many IPs as Nintendo which translate to handhelds well. I think makimg a few spin offs from outsourced developers is okay as there is a market for that, however they need to to create new IPs and try to make a game with Nintendo's philosophy, easy to play and addictive.
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(04-19-2012, 11:06 PM)
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#1756
Sony actually support their consoles through their entire duration rather than the sudden death of first party support all Nintendo boxes and handhelds enjoy. Investing in other teams to bring established franchises is a good way of keeping the clock ticking and letting other people cut their teeth and become known for quality. Nintendo themselves have done it in the past with Yoshi's Island DS (not good results), and now again with Luigi's Mansion 2 -- with hopefully better results.
Uncharted Golden Abyss, I found, to be a far better game than Uncharted 3 for instance. Sure Nintendo's first party devs have dragged their talents over onto the 3DS, but then there'll be a far bigger hole left by them now going on to focus on the WiiU, than what the PS3 -> Vita -> PS4 changeovers will experience. Sony actually keep two platforms running with a good amount of first party content at the same time rather than one or the other.
Last edited by Pie and Beans; 04-19-2012 at 11:11 PM.
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Member
(04-19-2012, 11:28 PM)
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#1757
Even in many cases where the "main" team wasn't on the project (such as with God of War and Resistance), the games still turned out well.
Ironically, that "PSN game" is also widely regarded as one of the best entries in the series, and is often cited as a prime example of how a downloadable game can match the quality of full-priced retail games. The comparison with Pokemon Rumble Blast doesn't hold water. Wipeout 2048 was always purported as a full-fledged mainline entry in the series, not some sort of spinoff or "bite-sized" game. On top of that, I don't recall any mainstream video game review outlets that have regarded this game as anything other than a full-fledged offering. |
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Member
(04-21-2012, 04:10 PM)
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#1758
Sony need to up their game with game announcements real soon,
Nintendo are going all out with the 3DS. They launched it with Nintendogs (was a big seller for DS, maybe not as much for 3DS), then they launched Mario Kart 7 and Mario 3D Land in the same year (2 huge sellers). They secured Monster Hunter (which was a huge seller for PSP). Now they are going to launch NSMB2 this year in Q3. If we look at the biggest sellers for handheld games last generation NSMB Mario Kart DS Nintendogs Brain Age Pokemon Dragon Quest IX Professor Layton Animal Crossing Monster Hunter Gran Turismo GTA Liberty City Stories Final Fantasy Crisis Core Nintendo have already managed to get a lot of those IPs on 3DS, or a lot of those IPs are on the way. Of course Sony doesn't have the luxury of having those huge big Nintendo IP's like Mario Kart, NSMB and Pokemon. However they should try and get games off of 3rd parties such as Monster Hunter, Final Fantasy and GTA. They should also release Gran Turismo but this time make sure it is a complete game like the console versions with full career mode. |
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Member
(04-21-2012, 04:12 PM)
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#1759
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Member
(04-21-2012, 04:24 PM)
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#1760
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Combovers don't work when there is no hair
(04-21-2012, 04:26 PM)
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#1761
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Member
(04-21-2012, 04:30 PM)
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#1762
Can't wait to see soul sacrifice. Hopefully Sony also has some more mainstream new IPs with characters that look happy, like Dragon Quest. So far, Soul sacrifice looks really dark and I don't see that catchin a huge fire, but it can still sell very well. Too bad LBP didn't become a juggernaut.
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Member
(04-21-2012, 04:34 PM)
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#1763
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Member
(04-21-2012, 04:37 PM)
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#1764
Realistically the best scenario for Sony at E3 would be to unveil COD and make sure it delivers and is a quality title. Also reveal Assassins Creed, Final Fantasy X and FIFA 13 (with cross play support). Announce Invizimals, Kojima game, Daxter 2, Gran Turismo and and concentrate on creating the next big new IP, perhaps Media Molecule's new IP or maybe Soul Sacrifice. They shouldn't bother wasting resources on IPs like Resistance and MotorStorm as the last entry of those IPs haven't sold very well.
The dream scenario is for Sony to secure a Monster Hunter, Dragon Quest, GTA and Final Fantasy. But that is a unlikely scenario. |
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Member
(04-21-2012, 04:39 PM)
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#1765
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Member
(04-21-2012, 04:41 PM)
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#1766
All I know is that we shall know the fate of Vita in about 1.5 months, right? If nothing memorable is announced, can we say that it will fail or would I be foolish to believe that? Can't wait though, E3 2012!
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Member
(04-21-2012, 04:43 PM)
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#1767
They should really offer Capcom/SE/Rockstar/other big Publishers some huge marketing-campaigns for 2-3 big exclusives. The games won't come alone if the vita doesn't start to sell. |
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Member
(04-21-2012, 04:52 PM)
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#1768
I haven't been impressed by the quality of shooters thus far but Unit 13 did illustrate how good controls can be. It feels better than some of the ps3 shooters I have played. The only worry is in aim mode like with holo sight the game has noticeable frame drop that makes it choppy which raises some questions about performance. After playing Uncharted I was a bit worried about the quality of the analogs but it seems now it's just the game having terrible controls like U3.
