Smiley90
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(07-31-2012, 08:24 PM)

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#3201

Originally Posted by ScrabbleDude: View Post
I want most of these. All of them except Olympos actually.

Rivals for Catan is coming too, but isn't listed there. That's another good one.
If Playdek make all of Agricola, Dominant Species and RFTG, I will be the happiest man alive.
AstroLad
Hail to the KING baby
(07-31-2012, 08:38 PM)

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#3202

UGH if so they really need to implement chat. Not to whine but it's time.
Slacker
Member
(07-31-2012, 09:09 PM)
#3203

Originally Posted by AstroLad: View Post
Too bad the Carc guys don't seem to be working anything. Considering how Carc still has a better async implementation than anyone else by a mile, and looking at some of the dev houses actually getting work, it's pretty shocking unless they've turned offers down.
They're working on Traders & Builders now. I assume the Carcassonne team is a small one with a fairly deliberate development methodology. Look how long the River and I&C took. I don't mind the wait because they always deliver such high quality, but it would be nice if such a great developer had a few more of the top teir games to work with.
Gamecocks625
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(07-31-2012, 09:10 PM)

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#3204

Originally Posted by Slacker: View Post
They're working on Traders & Builders now. I assume the Carcassonne team is a small one with a fairly deliberate development methodology. Look how long the River and I&C took. I don't mind the wait because they always deliver such high quality, but it would be nice if such a great developer had a few more of the top teir games to work with.
Please excuse my severe lack of board game knowledge, but is Traders & Builders a Carc expansion or an entirely different game?
tm24
Member
(07-31-2012, 09:13 PM)

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#3205

Expansion. Adds 3 new elements: Traders, Builders and pigs. Traders add a new scoring mechanic, Builders are a new meeple used to gain an extra turn and pigs are a new farm scoring mechanic
Last edited by tm24; 07-31-2012 at 09:15 PM.
Slacker
Member
(07-31-2012, 09:16 PM)
#3206

Originally Posted by Gamecocks625: View Post
Please excuse my severe lack of board game knowledge, but is Traders & Builders a Carc expansion or an entirely different game?
It's an expansion that adds a couple cool new elements to the game. One is a builder piece that can be placed on a city or road that already contains one of your followers when you add another tile to it. Once you do that, the next time you add another tile to that same feature, you get to draw another tile and go again. Only one extra tile per turn.

The other addition is icons on some tiles representing three different resources that players collect while playing the game. You get a resource token (example: wheat) if you complete a city that has that token displayed on one of the tiles. Whoever has the most of each resource at the end of the game gets 10 bonus points (30 points total up for grabs). You get the resource tiles even if completing the city scores points for another player, so it adds an interesting decision making situation to the game (is it worth helping my opponent to get the resource).

It's my IRL group's favorite and most-played expansion by far, and will no doubt be expertly implemented on the iOS stuff. Can't wait. :)

Edit: Oh yeah, forgot pigs. Makes cities worth 4 points instead of 3 in farm scoring. :)
Gamecocks625
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(07-31-2012, 09:52 PM)

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#3207

Originally Posted by Slacker: View Post
It's an expansion that adds a couple cool new elements to the game. One is a builder piece that can be placed on a city or road that already contains one of your followers when you add another tile to it. Once you do that, the next time you add another tile to that same feature, you get to draw another tile and go again. Only one extra tile per turn.

The other addition is icons on some tiles representing three different resources that players collect while playing the game. You get a resource token (example: wheat) if you complete a city that has that token displayed on one of the tiles. Whoever has the most of each resource at the end of the game gets 10 bonus points (30 points total up for grabs). You get the resource tiles even if completing the city scores points for another player, so it adds an interesting decision making situation to the game (is it worth helping my opponent to get the resource).

It's my IRL group's favorite and most-played expansion by far, and will no doubt be expertly implemented on the iOS stuff. Can't wait. :)

Edit: Oh yeah, forgot pigs. Makes cities worth 4 points instead of 3 in farm scoring. :)
Oh sweet. Sounds great
sladeums
Member
(08-01-2012, 08:03 PM)

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#3208

BGG says $7.99 for San Juan.

Hmmmm...
eznark
john deere tramp stamp
(08-01-2012, 08:05 PM)

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#3209

I think San Juan will be the first big board game release I pass on.
mercviper
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(08-01-2012, 08:11 PM)

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#3210

Originally Posted by sladeums: View Post
BGG says $7.99 for San Juan.

Hmmmm...
$7.99... I'll probably just hold off for RFTG if it is that much. I like the game but it's super simple. Plus I already have Puerto Rico sitting on my iPad doing nothing.

