OmegaZero
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(05-08-2012, 01:54 AM)

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#101

What?
Mine says 25 hours to go.
Patapwn
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(05-08-2012, 04:07 AM)

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#102

A day left and I upped my pledge to $60.

I also arranged some candles in a circle and said a few lines of gibberish. It worked in the movies so we at least have magic on our side
OmegaZero
Member
(05-08-2012, 04:38 AM)

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#103

One day left, 38,000 to go.

Doubt it's going to make it unless it gets $1,600 an hour.
Last edited by OmegaZero; 05-08-2012 at 05:40 AM.
GopherD
Member
(05-08-2012, 07:51 AM)

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#104

Originally Posted by OmegaZero: View Post
What?
Mine says 25 hours to go.
Damn cache, fooled me yet again! Now showing 23 hrs.
yencid
Member
(05-08-2012, 07:55 AM)

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#105

Originally Posted by GopherD: View Post
Damn cache, fooled me yet again! Now showing 23 hrs.
19 here, man this sucks... Im not sure if its going to get funded in time, really wanted this for the vita.
Sidewinder
Member
(05-08-2012, 07:59 AM)

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#106

Originally Posted by GopherD: View Post
Damn cache, fooled me yet again! Now showing 23 hrs.
19 hours here. Space Shooters am cry, so little love for such a fine genre ;(
Guess I'll go back to harassing Yoshida on Twitter to make a new Colony Wars.

Then again, if some guys from the X-Wing or Wing Commander teams would Kickstart something similar it'd do well, right guys??
Seagoon
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(05-08-2012, 08:08 AM)

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#107

Pledged $30, really hopeful this project gets the green light. There needs to be more games like this.
darkwing
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(05-08-2012, 08:12 AM)

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#108

pledged!!!!
Oni Jazar
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(05-08-2012, 12:19 PM)

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#109

This needs to make it!
Shinriji
Member
(05-08-2012, 12:25 PM)
#110

Pledged. All you fence sitters, DO IT.
Acosta
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(05-08-2012, 12:33 PM)

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#111

Awww, is not going to make isn't? Sad...

Going to up my pledge.
DrAndonuts
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(05-08-2012, 03:33 PM)

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#112

Just found out about this on the Vita thread. Pledged $30.
michaelius
Member
(05-08-2012, 03:36 PM)
#113

12 hours and still 32 552 $ to go - there's still hope ;)
Gustav
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(05-08-2012, 03:47 PM)

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#114

Just upped from 30 to 50. That's all I can do, folks.
Oni Jazar
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(05-08-2012, 04:55 PM)

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#115

32k more!
Castef
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(05-08-2012, 05:59 PM)

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#116

So, come on! Just 30K in about 9 hours.

Spam! Spam! Spam! Spam! :D
Patapwn
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(05-08-2012, 06:06 PM)

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#117

Damn, shits not going to happen. Fuck magic
Psy-Phi
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(05-08-2012, 06:33 PM)

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#118

Kicking in my pennies, there's a kickstarter fatigue I was feeling, but I decided to dump money into it anyway because I doubt it will make it and I'm mildly intrigued. Hope it does, but I'm seriously done with Kickstarter, spent entirely too much money backing things.
matmanx1
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(05-08-2012, 06:59 PM)

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#119

Pledged $15 just now. I had forgotten about this one but it seems like the type of game I would enjoy.
TucoBenedictoPacifico
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(05-08-2012, 07:07 PM)

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#120

On a side note, I don't think that the problem with this Kickstarter is the lack of interest for the genre; it's more about the fact that honestly their concept video was quite ugly.
Well, that and the very unfortunate idea to talk about day one DLCs in a Kickstarter pitch.
shagg_187
lapdance transform pants
(05-08-2012, 07:09 PM)

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#121

Originally Posted by Castef: View Post
So, come on! Just 30K in about 9 hours.

