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Hail to the KING baby
(08-23-2012, 02:37 AM)
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#3701
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Member
(08-23-2012, 02:48 AM)
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#3703
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Member
(08-23-2012, 03:21 AM)
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#3705
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Member
(08-23-2012, 03:33 AM)
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#3706
Also, take your turn in SW! |
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(08-23-2012, 03:39 AM)
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#3707
This Goko-level dumb. (Posted from the other thread) |
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Member
(08-23-2012, 05:14 AM)
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#3709
No. Nothing will ever beat how terrible Goku was. Everything about that development process and product was just fundamentally awful and ridiculously handled.
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Member
(08-23-2012, 05:48 AM)
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#3712
Reiner Knizia's Samurai.
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Member
(08-23-2012, 05:54 AM)
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#3714
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Member
(08-23-2012, 06:52 AM)
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#3717
Power Grid, 7 Wonders and Twilight Struggle - nothing. Agricola is being developed by Playdek, the guys who made Ascension/Summoner Wars/Nightfall, so it's bound to be a great port, and is coming this summer. Otherwise it's pretty much all in the google doc, I think it covers all current good ports and more games get added to it as they come out :P add your name to the list and tell us your GC and preferred games here and people will hit you up with invites :D What we're all looking forward to: -Agricola -Nightfall expansion -Lost Cities (maybe?) -eeh... help me out here guys. And the Goku crap (GODDAMNIT WHY RFTG) doesn't count. |
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Hail to the KING baby
(08-23-2012, 07:21 AM)
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#3718
No clones, just that really crappy Pandemic one.
7 Wonders does have a really cool official scoring app though fwiw if you actually own the tabletop. A lot of games seem to be mired in development/licensing hell of some sort unfortunately. I am really looking forward to Agricola (my favorite board game of all time) and, eh, the Nightfall expansion ... why not? Also Lost Cities is out, gonna try it now: http://itunes.apple.com/us/app/lost-...2454?ls=1&mt=8 |
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"I am so fired..."
(08-23-2012, 07:49 AM)
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#3719
There's a lot of cool things going on with Lost Cities. I
I really like the goals and leveling they've implemented. And there's some cool win/loss tracking. I think some games (like Ascension) could really benefit from so post-game data analysis. So I find this kinda neat. Also: I'm really into the subtle stuff in Lost Cities like the emoticons (reminds me of XBLA Catan) and the ability to message non-friend opponents via Twitter if both players opt in. That's a nice touch that nobody else has really thought of. I think live is the way to play Lost cities. I piled up three or four games and blew through them at the same time over the course of an hour. The notification in the upper right of the screen is really nice and sort of addictive. I feel where lots of these board game apps aren't really thinking things out and are maybe just struggling to get their shit to work right that Code Monkeys are thinking on a next level and coming up with some really slick problem solves around multiplayer online board gaming. |
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Hail to the KING baby
(08-23-2012, 09:28 AM)
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#3720
Yep, it's a really quality app despite the lack of async. The AI is excellent and so is the online play. Really thoughtful goals at each level too. They somehow took a crazy simple game and made it really interesting with all their stat-tracking and achievements.
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"I am so fired..."
(08-23-2012, 09:38 AM)
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#3721
I feel like asynch would be really anticlimactic.
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Member
(08-23-2012, 12:25 PM)
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#3722
How is Lost Cities not async? I played a few games online this morning and got notifications when it was my turn. I didn't have to remain in the game & app at all times. I thought this was the definition of async...
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Member
(08-23-2012, 01:36 PM)
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#3723
The goals give it a nice campaign mode, which should make it easier to get into for Mrs Robot. Ms Lindenbrock has my number. I really need to win a game against her soon. If anyone wants to test async hit me with an invite |
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john deere tramp stamp
(08-23-2012, 01:39 PM)
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#3724
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Member
(08-23-2012, 01:50 PM)
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#3726
Only other game I'd recommend is possibly San Juan, but it's hard to recommend that at 8 bucks if you're not a fan of the game already. It's a good implementation though so worth a look if you are a fan. And if you haven't checked out the expansions to Ticket to Ride you may want to do so. They add a lot of variety to the game. I've spent a lot of time playing the Asian map lately. Edit: Oh, and Hero Academy might be worth a look. I don't see much love for it on here, but it's a pretty solid async multiplayer game.
Last edited by Slacker; 08-23-2012 at 01:53 PM.
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Member
(08-23-2012, 02:49 PM)
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#3728
That's probably enough to determine if it is something you enjoy, though. |
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(08-23-2012, 03:05 PM)
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#3729
I also picked up Lost Cities -- seems solid so far...based on my very limited amount of play though.
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(08-23-2012, 03:31 PM)
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#3730
Codito has their apps on sales this week for $0.99:
I'm really enjoying Le Havre -- how is Tigris and Euphrates? I've seen that mentioned a few times on here. |
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Member
(08-23-2012, 04:11 PM)
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#3735
Buying it right now! :D |
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(08-23-2012, 04:58 PM)
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#3736
And eznark, buy it!
Last edited by AirBrian; 08-23-2012 at 05:07 PM.
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Hail to the KING baby
(08-23-2012, 05:08 PM)
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#3737
So Lost Cities is for realz async? Only been playing live myself. :D So digging this implementation. Board-game makers please do the world a favor and give Coding Monkeys and Playdek all your games. Lost Cities even has online undo, which I've now sadly gotten so used to not having b/c of Playdek and Neuroshima.
If you own Lost Cities, please add your name to the spreadsheet so I know who to send invites to! I made a ghetto row for now, Heel can you please make it pretty when you have a chance? :D
Last edited by AstroLad; 08-23-2012 at 05:12 PM.
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(08-23-2012, 05:17 PM)
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#3738
It's async through GC like Le Havre -- not native-app async like Carc and SW. It works though so good enough!
And I updated the spreadsheet.
Last edited by AirBrian; 08-23-2012 at 05:19 PM.
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Member
(08-23-2012, 06:01 PM)
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#3744
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Hail to the KING baby
(08-23-2012, 06:03 PM)
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#3745
Pull your card back from where you placed it. Has to be done before you draw your card of course.
Last edited by AstroLad; 08-23-2012 at 06:12 PM.
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(08-23-2012, 06:29 PM)
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#3749
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