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Member
(04-04-2012, 11:01 AM)
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#301
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Member
(04-04-2012, 11:06 AM)
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#303
Jin Kazama would be a better choice than Paul and Mirror's Edge was pretty much a flop. Edit: beaten. |
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Banned
(04-04-2012, 11:30 AM)
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#305
In Paul's case, I don't know, maybe it was what Namco would gave them for free. Same case in the Mirror's Edge girl. |
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Member
(04-04-2012, 12:47 PM)
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#306
It's been a while, but I don't remember Faith from Mirror's Edge being in the commerical. Chell from Portal was there though. Along with Ezio.
And Old Snake, of course Quoting because this is much better than the other stuff so far. |
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Member
(04-04-2012, 12:51 PM)
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#307
For the first game in the series, you'd obviously want the 'big ones' to set the series rolling. Then DLC, unlocks and sequels are for the 'please put this in' characters. For example, Noctis would be a good one to add to the game to promote Versus XIII before it launches. |
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Member
(04-04-2012, 01:16 PM)
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#309
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Combovers don't work when there is no hair
(04-04-2012, 02:37 PM)
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#311
Those would all be third party characters though. Sony didn't really have any iconic first party characters during the PS1 era (no, Crash and Spyro were not first party), maybe besides Parappa and Sir Daniel Fortesque, and to a lesser degree Gabe Logan (but he'd just fall under the 'generic white guy with a gun' label anyway).
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Member
(04-04-2012, 02:44 PM)
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#312
Playstation Battle Royale and Sony Battle Opera are SO good titles. I want to see this game so it can resurrect characters that I loved in Playstations past like Ape Escape ones and Parappa, Bushido Blade etc.
Don't get me wrong I love Nintendo but Playstation came out when I was in my awakening stage as a gamer and have fond memories with a lot of their IP's, after SEGA. Such a title would be made for me, my only concern is if it's half-arsed. |
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An blind dancing ho
(04-04-2012, 02:45 PM)
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#313
you might not like Sony's characters and think they are crap, but I believe for the die hard PlayStation fans ( target audience for this game I think) there are many great first party characters from many first party games they released during PSone and PS2 era. I was a SEGA boy in the 90s, so between Nintendo and Sony I really prefer Sony's characters.
Last edited by Totobeni; 04-04-2012 at 02:56 PM.
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Combovers don't work when there is no hair
(04-04-2012, 02:50 PM)
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#314
But at least they're better off than Microsoft who have basically have none but Master Chief, Fable dude, Banjo/Kazooie, Conker, Joanna Dark and Blinx, and out of those only Master Chief and Banjo/Kazooie are really iconic.
Last edited by Combichristoffersen; 04-04-2012 at 02:59 PM.
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As in "Heathcliff"
(04-04-2012, 02:53 PM)
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#315
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An blind dancing ho
(04-04-2012, 03:16 PM)
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#316
There are other characters that were -let say- very known during the PSone ( since with "iconic" you want Mario/Mickey Mouse/Sonic level of popularity) like Toro and Kruo (official PS pocket mascots for PSone) Alundra (used to be called Link of Playstation back then),Sir Daniel Fortsque,Parappa the Rapper also Arc (Arc the Lad) and Rosco McQueen and other..they can bring them back in this game for nostalgia. Anyway I really believe this game first and foremost is for PlayStation die hard fans and the people how grow up or start gaming with PSone and PS2 during the past 15 years, if someone don't know Sony games and characters and not attached to them then simply it's really not for him (same with Naruto games for an example).
Last edited by Totobeni; 04-04-2012 at 03:19 PM.
