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Member
(05-01-2012, 04:00 PM)
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#1401
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Member
(05-01-2012, 05:47 PM)
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#1402
Won't a system with multiple CPUs and Unified Memory Addressing need some way to schedule memory access (reason for fabric model) and GDDR memory logic unusable? Possible that the PS4 memory inside the the SOC is fabric model with a second memory pool outside the SOC and used by both the SOC and GCN GPU. New wrinkle?
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Banned
(05-01-2012, 07:26 PM)
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#1403
I did a quick search and found that IBM has been planning to abandon Cell since 2010.
The article also speaks to Sony going with AMD's fusion. There will probably not be a Cell/RSX single chip. So there will probably never be an add-on that would support BC in the PS4. BC might only be achieved through software. |
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(05-01-2012, 07:34 PM)
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#1405
I don't think you want that. |
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Member
(05-02-2012, 09:14 AM)
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#1406
PS4 hardware issues - won't arrive in 2013?
Last Updated: 30th Apr 2012
Quote:
Last edited by jeff_rigby; 05-02-2012 at 09:50 AM.
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Member
(05-02-2012, 09:19 AM)
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#1407
Wait, the source said Sony is restructuring the PS4 hardware, and this website says this means there won't be a PS4 in 2013? I don't think this is necessarily the case. I heavily doubt this will be a massive restructuring, for example a change of the CPU architecture, more likely something like additional RAM.
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I recently went to my friends house to check out his wii. I was generally impressed. It was larger than I expected though.
(05-02-2012, 09:20 AM)
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#1408
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Member
(05-02-2012, 09:22 AM)
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#1409
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Member
(05-02-2012, 09:53 AM)
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#1410
Originally Posted by http://www.neogaf.com/forum/showpost.php?p=36843444&postcount=995:
Originally Posted by Ashes1396:
First truly HSA arch only in 2014.. June and the AMD developer conference will have more news.
Quote:
Allows efficiencies for a total of 113%: http://www.amdzone.com/phpbb3/viewto...139067#p216589
Quote:
In 2014 they plan to be implementing actual HSA standards which stands for Heterogeneous Systems Architecture.
Quote:
Originally Posted by http://netmgt.blogspot.com/2012/04/power-amd-itanium-and-sparc.html:
Last edited by jeff_rigby; 05-02-2012 at 05:08 PM.
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Member
(05-02-2012, 05:51 PM)
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#1413
You are probably correct, SPUs would not be needed but it's still possible. How about a FPGA? DSPs do not need bandwidth, FPGAs, GPUs and CPUs do need memory bandwidth. DSPs can be in the APU just to reduce MB complexity and to get data from the USB 3.0 that should be in the APU.
Read this thread from page 20, now re-read the March 2 SimiAccurate post. It now sounds to me like he is trying to protect a source as he hits every point but in vague terms; catching EVERY point is not vague. Yes I know it's recursive speculation based on too few rumors and News articles but the March 2 SimiAcurate post is before the AMD investor meeting or the April 12th 2.5 & 3D stacking PDF I posted.
Last edited by jeff_rigby; 05-02-2012 at 06:05 PM.
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Junior Member
(05-02-2012, 07:20 PM)
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#1417
there has to be a really big buzz over the next year for the 1st Console that comes out or it's going to be a really slow start so that head start won't mean much if the Consoles that's coming out later has the right price & games when it come out & create a bigger buzz. |
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Member
(05-02-2012, 07:22 PM)
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#1418
Different target group? And it is a fact that the PS3 had a hard time in the beginning, although they recovered incredibly well.
I don't get how people can really think next gen console sales will be slow. People are hungering for new tech, they will sell like hot cakes. |
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Member
(05-02-2012, 07:42 PM)
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#1419
Originally Posted by Gemüsepizza:
PS3 suffered because it was outrageously, prohibitively, expensive and had a weak launch line-up. Are we really going to make the same mistakes we made last gen when anticipating who was going to come out on top? |
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Junior Member
(05-02-2012, 08:08 PM)
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#1420
who's to say that Sony won't go for a different target group?
the new Consoles are really going to need something new to separate them from the PS3,Xbox 360, wii & iOS gaming & a few 'it' games if they want to get the masses to upgrade or pay a higher price for the new hardware over getting the cheaper consoles that's already out that's good enough for most people's gaming needs. |
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all of my posts are my avatar
(05-02-2012, 08:21 PM)
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#1422
Really, you don't see the painfully obvious differences this time around?