Spam! Spam! Spam! Spam! :D
I hope they get it but it doesn't sound like it'll be possible. Why not they make a deal with Sony for a PC/Vita release? By God, we all know Vita is craving for games.
test_account
XP-39C²
(05-08-2012, 07:10 PM)

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#122

Originally Posted by TucoBenedictoPacifico: View Post
On a side note, I don't think that the problem with this Kickstarter is the lack of interest for the genre; it's more about the fact that honestly their concept video was quite ugly.
Well, that and the very unfortunate idea to talk about day one DLCs in a Kickstarter pitch.
The first-planned day 1 DLC is now included in the main game. Unless you talk about how it was before.

"NOTE: We apologize for the confusion, but we are folding all launch DLC (two fighters and one mission) into the product, and not offering launch DLC.. We've also created a new $30 tier that includes all future DLC since Kickstarter doesn't allow us to change descriptions once we have backers. Our apologies for the inconvenience."
Noisepurge
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(05-08-2012, 07:18 PM)

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#123

pledged 30$, highly doubt it will get 30k in just 8 hours unless they dump the rest in themselves.
TucoBenedictoPacifico
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(05-08-2012, 07:26 PM)

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#124

Originally Posted by test_account: View Post
The first-planned day 1 DLC is now included in the main game. Unless you talk about how it was before.
The latter.
They changed it later, sure, but judging by some reactions I read it was more than enough to put off many people.
test_account
XP-39C²
(05-08-2012, 07:44 PM)

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#125

Originally Posted by TucoBenedictoPacifico: View Post
The latter.
They changed it later, sure, but judging by some reactions I read it was more than enough to put off many people.
I understand. I dont know when they changed it, but it shouldnt be a factor now. If people didnt want to back this project simply because of the day 1 DLC stuff, this reason is removed now. I just hope for the developer's sake that people know about this change.
Raptomex
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(05-08-2012, 07:55 PM)

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#126

This looks promising. I still play WC Privateer. One of the greatest space combat sims.
Ignis Fatuus
WW2 was not a racial conflict -- GOTCHA!
(05-08-2012, 07:59 PM)

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#127

Originally Posted by TucoBenedictoPacifico: View Post
Well, that and the very unfortunate idea to talk about day one DLCs in a Kickstarter pitch.
Oh wow, they did that? Very unfortunate indeed.
epmode
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(05-08-2012, 08:08 PM)

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#128

Originally Posted by TucoBenedictoPacifico: View Post
Well, that and the very unfortunate idea to talk about day one DLCs in a Kickstarter pitch.
DLC talk in general keeps me away from anything but the lowest tier. In this case, it killed all interest.
The Hermit
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(05-08-2012, 08:18 PM)

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#129

Originally Posted by Alextended: View Post
And until (or if?) this takes off play Free Allegiance on your PC, modern or ancient alike.

http://www.youtube.com/watch?list=PL...&v=WcRmSt7Q_LA

It's been called Team Fortress in space but it's generally far more strategic with RTS elements and iirc 64 or more players.

Edit: sorry, I thought the keywords were "Miss space dogfights?". Also, the game's said to be made for PC too, so...
I was craving for a game like this thankyouthankyouthankyouthankyouthankyou!
Carl
Member
(05-08-2012, 08:23 PM)

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#130

Not seen this before. Pledged $15 but doesn't look like it will make it
Alextended
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(05-08-2012, 08:30 PM)

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#131

Originally Posted by Baiano19: View Post
I was craving for a game like this thankyouthankyouthankyouthankyouthankyou!
It might be hard to find a match these days, when I last tried it wasn't too bad, but if it appears to be bad now you should probably check their forums and see if there are scheduled community meet ups or whatever to get populated matches going. Space GAF could maybe spark some interest and get more people playing it if anyone cared to try doing that.
Carl
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(05-08-2012, 08:42 PM)

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#132

Actually seems to be going at a good pace now, but not enough to reach the goal i don't think
cyborg009
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(05-08-2012, 08:45 PM)

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#133

a bit over 25k to go I'll go pledge some
test_account
XP-39C²
(05-08-2012, 08:54 PM)

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#134

I pledged $15, but at this rate i'm guessing that it will be about $10k short of the goal.
the_korben
Junior Member
(05-08-2012, 09:19 PM)

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#135

Originally Posted by test_account: View Post
I understand. I dont know when they changed it, but it shouldnt be a factor now. If people didnt want to back this project simply because of the day 1 DLC stuff, this reason is removed now. I just hope for the developer's sake that people know about this change.
To me this just shows that they didn't quite understand what Kickstarter for games was about. Same with the Vita port. Kickstarter seems to work great as a way to develop for your audience (if you can get the project funded). The Double Fine, Shadowrun, Larry and other kickstarters all provided the following reason for investment: "Publishers don't want to fund this. Do you want us to make something that you'll like but that isn't for a mass audience?"

