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Member
(04-07-2012, 10:52 PM)
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#101
Just a reminder:
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Member
(04-07-2012, 10:54 PM)
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#102
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Member
(04-07-2012, 10:55 PM)
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#103
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Member
(04-07-2012, 10:56 PM)
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#104
Hell, if the poster is actually a decent quality, I actually like the look of the wallpaper sample art :x Edit: I just noticed that one of the rewards is to provide the voice work for your character (provided you have a mic). Oh dear... Basically. The Kickstarter is to get swag released (oh and to improve the localization but mostly the swag).
Last edited by scy; 04-07-2012 at 11:03 PM.
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(04-07-2012, 11:50 PM)
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#105
I remember one of my friends telling me about his first day of game design. One kid asked:
"Will I be able to make a Resident Evil game?" Suddenly tempted. |
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Member
(04-07-2012, 11:51 PM)
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#106
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(04-07-2012, 11:54 PM)
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#107
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Junior Member
(04-08-2012, 12:23 AM)
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#108
Hmmm, let me add a little more about Malevolence
Quote:
![]() ![]() http://www.indiegogo.com/Malevolence Basically they have everything in the game working, they just need more art and polish |
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(04-08-2012, 12:41 AM)
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#109
Why is there no Black Mesa Source project on Kickstarter yet? C'mon guys, get to it.
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(04-08-2012, 12:49 AM)
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#110
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Member
(04-08-2012, 01:07 AM)
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#111
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Member
(04-08-2012, 01:21 AM)
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#112
I'm not comfortable with how Minecraft-y that Yogventures! game looks. Still studying on rather i want to back it or not.
projects i have backed so far: Mobile Frame Zero: Rapid Attack ($175 "THE MOBILE FRAME GARAGE" tier) Valdis Story: Abyssal City ($10 tier) The Banner Saga ($50 "crest" tier) Wasteland 2 ($15) Double Fine Adventure ($15) |
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Member
(04-08-2012, 03:07 AM)
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#113
I pledged to that College-Ruled Universe game earlier today without having checked out the demo. Just tried it and am very happy to have helped with that. Such a beautiful art style and it looks great in motion. Pretty fun game and I'm glad to help out with the game.
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(04-08-2012, 05:11 AM)
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#114
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Member
(04-08-2012, 05:28 AM)
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#115
Interesting, by the way. |
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Member
(04-08-2012, 06:56 AM)
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#116
![]() Sira the game Target: $4,000 Deadline: May 4 We’re in an elevator, and the team’s got a PITCH. You got 5 seconds? Sira is a first-person puzzle game set during a solar apocalypse that revolves around avoiding sunlight while navigating in the shade. |
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Member
(04-08-2012, 08:14 AM)
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#117
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Member
(04-08-2012, 09:13 AM)
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#118
That Sira project sounds interesting, definitely giving it a shot for $1. Crazy cheap for a game.
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Member
(04-08-2012, 10:02 AM)
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#119
Actually the game is free to play. I guess they kind of trick you by mentioning the fact you get the game with a $1 donation and then hide the free to play comment several paragraphs down in the description.
Last edited by chaosblade; 04-08-2012 at 10:24 AM.
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Banned
(04-08-2012, 10:19 AM)
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#120
I want to back that Sira game, but $500 for beta access is crazy
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Member
(04-08-2012, 10:36 AM)
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#121
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Member
(04-08-2012, 11:22 AM)
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#122
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Member
(04-08-2012, 11:38 AM)
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#123
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Member
(04-08-2012, 12:07 PM)
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#124
![]() Ravaged Target: $15,000 Deadline: May 20 The game is called Ravaged, a post-apocalyptic vehicular first-person shooter. Think Mad Max meets Battlefield where a group of resistance soldiers fight for humanity while scavengers look to control it all. The game features over 30 vehicles and weapons, amazing post-apocalyptic maps and 10 classes to choose from. A full copy of the game is $25. |
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Member
(04-08-2012, 12:27 PM)
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#125
Tortured Hearts - or, How I Saved The Universe. Again.
Target: $300,000 Deadline: April 29 Tortured Hearts: Or, How I Saved the Universe. Again. is an epicly epic, satirical RPG, dedicated to the proposition that most RPGs take themselves far too seriously. Since almost every imaginable plot scenario and character has already been used and overused to the point that cliches are unavoidable, TH instead revels in pointing out that the life of adventurers is one endless heroic cliche, some sort of existential trap created by the gods of RPG worlds. In other word, it has everything every other RPG game ever had, and introspective humor too. Kickstarter page: Tortured Hearts - or, How I Saved The Universe. Again. Tech Demo (Personal note: The description summary is not very good. I recommend that you read all of the info on the kickstarter page if you're remotely interested in the game.) |
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Member
(04-08-2012, 01:28 PM)
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#126
I think we should write some essential features of the games, I am absolutely sure that many people will only enter each Kickstarter project based on the name alone.
I was hoping we could write what each project offers if the goal is surpassed. For example:
Or take for example Shadowrun:
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Member
(04-08-2012, 01:36 PM)
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#127
Though it's worth noting the game is pretty much finished, they need the funding for polishing and marketing material, but they are asking for a small amount (15K) EDIT: I was wrong, still a lot of development to do. It looks great this early though.