I think (good) multiplayer is the way to go for shooters (and several other genre) anyway. How it plays is far more important for multiplayer than how it looks. This is long term as the current Vita model is kind of weak in the online aspects but if they aren't retarded the next model will be more power efficient, have 4g, etc (not that most aren't playing at home anyway) They also need to be open to change to attract games with a different economic model, like why can't we have something like Super Monday Night Combat on Vita? Or even Orcs Must Die 2 (w/co-op). It's not all big budget blockbusters that will attract people. Consoles missed out on Dungeon Defenders updates because the platform holders are obsessed with control. Dungeon Defenders is a bit ridiculous with their almost daily updates which annoy people even on PC but it also illustrates the problem with Sony again releasing a console lacking automatic updates. Thing should download and install updates while I have it plugged in. Make it optional with PS+ whatever. This is a lot to ask of Sony who can't even do basic online features without making it drop connection every few minutes but this is something they need to work on now if they are going to attract some of the better games. Fix the hardware and fix the platform and they won't have to worry so much about money hatting games or wasting so much money on first party
Last edited by Shai-Tan; 04-21-2012 at 05:00 PM.
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Member
(04-21-2012, 04:55 PM)
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#1769
A rebound is always possible, but I agree that chances of a revival become less and less likely as time goes on. E3 will indeed be very telling.
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Combovers don't work when there is no hair
(04-21-2012, 04:56 PM)
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#1770
Vita won't sell without any significant third party games coming, and no significant third party games will be coming unless the Vita starts selling and/or Sony starts doling out moneyhats (which they can't afford at the moment). I don't know what Sony could do with the Vita. It seems like moneyhats is the only real way out, but they can't really afford that, so.. I dunno.
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Member
(04-21-2012, 04:59 PM)
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#1771
If Sony can afford 2 billion dollars to buy EMI now, they surely can afford to pay some moneyhats.
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Member
(04-21-2012, 05:02 PM)
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#1772
If they pick the right IPs than I would not think they would have to go and grab a bunch of them, they just have to pick the right games that will drive interest in the Vita. It's one of the least likely situations of course but for instance if Sony gave Square a bunch of money for an FFVII Vita Remake, I would think it would create alot of interest all by itself. Same for it's own version of Monster Hunter. It's really more about securing the right support for now, rather than a ton of crap no one will care about. |
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Member
(04-21-2012, 05:05 PM)
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#1773
So what's the over/under on the time frame for a price drop? And how much will it be?
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Combovers don't work when there is no hair
(04-21-2012, 05:05 PM)
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#1774
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Member
(04-21-2012, 05:16 PM)
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#1775
I agree though that MH would probably be easier for alot of different reasons, it would not matter a ton if this was mainly a Japan thing either since they already (might) have games coming that will interest the western markets. Stuff like COD, Bioshock, Killzone, Madden, etc could drive interest on the western side, while stuff like MH drives the East. Like I said it's just about getting those select IP that will drive interest in the masses. As for Soul Sacrifice, It's possible from what we know currently that it would be an MH clone, but we just don't know enough about it yet to judge I think. Alot of questions still out there for that games, but Sony obviously feels that it's something special considering the 6 page Ad in Famitsu, and the conference for it in May. |
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Banned
(04-21-2012, 05:36 PM)
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#1776
Sony totally ignored the PSP with first party games at its first E3 and that system turned out ok.
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Member
(04-21-2012, 05:39 PM)
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#1777
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Member
(04-21-2012, 05:44 PM)
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#1778
Let's say there is nothing worthwhile to show at this years e3, which by your terms the Vita is seen as a failure, what are the series of events that will follow? Do you see Sony discontinuing the platform? if so, when will they do it, how much will it cost them, and how long will it take? |
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Combovers don't work when there is no hair
(04-21-2012, 05:48 PM)
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#1779
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Loves his teams like he loves his trading cards
(04-21-2012, 05:50 PM)
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#1780
the vita upcoming schedule looks silly at best.
FFX is decent but what is a true system seller? seriously. |
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Member
(04-21-2012, 05:55 PM)
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#1781
If Sony only made those deals now, the games would be a couple years off. I think that'd be too late to have the needed impact.
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Member
(04-21-2012, 06:12 PM)
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#1782
Let me say that I wholeheartedly want the Vita to succeed. I've been wanting I since January 27 last year and I can't wait to play Resistance and Gravity. However the hypothetical scenario I proposed is just a thought. I love the Vita and I wish the greatest games arrive for it.
If doomsday does happen, then I think Sony will release a few PS3 IPs for it next year and then just leave it be as it dies off. |
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Member
(04-21-2012, 06:19 PM)
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#1783
With all the high end XBLA, PSN & smaller steam titles over the years and still coming out it boggles my mind why where isn't a huge line up of digitally distributable titles coming out for the ps vita.