So there's no need for a multi-platform release, unless you think your audience wants it. Also, there's no need for paid DLC - day 1 or day 100. If you think something should be included in the game, just put it in there (or release it later as a free extension). The Kickstarter money is supposed to finance the complete development. There is no publisher who imposes a deadline and says "You can't include that in the release candidate. Do it as a DLC instead."
Corto
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(05-08-2012, 09:44 PM)

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#136

Damn it! It will be so close... :(
Kafel
(05-08-2012, 09:49 PM)

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#137

Keep helping the project, I'd guess if it comes close to the goal the guy himself can pledge the rest and take a little loss rather than missing all the cash.
Corto
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(05-08-2012, 09:52 PM)

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#138

Originally Posted by Kafel: View Post
Keep helping the project, I'd guess if it comes close to the goal the guy himself can pledge the rest and take a little loss rather than missing all the cash.
Someone at Sony should. A Vita game shouldn't be something they could ignore.
Dreams-Visions
I'm mad as hell but this sandwich is delicious
(05-08-2012, 09:54 PM)

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#139

I'm in. but 5 hours to go?

that $25k is gonna be tough.
ZoddGutts
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(05-08-2012, 09:55 PM)

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#140

They should lower the two higher funding tiers that aren't doing good to get people to bite, like Larry Suit did.
Last edited by ZoddGutts; 05-08-2012 at 09:58 PM.
Carl
Member
(05-08-2012, 09:55 PM)

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#141

Tried to get some people to link to it, but no one will listen to me on twitter, haha.
Phanatic8390
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(05-08-2012, 09:57 PM)

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#142

I upped my pledge to $45. I hope this one makes it. I would love playing something like this on my Vita
epmode
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(05-08-2012, 10:00 PM)

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#143

Fuck it, I'm in. I like how they're backing off on the DLC garbage. A little, anyway.
Kafel
(05-08-2012, 10:03 PM)

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#144

It would be beautiful on the Vita screen.
androvsky
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(05-08-2012, 10:11 PM)

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#145

Originally Posted by Kafel: View Post
Keep helping the project, I'd guess if it comes close to the goal the guy himself can pledge the rest and take a little loss rather than missing all the cash.
That's expressly forbidden with kickstarters, something to do with credit card payments and cash advances iirc.

Quote:
Someone at Sony should. A Vita game shouldn't be something they could ignore.
I wonder if Sony already pitched in some money, doesn't seem like they're asking nearly enough. And I thought they couldn't pitch potential games to Sony, it's one of the big problems Victor Ireland had with his kickstarter.
Last edited by androvsky; 05-08-2012 at 10:19 PM.
ikkei
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(05-08-2012, 10:15 PM)

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#146

Even if this kickstarter fails, they can always take a pair of months to start making the game, prepare a decent teaser and try to focus just in the SP or MP part of the game. And then, try it again.
Carl
Member
(05-08-2012, 10:16 PM)

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#147

Upped my pledge to as much as i can afford (which isn't much, but still).
darkblade77
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(05-08-2012, 10:28 PM)

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#148

in for $30; hope the goal is reached.
Kafel
(05-08-2012, 10:37 PM)

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#149

Quote:
Escape Hatch Entertainment 12 minutes ago

Hey amazing backers - we truly appreciate all you have done during this campaign. We wanted to send a message out to say thank you and remember keep the faith because there is always a way!! We will do this!

- Garry, Melissa and the team at Escape Hatch
.
Dacvak
No one shall be brought before our LORD David Bowie without the true and secret knowledge of the Photoshop. For in that time, so shall He appear.
(05-08-2012, 10:42 PM)

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#150

The devs, themselves, should just toss in the last 20k so they don't lose the whole thing.