PS3 had BluRay and HUGE momentum from PS2 and Wii is Nintendo(which a certain group of people will always support) and was kinda a one time casual phenomenon with the motion controls. Xbox is now pretty much synonymous with Video Games and I don't see that changing anytime soon, Sony has to launch first(or at the same time) and deliver an INCREDIBLE product(and lineup and price) in order to stand head to head with Microsoft this time around.
Last edited by tinfoilhatman; 05-02-2012 at 08:27 PM.
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shitonmychest57
(05-02-2012, 08:42 PM)
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#1423
Sony had a huge amount of goodwill from consumers and developers going into this gen. If it weren't for that, they'd have never recovered from the botched launch.
They don't have that luxury going forward. They need to absolutely knock it out of the park with PS4 from day one. |
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Member
(05-02-2012, 08:58 PM)
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#1425
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Member
(05-02-2012, 09:02 PM)
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#1426
Originally Posted by Burai:
The difference maker was XBL. Period. Because it dovetailed extremely well with the then "new hotness" of online gaming. The real coup-de-grace though was the way this new connected environment was taken up by the enthusiast press, creating a buzz within that community which helped to evangelize the product. It also needs to be said that Sony didn't do themselves any favours with anyone through their arrogance, not to mention the numerous PR gaffes and debacles that haunted them for years peaking with last years PSN hack, which ironically seems to have marked a turning point in their public image. They appear to have "bottomed-out" so-to-speak, leaving nowhere to go but up. Long story short, its not just about release-timing. To focus on that is a gross oversimplification of a complex situation. Because if nothing else, what should be taken from this generation is that noone is too big to fail. |
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Member
(05-02-2012, 09:08 PM)
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#1427
From what I remember in 2006, there wasn't that much hype about the ps3 because it was fucking expensive and it wasn't really worth it for most people. I think a lot more people were excited about the wii, and the sales obviously prove that. So I don't understand the idea that Sony had all this momentum going into this gen. They might have if they played their cards right, but they just kind crashed and fumbled their way towards launch. They didn't have any sort of momentum going in.
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shitonmychest57
(05-02-2012, 09:17 PM)
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#1428
Had third parties known in advance just how slowly PS3 would have sold, they may not have been so charitable. |
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Member
(05-02-2012, 09:25 PM)
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#1429
Look at the features that will be in the AMD APU/SOC as a standard: AMD supplied PDF showing features in APU chipset with MANY future game console related must have features Carefully read all features!!!!!! Notice infinity view can have 4 1080P screens side by side for a total of 8K by 4K which is what the Sony CTO mentioned as one of the goals <grin>.
Originally Posted by http://mandetech.com/2012/01/10/sony-masaaki-tsuruta-interview/:
![]() Will Xbox have the same, only if they go with an AMD APU also which seems likely and means both should launch at the same time. Problem solved! Only if Sony is waiting for something like a FPGA to include in the APU is there a chance that the PS4 could launch later. It that case the FPGA advantages will show up and should impact sales within the first 2 years.
Last edited by jeff_rigby; 05-03-2012 at 12:27 AM.
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Junior Member
(05-02-2012, 09:38 PM)
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#1431
Sony don't have to launch 1st , Nintendo is in need of a new console not Sony & MS. PS3 is doing good right now & it's the same price the Wii was at launch & this is almost 6 years later. they are bringing out games that will appeal to younger gamers now & the price is right for the younger gamers & might even go lower over the next year. unless WiiU is priced at around $250 - $300 this Christmas is going to be really good for PS3 if the price drop, you talk like MS is running away with gaming right now while Sony is in the back running out of breath waiting for a tag in. |
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XP-39C²
(05-02-2012, 09:46 PM)
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#1432
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Member
(05-02-2012, 09:49 PM)
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#1433
Since when did Sony reveal their launch date? It's just bizarre to see people spouting nonsense based on self made assumptions and failing them would apparently lead to the death of the console. Calling it retarded would be an understatement.
Anyway, Jeff_Rigby, for a lay person such as myself, what does the new piece of information mean in context to potential development of PS4 (technical innards)? |
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Member
(05-02-2012, 10:03 PM)
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#1434
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Member
(05-02-2012, 10:24 PM)
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#1436
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Member
(05-03-2012, 01:15 AM)
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#1437
Best guess; Sony is going to use a 2014 AMD APU model with FULL HSA. The rest is in the SimiAccurate post and the cited Interview with the Sony CTO. There was speculation that the SimiAccurate post was using the information from the Sony CTO interview but it has more information than provided in the interview. Best articles: http://mandetech.com/2012/01/10/sony...uta-interview/ http://semiaccurate.com/2012/03/02/s...th-an-amd-gpu/ http://www.gsaglobal.org/events/2012...s/3D_Panel.pdf AMD supplied PDF showing features in APU chipset with MANY future game console related must have features
Last edited by jeff_rigby; 05-03-2012 at 01:22 AM.