It's understandable they can't just make high quality games out of no where but surely they could have funded a lot of ports of already developed titles or are in arrangement with porting smaller popular titles. Off the top of my head: Shank 2 Trine 2 NBA Jam Toy Soldiers Trials Evolution Sine Mora Bastion Shoot Many Robots Bloodrayne Betrayal Yet the only little neat title IMO on psn for 'small titles' is Super Star dust... I want one but it's not doing it for me yet..... . |
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Member
(04-21-2012, 06:19 PM)
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#1784
They aren't buying EMI on their own, some big money investment groups are partnered with Sony. They are also going to be selling off many valuable assets to please regulators.
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Member
(04-21-2012, 06:23 PM)
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#1785
I do agree though that right now they are lacking titles right now that will drive excitment in Japan. The biggest titles they have "announced" right now are all major western IP, and could drive interest if they actually come, but most of them won't gain much traction in the eastern markets I think. It's always been alittle strange to me that Japanese games can become very popular here in the west, but the same is almost never true for western games becoming successful in Japan. |
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Please listen.
(04-21-2012, 06:26 PM)
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#1786
Like the PS3 is dead, right? After all, PS3 has little to no games the first 2 years.
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I call 'em "death hugs"
(04-21-2012, 06:27 PM)
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#1787
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Member
(04-21-2012, 06:33 PM)
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#1788
When Peace Walker was released, it was a totally different market. The system had been hacked to hell and back, it was pretty much dead in the US. Its really hard to just look at sales numbers and come to that conclusion. |
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Member
(04-21-2012, 06:35 PM)
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#1789
Dropping a small fortune on FF7R, or MH3GPortable, or DQ11, or whatever else you want to imagine - they still don't own anything. They get a game on their system, but SE still owns FF and DQ, Capcom still owns MH, and Sony is out a boatload of cash for something that may or may not actually change the fortunes of their system. And if it doesn't work out in the end, they have nothing to sell to recoup their investment. If the EMI thing doesn't work out, they always have a catalog of music that they can turn around and sell. There's a reason that Sony made a wholesale switch away from moneyhats several years ago. Building your own portfolio of brands that you own and control is far, far more valuable than renting someone else's stuff. Unfortunately, Sony has done a lousy job of building up a sizable stable of mass-market brands these last number of years. |
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Member
(04-21-2012, 06:37 PM)
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#1790
I guess we'll see CoD, Bioshock, Killzone for Vita and similar - however I don't expect much until Tokyo Games Show for Vita-releases from someone else than Sony - because the big western third-party publishers wich can afford to be at E3 seems ready to die, and don't have any interest in making new IP's anymore, and certainly not on handhelds. :-/
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Combovers don't work when there is no hair
(04-21-2012, 06:40 PM)
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#1791
The PS3 had a rough start, but it was never quite as dire as the Vita's current situation is. Sony was behind the PS3 from day 1, but they just dumped the Vita on the street like an unwanted puppy and seems like they just don't care all that much. It's baffling.
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Banned
(04-21-2012, 06:41 PM)
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#1792
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Member
(04-21-2012, 06:44 PM)
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#1793
The dream scenario is to find finally a way to create first party games that sell and make people buy consoles, instead of relying always in third party exclusives.
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Member
(04-21-2012, 06:51 PM)
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#1794
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Member
(04-21-2012, 06:52 PM)
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#1795
How much money would it take to moneyhat anything else at this point? Could they even do a moneyhat? It's one thing to gain an exclusive in a relatively even PS3 vs 360 type situation, it's quite another when there's such a disparity in market share. No matter how good a game they release the current # of units, and stiff competition from AAA titles in existing consoles, are going to be a limiting factor on number of games sold. Brand image is extremely important, especially when competing games in the same genre are typically just as good if not better, and very low sales are going to do quite a bit of harm in that regard. Dunno how many companies are willing to take that risk and at what cost. Japan's never been huge on FPS's, western design philosophy of realism realism realism doesn't quite click, and western games have had a bad rap for years before the whole HD gaming rush. And let's not forget with the last one, mainstream core gaming in Japan is portable now... and how many excellent handheld titles are coming out of western publishers today? It takes time for devs to gain the trust of users, and with rising sales of some games like MW3 it does look like perceptions are gradually changing. |
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Combovers don't work when there is no hair
(04-21-2012, 06:54 PM)
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#1796
They dumped it on the market with a few games from their most well-known IPs (Uncharted and Wipeout specifically) and seems to have taken a laissez-faire approach to it after that, like they just don't care about it. They did more or less the same thing with the Move; some half-assed first party support for 'core' games (and a bunch of minigames and casual games), and then.. nothing.
Last edited by Combichristoffersen; 04-21-2012 at 06:56 PM.
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Member
(04-21-2012, 06:57 PM)
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#1797
I don't think Sony literally see the vita as unwanted dog. |
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Combovers don't work when there is no hair
(04-21-2012, 07:00 PM)
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#1798
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Banned
(04-21-2012, 07:01 PM)
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#1799
Something like Mortal Kombat will do well in the USA but be hardly touched in Japan. |
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Member
(04-21-2012, 07:02 PM)
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#1800
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