|
Member
(06-01-2012, 12:19 AM)
|
#4901
Yep, lol. I checked under that thing ten times at least, and just now found him. I feel pretty dumb now :(
But anyways, does anyone know where the intermediate art books are for spear break and summon earth?
Last edited by Nub; 06-01-2012 at 12:22 AM.
|
|
Member
(06-01-2012, 02:18 AM)
|
#4902
Sooo I'm in Agniratha. Reflections and questions: I took some time off to do sidequests and I got up to level 68. Had a nice time until I got to the main part of the city. I started to fight a mechon, then a Face runs downstairs out of nowhere and joins the fight. Freaked me out a little. Later on, we were at the stairs in a different part of the city and I used a chain attack to finish off a mechon, but before the chain attack is over my dudes run upstairs and start attacking a mechon I didn't even know was there! Crazy.
I fought two uniques, too. Both were right around my level, but I struggled with both of them. I got one, but as soon as I had the other one on the ropes, some random blue flying mechon comes in out of nowhere and the fight is over almost immediately. I guess I should start actually using gems, huh. I was using Shulk/Riki/Dunban as my go-to team for hard stuff, because of Monado Shield and their healing moves and all that. But, I was thinking of maybe using Melia/Shulk/Riki for her ether craziness and to build affinity, but my only concern is that there isn't a tank in that party. Will that party see me safely through Agniratha? Does the CPU use Shulk well? I haven't tried it yet but I'm concerned he'll use his Monado arts more than I'd like, leaving it unavailable for when we really need it. Wait what? I thought it already did this.
Last edited by The Awesomest; 06-01-2012 at 02:32 AM.
|
|
Member
(06-01-2012, 02:41 AM)
|
#4903
I did exactly the same thing. Spent probably 20-30 minutes running around looking for the guy, and finally gave up and left. Went back a few days later and there he was, even though I'd swear he wasn't there before.
|
|
Member
(06-01-2012, 02:54 AM)
|
#4904
That party worked really well for me but different playstyles might mean you don't find it as good. That said, I doubt there's anything to lose by giving it a shot. Right now I've defeated Final Marcus and Despotic Arsene, and thanks to the latter I now have all the Art manuals in the game. Ancient Daedala wiped me out before I was able to take it down; unfortunately I don't have Melia's skill which halves Spike damage yet, but I think there is one that raises Art accuracy. If I can use this to remove the resistance to Monado Purge then maybe it's possible I can take Daedala on without juggling gems around too much.
Last edited by Exeunt; 06-01-2012 at 07:07 AM.
Reason: Update on unique monster progress.
|
|
Member
(06-02-2012, 02:26 AM)
|
#4905
I beat the game. Wow... that ending really, completely had my head spinning. I just sat there staring at the screen for like 10 minutes after the credits finished.
I was really thrown for a loop by that final stage: our solar system (which, by the way, looked absolutely beautiful). The entire game I was under the impression that this was set on some fantasy planet in some fantasy universe, completely detached from ours. Then you see that sequence with Klaus and Meyneth on the satellite orbiting Earth, and they are working on some kind of Big Bang experiment when Klaus goes full retard and implodes the entire universe. Holy shit lol. I really enjoyed it. Completely unexpected, and on a scale that I couldn't have imagined. I like how it's still left open for some interpretation. Like the whole Alvis thing. Is the whole universe of Xenoblade simply existing in a computer program (Alvis)? Or did Klaus' experiment actually wipe everything out, save for the computer he created (Alvis), who retained the memories/personalities/souls of Klaus and Meyneth, and made them the gods of the new universe? My head is so full of fuck. I really wanted Shulk to kiss Fiora at the end. But oh well. Maybe he'll end up tapping Melia instead. She's hotter anyways. ;)
Last edited by Luap; 06-02-2012 at 02:28 AM.
|
|
Member
(06-02-2012, 03:32 AM)
|
#4909
Lol. Just a little tangent, my friend. Anyway, back to my point. DAT ENDING.
Some people say they'd like to see a sequel. I disagree. The ending was perfect and the whole point is that they don't know what's going to happen, but they head toward the future in harmony. A prequel, on the other hand, could be really interesting. But there isn't much to work with, because if I understand the story correctly this is the first cycle of life in Zanza's world where his creations were given higher intelligence and free thought. |
|
Member
(06-02-2012, 09:45 AM)
|
#4910
Whoa... just got to the part most likely before the point of no return for timed sidequests...
They didn't tell me Mechonis would be unavailable >:( now I can't get all those drops and collectibles, and I'll never defeat Wise Gremory ):< Also, seeing Mechonis moving around in the background is really, really freaky D: |
|
Member
(06-02-2012, 11:08 AM)
|
#4911
|
|
Member
(06-02-2012, 12:34 PM)
|
#4912
|
|
Member
(06-02-2012, 06:31 PM)
|
#4913
Picked this up today.