On another note, I think I'm going to play Cloaks exclusively for Summoner Wars, even though my win rate for them is 40%. Now if only I had a SW for Android that integrated with iOS servers so I could play during the day...
AstroLad
Hail to the KING baby
(08-01-2012, 08:15 PM)

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#3211

No async? Bah what a bummer. I might still pick it up because I quite like San Juan and it's definitely a nice on-the-go/plane game if you have a few people around for local multi (wife and I actually used to play the tabletop version on the plane). fwiw for those on the fence it's an excellent intro to RFTG. In fact, for casual gamers, I never teach RFTG first anymore.
ScrabbleDude
Member
(08-01-2012, 08:24 PM)

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#3212

I love the game, but $7.99?
AstroLad
Hail to the KING baby
(08-01-2012, 08:29 PM)

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#3213

Originally Posted by ScrabbleDude: View Post
I love the game, but $7.99?
ravensburger.

if you listen to the yucata guys, they are basically nuts about their digital rights and i suppose digital monetization opportunities. kind of like knizia except i don't think they farm their stuff out to fourth-rate developers and they charge about 5x more.
RaySpencer
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(08-02-2012, 02:09 AM)

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#3214

I will buy it for 8 bucks, its still way cheaper than buying the board game. Plus im stupid and buy stuff like that all the time, and never play it :'(
mercviper
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(08-02-2012, 02:12 AM)

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#3215

Originally Posted by AstroLad: View Post
ravensburger.
?
AstroLad
Hail to the KING baby
(08-02-2012, 04:12 AM)

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#3216

San Juan is good. Is it maybe overpriced without async? Sure. But it's a solid implementation -- very polished.
RaySpencer
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(08-02-2012, 04:16 AM)

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#3217

Originally Posted by AstroLad: View Post
San Juan is good. Is it maybe overpriced without async? Sure. But it's a solid implementation -- very polished.
Didnt know it was out, DLing now.


Ive barely played Scotland Yard, Le Havre, Or Magic 2013 though, my last 3 purchases I think. Oh well!
AstroLad
Hail to the KING baby
(08-02-2012, 04:24 AM)

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#3218

Originally Posted by RaySpencer: View Post
Didnt know it was out, DLing now.


Ive barely played Scotland Yard, Le Havre, Or Magic 2013 though, my last 3 purchases I think. Oh well!
San Juan is way easier to learn than all of those thankfully. Really a fun light game.
Gatekeeper
Member
(08-02-2012, 05:51 AM)
#3219

Updated all my games in the spreadsheet. Always looking for Carc, Ascension, and Summoner Wars
tm24
Member
(08-02-2012, 07:07 AM)

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#3220

Finally finished my game with wideawakewesley!

wideawakewesley -104
tm24- 104

....

Be right back
Smiley90
Member
(08-02-2012, 07:12 AM)

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#3221

Inaudiblewhisper, when are you getting your ipad back?
mercviper
Member
(08-02-2012, 09:04 AM)

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#3222

GG Astro, I messed up at the end there and moved my summoner to the wrong spot to be able to hit and run away proper. Those JE champs have soooooo much HP and so hard to deal with.
superrobot
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(08-02-2012, 09:08 AM)

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#3223

Has anyone played a MP San Juan game yet?
If so does anyone know if it works nicely with web proxies (like Carcasonne) or does it
use unusal ports (anything by Playdek, Caylus, NH)?
I don't want to have to keep switching to 3G all day.
RaySpencer
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(08-02-2012, 01:10 PM)

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#3224

Originally Posted by AstroLad: View Post
San Juan is way easier to learn than all of those thankfully. Really a fun light game.
It seems a lot like Puerto Rico too, haha. Tutorial was either really shit in San Juan or I just wasnt paying attention though. I will play a game vs the AI later today and figure it out quick. Looks nice though, and plays well.
AstroLad
Hail to the KING baby
(08-02-2012, 03:52 PM)

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#3225

Originally Posted by mercviper: View Post
GG Astro, I messed up at the end there and moved my summoner to the wrong spot to be able to hit and run away proper. Those JE champs have soooooo much HP and so hard to deal with.
Yeah man thought we might have a stalemate on our hands. Quite exciting.
Smiley90
Member
(08-02-2012, 03:58 PM)

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#3226

I'm in two games in which I'm playing ad Vanguard against Cloaks right now with mercviper and Ray... Mildly confusing to say the least.
mercviper
Member
(08-02-2012, 04:01 PM)