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Member
(05-03-2012, 03:30 AM)
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#1439
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Insane For Sony
(05-03-2012, 03:38 AM)
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#1440
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Member
(05-03-2012, 04:41 AM)
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#1441
It certainly would be great if you can read/write to same buffer with the main GPU as well. |
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I recently went to my friends house to check out his wii. I was generally impressed. It was larger than I expected though.
(05-03-2012, 04:47 AM)
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#1442
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Member
(05-03-2012, 08:29 AM)
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#1443
SimiAccurate quote: Lots of stacked memory with TSVs, GSA Memory Conference PDF: 2.5D and 3D stacked chips for game consoles in 2013-2014 with the former using stacked memory on transposer and the latter using ultra wide stacked memory, Sony CTO: 8Kx4K video for games and multiple CPUs including DSP and programmable logic array (FPGA). Best guess is that there will be no GDDR5 or GDR3 it will all be stacked memory in two pools with ultrawide in the AMD SOC. This only if the guess as to a 2014 design is accurate and if so, trying to use some analog of current PC tech designs won't work. Could you post the GSA Memory PDF on BY3D here. They are also making the same assumptions there. 8Kx4K requires high performance that will not be possible in a console power budget without HSA efficiencies including stacked memory and ultrawide buss 3D stacked memory in the SOC. Multiple CPUs and the full HSA model require the 2014 AMD design. Stacked memory should be cheaper or eventually cheaper than Gddr5 or XDR2. Future performance memory will be stacked not XDR or GDDR. Game consoles are performance platforms. Arguments against this in the thread were it won't be available by 2013-2014 but the GSA memory conference PDF mentions 3D stacked and ultrawide buss 3D stacked memory used in Game console chips in 2013-2014. Arguments against more than 4 gigs of memory in new consoles were about packaging which is also an older design problem that won't be seen with stacked memory. Economics is the consideration. Size and heat in the SOC will limit memory and type of memory there. There must be a second pool outside the SOC.
Last edited by jeff_rigby; 05-03-2012 at 09:55 AM.
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Banned
(05-03-2012, 08:56 AM)
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#1445
From what I have read on Gaf and other articles, dev kits are as close as you can get with current PC hardware prior to the release of full fledged devkits. Any delays in the release of hardware shouldn't affect developers negatively, unless the console maker doesn't give enough time for testing prior to releasing the new console.
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Member
(05-03-2012, 08:56 AM)
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#1446
AMD developer lectures were talking about bundled ray tracing for lighting which would use lots of APU. Most of the features coming via the AMD APU and GPU are already on upper end AMD chipset PCs but are very power hungry and expensive chips and for both reasons won't be in a game console. 2014 designs can give nearly the same performance cheaper and with less power required; how nearly is the question no one but a developer can answer at this time. I'd guess that PS4 SDKs released by Sony that support OS features like voice, facial and gesture recognition would use developer hardware but in the final chipset might use a FPGA for some features and as far as developers are concerned the routines would just be faster and more accurate, the SDK which defines how to use the routines remains the same.
Last edited by jeff_rigby; 05-03-2012 at 09:21 AM.
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all of my posts are my avatar
(05-03-2012, 04:55 PM)
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#1447
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Member
(05-03-2012, 05:05 PM)
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#1449
The point being made was that many of the top selling games of this generation did not rely on graphics. That goes across all consoles, not just the Wii. Even on Wii, the crappy-artstyle NSMB way outsold a decent looker in SMG. What the mass market obviously wants is not power, but compelling software. Sony sounds like they know this now, despite their goof up with the Vita. You and I and most others here know that compelling mass-market-friendly software is the primary driver of hardware - not the other way around.
Last edited by StevieP; 05-03-2012 at 05:08 PM.
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Member
(05-03-2012, 05:13 PM)
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#1450
Sony hasn't changed their software strategy at all. They've always pushed graphics since day one, have been doing it like crazy on the ps3, are doing it on the Vita, and I don't know what you've seen to make you think it will be any different on ps4. Just because most of the Wii user base doesn't need to be wowed by graphics doesn't mean it's true for the PS or Xbox crowd. Does it mean you can sell a game purely on graphics? No. But it's always been a big factor, and just because a few Wii games with no graphics emphasis sold over 20 million doesn't mean pushing graphics is pointless. I can guarantee you that visuals impact the sales of the uncharteds, the gran turismos, the halos, the zeldas, and the mario galaxys.
Last edited by H_Prestige; 05-03-2012 at 05:19 PM.
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