Not really a great fan of other JRPG's, but after reading all the positive reviews and the impressions on here, I decided to broaden my horizons and give it a whirl. It was a choice between this and Pandora's Tower... Hope I made the right choice, GAF!
Last edited by ThankeeSai; 06-02-2012 at 07:08 PM.
|
|
Member
(06-02-2012, 08:33 PM)
|
#4914
Last edited by Effect; 06-02-2012 at 08:36 PM.
|
|
Member
(06-02-2012, 08:39 PM)
|
#4915
Yeah, the game is honestly pretty simple once you get it all figured out, but there are a lot of mechanics and concepts to wrap your head around and it might be a bit more difficult if you don't play other JRPGs. So taking advantage of the tutorials will be worth your time.
Some other good tips in the OP. A lot of people play for a long time without taking proper advantage of quick travel for instance, and I don't see how. That would be really annoying. Probably a good choice though, Pandora's Tower looks pretty mediocre to me and I'm not disappointed at all it's not announced for NA. If any console JRPG this generation is likely to resonate well with someone who doesn't play JRPGs, this is probably the best bet. |
|
Member
(06-02-2012, 09:37 PM)
|
#4917
It has been a while since I last came in contact with anything xb related, until my random playlist chose to play "Prologue B" and damn... I can't complain enough about lazy game musicians today who think an "epic" orchestraded track is an excuse for a lack of ideas and boring melodies... but, I just can't say anything bad about this track, and I wonder why this one isn't brough up more and this games soundtrack discussions. Imho it's the best "boring" track there is :P Somehow I really like how they fitted the main theme right in there but at the same time making it more exciting and striving. It also reminds me of terranigma, which is always a good thing, and another good example of how a whole soundtrack can evolve around a single simple melody.
Last edited by Zornica; 06-02-2012 at 09:42 PM.
|
|
Member
(06-02-2012, 09:50 PM)
|
#4918
And yeah, I didn't count Pandora's Tower as a JRPG anyway, it's much more of an action game based on everything I've seen. Calling it a "RPG" seems on par with calling Call of Duty a "RPG" because you gain experience and level things up. |
|
Member
(06-03-2012, 12:36 AM)
|
#4920
But I think she is on the "dock" area you have to climb down to. |
|
Member
(06-03-2012, 12:37 AM)
|
#4921
|
|
Member
(06-03-2012, 05:17 AM)
|
#4922
So I'm up to the swanp area on the other side of Colony 6. I wish there were a built-in screenshot tool. I also wish the minimap was 3-D, like Metroid Prime's minimap. I also wish there was sort of medium-speed travel, so I could go somewhat quickly without having to miss out on the scenery like you do with the fast travel. Anyway, despite these things I wished the game had, I'm really liking it so far. The world is great to explore, and I'm liking the story so far, too. I'm playing with the voices in Japanese, and I'm surprised at how many words I'm recognizing, even though I don't speak Japanese. Although, that may be because they say each other's names a lot, and also throw in some English words occasionally...
|
|
Member
(06-03-2012, 05:19 AM)
|
#4923
Makes sense! |
|
Member
(06-03-2012, 07:31 AM)
|
#4924
Well, my playtime now clocks in at 168 hours and 19 minutes, and all the highest-level unique monsters have fallen. I farmed some Debuff Resist crystals from Deinos Saurus, and in so doing, unlocked Melia's Spike-reduction skill. A couple links after that and Ancient Daedala went down much more easily; I defeated it twice in a row for the Night Vision cylinders without breaking too much of a sweat. After that point I switched the seventh out for Melia to beat the last two monsters with good old Shulk and Riki. Blizzard Belgazas bested me twice thanks to Mountain Stamp coming without a vision and probably just poor playing on the second failed attempt, but it too bit the dust.
Part of the reason I'll be pretty satisfied to put the game down at this point is how the Abaasy battle turned out. I thought it was all over when I accidentally selected Monado Shield instead of Monado Armour—I don't know if I got them mixed up in the heat of the moment or what—but I scraped my way past that mistake and a couple other tense moments along the way. At another point I accidentally triggered a battle with one of the level 99 enemies nearby but that turned out to be a non-issue despite my low HP; there were probably about three occasions on which I was really hoping that Riki would heal us which also turned out all right. The battle ended up going into the morning—ending my Night Vision bonus alongside all the night-based skill links—but the Party Gauge was high enough to weather the rest of the visions and Shulk dealt the final blow from behind. I was on edge for the whole battle but managed to take Abaasy down on the first attempt, which was a pretty high note to bring the "post-game" to a close. The only thing left is to grind for achievements—which I might consider on a slow afternoon if I want to revisit the world—but the experience rewarded is meaningless now and I don't feel that compelled to fill the checklist. Part of me wishes there were more to do, yet at the same time I'm ready to end my current Xenoblade Chronicles adventure and come back to the game at some point in the future. Like I said earlier, I will write up my post-completion thoughts on the game after maybe a week or so when I have time to reflect on it. What I can say now is that I really enjoyed the game and I don't think I have ever poured this much time into a single non-Pokémon save file before. For anyone who's just starting now, I hope you give the game a chance and don't feel like you have to play at a certain pace or in a certain way. Hopefully the vast majority who pick up the title will find something great in it, and I highly recommend a purchase if you're on the fence. |
|
Member
(06-03-2012, 07:32 AM)
|
#4925
And a 3D minimap would have been extremely helpful in one particular area you're not at yet. It does okay most of the time with different colors representing the height of the area, but that one area, yeesh it was bad.
