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Member
(04-26-2012, 06:34 AM)
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#2901
![]() I'm starting to wonder if the soundtrack will bring in as much money as the game haha. This is why I went in on Savior so hard. I needed to learn a good six button fighter with a great sense of speed and it payed off. I don't feel nearly as lost at Skullgirls as some people might expect. I recommend that you run some solo teams against friends and redo the tutorial. Write down stuff that sticks out in particular(always holding block, block low for normals/lows, practice techs and learn your basic 8 hit air combo). It's not gonna be super easy, but it doesn't have to be hard as hell either. I'm amazed by Vincent Diamante, Brenton Kossak and Blaine McGurty too. Some of the best tracks are made by those guys. It's really cool that they have a distinct sound compared to Yamane. It makes the album unpredictable in a very pleasant way. Vincent Diamante: Daybreak In rapid succession Michiru Yamane: Paved with good intentions The seat of power Brenton Kossak and Blaine McGurty: Pedestrians crossing(sickest menu music since Guilty Gear) Them's fightin' words Too good
Peacock is the kind of character that can get away with a lot even if you know only two or so basic combos. I like that kind of character a lot. I think beginners can have a lot of fun with her zoning game due to it's strength. |
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Member
(04-26-2012, 01:10 PM)
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#2905
I got it on Amazon. I prefer them and loved that it was a dollar cheaper. Do you think an Arcade release would ever be a possibility?
Last edited by sixteen-bit; 04-26-2012 at 01:13 PM.
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Member
(04-26-2012, 07:19 PM)
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#2907
https://twitter.com/#!/Skullgirls/st...89700604526592
A lot of people are gonna be eating metaphorical shit today. |
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Lab Zero Games
(04-26-2012, 07:21 PM)
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#2908
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Member
(04-26-2012, 07:49 PM)
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#2915
The future other than DLC ... uh ... Skullgirls 2? |
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Member
(04-26-2012, 07:51 PM)
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#2916
Sweet!
I more meant for the developers, not the game itself. :P Since one of them is posting here, I though I'd ask what's planned other than expanding Skullgirls.
Quote:
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If my BP falls below 1000 Lord Sirlin will kill my family
(04-26-2012, 07:59 PM)
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#2917
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Member
(04-26-2012, 08:12 PM)
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#2921
Squigly ![]() "Squigly is a zombie opera singer inhabited by the parasite Leviathan, and bests her opponents using “stance cancels” and spatial control powers. " More than likely outdated movelist concept ... art ... thing. http://s200.photobucket.com/albums/a...gly/?start=all Umbrella - Parasoul's sister. ![]() "Umbrella, little sister of Skullgirls mainstay Parasoul, wields her voracious living umbrella in battle, which grows hungrier and more powerful the longer it isn’t used." |
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Member
(04-26-2012, 08:14 PM)
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#2922
Congrats on the sales thus far. Hopefully the game has a veeeeery long tail. I bet Steam sales could trounce console sales if you guys put in some of that marketing muscle when the PC version drops.
The ones I think are sure locks: Umbrella Squiggly Venus Lovelace Black Dahlia Big Band Leduc Panzerfaust Beowulf(supposedly very brash and manly like Kamina from Tengen Toppa) D. Violet(instructor's alter ego) There are more and the total number of unknown characters(not including the ones above) in Ahad/Mike's plans for Skullgirls may be almost 2 dozen. I'm personally hoping for a few playable Dagonians. A shark man is an absolute must. The kid in me has decided that it must happen. I was hoping that I could use JP PS2 games on my American BC PS3. oh well...
Last edited by SolarPowered; 04-26-2012 at 08:33 PM.
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The Keeper and Holy Guardian of Captain Badass
(04-27-2012, 01:09 AM)
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#2930
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Member
(04-27-2012, 01:14 AM)
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#2932
I'll buy ten copies of cross tekken if Skullgirls sells 100k copies.
Oh God don't make the Steam version pleaaase The gender ratio will be flipped. If the game becomes a real success then you might see 7-10 males in total. |
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The Keeper and Holy Guardian of Captain Badass
(04-27-2012, 01:31 AM)
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#2936
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Lab Zero Games
(04-27-2012, 05:08 AM)
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#2946
What the...? The #Skullgirls OST is #1 Electronic, #1 Jazz, #1 Soundtrack and #2 Overall album on Amazon.jp.
http://t.co/oLlko5EEAmazon.jp MP3 Album sales are just weird, on the whole, and it looks like it's just not popular in general... but it's still really surreal.
Last edited by Ravidrath; 04-27-2012 at 05:13 AM.
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Member
(04-27-2012, 09:28 AM)
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#2948
Oh man... Everybody likes Bridget. :3 It'd sell gangbusters on the digital platforms. Reverge has a bright future if you guys can work your magic on other genres.
Last edited by SolarPowered; 04-27-2012 at 09:35 AM.
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Member
(04-27-2012, 10:05 AM)
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#2949
You all should make a deep RPG with long lasting choices in the Skullgirls universe. A crafting system with a staggering amount of choices, plus, make sure that there's gray morals and a strong political story.
Clearly this is the perfect game for the Skullgirls universe and I am not telling you to make The Witcher 3. |