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#3227

Originally Posted by Smiley90: View Post
I'm in two games in which I'm playing ad Vanguard against Cloaks right now with mercviper and Ray... Mildly confusing to say the least.
I wish I could remember what cards I sent to the bottom of all the games I play my spy in.
mediapulp_wes
Member
(08-02-2012, 04:05 PM)

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#3228

Originally Posted by tm24: View Post
Finally finished my game with wideawakewesley!

wideawakewesley -104
tm24- 104
Never played a game of Carc that ended in a draw before. Cracking game, I honestly thought I'd lost at the end, but a number of small value fields pulled me through.
sladeums
Member
(08-02-2012, 05:48 PM)

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#3229

New update to Ticket to Ride iPad gives the option to purchase the Legendary Asia map IAP along with several other new features (see below).

Also check out Days of Wonder co-founder and CEO Eric Hautemont talkin' gobbledygook with Macworld; briefly addressing why you don't need async and sound reasoning for multiple apps :
http://www.macworld.com/article/1168..._map_pack.html

*** NEW FEATURES ***
• NEW Legendary Asia Map offered as an In-App Purchase.
• New AI Opponents specifically designed for the maps of Europe, Switzerland and Asia.
• New Achievements:
◇ 45 exciting achievements, including All-new Map-specific ones for Europe, Switzerland and Asia
◇ Game Center support
◇ DoW Online support lets you back your achievements up on Days of Wonder Servers and share them with our newly-released Ticket to Ride Europe Pocket
◇ Once unlocked, publish your achievements on Twitter to taunt or impress your friends
• Retina Display on the New iPad now fully supported across all of the game’s UI, not just in-game Maps.
*** BUG FIXES AND OTHER IMPROVEMENTS ***
• Various fixes.
AstroLad
Hail to the KING baby
(08-02-2012, 05:51 PM)

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#3230

Originally Posted by sladeums: View Post
New update to Ticket to Ride iPad gives the option to purchase the Legendary Asia map IAP along with several other new features (see below).

Also check out Days of Wonder co-founder and CEO Eric Hautemont talkin' gobbledygook with Macworld; briefly addressing why you don't need async and sound reasoning for multiple apps :
http://www.macworld.com/article/1168..._map_pack.html
Wow, fuck these guys. Won't be buying any of their games anymore. Thanks for making Small World abandonware and releasing 18 Ticket to Ride apps that aren't cross-compatible though. Maybe if your notifications weren't buggy as shit, people would actually play and take their turns. Also thanks for fucking up Memoir 44 on PC by having some weird system where you basically have to pay for each play after a while. Jags.
Last edited by AstroLad; 08-02-2012 at 05:53 PM.
ScrabbleDude
Member
(08-02-2012, 06:54 PM)

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#3231

Picked up San Juan. Tutorial makes it seem like a pretty good implementation. It would be better if I knew the illustrations well enough to know what all the cards did.
AstroLad
Hail to the KING baby
(08-02-2012, 08:11 PM)

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#3232

Originally Posted by ScrabbleDude: View Post
Picked up San Juan. Tutorial makes it seem like a pretty good implementation. It would be better if I knew the illustrations well enough to know what all the cards did.
It would also be nice if there were actual people playing online but I can't find a single quick game. But oh wait nm async sucks and should never be supported.
Smiley90
Member
(08-02-2012, 08:48 PM)

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#3233

Waitwhaaaaat. In NSHex, the protection from ranged attacks is working even when the unit is deactivated?!? Is that really how it is?!? I was under the assumption it wouldn't oo. Damn.
Gatekeeper
Member
(08-02-2012, 10:07 PM)
#3234

Originally Posted by AstroLad: View Post
It would also be nice if there were actual people playing online but I can't find a single quick game. But oh wait nm async sucks and should never be supported.
Yeah hautemont's logic really doesn't hold water given the length of a turn in other (not to mention more popular) digital implentations of games.
AstroLad
Hail to the KING baby
(08-02-2012, 10:39 PM)

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#3235

Originally Posted by Gatekeeper: View Post
Yeah hautemont's logic really doesn't hold water given the length of a turn in other (not to mention more popular) digital implentations of games.
I really think it's just pure rationalization for not putting in the work. A "very vocal minority"? Uh...you mean your fans who want to be able to play your games in the best way possible? Yeah, fuck them, let's cater to the people who just buy games and never play them. They're great for word of mouth and sustained success.
ScrabbleDude
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(08-02-2012, 11:19 PM)