Last edited by chaosblade; 06-03-2012 at 07:37 AM.
|
|
Member
(06-03-2012, 07:52 AM)
|
#4926
I do agree that a couple of areas could've used a 3D map, but I also didn't find it a huge detriment to the experience. I can think of maybe three areas off the top of my head that could've benefited a fair bit from such a thing—I'm guessing the one area you're referring to is the same one I called out for poor voice acting. I think I posted about defeating Despotic Arsene and Final Marcus on Thursday or Friday; in any case, I reset at Arsene's treasure chest for the last Art manual I needed. I know I missed some unique monsters thanks to my Affinity Coin total, but fortunately the level 100+ ones weren't among them. I guess my wording was a little awkward but I used a different party for Daedala (Seventh, Shulk, and Riki) than Belgazas and Abaasy after it.
Last edited by Exeunt; 06-03-2012 at 07:57 AM.
|
|
Member
(06-03-2012, 07:54 AM)
|
#4927
|
|
Member
(06-03-2012, 08:22 AM)
|
#4928
And yeah, that was the only stand out "bad" voice acting in the game. There were some other things here and there that weren't too great, but not "bad." |
|
Member
(06-03-2012, 07:45 PM)
|
#4931
Just things like that. There are probably some "ideal" setups, but honestly the game isn't hard enough on it's own to really necessitate using them. Delving into that would really only be useful for self-imposed challenges. |
|
Member
(06-03-2012, 10:11 PM)
|
#4932
Quote:
Really? I just stumbled across one, or got it in a quest or something. |
|
Member
(06-04-2012, 03:31 AM)
|
#4936
Whatever you want to use that gets the job done, there are certainly some team strats that are OP but you can get by with just about anything.
|
|
Member
(06-04-2012, 03:38 AM)
|
#4937
Only thing that really matters is agility. Agility agility agility. Other than that, you can pretty much set up your party/characters however you want. Isn't that just the thing that unlocks the door to lead to that area? I don't think it does anything else. Most of the key items only get used once before they're useless. |
|
Member
(06-04-2012, 05:13 AM)
|
#4939
|
|
Member
(06-04-2012, 05:43 AM)
|
#4940
I'm pretty sure I know what you're talking about. After you have that item, you should be able to receive two more quests in your current area; one will unlock the blocked-off door in the village and have you use the key in an area you find on the other side while the other controls something where Shulk and Fiora initially fought the Mechon in that same area. The NPCs that give those quests should be pretty easy to find, since that area is relatively small.
|
|
Member
(06-06-2012, 12:57 AM)
|
#4942
So I'm up to Makna Forest, just got Riki and Melia. Seems kind of quick to be adding new characters considering how far apart the previous ones came... Anyway I love the area around Makna Falls, especially how Makna Falls isn't just there to look pretty in the background, it's something you can swim all the way up to. Not that there's any point in swimming to it, it's just cool that you can do it.
I have a few, but they're low level and don't help much. |
|
Member
(06-06-2012, 02:10 AM)
|
#4943
Huh. Are you sure you destroyed all three of them? Are you going back to standing right in front of him? Are you sure you're targeting him instead of his cronies? These are the only reasons I can imagine for not being able to hurt him. Is your party equipped with the anti-mechon weapons, or using Shulk's Enchant?
Last edited by The Awesomest; 06-06-2012 at 02:16 AM.
|
|
Member
(06-06-2012, 10:05 PM)
|
#4945
Finally got around to beating the game after putting it off for awhile and doing tons of side quests.
Ending was thoroughly satisfying and fuck if I didn't tear up when it showed Fiora with her body back (even though I was expecting it with all the first person stuff). |
|
Member
(06-07-2012, 02:09 AM)
|
#4946
|
|
Member
(06-07-2012, 02:10 AM)
|
#4947
Ouch I don't have Dolphin but I have used ocarina cheat manager. Does that have a glitch?
|
|
Member
(06-07-2012, 08:27 PM)
|
#4949
Missing something else maybe? Or do you not have enough cash? |
|
Member
(06-07-2012, 08:33 PM)
|
#4950
I've got Housing and Commerce up to LV 4 and Special up to LV 3 without needing more cash, so i've never ran into this before. Thanks for pointing it out, I thought I had a glitch or something lol. |