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Combovers don't work when there is no hair
(04-04-2012, 03:19 PM)
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#317
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An blind dancing ho
(04-04-2012, 03:25 PM)
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#320
To be honest with you here, it's mostly SCE strategy fault for this lack of popularity, Sony kill their IPs when they jump to a new Playstation and start with new set of IPs ( PSone famous titles didn't go to PS2, most of PS2 IPs didn't go to PS3) so with this they cut the relationship between the fans and their characters pretty quickly and with that it's not possible to have any "iconic" or classic characters that everyone know. |
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Combovers don't work when there is no hair
(04-04-2012, 03:26 PM)
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#321
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Member
(04-04-2012, 03:41 PM)
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#324
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Member
(04-04-2012, 04:23 PM)
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#326
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Faster, stronger, smarter and has a wife who plays more games than you
(04-04-2012, 04:27 PM)
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#327
Quote:
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It is perfectly permissible to shout "OH DAVID BOWIE YES" during intercourse with Oneself.
(04-04-2012, 05:52 PM)
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#330
I agree that they shouldn't neglect pre-PS3 era characters, but I don't think that's mutually exclusive with having a Resistance character.
Last edited by KevinCow; 04-04-2012 at 05:58 PM.
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aka andydumi
(04-04-2012, 07:15 PM)
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#333
Yep. Make it fun, then make sure it runs solid. Then worry about the rest.
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Member
(04-04-2012, 07:17 PM)
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#334
Whatever the fuck they do, they need it to be possible to have several characters fighting at once. Bugger this game if it turns out to be Mortal Kombat Sony.
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(04-04-2012, 07:19 PM)
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#335
I wonder if this is going to have a story mode, and how it would work.
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aka andydumi
(04-04-2012, 07:25 PM)
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#337
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Member
(04-04-2012, 07:35 PM)
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#339
Has a non-Nintendo Smash Brothers genre (Smasher? Brawler? Competitive platformer?) game really ever caught on?
That Ubisoft TMNT game didn't make a splash. A traditional fighting game would potentially have a built in audience in the FGC for the gameplay if it's decent, disregarding the arguments of Sony character brand recognition. What does everyone have against a SF/MK game? Is it that Smash Bros and that TMNT thing are the only ones in the genre? |
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(04-04-2012, 07:38 PM)
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#340
I think Cartoon Network has one.. Cartoon Network Explosion XL or something And I think Jump Superstars is also close to it? |
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Member
(04-04-2012, 07:40 PM)
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#341
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Member
(04-04-2012, 08:02 PM)
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#344
Originally Posted by http://paulgalenetwork.com/home/2012/04/01/title-fight-will-be-presented-and-playable-at-e3-in-a-nearly-completed-form/:
None have been confirmed yet.
Quote:
Seems like the devs (SuperBot) have updated their website, pretty: http://www.superbotentertainment.com/
Last edited by Drencrom; 04-04-2012 at 08:11 PM.
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It is perfectly permissible to shout "OH DAVID BOWIE YES" during intercourse with Oneself.
(04-04-2012, 08:20 PM)
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#345
The only one that ever caught on in any way was Jump Super Stars, which was successful enough to get a sequel, but never got out of Japan thanks to the mess it would've been to license all the Jump characters in other countries. The rest didn't catch on because they were bad games. They were made by people who saw the success of Smash Bros. and copied it without understanding why Smash was popular and fun in the first place. They copied the superficial flashy and chaotic nature of Smash without capturing the underlying reason the flashy chaos in Smash is actually fun. As far as Sony goes, though, I don't think they should just straight up copy Smash. If I were doing it, I'd probably take something like God of War's gameplay and adapt it into a multiplayer brawler. Same button layout: jump, weak and strong attacks, and grab on the face buttons; evade with the right stick; L1 to block, and hold L1 and press a face button to do power attacks; and hold R1 and press a face button to do special attacks. Relatively simple, but open enough to provide each character with a good variety of different attacks. It would basically be a 3D multiplayer brawler like Power Stone, except with some semblance of complexity and depth. |
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Member
(04-04-2012, 09:10 PM)
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#347
For some reason your post made me think of Onimusha blade warriors. Then I started to wonder if this game would go more in that direction. Also didn't the unofficial website where we first heard about this game directly say that all of those rumored characters were already in the game. |
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(04-04-2012, 10:38 PM)
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#348
Quote:
With this and Gow 4 leaking out I am still surprise that The Last of US didn't leak out as well. |