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#3236

Originally Posted by AstroLad: View Post
I really think it's just pure rationalization for not putting in the work. A "very vocal minority"? Uh...you mean your fans who want to be able to play your games in the best way possible? Yeah, fuck them, let's cater to the people who just buy games and never play them. They're great for word of mouth and sustained success.
I think they're saying that a lot of people are playing online, but not many are playing async.
CzarTim
Member
(08-02-2012, 11:22 PM)

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#3237

AstroLad
Hail to the KING baby
(08-02-2012, 11:24 PM)

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#3238

Originally Posted by ScrabbleDude: View Post
I think they're saying that a lot of people are playing online, but not many are playing async.
Right, because their async sucks so bad even I gave up on it. And I play freaking Le Havre.
ScrabbleDude
Member
(08-02-2012, 11:55 PM)

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#3239

Everyone should implement online to the level of Carcassonne. It is bizarre that no one has copied it.
Gatekeeper
Member
(08-02-2012, 11:56 PM)
#3240

Originally Posted by ScrabbleDude: View Post
Everyone should implement online to the level of Carcassonne. It is bizarre that no one has copied it.

At the very least mimicking the way playdek is set up would work just fine.
AstroLad
Hail to the KING baby
(08-02-2012, 11:57 PM)

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#3241

Originally Posted by ScrabbleDude: View Post
Everyone should implement online to the level of Carcassonne. It is bizarre that no one has copied it.
Ugh, I know. It frustrates me constantly to no end. Elo, async, chat.

For those on the fence about San Juan, Ravensburger just released an async update for Puerto Rico and said they would async update San Juan as well (who knows when of course, or if it works better than the broken async games (i.e., every game except Carc & Playdek), but hey it's a start.
Smiley90
Member
(08-03-2012, 12:21 AM)

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#3242

I really wish Small World got a proper iOS game, it'd be so good :(
AstroLad
Hail to the KING baby
(08-03-2012, 12:23 AM)

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#3243

Originally Posted by Smiley90: View Post
I really wish Small World got a proper iOS game, it'd be so good :(
Uh...yeah? You can always count on DoW to fuck things up though. Would be so fun async with multiple players. Isn't their abandonware app local 2P only? Hahaha.
Smiley90
Member
(08-03-2012, 12:42 AM)

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#3244

Originally Posted by AstroLad: View Post
Uh...yeah? You can always count on DoW to fuck things up though. Would be so fun async with multiple players. Isn't their abandonware app local 2P only? Hahaha.
It's ipad only anyway, so I wouldn't know. But 4p async Small World would be sooooo gooood. Give it to Playdek, they'd make it SW-ish and we'd all be happy :(
ScrabbleDude
Member
(08-03-2012, 12:55 AM)

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#3245

Originally Posted by Smiley90: View Post
It's ipad only anyway, so I wouldn't know. But 4p async Small World would be sooooo gooood. Give it to Playdek, they'd make it SW-ish and we'd all be happy :(
Let's let PlayDek finish Agricola first.

TheCodingMonkeys can do Small World. And correct the Ticket to Ride Pocket stuff with a redo.
Smiley90
Member
(08-03-2012, 04:07 AM)

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#3246

We're both Winners Ray! yay! :D 7/20 for both of us in the NSHex game, in case it disappears for you :P
RaySpencer
Member
(08-03-2012, 12:58 PM)

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#3247

Originally Posted by Smiley90: View Post
We're both Winners Ray! yay! :D 7/20 for both of us in the NSHex game, in case it disappears for you :P

Haha, yeah. Double win!

I'm not lookin good in our SW or Nightfall match though, haha. Crossing my fingers!

Edit: I wish I wasn't always the one to make the NH games though, I always have to pick my team first :(
Slacker
Member
(08-03-2012, 01:07 PM)
#3248

CARCASSONNE GAMES WE'RE WAITING ON


eznark vs Of All Trades
InaudibleWhispa vs Smiley90
soldat7 vs Got The Shakes
wideawakewesley vs tm24

If you've tried to hook up with your opponent with no luck refresh my memory. Thanks!
Slacker
Member
(08-03-2012, 01:15 PM)
#3249

Originally Posted by sladeums: View Post
New update to Ticket to Ride iPad gives the option to purchase the Legendary Asia map IAP along with several other new features (see below).
I hate to do it because DoW is so frustrating lately, but I love the Asia map so I begrudgingly bought this. I'll make my stand at TTR Pocket Europe though, even though I'd love to play iPhone vs iPad with my wife on the Switzerland map. >__<
RaySpencer
Member
(08-03-2012, 02:19 PM)

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#3250

Dont forget about Caylus Slacker!