Last edited by SparkTR; 04-08-2012 at 05:04 PM.
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Member
(04-08-2012, 01:40 PM)
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#128
I supported Against the Wall because it's an awesome idea that I'd had a recurring dream about.
http://www.kickstarter.com/projects/...nst-the-wall-0 |
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Member
(04-08-2012, 01:56 PM)
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#129
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Member
(04-08-2012, 04:42 PM)
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#130
Alright, here it goes, I'm gonna put it in quotes so it looks more organized, I'll be completing it throughout the day, so have patience!:
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Last edited by Juan29.zapata; 04-08-2012 at 11:10 PM.
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Member
(04-08-2012, 05:35 PM)
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#131
Just saw this:
http://www.kickstarter.com/projects/...um-of-the-lost Anyone played the first 3? Wondering if this is worth a punt. |
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Member
(04-08-2012, 05:37 PM)
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#132
why not work with kickstarter to create a curated Neogaf page where all neogaf-approved projects are listed? There already is one for the IGDA though: http://www.kickstarter.com/pages/igda
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(04-08-2012, 07:19 PM)
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#133
Popchilla's World: A Game For Kids With Autism
Goal: $25,000 Deadline: April 30th The CDC estimates that 1 in 88 children in the US has autism. Children with Autism Spectrum Disorders (ASD) struggle with communication and basic social skills. Popchilla’s World is an iPad game designed to help these children practice daily routines and social interactions in a fun and playful way. In the game, a friendly creature named “Popchilla” needs the child’s help to navigate the world and complete simple activities like brushing Popchilla’s teeth, making Popchilla’s bed, or saying hello. As the child completes these activities they are rewarded with in-game achievements and new activities to explore. A special “Grownups View” allows parents, therapists and other caregivers to track the child’s progress, personalize the activities and get recommendations for new activities to try. In the future, caregivers will be able to make their own activities and share them with other parents, therapists, and families. |
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Member
(04-08-2012, 07:26 PM)
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#134
should this be a sticky
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(04-08-2012, 08:25 PM)
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#135
Feel this warrants a repost since it is updated:
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Member
(04-08-2012, 11:21 PM)
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#137
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Member
(04-09-2012, 02:31 PM)
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#138
This Warioware-type game for iOS and Android looks like it could be fun: http://www.kickstarter.com/projects/...per-fun-time-0
Goal: $4,000 Pledged so far: $50 Deadline: June 2nd |
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Member
(04-09-2012, 02:38 PM)
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#139
Leisure Suit Larry is the most interesting to me. It started off really well and has just died since then. It's going to struggle to make 500k.
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Member
(04-09-2012, 02:47 PM)
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#140
Imagine a world without traditional publishers. The selection of games would certainly look different than it is today.
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Junior Member
(04-09-2012, 05:42 PM)
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#141
I wonder what the ceiling for this type of funding is. I imagine that we will find out soon, but it is interesting to imagine the possibilities.
I personally view Kickstarter as a type of pre-order system and although I have yet to kick in more than $30 for any game, I can see myself putting in the $50 - $60 for the right type of game. |
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Member
(04-09-2012, 06:34 PM)
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#142
The girl doing the art for Echoes of Eternia is really good. It's a shame it's just an RPGMaker game though. I guess that's not necessarily that big of a deal as long as they're modifying it enough.
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Member
(04-09-2012, 06:36 PM)
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#143
Yeah. If the poster print is actually of decent quality, I'd actually support it just for that :x
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Member
(04-09-2012, 09:25 PM)
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#144
Pledged. Could do without the obnoxious tude though. |
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(04-09-2012, 11:21 PM)
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#145
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βαρβαρβαρβαρβαρ
βαρβαρβαρβαρβαρ (04-09-2012, 11:47 PM)
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#146
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(04-10-2012, 01:01 AM)
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#147
The $1k, $2.5k, and 5k rewards for Ravaged are pretty sweet, as well.
Kickstarter is really changing what it means for fans to interact with the devs, and the game as a whole. |
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Member
(04-10-2012, 01:02 AM)
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#148
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Member
(04-10-2012, 01:06 AM)
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#149
According to the Jane Jensen Kickstarter project, 90% of the projects that reach 30% get funded. Larry will probably be OK.
It would have done a lot better as a new game though. I wasn't all that generous seeing as how it's just a remake. |
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He's not our sharpest knife. In fact, he's one of our dullest.
(04-10-2012, 01:17 AM)
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#150
![]() Popchilla's World Target $25,000 End: April 30th "The CDC estimates that 1 in 88 children in the US has autism. Children with Autism Spectrum Disorders (ASD) struggle with communication and basic social skills. Popchilla’s World is an iPad game designed to help these children practice daily routines and social interactions in a fun and playful way. In the game, a friendly creature named “Popchilla” needs the child’s help to navigate the world and complete simple activities like brushing Popchilla’s teeth, making Popchilla’s bed, or saying hello. As the child completes these activities they are rewarded with in-game achievements and new activities to explore." ![]() I know it's not the normal thing that we support, but as the parent of a child with ASD, I have seen the incredible results these kinds of games can achieve. I was hoping a few of you might be willing to support it with a couple of dollars. :) |